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dd9dafc7ff
Finish my Interruption revamp. - Move interrupt-related code from bop.c to int32.c - Introduce InitializeInt32 helper so that one can initialize all the needed 16-bit stubs for the 32-bit interrupts. - Remove unneeded defines in emulator.h and an exported variable in ntvdm.h. svn path=/branches/ntvdm/; revision=60908
33 lines
971 B
C
33 lines
971 B
C
/*
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* COPYRIGHT: GPL - See COPYING in the top level directory
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* PROJECT: ReactOS Virtual DOS Machine
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* FILE: bop.h
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* PURPOSE: BIOS Operation Handlers
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* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
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* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
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*/
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#ifndef _BOP_H_
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#define _BOP_H_
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/* DEFINES ********************************************************************/
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/* BOP Identifiers */
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#define EMULATOR_BOP 0xC4C4
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#define EMULATOR_CTRL_BOP 0xFF // Control BOP Handler
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#define CTRL_BOP_DEFLT 0x00 // Default Control BOP Function
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#define EMULATOR_MAX_BOP_NUM 0xFF + 1
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/* FUNCTIONS ******************************************************************/
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typedef VOID (WINAPI *EMULATOR_BOP_PROC)(LPWORD Stack);
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VOID WINAPI ControlBop(LPWORD Stack);
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VOID WINAPI EmulatorBiosOperation(PFAST486_STATE State, UCHAR BopCode);
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#endif // _BOP_H_
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/* EOF */
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