mirror of
https://github.com/reactos/reactos.git
synced 2025-01-02 12:32:47 +00:00
59f1842f56
- Added F8 options menu - Added custom Boot functionality - Moved all OS= settings from [FreeLoader] section to [Operating Systems] section. - Removed MessageLine= setting. MessageBox= now accepts "\n" as an escape character for newlines. - Added descriptions for disk error codes returned by the BIOS. - Device names like "fd0" and "hd0" and "hd1" as well as BIOS drive numbers can now be used as BootDrive= settings. svn path=/trunk/; revision=4038
152 lines
4.3 KiB
C
152 lines
4.3 KiB
C
/*
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* FreeLoader
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* Copyright (C) 1998-2003 Brian Palmer <brianp@sginet.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <freeldr.h>
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#include <video.h>
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#include <comm.h>
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#include <rtl.h>
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#include <debug.h>
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U32 CurrentMemoryBank = 0;
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VOID VideoSetMemoryBank(U16 BankNumber)
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{
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if (CurrentMemoryBank != BankNumber)
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{
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BiosVesaSetBank(BankNumber);
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CurrentMemoryBank = BankNumber;
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}
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}
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U32 VideoGetMemoryBankForPixel(U32 X, U32 Y)
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{
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U32 Bank;
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U32 MemoryPos;
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U32 BankSize;
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U32 BytesPerPixel;
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//BytesPerPixel = ROUND_UP(VesaVideoModeInformation.BitsPerPixel, 8) / 8;
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BytesPerPixel = (VesaVideoModeInformation.BitsPerPixel + 7) >> 3;
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MemoryPos = (Y * VideoGetBytesPerScanLine()) + (X * BytesPerPixel);
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//BankSize = VesaVideoModeInformation.WindowGranularity * 1024;
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BankSize = VesaVideoModeInformation.WindowGranularity << 10;
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Bank = MemoryPos / BankSize;
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return Bank;
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}
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U32 VideoGetMemoryBankForPixel16(U32 X, U32 Y)
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{
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U32 Bank;
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U32 MemoryPos;
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U32 BankSize;
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MemoryPos = (Y * VideoGetBytesPerScanLine()) + (X / 2);
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//BankSize = VesaVideoModeInformation.WindowGranularity * 1024;
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BankSize = VesaVideoModeInformation.WindowGranularity << 10;
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Bank = MemoryPos / BankSize;
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return Bank;
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}
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U32 VideoGetBankOffsetForPixel(U32 X, U32 Y)
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{
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U32 BankOffset;
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U32 MemoryPos;
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U32 BankSize;
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U32 BytesPerPixel;
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//BytesPerPixel = ROUND_UP(VesaVideoModeInformation.BitsPerPixel, 8) / 8;
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BytesPerPixel = (VesaVideoModeInformation.BitsPerPixel + 7) >> 3;
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MemoryPos = (Y * VideoGetBytesPerScanLine()) + (X * BytesPerPixel);
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//BankSize = VesaVideoModeInformation.WindowGranularity * 1024;
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BankSize = VesaVideoModeInformation.WindowGranularity << 10;
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BankOffset = MemoryPos % BankSize;
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return BankOffset;
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}
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U32 VideoGetBankOffsetForPixel16(U32 X, U32 Y)
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{
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U32 BankOffset;
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U32 MemoryPos;
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U32 BankSize;
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MemoryPos = (Y * VideoGetBytesPerScanLine()) + (X / 2);
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//BankSize = VesaVideoModeInformation.WindowGranularity * 1024;
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BankSize = VesaVideoModeInformation.WindowGranularity << 10;
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BankOffset = MemoryPos % BankSize;
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return BankOffset;
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}
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U32 VideoGetOffScreenMemoryOffsetForPixel(U32 X, U32 Y)
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{
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U32 MemoryPos;
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U32 BytesPerPixel;
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//BytesPerPixel = ROUND_UP(VesaVideoModeInformation.BitsPerPixel, 8) / 8;
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BytesPerPixel = (VesaVideoModeInformation.BitsPerPixel + 7) >> 3;
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MemoryPos = (Y * VesaVideoModeInformation.BytesPerScanLine) + (X * BytesPerPixel);
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return MemoryPos;
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}
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VOID VideoCopyOffScreenBufferToVRAM(VOID)
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{
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U32 BanksToCopy;
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U32 BytesInLastBank;
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U32 CurrentBank;
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U32 BankSize;
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U32 BufferSize;
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//VideoWaitForVerticalRetrace();
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// Text mode (BIOS or VESA)
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if (VideoGetCurrentModeType() == MODETYPE_TEXT)
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{
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BufferSize = VideoGetCurrentModeResolutionX() * VideoGetBytesPerScanLine();
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RtlCopyMemory((PVOID)VIDEOTEXT_MEM_ADDRESS, VideoOffScreenBuffer, BufferSize);
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}
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// VESA graphics mode
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else if (VideoGetCurrentModeType() == MODETYPE_GRAPHICS && VideoIsCurrentModeVesa())
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{
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BankSize = VesaVideoModeInformation.WindowGranularity << 10;
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BanksToCopy = (VesaVideoModeInformation.HeightInPixels * VesaVideoModeInformation.BytesPerScanLine) / BankSize;
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BytesInLastBank = (VesaVideoModeInformation.HeightInPixels * VesaVideoModeInformation.BytesPerScanLine) % BankSize;
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// Copy all the banks but the last one because
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// it is probably a partial bank
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for (CurrentBank=0; CurrentBank<BanksToCopy; CurrentBank++)
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{
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VideoSetMemoryBank(CurrentBank);
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RtlCopyMemory((PVOID)VIDEOVGA_MEM_ADDRESS, VideoOffScreenBuffer, BankSize);
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}
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// Copy the remaining bytes into the last bank
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VideoSetMemoryBank(CurrentBank);
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RtlCopyMemory((PVOID)VIDEOVGA_MEM_ADDRESS, VideoOffScreenBuffer, BytesInLastBank);
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}
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// BIOS graphics mode
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else
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{
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UNIMPLEMENTED();
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}
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}
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