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3311 lines
109 KiB
C
3311 lines
109 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 7.5
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (c) 2008-2009 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Authors:
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* Brian Paul
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*/
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/**
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* The GL texture image functions in teximage.c basically just do
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* error checking and data structure allocation. They in turn call
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* device driver functions which actually copy/convert/store the user's
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* texture image data.
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*
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* However, most device drivers will be able to use the fallback functions
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* in this file. That is, most drivers will have the following bit of
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* code:
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* ctx->Driver.TexImage1D = _mesa_store_teximage1d;
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* ctx->Driver.TexImage2D = _mesa_store_teximage2d;
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* etc...
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*
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* Texture image processing is actually kind of complicated. We have to do:
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* Format/type conversions
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* pixel unpacking
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* pixel transfer (scale, bais, lookup, etc)
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*
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* These functions can handle most everything, including processing full
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* images and sub-images.
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*/
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#include <precomp.h>
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enum {
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ZERO = 4,
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ONE = 5
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};
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/**
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* Texture image storage function.
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*/
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typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS);
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/**
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* Return GL_TRUE if the given image format is one that be converted
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* to another format by swizzling.
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*/
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static GLboolean
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can_swizzle(GLenum logicalBaseFormat)
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{
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switch (logicalBaseFormat) {
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case GL_RGBA:
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case GL_RGB:
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case GL_LUMINANCE_ALPHA:
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case GL_INTENSITY:
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case GL_ALPHA:
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case GL_LUMINANCE:
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case GL_RED:
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case GL_GREEN:
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case GL_BLUE:
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case GL_BGR:
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case GL_BGRA:
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case GL_ABGR_EXT:
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case GL_RG:
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return GL_TRUE;
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default:
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return GL_FALSE;
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}
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}
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enum {
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IDX_LUMINANCE = 0,
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IDX_ALPHA,
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IDX_INTENSITY,
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IDX_LUMINANCE_ALPHA,
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IDX_RGB,
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IDX_RGBA,
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IDX_RED,
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IDX_GREEN,
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IDX_BLUE,
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IDX_BGR,
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IDX_BGRA,
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IDX_ABGR,
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IDX_RG,
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MAX_IDX
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};
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#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO)
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#define MAP2(x,y) MAP4(x, y, ZERO, ZERO)
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#define MAP3(x,y,z) MAP4(x, y, z, ZERO)
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#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE }
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static const struct {
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GLubyte format_idx;
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GLubyte to_rgba[6];
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GLubyte from_rgba[6];
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} mappings[MAX_IDX] =
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{
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{
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IDX_LUMINANCE,
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MAP4(0,0,0,ONE),
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MAP1(0)
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},
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{
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IDX_ALPHA,
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MAP4(ZERO, ZERO, ZERO, 0),
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MAP1(3)
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},
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{
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IDX_INTENSITY,
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MAP4(0, 0, 0, 0),
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MAP1(0),
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},
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{
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IDX_LUMINANCE_ALPHA,
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MAP4(0,0,0,1),
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MAP2(0,3)
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},
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{
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IDX_RGB,
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MAP4(0,1,2,ONE),
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MAP3(0,1,2)
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},
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{
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IDX_RGBA,
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MAP4(0,1,2,3),
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MAP4(0,1,2,3),
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},
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{
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IDX_RED,
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MAP4(0, ZERO, ZERO, ONE),
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MAP1(0),
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},
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{
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IDX_GREEN,
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MAP4(ZERO, 0, ZERO, ONE),
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MAP1(1),
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},
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{
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IDX_BLUE,
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MAP4(ZERO, ZERO, 0, ONE),
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MAP1(2),
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},
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{
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IDX_BGR,
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MAP4(2,1,0,ONE),
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MAP3(2,1,0)
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},
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{
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IDX_BGRA,
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MAP4(2,1,0,3),
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MAP4(2,1,0,3)
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},
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{
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IDX_ABGR,
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MAP4(3,2,1,0),
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MAP4(3,2,1,0)
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},
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{
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IDX_RG,
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MAP4(0, 1, ZERO, ONE),
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MAP2(0, 1)
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},
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};
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/**
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* Convert a GL image format enum to an IDX_* value (see above).
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*/
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static int
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get_map_idx(GLenum value)
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{
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switch (value) {
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case GL_LUMINANCE: return IDX_LUMINANCE;
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case GL_ALPHA: return IDX_ALPHA;
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case GL_INTENSITY: return IDX_INTENSITY;
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case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA;
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case GL_RGB: return IDX_RGB;
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case GL_RGBA: return IDX_RGBA;
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case GL_RED: return IDX_RED;
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case GL_GREEN: return IDX_GREEN;
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case GL_BLUE: return IDX_BLUE;
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case GL_BGR: return IDX_BGR;
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case GL_BGRA: return IDX_BGRA;
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case GL_ABGR_EXT: return IDX_ABGR;
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case GL_RG: return IDX_RG;
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default:
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_mesa_problem(NULL, "Unexpected inFormat");
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return 0;
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}
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}
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/**
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* When promoting texture formats (see below) we need to compute the
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* mapping of dest components back to source components.
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* This function does that.
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* \param inFormat the incoming format of the texture
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* \param outFormat the final texture format
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* \return map[6] a full 6-component map
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*/
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static void
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compute_component_mapping(GLenum inFormat, GLenum outFormat,
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GLubyte *map)
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{
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const int inFmt = get_map_idx(inFormat);
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const int outFmt = get_map_idx(outFormat);
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const GLubyte *in2rgba = mappings[inFmt].to_rgba;
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const GLubyte *rgba2out = mappings[outFmt].from_rgba;
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int i;
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for (i = 0; i < 4; i++)
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map[i] = in2rgba[rgba2out[i]];
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map[ZERO] = ZERO;
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map[ONE] = ONE;
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#if 0
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printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
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inFormat, _mesa_lookup_enum_by_nr(inFormat),
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outFormat, _mesa_lookup_enum_by_nr(outFormat),
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map[0],
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map[1],
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map[2],
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map[3],
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map[4],
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map[5]);
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#endif
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}
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/**
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* Make a temporary (color) texture image with GLfloat components.
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* Apply all needed pixel unpacking and pixel transfer operations.
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* Note that there are both logicalBaseFormat and textureBaseFormat parameters.
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* Suppose the user specifies GL_LUMINANCE as the internal texture format
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* but the graphics hardware doesn't support luminance textures. So, we might
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* use an RGB hardware format instead.
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* If logicalBaseFormat != textureBaseFormat we have some extra work to do.
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*
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* \param ctx the rendering context
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* \param dims image dimensions: 1, 2 or 3
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* \param logicalBaseFormat basic texture derived from the user's
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* internal texture format value
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* \param textureBaseFormat the actual basic format of the texture
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* \param srcWidth source image width
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* \param srcHeight source image height
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* \param srcDepth source image depth
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* \param srcFormat source image format
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* \param srcType source image type
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* \param srcAddr source image address
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* \param srcPacking source image pixel packing
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* \return resulting image with format = textureBaseFormat and type = GLfloat.
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*/
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GLfloat *
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_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
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GLenum logicalBaseFormat,
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GLenum textureBaseFormat,
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GLint srcWidth, GLint srcHeight, GLint srcDepth,
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GLenum srcFormat, GLenum srcType,
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const GLvoid *srcAddr,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps)
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{
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GLfloat *tempImage;
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const GLint components = _mesa_components_in_format(logicalBaseFormat);
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const GLint srcStride =
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_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
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GLfloat *dst;
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GLint img, row;
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ASSERT(dims >= 1 && dims <= 3);
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ASSERT(logicalBaseFormat == GL_RGBA ||
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logicalBaseFormat == GL_RGB ||
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logicalBaseFormat == GL_RG ||
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logicalBaseFormat == GL_RED ||
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logicalBaseFormat == GL_LUMINANCE_ALPHA ||
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logicalBaseFormat == GL_LUMINANCE ||
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logicalBaseFormat == GL_ALPHA ||
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logicalBaseFormat == GL_INTENSITY ||
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logicalBaseFormat == GL_DEPTH_COMPONENT);
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ASSERT(textureBaseFormat == GL_RGBA ||
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textureBaseFormat == GL_RGB ||
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textureBaseFormat == GL_RG ||
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textureBaseFormat == GL_RED ||
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textureBaseFormat == GL_LUMINANCE_ALPHA ||
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textureBaseFormat == GL_LUMINANCE ||
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textureBaseFormat == GL_ALPHA ||
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textureBaseFormat == GL_INTENSITY ||
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textureBaseFormat == GL_DEPTH_COMPONENT);
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tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
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* components * sizeof(GLfloat));
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if (!tempImage)
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return NULL;
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dst = tempImage;
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for (img = 0; img < srcDepth; img++) {
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const GLubyte *src
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= (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
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srcWidth, srcHeight,
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srcFormat, srcType,
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img, 0, 0);
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for (row = 0; row < srcHeight; row++) {
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_mesa_unpack_color_span_float(ctx, srcWidth, logicalBaseFormat,
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dst, srcFormat, srcType, src,
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srcPacking, transferOps);
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dst += srcWidth * components;
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src += srcStride;
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}
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}
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if (logicalBaseFormat != textureBaseFormat) {
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/* more work */
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GLint texComponents = _mesa_components_in_format(textureBaseFormat);
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GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
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GLfloat *newImage;
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GLint i, n;
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GLubyte map[6];
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/* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
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ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
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textureBaseFormat == GL_LUMINANCE_ALPHA);
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/* The actual texture format should have at least as many components
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* as the logical texture format.
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*/
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ASSERT(texComponents >= logComponents);
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newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
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* texComponents * sizeof(GLfloat));
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if (!newImage) {
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free(tempImage);
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return NULL;
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}
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compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
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n = srcWidth * srcHeight * srcDepth;
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for (i = 0; i < n; i++) {
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GLint k;
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for (k = 0; k < texComponents; k++) {
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GLint j = map[k];
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if (j == ZERO)
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newImage[i * texComponents + k] = 0.0F;
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else if (j == ONE)
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newImage[i * texComponents + k] = 1.0F;
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else
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newImage[i * texComponents + k] = tempImage[i * logComponents + j];
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}
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}
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free(tempImage);
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tempImage = newImage;
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}
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return tempImage;
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}
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/**
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* Make temporary image with uint pixel values. Used for unsigned
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* integer-valued textures.
