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106 lines
4.5 KiB
C
106 lines
4.5 KiB
C
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Gareth Hughes
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*/
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#ifndef X86_XFORM_H
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#define X86_XFORM_H
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/* =============================================================
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* Transformation function declarations:
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*/
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#define XFORM_ARGS GLvector4f *to_vec, \
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const GLfloat m[16], \
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const GLvector4f *from_vec
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#define DECLARE_XFORM_GROUP( pfx, sz ) \
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extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS );
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#define ASSIGN_XFORM_GROUP( pfx, sz ) \
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_mesa_transform_tab[sz][MATRIX_GENERAL] = \
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_mesa_##pfx##_transform_points##sz##_general; \
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_mesa_transform_tab[sz][MATRIX_IDENTITY] = \
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_mesa_##pfx##_transform_points##sz##_identity; \
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_mesa_transform_tab[sz][MATRIX_3D_NO_ROT] = \
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_mesa_##pfx##_transform_points##sz##_3d_no_rot; \
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_mesa_transform_tab[sz][MATRIX_PERSPECTIVE] = \
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_mesa_##pfx##_transform_points##sz##_perspective; \
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_mesa_transform_tab[sz][MATRIX_2D] = \
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_mesa_##pfx##_transform_points##sz##_2d; \
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_mesa_transform_tab[sz][MATRIX_2D_NO_ROT] = \
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_mesa_##pfx##_transform_points##sz##_2d_no_rot; \
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_mesa_transform_tab[sz][MATRIX_3D] = \
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_mesa_##pfx##_transform_points##sz##_3d;
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/* =============================================================
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* Normal transformation function declarations:
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*/
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#define NORM_ARGS const GLmatrix *mat, \
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GLfloat scale, \
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const GLvector4f *in, \
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const GLfloat *lengths, \
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GLvector4f *dest
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#define DECLARE_NORM_GROUP( pfx ) \
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extern void _ASMAPI _mesa_##pfx##_rescale_normals( NORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_normalize_normals( NORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_normals( NORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals( NORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals( NORM_ARGS ); \
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extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS );
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#define ASSIGN_NORM_GROUP( pfx ) \
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_mesa_normal_tab[NORM_RESCALE] = \
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_mesa_##pfx##_rescale_normals; \
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_mesa_normal_tab[NORM_NORMALIZE] = \
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_mesa_##pfx##_normalize_normals; \
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_mesa_normal_tab[NORM_TRANSFORM] = \
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_mesa_##pfx##_transform_normals; \
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_mesa_normal_tab[NORM_TRANSFORM_NO_ROT] = \
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_mesa_##pfx##_transform_normals_no_rot; \
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_mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] = \
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_mesa_##pfx##_transform_rescale_normals; \
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_mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] = \
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_mesa_##pfx##_transform_rescale_normals_no_rot; \
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_mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE] = \
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_mesa_##pfx##_transform_normalize_normals; \
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_mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE] = \
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_mesa_##pfx##_transform_normalize_normals_no_rot;
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#endif
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