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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
28 lines
657 B
CMake
28 lines
657 B
CMake
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add_definitions(-D__WINESRC__)
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(dmusic.dll dmusic.spec)
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list(APPEND SOURCE
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buffer.c
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clock.c
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collection.c
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dmobject.c
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dmusic.c
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dmusic_main.c
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download.c
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instrument.c
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port.c
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precomp.h)
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add_library(dmusic MODULE
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${SOURCE}
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version.rc
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${CMAKE_CURRENT_BINARY_DIR}/dmusic.def)
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set_module_type(dmusic win32dll)
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target_link_libraries(dmusic dxguid uuid wine)
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add_importlibs(dmusic ole32 advapi32 winmm dsound user32 msvcrt kernel32 ntdll)
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add_pch(dmusic precomp.h SOURCE)
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add_cd_file(TARGET dmusic DESTINATION reactos/system32 FOR all)
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