reactos/reactos/subsystems/win32/win32k/include/dc.h
Timo Kreuzer ebc9271c72 some cleanup
- move NtGdiFlushUserBatch prototype to ntgdi.h
- move pool tags from ntgdihdl.h to win32k/tags.h
- move DC struct from ntgdihdl.h to win32k/dc.h
- replace GDIEMPTYHDR with BASEOBJECT
- use BASEOBJECT in DC and GDIDEVICE structures
- rename some NtGdiXxx functions that don't deserve that name and remove some that were defined by a macro, but don't exist on windows (#if 0'ed atm)
- remove RetrieveDisplayHDC() prototype (doesn't exist)

svn path=/trunk/; revision=32419
2008-02-18 23:05:41 +00:00

196 lines
6.4 KiB
C

#ifndef __WIN32K_DC_H
#define __WIN32K_DC_H
#include "driver.h"
/* Constants ******************************************************************/
// Get/SetBounds/Rect support.
#define DCB_WINDOWMGR 0x8000 // Queries the Windows bounding rectangle instead of the application's
/* DC flags */
#define DC_SAVED 0x0002 /* It is a saved DC */
#define DC_DIRTY 0x0004 /* hVisRgn has to be updated */
// GDIDEVICE flags
#define PDEV_DISPLAY 0x00000001 // Display device
#define PDEV_HARDWARE_POINTER 0x00000002 // Supports hardware cursor
#define PDEV_SOFTWARE_POINTER 0x00000004
#define PDEV_GOTFONTS 0x00000040 // Has font driver
#define PDEV_PRINTER 0x00000080
#define PDEV_ALLOCATEDBRUSHES 0x00000100
#define PDEV_HTPAL_IS_DEVPAL 0x00000200
#define PDEV_DISABLED 0x00000400
#define PDEV_SYNCHRONIZE_ENABLED 0x00000800
#define PDEV_FONTDRIVER 0x00002000 // Font device
#define PDEV_GAMMARAMP_TABLE 0x00004000
#define PDEV_UMPD 0x00008000
#define PDEV_SHARED_DEVLOCK 0x00010000
#define PDEV_META_DEVICE 0x00020000
#define PDEV_DRIVER_PUNTED_CALL 0x00040000 // Driver calls back to GDI engine
#define PDEV_CLONE_DEVICE 0x00080000
/* Type definitions ***********************************************************/
/* The DC object structure */
typedef struct _DC
{
BASEOBJECT BaseObject;
DHPDEV PDev; // <- GDIDEVICE.hPDev DHPDEV for device.
INT DC_Type;
INT DC_Flags;
PVOID pPDev; // PGDIDEVICE
PVOID hSem; // PERESOURCE
FLONG flGraphics;
FLONG flGraphics2;
PDC_ATTR pDc_Attr;
WIN_DC_INFO w;
DC_ATTR Dc_Attr;
HDC hNext;
HDC hPrev;
RECTL erclClip;
RECTL erclWindow;
RECTL erclBounds;
HRGN hprgnAPI;
HRGN hprgnVis;
CLIPOBJ *CombinedClip;
XLATEOBJ *XlateBrush;
XLATEOBJ *XlatePen;
INT saveLevel; // DCLEVEL lSaveDepth
HDC hSelf; // DCLEVEL hdcSave Used only for MemoryDC & SaveDC.
HPALETTE PalIndexed;
UNICODE_STRING DriverName;
} DC, *PDC;
typedef struct _GRAPHICS_DEVICE
{
CHAR szNtDeviceName[CCHDEVICENAME]; // Yes char AscII
CHAR szWinDeviceName[CCHDEVICENAME]; // <- chk GetMonitorInfoW MxIxEX.szDevice
struct _GRAPHICS_DEVICE * pNextGraphicsDevice;
DWORD StateFlags; // See DISPLAY_DEVICE_*
} GRAPHICS_DEVICE, *PGRAPHICS_DEVICE;
typedef struct _GDIPOINTER /* should stay private to ENG? No, part of GDIDEVICE aka HDEV aka PDEV. */
{
/* private GDI pointer handling information, required for software emulation */
BOOL Enabled;
POINTL Pos;
SIZEL Size;
POINTL HotSpot;
XLATEOBJ *XlateObject;
HSURF ColorSurface;
HSURF MaskSurface;
HSURF SaveSurface;
int ShowPointer; /* counter negtive do not show the mouse postive show the mouse */
/* public pointer information */
RECTL Exclude; /* required publicly for SPS_ACCEPT_EXCLUDE */