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*/
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static GLuint *
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make_temp_uint_image(struct gl_context *ctx, GLuint dims,
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GLenum logicalBaseFormat,
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GLenum textureBaseFormat,
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GLint srcWidth, GLint srcHeight, GLint srcDepth,
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GLenum srcFormat, GLenum srcType,
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const GLvoid *srcAddr,
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const struct gl_pixelstore_attrib *srcPacking)
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{
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GLuint *tempImage;
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const GLint components = _mesa_components_in_format(logicalBaseFormat);
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const GLint srcStride =
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_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
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GLuint *dst;
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GLint img, row;
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ASSERT(dims >= 1 && dims <= 3);
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ASSERT(logicalBaseFormat == GL_RGBA ||
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logicalBaseFormat == GL_RGB ||
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logicalBaseFormat == GL_RG ||
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logicalBaseFormat == GL_RED ||
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logicalBaseFormat == GL_LUMINANCE_ALPHA ||
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logicalBaseFormat == GL_LUMINANCE ||
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logicalBaseFormat == GL_INTENSITY ||
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logicalBaseFormat == GL_ALPHA);
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ASSERT(textureBaseFormat == GL_RGBA ||
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textureBaseFormat == GL_RGB ||
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textureBaseFormat == GL_RG ||
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textureBaseFormat == GL_RED ||
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textureBaseFormat == GL_LUMINANCE_ALPHA ||
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textureBaseFormat == GL_LUMINANCE ||
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textureBaseFormat == GL_INTENSITY ||
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textureBaseFormat == GL_ALPHA);
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tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
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* components * sizeof(GLuint));
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if (!tempImage)
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return NULL;
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dst = tempImage;
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for (img = 0; img < srcDepth; img++) {
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const GLubyte *src
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= (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
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srcWidth, srcHeight,
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srcFormat, srcType,
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img, 0, 0);
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for (row = 0; row < srcHeight; row++) {
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_mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat,
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dst, srcFormat, srcType, src,
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srcPacking);
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dst += srcWidth * components;
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src += srcStride;
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}
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}
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|
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if (logicalBaseFormat != textureBaseFormat) {
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/* more work */
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GLint texComponents = _mesa_components_in_format(textureBaseFormat);
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GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
|
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GLuint *newImage;
|
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GLint i, n;
|
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GLubyte map[6];
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|
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/* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
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ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
|
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textureBaseFormat == GL_LUMINANCE_ALPHA);
|
|
|
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/* The actual texture format should have at least as many components
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* as the logical texture format.
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*/
|
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ASSERT(texComponents >= logComponents);
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newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
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* texComponents * sizeof(GLuint));
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if (!newImage) {
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free(tempImage);
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return NULL;
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}
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compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
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|
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n = srcWidth * srcHeight * srcDepth;
|
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for (i = 0; i < n; i++) {
|
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GLint k;
|
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for (k = 0; k < texComponents; k++) {
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GLint j = map[k];
|
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if (j == ZERO)
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newImage[i * texComponents + k] = 0;
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else if (j == ONE)
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newImage[i * texComponents + k] = 1;
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else
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newImage[i * texComponents + k] = tempImage[i * logComponents + j];
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}
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}
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|
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free(tempImage);
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tempImage = newImage;
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}
|
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|
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return tempImage;
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}
|
|
|
|
|
|
|
|
/**
|
|
* Make a temporary (color) texture image with GLubyte components.
|
|
* Apply all needed pixel unpacking and pixel transfer operations.
|
|
* Note that there are both logicalBaseFormat and textureBaseFormat parameters.
|
|
* Suppose the user specifies GL_LUMINANCE as the internal texture format
|
|
* but the graphics hardware doesn't support luminance textures. So, we might
|
|
* use an RGB hardware format instead.
|
|
* If logicalBaseFormat != textureBaseFormat we have some extra work to do.
|
|
*
|
|
* \param ctx the rendering context
|
|
* \param dims image dimensions: 1, 2 or 3
|
|
* \param logicalBaseFormat basic texture derived from the user's
|
|
* internal texture format value
|
|
* \param textureBaseFormat the actual basic format of the texture
|
|
* \param srcWidth source image width
|
|
* \param srcHeight source image height
|
|
* \param srcDepth source image depth
|
|
* \param srcFormat source image format
|
|
* \param srcType source image type
|
|
* \param srcAddr source image address
|
|
* \param srcPacking source image pixel packing
|
|
* \return resulting image with format = textureBaseFormat and type = GLubyte.
|
|
*/
|
|
GLubyte *
|
|
_mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims,
|
|
GLenum logicalBaseFormat,
|
|
GLenum textureBaseFormat,
|
|
GLint srcWidth, GLint srcHeight, GLint srcDepth,
|
|
GLenum srcFormat, GLenum srcType,
|
|
const GLvoid *srcAddr,
|
|
const struct gl_pixelstore_attrib *srcPacking)
|
|
{
|
|
GLuint transferOps = ctx->_ImageTransferState;
|
|
const GLint components = _mesa_components_in_format(logicalBaseFormat);
|
|
GLint img, row;
|
|
GLubyte *tempImage, *dst;
|
|
|
|
ASSERT(dims >= 1 && dims <= 3);
|
|
|
|
ASSERT(logicalBaseFormat == GL_RGBA ||
|
|
logicalBaseFormat == GL_RGB ||
|
|
logicalBaseFormat == GL_RG ||
|
|
logicalBaseFormat == GL_RED ||
|
|
logicalBaseFormat == GL_LUMINANCE_ALPHA ||
|
|
logicalBaseFormat == GL_LUMINANCE ||
|
|
logicalBaseFormat == GL_ALPHA ||
|
|
logicalBaseFormat == GL_INTENSITY);
|
|
|
|
ASSERT(textureBaseFormat == GL_RGBA ||
|
|
textureBaseFormat == GL_RGB ||
|
|
textureBaseFormat == GL_RG ||
|
|
textureBaseFormat == GL_RED ||
|
|
textureBaseFormat == GL_LUMINANCE_ALPHA ||
|
|
textureBaseFormat == GL_LUMINANCE ||
|
|
textureBaseFormat == GL_ALPHA ||
|
|
textureBaseFormat == GL_INTENSITY);
|
|
|
|
/* unpack and transfer the source image */
|
|
tempImage = (GLubyte *) malloc(srcWidth * srcHeight * srcDepth
|
|
* components * sizeof(GLubyte));
|
|
if (!tempImage) {
|
|
return NULL;
|
|
}
|
|
|
|
dst = tempImage;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
const GLint srcStride =
|
|
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
|
|
const GLubyte *src =
|
|
(const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
|
|
srcWidth, srcHeight,
|
|
srcFormat, srcType,
|
|
img, 0, 0);
|
|
for (row = 0; row < srcHeight; row++) {
|
|
_mesa_unpack_color_span_ubyte(ctx, srcWidth, logicalBaseFormat, dst,
|
|
srcFormat, srcType, src, srcPacking,
|
|
transferOps);
|
|
dst += srcWidth * components;
|
|
src += srcStride;
|
|
}
|
|
}
|
|
|
|
if (logicalBaseFormat != textureBaseFormat) {
|
|
/* one more conversion step */
|
|
GLint texComponents = _mesa_components_in_format(textureBaseFormat);
|
|
GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
|
|
GLubyte *newImage;
|
|
GLint i, n;
|
|
GLubyte map[6];
|
|
|
|
/* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
|
|
ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
|
|
textureBaseFormat == GL_LUMINANCE_ALPHA);
|
|
|
|
/* The actual texture format should have at least as many components
|
|
* as the logical texture format.
|
|
*/
|
|
ASSERT(texComponents >= logComponents);
|
|
|
|
newImage = (GLubyte *) malloc(srcWidth * srcHeight * srcDepth
|
|
* texComponents * sizeof(GLubyte));
|
|
if (!newImage) {
|
|
free(tempImage);
|
|
return NULL;
|
|
}
|
|
|
|
compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
|
|
|
|
n = srcWidth * srcHeight * srcDepth;
|
|
for (i = 0; i < n; i++) {
|
|
GLint k;
|
|
for (k = 0; k < texComponents; k++) {
|
|
GLint j = map[k];
|
|
if (j == ZERO)
|
|
newImage[i * texComponents + k] = 0;
|
|
else if (j == ONE)
|
|
newImage[i * texComponents + k] = 255;
|
|
else
|
|
newImage[i * texComponents + k] = tempImage[i * logComponents + j];
|
|
}
|
|
}
|
|
|
|
free(tempImage);
|
|
tempImage = newImage;
|
|
}
|
|
|
|
return tempImage;
|
|
}
|
|
|
|
|
|
/**
|
|
* Copy GLubyte pixels from <src> to <dst> with swizzling.
|
|
* \param dst destination pixels
|
|
* \param dstComponents number of color components in destination pixels
|
|
* \param src source pixels
|
|
* \param srcComponents number of color components in source pixels
|
|
* \param map the swizzle mapping. map[X] says where to find the X component
|
|
* in the source image's pixels. For example, if the source image
|
|
* is GL_BGRA and X = red, map[0] yields 2.
|
|
* \param count number of pixels to copy/swizzle.
