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86 lines
2 KiB
C
86 lines
2 KiB
C
#ifndef __W32K_H
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#define __W32K_H
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/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Win32k subsystem
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* FILE: win32ss/pch.h
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* PURPOSE: Main Win32K Header
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* PROGRAMMER: Alex Ionescu (alex@relsoft.net)
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*/
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/* INCLUDES ******************************************************************/
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#define _NO_COM
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#define STRICT
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/* DDK/NDK/SDK headers */
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#undef NTDDI_VERSION
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#define NTDDI_VERSION NTDDI_WS03SP1
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#include <ntifs.h>
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#include <ntddmou.h>
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#include <ndk/exfuncs.h>
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#include <ndk/kdfuncs.h>
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#include <ndk/kefuncs.h>
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#include <ndk/mmfuncs.h>
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#include <ndk/obfuncs.h>
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#include <ndk/psfuncs.h>
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#include <ndk/rtlfuncs.h>
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#include <ntstrsafe.h>
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#include <ntddkbd.h>
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/* Win32 headers */
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/* FIXME: Defines in winbase.h that we need... */
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typedef struct _SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES, *LPSECURITY_ATTRIBUTES;
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#define MAKEINTATOM(i) (LPWSTR)((ULONG_PTR)((WORD)(i)))
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#define WINBASEAPI
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#define STARTF_USESIZE 2
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#define STARTF_USEPOSITION 4
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#include <stdarg.h>
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#include <windef.h>
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <intrin.h>
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/* Avoid type casting, by defining RECT to RECTL */
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#define RECT RECTL
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#define PRECT PRECTL
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#define LPRECT LPRECTL
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#define LPCRECT LPCRECTL
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#define POINT POINTL
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#define LPPOINT PPOINTL
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#define PPOINT PPOINTL
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#include <winerror.h>
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#include <wingdi.h>
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#define NT_BUILD_ENVIRONMENT
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#define _ENGINE_EXPORT_
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#include <winddi.h>
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#include <winuser.h>
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#include <prntfont.h>
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#define _NOCSECT_TYPE
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#include <ddrawi.h>
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/* SEH support with PSEH */
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#include <pseh/pseh2.h>
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/* Public Win32K headers */
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#include <include/callback.h>
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#include <include/ntusrtyp.h>
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#include <include/ntuser.h>
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#include <include/ntgdityp.h>
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#include <include/ntgdibad.h>
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#include <include/ntgdihdl.h>
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#include <ntgdi.h>
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/* Undocumented user definitions */
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#include <undocuser.h>
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/* Freetype headers */
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#include <ft2build.h>
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#include FT_FREETYPE_H
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/* Internal Win32K header */
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#include "win32kp.h"
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#endif /* __W32K_H */
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