PGD_MOVEPOINTER MovePointer;
ULONG Status;
} GDIPOINTER, *PGDIPOINTER;
typedef struct _GDIDEVICE
{
BASEOBJECT BaseObject;
struct _GDIDEVICE *ppdevNext;
INT cPdevRefs;
INT cPdevOpenRefs;
struct _GDIDEVICE *ppdevParent;
FLONG flFlags;
PERESOURCE hsemDevLock; // Device lock.
PVOID pvGammaRamp; // Gamma ramp pointer.
DHPDEV hPDev; // DHPDEV for device.
HSURF FillPatterns[HS_DDI_MAX];
ULONG DxDd_nCount;
DEVINFO DevInfo;
GDIINFO GDIInfo;
HSURF pSurface; // SURFACE for this device.
HANDLE hSpooler; // Handle to spooler, if spooler dev driver.
ULONG DisplayNumber;
PVOID pGraphicsDev; // PGRAPHICS_DEVICE
DEVMODEW DMW;
PVOID pdmwDev; // Ptr->DEVMODEW.dmSize + dmDriverExtra == alloc size.
FLONG DxDd_Flags; // DxDD active status flags.
PFILE_OBJECT VideoFileObject;
BOOLEAN PreparedDriver;
GDIPOINTER Pointer;
/* Stuff to keep track of software cursors; win32k gdi part */
UINT SafetyRemoveLevel; /* at what level was the cursor removed?
0 for not removed */
UINT SafetyRemoveCount;
DRIVER_FUNCTIONS DriverFunctions;
struct _EDD_DIRECTDRAW_GLOBAL * pEDDgpl;
} GDIDEVICE, *PGDIDEVICE;
/* For Metafile and MetaEnhFile not in windows this struct taken from wine cvs 15/9-2006*/
typedef struct
{
LPENHMETAHEADER emh;
BOOL on_disk; /* true if metafile is on disk */
} DD_ENHMETAFILEOBJ, *PDD_ENHMETAFILEOBJ;
/* Internal functions *********************************************************/
#define DC_LockDc(hDC) \
((PDC) GDIOBJ_LockObj (GdiHandleTable, (HGDIOBJ) hDC, GDI_OBJECT_TYPE_DC))
#define DC_UnlockDc(pDC) \
GDIOBJ_UnlockObjByPtr (GdiHandleTable, pDC)
NTSTATUS FASTCALL InitDcImpl(VOID);
PGDIDEVICE FASTCALL IntEnumHDev(VOID);
HDC FASTCALL DC_AllocDC(PUNICODE_STRING Driver);
VOID FASTCALL DC_InitDC(HDC DCToInit);
HDC FASTCALL DC_FindOpenDC(PUNICODE_STRING Driver);
VOID FASTCALL DC_FreeDC(HDC);
VOID FASTCALL DC_AllocateDcAttr(HDC);
VOID FASTCALL DC_FreeDcAttr(HDC);
BOOL INTERNAL_CALL DC_Cleanup(PVOID ObjectBody);
HDC FASTCALL DC_GetNextDC (PDC pDC);
VOID FASTCALL DC_SetNextDC (PDC pDC, HDC hNextDC);
VOID FASTCALL DC_SetOwnership(HDC DC, PEPROCESS Owner);
VOID FASTCALL DC_LockDisplay(HDC);
VOID FASTCALL DC_UnlockDisplay(HDC);
VOID FASTCALL IntGdiCopyFromSaveState(PDC, PDC, HDC);
VOID FASTCALL IntGdiCopyToSaveState(PDC, PDC);
BOOL FASTCALL IntGdiDeleteDC(HDC, BOOL);
VOID FASTCALL DC_UpdateXforms(PDC dc);
BOOL FASTCALL DC_InvertXform(const XFORM *xformSrc, XFORM *xformDest);
BOOL FASTCALL DCU_SyncDcAttrtoUser(PDC);
BOOL FASTCALL DCU_SynchDcAttrtoUser(HDC);
VOID FASTCALL DCU_SetDcUndeletable(HDC);
VOID FASTCALL IntGetViewportExtEx(PDC dc, LPSIZE pt);
VOID FASTCALL IntGetViewportOrgEx(PDC dc, LPPOINT pt);
VOID FASTCALL IntGetWindowExtEx(PDC dc, LPSIZE pt);
VOID FASTCALL IntGetWindowOrgEx(PDC dc, LPPOINT pt);
COLORREF FASTCALL IntGdiSetBkColor (HDC hDC, COLORREF Color);
INT FASTCALL IntGdiSetBkMode(HDC hDC, INT backgroundMode);
COLORREF STDCALL IntGdiGetBkColor(HDC hDC);
INT STDCALL IntGdiGetBkMode(HDC hDC);
COLORREF FASTCALL IntGdiSetTextColor(HDC hDC, COLORREF color);
UINT FASTCALL IntGdiSetTextAlign(HDC hDC, UINT Mode);
UINT STDCALL IntGdiGetTextAlign(HDC hDC);
COLORREF STDCALL IntGdiGetTextColor(HDC hDC);
INT STDCALL IntGdiSetStretchBltMode(HDC hDC, INT stretchBltMode);
#endif /* not __WIN32K_DC_H */