|
|
*/
|
|
static void
|
|
swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src,
|
|
GLuint srcComponents, const GLubyte *map, GLuint count)
|
|
{
|
|
#define SWZ_CPY(dst, src, count, dstComps, srcComps) \
|
|
do { \
|
|
GLuint i; \
|
|
for (i = 0; i < count; i++) { \
|
|
GLuint j; \
|
|
if (srcComps == 4) { \
|
|
COPY_4UBV(tmp, src); \
|
|
} \
|
|
else { \
|
|
for (j = 0; j < srcComps; j++) { \
|
|
tmp[j] = src[j]; \
|
|
} \
|
|
} \
|
|
src += srcComps; \
|
|
for (j = 0; j < dstComps; j++) { \
|
|
dst[j] = tmp[map[j]]; \
|
|
} \
|
|
dst += dstComps; \
|
|
} \
|
|
} while (0)
|
|
|
|
GLubyte tmp[6];
|
|
|
|
tmp[ZERO] = 0x0;
|
|
tmp[ONE] = 0xff;
|
|
|
|
ASSERT(srcComponents <= 4);
|
|
ASSERT(dstComponents <= 4);
|
|
|
|
switch (dstComponents) {
|
|
case 4:
|
|
switch (srcComponents) {
|
|
case 4:
|
|
SWZ_CPY(dst, src, count, 4, 4);
|
|
break;
|
|
case 3:
|
|
SWZ_CPY(dst, src, count, 4, 3);
|
|
break;
|
|
case 2:
|
|
SWZ_CPY(dst, src, count, 4, 2);
|
|
break;
|
|
case 1:
|
|
SWZ_CPY(dst, src, count, 4, 1);
|
|
break;
|
|
default:
|
|
;
|
|
}
|
|
break;
|
|
case 3:
|
|
switch (srcComponents) {
|
|
case 4:
|
|
SWZ_CPY(dst, src, count, 3, 4);
|
|
break;
|
|
case 3:
|
|
SWZ_CPY(dst, src, count, 3, 3);
|
|
break;
|
|
case 2:
|
|
SWZ_CPY(dst, src, count, 3, 2);
|
|
break;
|
|
case 1:
|
|
SWZ_CPY(dst, src, count, 3, 1);
|
|
break;
|
|
default:
|
|
;
|
|
}
|
|
break;
|
|
case 2:
|
|
switch (srcComponents) {
|
|
case 4:
|
|
SWZ_CPY(dst, src, count, 2, 4);
|
|
break;
|
|
case 3:
|
|
SWZ_CPY(dst, src, count, 2, 3);
|
|
break;
|
|
case 2:
|
|
SWZ_CPY(dst, src, count, 2, 2);
|
|
break;
|
|
case 1:
|
|
SWZ_CPY(dst, src, count, 2, 1);
|
|
break;
|
|
default:
|
|
;
|
|
}
|
|
break;
|
|
case 1:
|
|
switch (srcComponents) {
|
|
case 4:
|
|
SWZ_CPY(dst, src, count, 1, 4);
|
|
break;
|
|
case 3:
|
|
SWZ_CPY(dst, src, count, 1, 3);
|
|
break;
|
|
case 2:
|
|
SWZ_CPY(dst, src, count, 1, 2);
|
|
break;
|
|
case 1:
|
|
SWZ_CPY(dst, src, count, 1, 1);
|
|
break;
|
|
default:
|
|
;
|
|
}
|
|
break;
|
|
default:
|
|
;
|
|
}
|
|
#undef SWZ_CPY
|
|
}
|
|
|
|
|
|
|
|
static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE };
|
|
static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE };
|
|
|
|
|
|
/**
|
|
* For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
|
|
* mapping array depending on endianness.
|
|
*/
|
|
static const GLubyte *
|
|
type_mapping( GLenum srcType )
|
|
{
|
|
switch (srcType) {
|
|
case GL_BYTE:
|
|
case GL_UNSIGNED_BYTE:
|
|
return map_identity;
|
|
case GL_UNSIGNED_INT_8_8_8_8:
|
|
return _mesa_little_endian() ? map_3210 : map_identity;
|
|
case GL_UNSIGNED_INT_8_8_8_8_REV:
|
|
return _mesa_little_endian() ? map_identity : map_3210;
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
|
|
* mapping array depending on pixelstore byte swapping state.
|
|
*/
|
|
static const GLubyte *
|
|
byteswap_mapping( GLboolean swapBytes,
|
|
GLenum srcType )
|
|
{
|
|
if (!swapBytes)
|
|
return map_identity;
|
|
|
|
switch (srcType) {
|
|
case GL_BYTE:
|
|
case GL_UNSIGNED_BYTE:
|
|
return map_identity;
|
|
case GL_UNSIGNED_INT_8_8_8_8:
|
|
case GL_UNSIGNED_INT_8_8_8_8_REV:
|
|
return map_3210;
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Transfer a GLubyte texture image with component swizzling.
|
|
*/
|
|
static void
|
|
_mesa_swizzle_ubyte_image(struct gl_context *ctx,
|
|
GLuint dimensions,
|
|
GLenum srcFormat,
|
|
GLenum srcType,
|
|
|
|
GLenum baseInternalFormat,
|
|
|
|
const GLubyte *rgba2dst,
|
|
GLuint dstComponents,
|
|
|
|
GLint dstRowStride,
|
|
GLubyte **dstSlices,
|
|
|
|
GLint srcWidth, GLint srcHeight, GLint srcDepth,
|
|
const GLvoid *srcAddr,
|
|
const struct gl_pixelstore_attrib *srcPacking )
|
|
{
|
|
GLint srcComponents = _mesa_components_in_format(srcFormat);
|
|
const GLubyte *srctype2ubyte, *swap;
|
|
GLubyte map[4], src2base[6], base2rgba[6];
|
|
GLint i;
|
|
const GLint srcRowStride =
|
|
_mesa_image_row_stride(srcPacking, srcWidth,
|
|
srcFormat, GL_UNSIGNED_BYTE);
|
|
const GLint srcImageStride
|
|
= _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat,
|
|
GL_UNSIGNED_BYTE);
|
|
const GLubyte *srcImage
|
|
= (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr,
|
|
srcWidth, srcHeight, srcFormat,
|
|
GL_UNSIGNED_BYTE, 0, 0, 0);
|
|
|
|
(void) ctx;
|
|
|
|
/* Translate from src->baseInternal->GL_RGBA->dst. This will
|
|
* correctly deal with RGBA->RGB->RGBA conversions where the final
|
|
* A value must be 0xff regardless of the incoming alpha values.
|
|
*/
|
|
compute_component_mapping(srcFormat, baseInternalFormat, src2base);
|
|
compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba);
|
|
swap = byteswap_mapping(srcPacking->SwapBytes, srcType);
|
|
srctype2ubyte = type_mapping(srcType);
|
|
|
|
|
|
for (i = 0; i < 4; i++)
|
|
map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]];
|
|
|
|
/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
|
|
|
|
if (srcComponents == dstComponents &&
|
|
srcRowStride == dstRowStride &&
|
|
srcRowStride == srcWidth * srcComponents &&
|
|
dimensions < 3) {
|
|
/* 1 and 2D images only */
|
|
GLubyte *dstImage = dstSlices[0];
|
|
swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map,
|
|
srcWidth * srcHeight);
|
|
}
|
|
else {
|
|
GLint img, row;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
const GLubyte *srcRow = srcImage;
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth);
|
|
dstRow += dstRowStride;
|
|
srcRow += srcRowStride;
|
|
}
|
|
srcImage += srcImageStride;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Teximage storage routine for when a simple memcpy will do.
|
|
* No pixel transfer operations or special texel encodings allowed.
|
|
* 1D, 2D and 3D images supported.
|
|
*/
|
|
static void
|
|
memcpy_texture(struct gl_context *ctx,
|
|
GLuint dimensions,
|
|
gl_format dstFormat,
|
|
GLint dstRowStride,
|
|
GLubyte **dstSlices,
|
|
GLint srcWidth, GLint srcHeight, GLint srcDepth,
|
|
GLenum srcFormat, GLenum srcType,
|
|
const GLvoid *srcAddr,
|
|
const struct gl_pixelstore_attrib *srcPacking)
|
|
{
|
|
const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth,
|
|
srcFormat, srcType);
|
|
const GLint srcImageStride = _mesa_image_image_stride(srcPacking,
|
|
srcWidth, srcHeight, srcFormat, srcType);
|
|
const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions,
|
|
srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
|
|
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
|
|
const GLint bytesPerRow = srcWidth * texelBytes;
|
|
|
|
if (dstRowStride == srcRowStride &&
|
|
dstRowStride == bytesPerRow) {
|
|
/* memcpy image by image */
|
|
GLint img;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstImage = dstSlices[img];
|
|
memcpy(dstImage, srcImage, bytesPerRow * srcHeight);
|
|
srcImage += srcImageStride;
|
|
}
|
|
}
|
|
else {
|
|
/* memcpy row by row */
|
|
GLint img, row;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
const GLubyte *srcRow = srcImage;
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
memcpy(dstRow, srcRow, bytesPerRow);
|
|
dstRow += dstRowStride;
|
|
srcRow += srcRowStride;
|
|
}
|
|
srcImage += srcImageStride;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Store a 32-bit integer or float depth component texture image.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_z32(TEXSTORE_PARAMS)
|
|
{
|
|
const GLuint depthScale = 0xffffffff;
|
|
GLenum dstType;
|
|
(void) dims;
|
|
ASSERT(dstFormat == MESA_FORMAT_Z32 ||
|
|
dstFormat == MESA_FORMAT_Z32_FLOAT);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
|
|
|
|
if (dstFormat == MESA_FORMAT_Z32)
|
|
dstType = GL_UNSIGNED_INT;
|
|
else
|
|
dstType = GL_FLOAT;
|
|
|
|
if (ctx->Pixel.DepthScale == 1.0f &&
|
|
ctx->Pixel.DepthBias == 0.0f &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_DEPTH_COMPONENT &&
|
|
srcFormat == GL_DEPTH_COMPONENT &&
|
|
srcType == dstType) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
GLint img, row;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
const GLvoid *src = _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
|
|
_mesa_unpack_depth_span(ctx, srcWidth,
|
|
dstType, dstRow,
|
|
depthScale, srcType, src, srcPacking);
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Store a 24-bit integer depth component texture image.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_x8_z24(TEXSTORE_PARAMS)
|
|
{
|
|
const GLuint depthScale = 0xffffff;
|
