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175 lines
5.5 KiB
C
175 lines
5.5 KiB
C
/*
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* ReactOS Floppy Driver
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* Copyright (C) 2004, Vizzini (vizzini@plasmic.com)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* PROJECT: ReactOS Floppy Driver
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* FILE: csqrtns.c
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* PURPOSE: Cancel-safe queue routines
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* PROGRAMMER: Vizzini (vizzini@plasmic.com)
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* REVISIONS:
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* 15-Feb-2004 vizzini - Created
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* NOTES:
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* - These functions provide the callbacks for the CSQ routines.
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* They will be called automatically by the IoCsqXxx() routines.
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* This driver uses the CSQ in the standard way. In addition to
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* queuing and de-queuing IRPs, the InsertIrp routine releases
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* a semaphore every time an IRP is queued, allowing a queue management
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* thread to properly drain the queue.
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* - Note that the semaphore can get ahead of the number of IRPs in the
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* queue if any are canceled; the queue management thread that de-queues
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* IRPs is coded with that in mind.
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* - For more information, see the csqtest driver in the ReactOS tree,
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* or the cancel sample in recent (3790+) Microsoft DDKs.
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* - Many of these routines are called at DISPATCH_LEVEL, due to the fact
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* that my lock choice is a spin lock.
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*/
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#include "precomp.h"
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#include <debug.h>
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/* Global CSQ struct that the CSQ functions initialize and use */
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IO_CSQ Csq;
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/* List and lock for the actual IRP queue */
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LIST_ENTRY IrpQueue;
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KSPIN_LOCK IrpQueueLock;
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KSEMAPHORE QueueSemaphore;
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/*
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* CSQ Callbacks
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*/
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VOID NTAPI
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CsqRemoveIrp(PIO_CSQ UnusedCsq, PIRP Irp)
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/*
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* FUNCTION: Remove an IRP from the queue
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* ARGUMENTS:
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* UnusedCsq: Pointer to CSQ context structure
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* Irp: Pointer to the IRP to remove from the queue
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* NOTES:
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* - Called under the protection of the queue lock
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*/
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{
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UNREFERENCED_PARAMETER(UnusedCsq);
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TRACE_(FLOPPY, "CSQ: Removing IRP 0x%p\n", Irp);
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RemoveEntryList(&Irp->Tail.Overlay.ListEntry);
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}
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PIRP NTAPI
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CsqPeekNextIrp(PIO_CSQ UnusedCsq, PIRP Irp, PVOID PeekContext)
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/*
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* FUNCTION: Find the next matching IRP in the queue
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* ARGUMENTS:
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* UnusedCsq: Pointer to CSQ context structure
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* Irp: Pointer to a starting IRP in the queue (i.e. start search here)
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* PeekContext: Unused
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* RETURNS:
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* Pointer to an IRP that is next in line to be removed, if one can be found
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* NOTES:
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* - This does *not* remove the IRP from the queue; it merely returns a pointer.
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* - Called under the protection of the queue lock
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*/
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{
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UNREFERENCED_PARAMETER(UnusedCsq);
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UNREFERENCED_PARAMETER(PeekContext);
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TRACE_(FLOPPY, "CSQ: Peeking for next IRP\n");
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if(Irp)
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return CONTAINING_RECORD(&Irp->Tail.Overlay.ListEntry.Flink, IRP, Tail.Overlay.ListEntry);
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if(IsListEmpty(&IrpQueue))
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return NULL;
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return CONTAINING_RECORD(IrpQueue.Flink, IRP, Tail.Overlay.ListEntry);
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}
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VOID NTAPI
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CsqAcquireLock(PIO_CSQ UnusedCsq, PKIRQL Irql)
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/*
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* FUNCTION: Acquire the queue lock
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* ARGUMENTS:
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* UnusedCsq: Pointer to CSQ context structure
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* Irql: Pointer to a variable to store the old irql into
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*/
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{
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UNREFERENCED_PARAMETER(UnusedCsq);
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INFO_(FLOPPY, "CSQ: Acquiring spin lock\n");
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KeAcquireSpinLock(&IrpQueueLock, Irql);
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}
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VOID NTAPI
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CsqReleaseLock(PIO_CSQ UnusedCsq, KIRQL Irql)
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/*
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* FUNCTION: Release the queue lock
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* ARGUMENTS:
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* UnusedCsq: Pointer to CSQ context structure
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* Irql: IRQL to lower to on release
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*/
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{
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UNREFERENCED_PARAMETER(UnusedCsq);
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INFO_(FLOPPY, "CSQ: Releasing spin lock\n");
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KeReleaseSpinLock(&IrpQueueLock, Irql);
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}
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VOID NTAPI
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CsqCompleteCanceledIrp(PIO_CSQ UnusedCsq, PIRP Irp)
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/*
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* FUNCTION: Complete a canceled IRP
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* ARGUMENTS:
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* UnusedCsq: Pointer to CSQ context structure
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* Irp: IRP to complete
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* NOTES:
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* - Perhaps we should complete with something besides NO_INCREMENT
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* - MS misspelled CANCELLED... sigh...
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*/
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{
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UNREFERENCED_PARAMETER(UnusedCsq);
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TRACE_(FLOPPY, "CSQ: Canceling irp 0x%p\n", Irp);
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Irp->IoStatus.Status = STATUS_CANCELLED;
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Irp->IoStatus.Information = 0;
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IoCompleteRequest(Irp, IO_NO_INCREMENT);
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}
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VOID NTAPI
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CsqInsertIrp(PIO_CSQ UnusedCsq, PIRP Irp)
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/*
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* FUNCTION: Queue an IRP
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* ARGUMENTS:
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* UnusedCsq: Unused
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* Irp: IRP to add to the queue
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* NOTES:
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* - Called under the protection of the queue lock
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* - Releases the semaphore for each queued packet, which is how
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* the queue management thread knows that there might be
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* an IRP in the queue
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* - Note that the semaphore will get released more times than
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* the queue management thread will have IRPs to process, given
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* that at least one IRP is canceled at some point
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*/
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{
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UNREFERENCED_PARAMETER(UnusedCsq);
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TRACE_(FLOPPY, "CSQ: Inserting IRP 0x%p\n", Irp);
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InsertTailList(&IrpQueue, &Irp->Tail.Overlay.ListEntry);
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KeReleaseSemaphore(&QueueSemaphore, 0, 1, FALSE);
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}
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