|
|
|
(void) dims;
|
|
ASSERT(dstFormat == MESA_FORMAT_X8_Z24);
|
|
|
|
{
|
|
/* general path */
|
|
GLint img, row;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
const GLvoid *src = _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
|
|
_mesa_unpack_depth_span(ctx, srcWidth,
|
|
GL_UNSIGNED_INT, (GLuint *) dstRow,
|
|
depthScale, srcType, src, srcPacking);
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Store a 24-bit integer depth component texture image.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_z24_x8(TEXSTORE_PARAMS)
|
|
{
|
|
const GLuint depthScale = 0xffffff;
|
|
|
|
(void) dims;
|
|
ASSERT(dstFormat == MESA_FORMAT_Z24_X8);
|
|
|
|
{
|
|
/* general path */
|
|
GLint img, row;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
const GLvoid *src = _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
|
|
GLuint *dst = (GLuint *) dstRow;
|
|
GLint i;
|
|
_mesa_unpack_depth_span(ctx, srcWidth,
|
|
GL_UNSIGNED_INT, dst,
|
|
depthScale, srcType, src, srcPacking);
|
|
for (i = 0; i < srcWidth; i++)
|
|
dst[i] <<= 8;
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Store a 16-bit integer depth component texture image.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_z16(TEXSTORE_PARAMS)
|
|
{
|
|
const GLuint depthScale = 0xffff;
|
|
(void) dims;
|
|
ASSERT(dstFormat == MESA_FORMAT_Z16);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
|
|
|
|
if (ctx->Pixel.DepthScale == 1.0f &&
|
|
ctx->Pixel.DepthBias == 0.0f &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_DEPTH_COMPONENT &&
|
|
srcFormat == GL_DEPTH_COMPONENT &&
|
|
srcType == GL_UNSIGNED_SHORT) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
GLint img, row;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
const GLvoid *src = _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
|
|
GLushort *dst16 = (GLushort *) dstRow;
|
|
_mesa_unpack_depth_span(ctx, srcWidth,
|
|
GL_UNSIGNED_SHORT, dst16, depthScale,
|
|
srcType, src, srcPacking);
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Store an rgb565 or rgb565_rev texture image.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_rgb565(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_RGB565 ||
|
|
dstFormat == MESA_FORMAT_RGB565_REV);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
dstFormat == MESA_FORMAT_RGB565 &&
|
|
baseInternalFormat == GL_RGB &&
|
|
srcFormat == GL_RGB &&
|
|
srcType == GL_UNSIGNED_SHORT_5_6_5) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_RGB &&
|
|
srcFormat == GL_RGB &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
dims == 2) {
|
|
/* do optimized tex store */
|
|
const GLint srcRowStride =
|
|
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
|
|
const GLubyte *src = (const GLubyte *)
|
|
_mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
|
|
srcFormat, srcType, 0, 0, 0);
|
|
GLubyte *dst = dstSlices[0];
|
|
GLint row, col;
|
|
for (row = 0; row < srcHeight; row++) {
|
|
const GLubyte *srcUB = (const GLubyte *) src;
|
|
GLushort *dstUS = (GLushort *) dst;
|
|
/* check for byteswapped format */
|
|
if (dstFormat == MESA_FORMAT_RGB565) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] );
|
|
srcUB += 3;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] );
|
|
srcUB += 3;
|
|
}
|
|
}
|
|
dst += dstRowStride;
|
|
src += srcRowStride;
|
|
}
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstUS = (GLushort *) dstRow;
|
|
/* check for byteswapped format */
|
|
if (dstFormat == MESA_FORMAT_RGB565) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_565( src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 3;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_565_REV( src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 3;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
|
|
dstFormat == MESA_FORMAT_RGBA8888_REV ||
|
|
dstFormat == MESA_FORMAT_RGBX8888 ||
|
|
dstFormat == MESA_FORMAT_RGBX8888_REV);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
(dstFormat == MESA_FORMAT_RGBA8888 ||
|
|
dstFormat == MESA_FORMAT_RGBX8888) &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
|
|
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
|
|
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
|
|
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
(dstFormat == MESA_FORMAT_RGBA8888_REV ||
|
|
dstFormat == MESA_FORMAT_RGBX8888_REV) &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
|
|
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
|
|
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
|
|
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
(srcType == GL_UNSIGNED_BYTE ||
|
|
srcType == GL_UNSIGNED_INT_8_8_8_8 ||
|
|
srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
|
|
can_swizzle(baseInternalFormat) &&
|
|
can_swizzle(srcFormat)) {
|
|
|
|
GLubyte dstmap[4];
|
|
|
|
/* dstmap - how to swizzle from RGBA to dst format:
|
|
*/
|
|
if ((littleEndian && (dstFormat == MESA_FORMAT_RGBA8888 ||
|
|
dstFormat == MESA_FORMAT_RGBX8888)) ||
|
|
(!littleEndian && (dstFormat == MESA_FORMAT_RGBA8888_REV ||
|
|
dstFormat == MESA_FORMAT_RGBX8888_REV))) {
|
|
dstmap[3] = 0;
|
|
dstmap[2] = 1;
|
|
dstmap[1] = 2;
|
|
dstmap[0] = 3;
|
|
}
|
|
else {
|
|
dstmap[3] = 3;
|
|
dstmap[2] = 2;
|
|
dstmap[1] = 1;
|
|
dstmap[0] = 0;
|
|
}
|
|
|
|
_mesa_swizzle_ubyte_image(ctx, dims,
|
|
srcFormat,
|
|
srcType,
|
|
baseInternalFormat,
|
|
dstmap, 4,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcAddr,
|
|
srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLuint *dstUI = (GLuint *) dstRow;
|
|
if (dstFormat == MESA_FORMAT_RGBA8888 ||
|
|
dstFormat == MESA_FORMAT_RGBX8888) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUI[col] = PACK_COLOR_8888( src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP],
|
|
src[ACOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUI[col] = PACK_COLOR_8888_REV( src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP],
|
|
src[ACOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
_mesa_texstore_argb8888(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
const GLenum baseFormat = GL_RGBA;
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
|
|
dstFormat == MESA_FORMAT_ARGB8888_REV ||
|
|
dstFormat == MESA_FORMAT_XRGB8888 ||
|
|
dstFormat == MESA_FORMAT_XRGB8888_REV );
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
(dstFormat == MESA_FORMAT_ARGB8888 ||
|
|
dstFormat == MESA_FORMAT_XRGB8888) &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
srcFormat == GL_BGRA &&
|
|
((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
|
|
srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
|
|
/* simple memcpy path (little endian) */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
(dstFormat == MESA_FORMAT_ARGB8888_REV ||
|
|
dstFormat == MESA_FORMAT_XRGB8888_REV) &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
srcFormat == GL_BGRA &&
|
|
((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
|
|
srcType == GL_UNSIGNED_INT_8_8_8_8)) {
|
|
/* simple memcpy path (big endian) */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
(dstFormat == MESA_FORMAT_ARGB8888 ||
|
|
dstFormat == MESA_FORMAT_XRGB8888) &&
|
|
srcFormat == GL_RGB &&
|
|
(baseInternalFormat == GL_RGBA ||
|
|
baseInternalFormat == GL_RGB) &&
|
|
srcType == GL_UNSIGNED_BYTE) {
|
|
int img, row, col;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
const GLint srcRowStride =
|
|
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
|
|
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLuint *d4 = (GLuint *) dstRow;
|
|
for (col = 0; col < srcWidth; col++) {
|
|
d4[col] = PACK_COLOR_8888(0xff,
|
|
srcRow[col * 3 + RCOMP],
|
|
srcRow[col * 3 + GCOMP],
|
|
srcRow[col * 3 + BCOMP]);
|
|
}
|
|
dstRow += dstRowStride;
|
|
srcRow += srcRowStride;
|
|
}
|
|
}
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
dstFormat == MESA_FORMAT_ARGB8888 &&
|
|
srcFormat == GL_RGBA &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
srcType == GL_UNSIGNED_BYTE) {
|
|
/* same as above case, but src data has alpha too */
|
|
GLint img, row, col;
|
|
/* For some reason, streaming copies to write-combined regions
|
|
* are extremely sensitive to the characteristics of how the
|
|
* source data is retrieved. By reordering the source reads to
|
|
* be in-order, the speed of this operation increases by half.
|
|
* Strangely the same isn't required for the RGB path, above.
|
|
*/
|
|
for (img = 0; img < srcDepth; img++) {
|
|
const GLint srcRowStride =
|
|
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
|
|
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLuint *d4 = (GLuint *) dstRow;
|
|
for (col = 0; col < srcWidth; col++) {
|
|
d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP],
|
|
srcRow[col * 4 + RCOMP],
|
|
srcRow[col * 4 + GCOMP],
|
|
srcRow[col * 4 + BCOMP]);
|
|
}
|
|
dstRow += dstRowStride;
|
|
srcRow += srcRowStride;
|
|
}
|
|
}
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
(srcType == GL_UNSIGNED_BYTE ||
|
|
srcType == GL_UNSIGNED_INT_8_8_8_8 ||
|
|
srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
|
|
can_swizzle(baseInternalFormat) &&
|
|
can_swizzle(srcFormat)) {
|
|
|
|
GLubyte dstmap[4];
|
|
|
|
/* dstmap - how to swizzle from RGBA to dst format:
|
|
*/
|
|
if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
|
|
(littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
|
|
(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
|
|
(!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
|
|
dstmap[3] = 3; /* alpha */
|
|
dstmap[2] = 0; /* red */
|
|
dstmap[1] = 1; /* green */
|
|
dstmap[0] = 2; /* blue */
|
|
}
|
|
else {
|
|
assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
|
|
(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
|
|
(littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
|
|
(!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
|
|
dstmap[3] = 2;
|
|
dstmap[2] = 1;
|
|
dstmap[1] = 0;
|
|
dstmap[0] = 3;
|
|
}
|
|
|
|
_mesa_swizzle_ubyte_image(ctx, dims,
|
|
srcFormat,
|
|
srcType,
|
|
baseInternalFormat,
|
|
dstmap, 4,
|
|
dstRowStride,
|
|
dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcAddr,
|
|
srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLuint *dstUI = (GLuint *) dstRow;
|
|
if (dstFormat == MESA_FORMAT_ARGB8888) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUI[col] = PACK_COLOR_8888( src[ACOMP],
|
|
src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
else if (dstFormat == MESA_FORMAT_XRGB8888) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUI[col] = PACK_COLOR_8888( 0xff,
|
|
src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUI[col] = PACK_COLOR_8888_REV( src[ACOMP],
|
|
src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_RGB888);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_RGB &&
|
|
srcFormat == GL_BGR &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
littleEndian) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
srcFormat == GL_RGBA &&
|
|
srcType == GL_UNSIGNED_BYTE) {
|
|
/* extract RGB from RGBA */
|
|
GLint img, row, col;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
const GLint srcRowStride =
|
|
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
|
|
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP];
|
|
dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
|
|
dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP];
|
|
}
|
|
dstRow += dstRowStride;
|
|
srcRow += srcRowStride;
|
|
}
|
|
}
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
can_swizzle(baseInternalFormat) &&
|
|
can_swizzle(srcFormat)) {
|
|
|
|
GLubyte dstmap[4];
|
|
|
|
/* dstmap - how to swizzle from RGBA to dst format:
|
|
*/
|
|
dstmap[0] = 2;
|
|
dstmap[1] = 1;
|
|
dstmap[2] = 0;
|
|
dstmap[3] = ONE; /* ? */
|
|
|
|
_mesa_swizzle_ubyte_image(ctx, dims,
|
|
srcFormat,
|
|
srcType,
|
|
baseInternalFormat,
|
|
dstmap, 3,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcAddr,
|
|
srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = (const GLubyte *) tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
#if 0
|
|
if (littleEndian) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col * 3 + 0] = src[RCOMP];
|
|
dstRow[col * 3 + 1] = src[GCOMP];
|
|
dstRow[col * 3 + 2] = src[BCOMP];
|
|
srcUB += 3;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col * 3 + 0] = srcUB[BCOMP];
|
|
dstRow[col * 3 + 1] = srcUB[GCOMP];
|
|
dstRow[col * 3 + 2] = srcUB[RCOMP];
|
|
srcUB += 3;
|
|
}
|
|
}
|
|
#else
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col * 3 + 0] = src[BCOMP];
|
|
dstRow[col * 3 + 1] = src[GCOMP];
|
|
dstRow[col * 3 + 2] = src[RCOMP];
|
|
src += 3;
|
|
}
|
|
#endif
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_BGR888);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_RGB &&
|
|
srcFormat == GL_RGB &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
littleEndian) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
srcFormat == GL_RGBA &&
|
|
srcType == GL_UNSIGNED_BYTE) {
|
|
/* extract BGR from RGBA */
|
|
int img, row, col;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
const GLint srcRowStride =
|
|
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
|
|
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
|
|
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP];
|
|
dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
|
|
dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP];
|
|
}
|
|
dstRow += dstRowStride;
|
|
srcRow += srcRowStride;
|
|
}
|
|
}
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
can_swizzle(baseInternalFormat) &&
|
|
can_swizzle(srcFormat)) {
|
|
|
|
GLubyte dstmap[4];
|
|
|
|
/* dstmap - how to swizzle from RGBA to dst format:
|
|
*/
|
|
dstmap[0] = 0;
|
|
dstmap[1] = 1;
|
|
dstmap[2] = 2;
|
|
dstmap[3] = ONE; /* ? */
|
|
|
|
_mesa_swizzle_ubyte_image(ctx, dims,
|
|
srcFormat,
|
|
srcType,
|
|
baseInternalFormat,
|
|
dstmap, 3,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcAddr,
|
|
srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = (const GLubyte *) tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col * 3 + 0] = src[RCOMP];
|
|
dstRow[col * 3 + 1] = src[GCOMP];
|
|
dstRow[col * 3 + 2] = src[BCOMP];
|
|
src += 3;
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
_mesa_texstore_argb4444(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_ARGB4444 ||
|
|
dstFormat == MESA_FORMAT_ARGB4444_REV);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
dstFormat == MESA_FORMAT_ARGB4444 &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
srcFormat == GL_BGRA &&
|
|
srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstUS = (GLushort *) dstRow;
|
|
if (dstFormat == MESA_FORMAT_ARGB4444) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_4444( src[ACOMP],
|
|
src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_4444_REV( src[ACOMP],
|
|
src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
static GLboolean
|
|
_mesa_texstore_rgba5551(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_RGBA5551);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
dstFormat == MESA_FORMAT_RGBA5551 &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
srcFormat == GL_RGBA &&
|
|
srcType == GL_UNSIGNED_SHORT_5_5_5_1) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src =tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstUS = (GLushort *) dstRow;
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_5551( src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP],
|
|
src[ACOMP] );
|
|
src += 4;
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
static GLboolean
|
|
_mesa_texstore_argb1555(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_ARGB1555 ||
|
|
dstFormat == MESA_FORMAT_ARGB1555_REV);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
dstFormat == MESA_FORMAT_ARGB1555 &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
srcFormat == GL_BGRA &&
|
|
srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src =tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstUS = (GLushort *) dstRow;
|
|
if (dstFormat == MESA_FORMAT_ARGB1555) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_1555( src[ACOMP],
|
|
src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstUS[col] = PACK_COLOR_1555_REV( src[ACOMP],
|
|
src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 4;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/**
|
|
* Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_unorm44(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_AL44);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
|
|
|
|
{
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLubyte *dstUS = (GLubyte *) dstRow;
|
|
for (col = 0; col < srcWidth; col++) {
|
|
/* src[0] is luminance, src[1] is alpha */
|
|
dstUS[col] = PACK_COLOR_44( src[1],
|
|
src[0] );
|
|
src += 2;
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_unorm88(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_AL88 ||
|
|
dstFormat == MESA_FORMAT_AL88_REV);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
(dstFormat == MESA_FORMAT_AL88 &&
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA &&
|
|
srcFormat == GL_LUMINANCE_ALPHA) &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
littleEndian) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
littleEndian &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
can_swizzle(baseInternalFormat) &&
|
|
can_swizzle(srcFormat)) {
|
|
GLubyte dstmap[4];
|
|
|
|
/* dstmap - how to swizzle from RGBA to dst format:
|
|
*/
|
|
if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) {
|
|
if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
|
|
(!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
|
|
dstmap[0] = 0;
|
|
dstmap[1] = 3;
|
|
}
|
|
else {
|
|
dstmap[0] = 3;
|
|
dstmap[1] = 0;
|
|
}
|
|
}
|
|
dstmap[2] = ZERO; /* ? */
|
|
dstmap[3] = ONE; /* ? */
|
|
|
|
_mesa_swizzle_ubyte_image(ctx, dims,
|
|
srcFormat,
|
|
srcType,
|
|
baseInternalFormat,
|
|
dstmap, 2,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcAddr,
|
|
srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstUS = (GLushort *) dstRow;
|
|
if (dstFormat == MESA_FORMAT_AL88) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
/* src[0] is luminance (or R), src[1] is alpha (or G) */
|
|
dstUS[col] = PACK_COLOR_88( src[1],
|
|
src[0] );
|
|
src += 2;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
/* src[0] is luminance (or R), src[1] is alpha (or G) */
|
|
dstUS[col] = PACK_COLOR_88_REV( src[1],
|
|
src[0] );
|
|
src += 2;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_unorm1616(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
|
|
dstFormat == MESA_FORMAT_AL1616_REV ||
|
|
dstFormat == MESA_FORMAT_RG1616 ||
|
|
dstFormat == MESA_FORMAT_RG1616_REV);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
(dstFormat == MESA_FORMAT_AL1616 &&
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA &&
|
|
srcFormat == GL_LUMINANCE_ALPHA) &&
|
|
srcType == GL_UNSIGNED_SHORT &&
|
|
littleEndian) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking,
|
|
ctx->_ImageTransferState);
|
|
const GLfloat *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLuint *dstUI = (GLuint *) dstRow;
|
|
if (dstFormat == MESA_FORMAT_AL1616) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
GLushort l, a;
|
|
|
|
UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
|
|
UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
|
|
dstUI[col] = PACK_COLOR_1616(a, l);
|
|
src += 2;
|
|
}
|
|
}
|
|
else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
GLushort l, a;
|
|
|
|
UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
|
|
UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
|
|
dstUI[col] = PACK_COLOR_1616_REV(a, l);
|
|
src += 2;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/* Texstore for R16, A16, L16, I16. */
|
|
static GLboolean
|
|
_mesa_texstore_unorm16(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_R16 ||
|
|
dstFormat == MESA_FORMAT_A16 ||
|
|
dstFormat == MESA_FORMAT_L16 ||
|
|
dstFormat == MESA_FORMAT_I16);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_UNSIGNED_SHORT &&
|
|
littleEndian) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking,
|
|
ctx->_ImageTransferState);
|
|
const GLfloat *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstUS = (GLushort *) dstRow;
|
|
for (col = 0; col < srcWidth; col++) {
|
|
GLushort r;
|
|
|
|
UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
|
|
dstUS[col] = r;
|
|
src += 1;
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_RGBA_16);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
srcFormat == GL_RGBA &&
|
|
srcType == GL_UNSIGNED_SHORT) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking,
|
|
ctx->_ImageTransferState);
|
|
const GLfloat *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstUS = (GLushort *) dstRow;
|
|
for (col = 0; col < srcWidth; col++) {
|
|
GLushort r, g, b, a;
|
|
|
|
UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
|
|
UNCLAMPED_FLOAT_TO_USHORT(g, src[1]);
|
|
UNCLAMPED_FLOAT_TO_USHORT(b, src[2]);
|
|
UNCLAMPED_FLOAT_TO_USHORT(a, src[3]);
|
|
dstUS[col*4+0] = r;
|
|
dstUS[col*4+1] = g;
|
|
dstUS[col*4+2] = b;
|
|
dstUS[col*4+3] = a;
|
|
src += 4;
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
|
|
dstFormat == MESA_FORMAT_SIGNED_RGBA_16);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_RGBA &&
|
|
dstFormat == MESA_FORMAT_SIGNED_RGBA_16 &&
|
|
srcFormat == GL_RGBA &&
|
|
srcType == GL_SHORT) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking,
|
|
ctx->_ImageTransferState);
|
|
const GLfloat *src = tempImage;
|
|
const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2;
|
|
GLint img, row, col;
|
|
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
|
|
/* Note: tempImage is always float[4] / RGBA. We convert to 1, 2,
|
|
* 3 or 4 components/pixel here.
|
|
*/
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLshort *dstRowS = (GLshort *) dstRow;
|
|
if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
GLuint c;
|
|
for (c = 0; c < comps; c++) {
|
|
GLshort p;
|
|
UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]);
|
|
dstRowS[col * comps + c] = p;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += 4 * srcWidth;
|
|
} else {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
GLuint c;
|
|
for (c = 0; c < comps; c++) {
|
|
GLshort p;
|
|
UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
|
|
dstRowS[col * comps + c] = p;
|
|
}
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += 3 * srcWidth;
|
|
}
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
_mesa_texstore_rgb332(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_RGB332);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == GL_RGB &&
|
|
srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col] = PACK_COLOR_332( src[RCOMP],
|
|
src[GCOMP],
|
|
src[BCOMP] );
|
|
src += 3;
|
|
}
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_unorm8(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_A8 ||
|
|
dstFormat == MESA_FORMAT_L8 ||
|
|
dstFormat == MESA_FORMAT_I8 ||
|
|
dstFormat == MESA_FORMAT_R8);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_UNSIGNED_BYTE) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else if (!ctx->_ImageTransferState &&
|
|
srcType == GL_UNSIGNED_BYTE &&
|
|
can_swizzle(baseInternalFormat) &&
|
|
can_swizzle(srcFormat)) {
|
|
GLubyte dstmap[4];
|
|
|
|
/* dstmap - how to swizzle from RGBA to dst format:
|
|
*/
|
|
if (dstFormat == MESA_FORMAT_A8) {
|
|
dstmap[0] = 3;
|
|
}
|
|
else {
|
|
dstmap[0] = 0;
|
|
}
|
|
dstmap[1] = ZERO; /* ? */
|
|
dstmap[2] = ZERO; /* ? */
|
|
dstmap[3] = ONE; /* ? */
|
|
|
|
_mesa_swizzle_ubyte_image(ctx, dims,
|
|
srcFormat,
|
|
srcType,
|
|
baseInternalFormat,
|
|
dstmap, 1,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcAddr,
|
|
srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr,
|
|
srcPacking);
|
|
const GLubyte *src = tempImage;
|
|
GLint img, row, col;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
for (col = 0; col < srcWidth; col++) {
|
|
dstRow[col] = src[col];
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += srcWidth;
|
|
}
|
|
}
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_ycbcr(TEXSTORE_PARAMS)
|
|
{
|
|
const GLboolean littleEndian = _mesa_little_endian();
|
|
|
|
(void) ctx; (void) dims; (void) baseInternalFormat;
|
|
|
|
ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
|
|
(dstFormat == MESA_FORMAT_YCBCR_REV));
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
|
|
ASSERT(ctx->Extensions.MESA_ycbcr_texture);
|
|
ASSERT(srcFormat == GL_YCBCR_MESA);
|
|
ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
|
|
(srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA));
|
|
ASSERT(baseInternalFormat == GL_YCBCR_MESA);
|
|
|
|
/* always just memcpy since no pixel transfer ops apply */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
|
|
/* Check if we need byte swapping */
|
|
/* XXX the logic here _might_ be wrong */
|
|
if (srcPacking->SwapBytes ^
|
|
(srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^
|
|
(dstFormat == MESA_FORMAT_YCBCR_REV) ^
|
|
!littleEndian) {
|
|
GLint img, row;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
_mesa_swap2((GLushort *) dstRow, srcWidth);
|
|
dstRow += dstRowStride;
|
|
}
|
|
}
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/**
|
|
* Store simple 8-bit/value stencil texture data.
|
|
*/
|
|
static GLboolean
|
|
_mesa_texstore_s8(TEXSTORE_PARAMS)
|
|
{
|
|
ASSERT(dstFormat == MESA_FORMAT_S8);
|
|
ASSERT(srcFormat == GL_STENCIL_INDEX);
|
|
|
|
if (!ctx->_ImageTransferState &&
|
|
!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_UNSIGNED_BYTE) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
const GLint srcRowStride
|
|
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
|
|
GLint img, row;
|
|
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
const GLubyte *src
|
|
= (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
|
|
srcWidth, srcHeight,
|
|
srcFormat, srcType,
|
|
img, 0, 0);
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLubyte stencil[MAX_WIDTH];
|
|
GLint i;
|
|
|
|
/* get the 8-bit stencil values */
|
|
_mesa_unpack_stencil_span(ctx, srcWidth,
|
|
GL_UNSIGNED_BYTE, /* dst type */
|
|
stencil, /* dst addr */
|
|
srcType, src, srcPacking,
|
|
ctx->_ImageTransferState);
|
|
/* merge stencil values into depth values */
|
|
for (i = 0; i < srcWidth; i++)
|
|
dstRow[i] = stencil[i];
|
|
|
|
src += srcRowStride;
|
|
dstRow += dstRowStride / sizeof(GLubyte);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/* non-normalized, signed int8 */
|
|
static GLboolean
|
|
_mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
const GLint components = _mesa_components_in_format(baseFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_R_INT8 ||
|
|
dstFormat == MESA_FORMAT_RG_INT8 ||
|
|
dstFormat == MESA_FORMAT_RGB_INT8 ||
|
|
dstFormat == MESA_FORMAT_RGBA_INT8 ||
|
|
dstFormat == MESA_FORMAT_ALPHA_INT8 ||
|
|
dstFormat == MESA_FORMAT_INTENSITY_INT8 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_INT8 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8);
|
|
ASSERT(baseInternalFormat == GL_RGBA ||
|
|
baseInternalFormat == GL_RGB ||
|
|
baseInternalFormat == GL_RG ||
|
|
baseInternalFormat == GL_RED ||
|
|
baseInternalFormat == GL_ALPHA ||
|
|
baseInternalFormat == GL_LUMINANCE ||
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA ||
|
|
baseInternalFormat == GL_INTENSITY);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLbyte));
|
|
|
|
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
|
|
* to integer formats.
|
|
*/
|
|
if (!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_BYTE) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType,
|
|
srcAddr,
|
|
srcPacking);
|
|
const GLuint *src = tempImage;
|
|
GLint img, row;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLbyte *dstTexel = (GLbyte *) dstRow;
|
|
GLint i;
|
|
for (i = 0; i < srcWidth * components; i++) {
|
|
dstTexel[i] = (GLbyte) src[i];
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += srcWidth * components;
|
|
}
|
|
}
|
|
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/* non-normalized, signed int16 */
|
|
static GLboolean
|
|
_mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
const GLint components = _mesa_components_in_format(baseFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_R_INT16 ||
|
|
dstFormat == MESA_FORMAT_RG_INT16 ||
|
|
dstFormat == MESA_FORMAT_RGB_INT16 ||
|
|
dstFormat == MESA_FORMAT_RGBA_INT16 ||
|
|
dstFormat == MESA_FORMAT_ALPHA_INT16 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_INT16 ||
|
|
dstFormat == MESA_FORMAT_INTENSITY_INT16 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16);
|
|
ASSERT(baseInternalFormat == GL_RGBA ||
|
|
baseInternalFormat == GL_RGB ||
|
|
baseInternalFormat == GL_RG ||
|
|
baseInternalFormat == GL_RED ||
|
|
baseInternalFormat == GL_ALPHA ||
|
|
baseInternalFormat == GL_LUMINANCE ||
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA ||
|
|
baseInternalFormat == GL_INTENSITY);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLshort));
|
|
|
|
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
|
|
* to integer formats.
|
|
*/
|
|
if (!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_SHORT) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType,
|
|
srcAddr,
|
|
srcPacking);
|
|
const GLuint *src = tempImage;
|
|
GLint img, row;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLshort *dstTexel = (GLshort *) dstRow;
|
|
GLint i;
|
|
for (i = 0; i < srcWidth * components; i++) {
|
|
dstTexel[i] = (GLint) src[i];
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += srcWidth * components;
|
|
}
|
|
}
|
|
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/* non-normalized, signed int32 */
|
|
static GLboolean
|
|
_mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
const GLint components = _mesa_components_in_format(baseFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_R_INT32 ||
|
|
dstFormat == MESA_FORMAT_RG_INT32 ||
|
|
dstFormat == MESA_FORMAT_RGB_INT32 ||
|
|
dstFormat == MESA_FORMAT_RGBA_INT32 ||
|
|
dstFormat == MESA_FORMAT_ALPHA_INT32 ||
|
|
dstFormat == MESA_FORMAT_INTENSITY_INT32 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_INT32 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32);
|
|
ASSERT(baseInternalFormat == GL_RGBA ||
|
|
baseInternalFormat == GL_RGB ||
|
|
baseInternalFormat == GL_RG ||
|
|
baseInternalFormat == GL_RED ||
|
|
baseInternalFormat == GL_ALPHA ||
|
|
baseInternalFormat == GL_LUMINANCE ||
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA ||
|
|
baseInternalFormat == GL_INTENSITY);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLint));
|
|
|
|
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
|
|
* to integer formats.
|
|
*/
|
|
if (!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_INT) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
|
|
baseInternalFormat,
|
|
baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType,
|
|
srcAddr,
|
|
srcPacking);
|
|
const GLuint *src = tempImage;
|
|
GLint img, row;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLint *dstTexel = (GLint *) dstRow;
|
|
GLint i;
|
|
for (i = 0; i < srcWidth * components; i++) {
|
|
dstTexel[i] = (GLint) src[i];
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += srcWidth * components;
|
|
}
|
|
}
|
|
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/* non-normalized, unsigned int8 */
|
|
static GLboolean
|
|
_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
const GLint components = _mesa_components_in_format(baseFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_R_UINT8 ||
|
|
dstFormat == MESA_FORMAT_RG_UINT8 ||
|
|
dstFormat == MESA_FORMAT_RGB_UINT8 ||
|
|
dstFormat == MESA_FORMAT_RGBA_UINT8 ||
|
|
dstFormat == MESA_FORMAT_ALPHA_UINT8 ||
|
|
dstFormat == MESA_FORMAT_INTENSITY_UINT8 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_UINT8 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
|
|
ASSERT(baseInternalFormat == GL_RGBA ||
|
|
baseInternalFormat == GL_RGB ||
|
|
baseInternalFormat == GL_RG ||
|
|
baseInternalFormat == GL_RED ||
|
|
baseInternalFormat == GL_ALPHA ||
|
|
baseInternalFormat == GL_LUMINANCE ||
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA ||
|
|
baseInternalFormat == GL_INTENSITY);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLubyte));
|
|
|
|
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
|
|
* to integer formats.
|
|
*/
|
|
if (!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_UNSIGNED_BYTE) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLuint *tempImage =
|
|
make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr, srcPacking);
|
|
const GLuint *src = tempImage;
|
|
GLint img, row;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLubyte *dstTexel = (GLubyte *) dstRow;
|
|
GLint i;
|
|
for (i = 0; i < srcWidth * components; i++) {
|
|
dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff);
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += srcWidth * components;
|
|
}
|
|
}
|
|
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/* non-normalized, unsigned int16 */
|
|
static GLboolean
|
|
_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
const GLint components = _mesa_components_in_format(baseFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_R_UINT16 ||
|
|
dstFormat == MESA_FORMAT_RG_UINT16 ||
|
|
dstFormat == MESA_FORMAT_RGB_UINT16 ||
|
|
dstFormat == MESA_FORMAT_RGBA_UINT16 ||
|
|
dstFormat == MESA_FORMAT_ALPHA_UINT16 ||
|
|
dstFormat == MESA_FORMAT_INTENSITY_UINT16 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_UINT16 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
|
|
ASSERT(baseInternalFormat == GL_RGBA ||
|
|
baseInternalFormat == GL_RGB ||
|
|
baseInternalFormat == GL_RG ||
|
|
baseInternalFormat == GL_RED ||
|
|
baseInternalFormat == GL_ALPHA ||
|
|
baseInternalFormat == GL_LUMINANCE ||
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA ||
|
|
baseInternalFormat == GL_INTENSITY);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLushort));
|
|
|
|
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
|
|
* to integer formats.
|
|
*/
|
|
if (!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_UNSIGNED_SHORT) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLuint *tempImage =
|
|
make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr, srcPacking);
|
|
const GLuint *src = tempImage;
|
|
GLint img, row;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLushort *dstTexel = (GLushort *) dstRow;
|
|
GLint i;
|
|
for (i = 0; i < srcWidth * components; i++) {
|
|
dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff);
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += srcWidth * components;
|
|
}
|
|
}
|
|
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/* non-normalized, unsigned int32 */
|
|
static GLboolean
|
|
_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
|
|
{
|
|
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
|
|
const GLint components = _mesa_components_in_format(baseFormat);
|
|
|
|
ASSERT(dstFormat == MESA_FORMAT_R_UINT32 ||
|
|
dstFormat == MESA_FORMAT_RG_UINT32 ||
|
|
dstFormat == MESA_FORMAT_RGB_UINT32 ||
|
|
dstFormat == MESA_FORMAT_RGBA_UINT32 ||
|
|
dstFormat == MESA_FORMAT_ALPHA_UINT32 ||
|
|
dstFormat == MESA_FORMAT_INTENSITY_UINT32 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_UINT32 ||
|
|
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
|
|
ASSERT(baseInternalFormat == GL_RGBA ||
|
|
baseInternalFormat == GL_RGB ||
|
|
baseInternalFormat == GL_RG ||
|
|
baseInternalFormat == GL_RED ||
|
|
baseInternalFormat == GL_ALPHA ||
|
|
baseInternalFormat == GL_LUMINANCE ||
|
|
baseInternalFormat == GL_LUMINANCE_ALPHA ||
|
|
baseInternalFormat == GL_INTENSITY);
|
|
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLuint));
|
|
|
|
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
|
|
* to integer formats.
|
|
*/
|
|
if (!srcPacking->SwapBytes &&
|
|
baseInternalFormat == srcFormat &&
|
|
srcType == GL_UNSIGNED_INT) {
|
|
/* simple memcpy path */
|
|
memcpy_texture(ctx, dims,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
|
|
srcAddr, srcPacking);
|
|
}
|
|
else {
|
|
/* general path */
|
|
const GLuint *tempImage =
|
|
make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr, srcPacking);
|
|
const GLuint *src = tempImage;
|
|
GLint img, row;
|
|
if (!tempImage)
|
|
return GL_FALSE;
|
|
for (img = 0; img < srcDepth; img++) {
|
|
GLubyte *dstRow = dstSlices[img];
|
|
for (row = 0; row < srcHeight; row++) {
|
|
GLuint *dstTexel = (GLuint *) dstRow;
|
|
GLint i;
|
|
for (i = 0; i < srcWidth * components; i++) {
|
|
dstTexel[i] = src[i];
|
|
}
|
|
dstRow += dstRowStride;
|
|
src += srcWidth * components;
|
|
}
|
|
}
|
|
|
|
free((void *) tempImage);
|
|
}
|
|
return GL_TRUE;
|
|
}
|
|
|
|
static GLboolean
|
|
_mesa_texstore_null(TEXSTORE_PARAMS)
|
|
{
|
|
(void) ctx; (void) dims;
|
|
(void) baseInternalFormat;
|
|
(void) dstFormat;
|
|
(void) dstRowStride; (void) dstSlices,
|
|
(void) srcWidth; (void) srcHeight; (void) srcDepth;
|
|
(void) srcFormat; (void) srcType;
|
|
(void) srcAddr;
|
|
(void) srcPacking;
|
|
|
|
/* should never happen */
|
|
_mesa_problem(NULL, "_mesa_texstore_null() is called");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Return the StoreTexImageFunc pointer to store an image in the given format.
|
|
*/
|
|
static StoreTexImageFunc
|
|
_mesa_get_texstore_func(gl_format format)
|
|
{
|
|
static StoreTexImageFunc table[MESA_FORMAT_COUNT];
|
|
static GLboolean initialized = GL_FALSE;
|
|
|
|
if (!initialized) {
|
|
table[MESA_FORMAT_NONE] = _mesa_texstore_null;
|
|
|
|
table[MESA_FORMAT_RGBA8888] = _mesa_texstore_rgba8888;
|
|
table[MESA_FORMAT_RGBA8888_REV] = _mesa_texstore_rgba8888;
|
|
table[MESA_FORMAT_ARGB8888] = _mesa_texstore_argb8888;
|
|
table[MESA_FORMAT_ARGB8888_REV] = _mesa_texstore_argb8888;
|
|
table[MESA_FORMAT_RGBX8888] = _mesa_texstore_rgba8888;
|
|
table[MESA_FORMAT_RGBX8888_REV] = _mesa_texstore_rgba8888;
|
|
table[MESA_FORMAT_XRGB8888] = _mesa_texstore_argb8888;
|
|
table[MESA_FORMAT_XRGB8888_REV] = _mesa_texstore_argb8888;
|
|
table[MESA_FORMAT_RGB888] = _mesa_texstore_rgb888;
|
|
table[MESA_FORMAT_BGR888] = _mesa_texstore_bgr888;
|
|
table[MESA_FORMAT_RGB565] = _mesa_texstore_rgb565;
|
|
table[MESA_FORMAT_RGB565_REV] = _mesa_texstore_rgb565;
|
|
table[MESA_FORMAT_ARGB4444] = _mesa_texstore_argb4444;
|
|
table[MESA_FORMAT_ARGB4444_REV] = _mesa_texstore_argb4444;
|
|
table[MESA_FORMAT_RGBA5551] = _mesa_texstore_rgba5551;
|
|
table[MESA_FORMAT_ARGB1555] = _mesa_texstore_argb1555;
|
|
table[MESA_FORMAT_ARGB1555_REV] = _mesa_texstore_argb1555;
|
|
table[MESA_FORMAT_AL44] = _mesa_texstore_unorm44;
|
|
table[MESA_FORMAT_AL88] = _mesa_texstore_unorm88;
|
|
table[MESA_FORMAT_AL88_REV] = _mesa_texstore_unorm88;
|
|
table[MESA_FORMAT_AL1616] = _mesa_texstore_unorm1616;
|
|
table[MESA_FORMAT_AL1616_REV] = _mesa_texstore_unorm1616;
|
|
table[MESA_FORMAT_RGB332] = _mesa_texstore_rgb332;
|
|
table[MESA_FORMAT_A8] = _mesa_texstore_unorm8;
|
|
table[MESA_FORMAT_A16] = _mesa_texstore_unorm16;
|
|
table[MESA_FORMAT_L8] = _mesa_texstore_unorm8;
|
|
table[MESA_FORMAT_L16] = _mesa_texstore_unorm16;
|
|
table[MESA_FORMAT_I8] = _mesa_texstore_unorm8;
|
|
table[MESA_FORMAT_I16] = _mesa_texstore_unorm16;
|
|
table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
|
|
table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
|
|
table[MESA_FORMAT_Z16] = _mesa_texstore_z16;
|
|
table[MESA_FORMAT_X8_Z24] = _mesa_texstore_x8_z24;
|
|
table[MESA_FORMAT_Z24_X8] = _mesa_texstore_z24_x8;
|
|
table[MESA_FORMAT_Z32] = _mesa_texstore_z32;
|
|
table[MESA_FORMAT_S8] = _mesa_texstore_s8;
|
|
table[MESA_FORMAT_SIGNED_RGBA_16] = _mesa_texstore_signed_rgba_16;
|
|
table[MESA_FORMAT_RGBA_16] = _mesa_texstore_rgba_16;
|
|
|
|
table[MESA_FORMAT_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
|
|
table[MESA_FORMAT_ALPHA_UINT16] = _mesa_texstore_rgba_uint16;
|
|
table[MESA_FORMAT_ALPHA_UINT32] = _mesa_texstore_rgba_uint32;
|
|
table[MESA_FORMAT_ALPHA_INT8] = _mesa_texstore_rgba_int8;
|
|
table[MESA_FORMAT_ALPHA_INT16] = _mesa_texstore_rgba_int16;
|
|
table[MESA_FORMAT_ALPHA_INT32] = _mesa_texstore_rgba_int32;
|
|
|
|
table[MESA_FORMAT_INTENSITY_UINT8] = _mesa_texstore_rgba_uint8;
|
|
table[MESA_FORMAT_INTENSITY_UINT16] = _mesa_texstore_rgba_uint16;
|
|
table[MESA_FORMAT_INTENSITY_UINT32] = _mesa_texstore_rgba_uint32;
|
|
table[MESA_FORMAT_INTENSITY_INT8] = _mesa_texstore_rgba_int8;
|
|
table[MESA_FORMAT_INTENSITY_INT16] = _mesa_texstore_rgba_int16;
|
|
table[MESA_FORMAT_INTENSITY_INT32] = _mesa_texstore_rgba_int32;
|
|
|
|
table[MESA_FORMAT_LUMINANCE_UINT8] = _mesa_texstore_rgba_uint8;
|
|
table[MESA_FORMAT_LUMINANCE_UINT16] = _mesa_texstore_rgba_uint16;
|
|
table[MESA_FORMAT_LUMINANCE_UINT32] = _mesa_texstore_rgba_uint32;
|
|
table[MESA_FORMAT_LUMINANCE_INT8] = _mesa_texstore_rgba_int8;
|
|
table[MESA_FORMAT_LUMINANCE_INT16] = _mesa_texstore_rgba_int16;
|
|
table[MESA_FORMAT_LUMINANCE_INT32] = _mesa_texstore_rgba_int32;
|
|
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = _mesa_texstore_rgba_uint16;
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = _mesa_texstore_rgba_uint32;
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_INT8] = _mesa_texstore_rgba_int8;
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_INT16] = _mesa_texstore_rgba_int16;
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_INT32] = _mesa_texstore_rgba_int32;
|
|
|
|
table[MESA_FORMAT_RGB_INT8] = _mesa_texstore_rgba_int8;
|
|
table[MESA_FORMAT_RGBA_INT8] = _mesa_texstore_rgba_int8;
|
|
table[MESA_FORMAT_RGB_INT16] = _mesa_texstore_rgba_int16;
|
|
table[MESA_FORMAT_RGBA_INT16] = _mesa_texstore_rgba_int16;
|
|
table[MESA_FORMAT_RGB_INT32] = _mesa_texstore_rgba_int32;
|
|
table[MESA_FORMAT_RGBA_INT32] = _mesa_texstore_rgba_int32;
|
|
|
|
table[MESA_FORMAT_RGB_UINT8] = _mesa_texstore_rgba_uint8;
|
|
table[MESA_FORMAT_RGBA_UINT8] = _mesa_texstore_rgba_uint8;
|
|
table[MESA_FORMAT_RGB_UINT16] = _mesa_texstore_rgba_uint16;
|
|
table[MESA_FORMAT_RGBA_UINT16] = _mesa_texstore_rgba_uint16;
|
|
table[MESA_FORMAT_RGB_UINT32] = _mesa_texstore_rgba_uint32;
|
|
table[MESA_FORMAT_RGBA_UINT32] = _mesa_texstore_rgba_uint32;
|
|
|
|
initialized = GL_TRUE;
|
|
}
|
|
|
|
ASSERT(table[format]);
|
|
return table[format];
|
|
}
|
|
|
|
|
|
/**
|
|
* Store user data into texture memory.
|
|
* Called via glTex[Sub]Image1/2/3D()
|
|
*/
|
|
GLboolean
|
|
_mesa_texstore(TEXSTORE_PARAMS)
|
|
{
|
|
StoreTexImageFunc storeImage;
|
|
GLboolean success;
|
|
|
|
storeImage = _mesa_get_texstore_func(dstFormat);
|
|
|
|
success = storeImage(ctx, dims, baseInternalFormat,
|
|
dstFormat,
|
|
dstRowStride, dstSlices,
|
|
srcWidth, srcHeight, srcDepth,
|
|
srcFormat, srcType, srcAddr, srcPacking);
|
|
return success;
|
|
}
|
|
|
|
|
|
/**
|
|
* Normally, we'll only _write_ texel data to a texture when we map it.
|
|
* But if the user is providing depth or stencil values and the texture
|
|
* image is a combined depth/stencil format, we'll actually read from
|
|
* the texture buffer too (in order to insert the depth or stencil values.
|
|
* \param userFormat the user-provided image format
|
|
* \param texFormat the destination texture format
|
|
*/
|
|
static GLbitfield
|
|
get_read_write_mode(GLenum userFormat, gl_format texFormat)
|
|
{
|
|
return GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT;
|
|
}
|
|
|
|
|
|
/**
|
|
* Helper function for storing 1D, 2D, 3D whole and subimages into texture
|
|
* memory.
|
|
* The source of the image data may be user memory or a PBO. In the later
|
|
* case, we'll map the PBO, copy from it, then unmap it.
|
|
*/
|
|
static void
|
|
store_texsubimage(struct gl_context *ctx,
|
|
struct gl_texture_image *texImage,
|
|
GLint xoffset, GLint yoffset, GLint zoffset,
|
|
GLint width, GLint height, GLint depth,
|
|
GLenum format, GLenum type, const GLvoid *pixels,
|
|
const struct gl_pixelstore_attrib *packing,
|
|
const char *caller)
|
|
|
|
{
|
|
const GLbitfield mapMode = get_read_write_mode(format, texImage->TexFormat);
|
|
const GLenum target = texImage->TexObject->Target;
|
|
GLboolean success = GL_FALSE;
|
|
GLuint dims, slice, numSlices = 1, sliceOffset = 0;
|
|
GLint srcImageStride = 0;
|
|
const GLubyte *src;
|
|
|
|
assert(xoffset + width <= texImage->Width);
|
|
assert(yoffset + height <= texImage->Height);
|
|
assert(zoffset + depth <= texImage->Depth);
|
|
|
|
switch (target) {
|
|
case GL_TEXTURE_1D:
|
|
dims = 1;
|
|
break;
|
|
default:
|
|
dims = 2;
|
|
}
|
|
|
|
/* get pointer to src pixels (may be in a pbo which we'll map here) */
|
|
src = (const GLubyte *)pixels;
|
|
if (!src)
|
|
return;
|
|
|
|
/* compute slice info (and do some sanity checks) */
|
|
switch (target) {
|
|
case GL_TEXTURE_2D:
|
|
case GL_TEXTURE_CUBE_MAP:
|
|
/* one image slice, nothing special needs to be done */
|
|
break;
|
|
case GL_TEXTURE_1D:
|
|
assert(height == 1);
|
|
assert(depth == 1);
|
|
assert(yoffset == 0);
|
|
assert(zoffset == 0);
|
|
break;
|
|
default:
|
|
_mesa_warning(ctx, "Unexpected target 0x%x in store_texsubimage()", target);
|
|
return;
|
|
}
|
|
|
|
assert(numSlices == 1 || srcImageStride != 0);
|
|
|
|
for (slice = 0; slice < numSlices; slice++) {
|
|
GLubyte *dstMap;
|
|
GLint dstRowStride;
|
|
|
|
ctx->Driver.MapTextureImage(ctx, texImage,
|
|
slice + sliceOffset,
|
|
xoffset, yoffset, width, height,
|
|
mapMode, &dstMap, &dstRowStride);
|
|
if (dstMap) {
|
|
/* Note: we're only storing a 2D (or 1D) slice at a time but we need
|
|
* to pass the right 'dims' value so that GL_UNPACK_SKIP_IMAGES is
|
|
* used for 3D images.
|
|
*/
|
|
success = _mesa_texstore(ctx, dims, texImage->_BaseFormat,
|
|
texImage->TexFormat,
|
|
dstRowStride,
|
|
&dstMap,
|
|
width, height, 1, /* w, h, d */
|
|
format, type, src, packing);
|
|
|
|
ctx->Driver.UnmapTextureImage(ctx, texImage, slice + sliceOffset);
|
|
}
|
|
|
|
src += srcImageStride;
|
|
|
|
if (!success)
|
|
break;
|
|
}
|
|
|
|
if (!success)
|
|
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* This is the fallback for Driver.TexImage1D().
|
|
*/
|
|
void
|
|
_mesa_store_teximage1d(struct gl_context *ctx,
|
|
struct gl_texture_image *texImage,
|
|
GLint internalFormat,
|
|
GLint width, GLint border,
|
|
GLenum format, GLenum type, const GLvoid *pixels,
|
|
const struct gl_pixelstore_attrib *packing)
|
|
{
|
|
if (width == 0)
|
|
return;
|
|
|
|
/* allocate storage for texture data */
|
|
if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat,
|
|
width, 1, 1)) {
|
|
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
|
|
return;
|
|
}
|
|
|
|
store_texsubimage(ctx, texImage,
|
|
0, 0, 0, width, 1, 1,
|
|
format, type, pixels, packing, "glTexImage1D");
|
|
}
|
|
|
|
|
|
/**
|
|
* This is the fallback for Driver.TexImage2D().
|
|
*/
|
|
void
|
|
_mesa_store_teximage2d(struct gl_context *ctx,
|
|
struct gl_texture_image *texImage,
|
|
GLint internalFormat,
|
|
GLint width, GLint height, GLint border,
|
|
GLenum format, GLenum type, const void *pixels,
|
|
const struct gl_pixelstore_attrib *packing)
|
|
{
|
|
if (width == 0 || height == 0)
|
|
return;
|
|
|
|
/* allocate storage for texture data */
|
|
if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat,
|
|
width, height, 1)) {
|
|
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
|
|
return;
|
|
}
|
|
|
|
store_texsubimage(ctx, texImage,
|
|
0, 0, 0, width, height, 1,
|
|
format, type, pixels, packing, "glTexImage2D");
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
* This is the fallback for Driver.TexSubImage1D().
|
|
*/
|
|
void
|
|
_mesa_store_texsubimage1d(struct gl_context *ctx,
|
|
struct gl_texture_image *texImage,
|
|
GLint xoffset, GLint width,
|
|
GLenum format, GLenum type, const void *pixels,
|
|
const struct gl_pixelstore_attrib *packing)
|
|
{
|
|
store_texsubimage(ctx, texImage,
|
|
xoffset, 0, 0, width, 1, 1,
|
|
format, type, pixels, packing, "glTexSubImage1D");
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* This is the fallback for Driver.TexSubImage2D().
|
|
*/
|
|
void
|
|
_mesa_store_texsubimage2d(struct gl_context *ctx,
|
|
struct gl_texture_image *texImage,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint width, GLint height,
|
|
GLenum format, GLenum type, const void *pixels,
|
|
const struct gl_pixelstore_attrib *packing)
|
|
{
|
|
store_texsubimage(ctx, texImage,
|
|
xoffset, yoffset, 0, width, height, 1,
|
|
format, type, pixels, packing, "glTexSubImage2D");
|
|
}
|