mirror of
https://github.com/reactos/reactos.git
synced 2025-08-05 19:22:58 +00:00
297 lines
7 KiB
C++
297 lines
7 KiB
C++
/*
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* Copyright (C) 2005 Casper S. Hornstrup
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "pch.h"
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#include <typeinfo>
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#include <algorithm>
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#include <stdio.h>
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#ifdef WIN32
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#include <io.h>
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#endif
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#include <assert.h>
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#include "rbuild.h"
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#include "backend/backend.h"
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#include "backend/mingw/mingw.h"
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using std::string;
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using std::vector;
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static string BuildSystem;
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static string RootXmlFile = "ReactOS.rbuild";
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static Configuration configuration;
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bool
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ParseAutomaticDependencySwitch (
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char switchChar2,
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char* switchStart )
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{
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switch ( switchChar2 )
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{
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case 'd':
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configuration.AutomaticDependencies = false;
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break;
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case 'm':
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if ( strlen ( switchStart ) <= 3 )
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{
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printf ( "Switch -dm requires a module name\n" );
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return false;
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}
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configuration.CheckDependenciesForModuleOnly = true;
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configuration.CheckDependenciesForModuleOnlyModule = string(&switchStart[3]);
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break;
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default:
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printf ( "Unknown switch -d%c\n",
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switchChar2 );
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return false;
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}
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return true;
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}
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bool
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ParseCompilationUnitSwitch (
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char switchChar2,
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char* switchStart )
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{
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switch ( switchChar2 )
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{
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case 'd':
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configuration.CompilationUnitsEnabled = false;
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break;
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default:
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printf ( "Unknown switch -u%c\n",
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switchChar2 );
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return false;
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}
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return true;
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}
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bool
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ParseVCProjectSwitch (
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char switchChar2,
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char* switchStart )
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{
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string temp;
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switch ( switchChar2 )
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{
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case 's':
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if ( strlen ( switchStart ) <= 3 )
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{
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printf ( "Switch -dm requires a module name\n" );
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return false;
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}
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configuration.VSProjectVersion = string(&switchStart[3]);
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if (configuration.VSProjectVersion.at(0) == '{') {
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printf ( "Error: invalid char {\n" );
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return false;
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}
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if (configuration.VSProjectVersion.length() == 1) //7,8
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configuration.VSProjectVersion.append(".00");
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if (configuration.VSProjectVersion.length() == 3) //7.1
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configuration.VSProjectVersion.append("0");
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break;
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case 'c':
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configuration.VSConfigurationType = string (&switchStart[3]);
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configuration.InstallFiles = true;
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break;
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case 'o':
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if ( strlen ( switchStart ) <= 3 )
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{
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printf ( "Invalid switch\n" );
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return false;
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}
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temp = string (&switchStart[3]);
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if ( temp.find ("configuration") != string::npos )
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configuration.UseConfigurationInPath = true;
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if ( temp.find ("version") != string::npos )
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configuration.UseVSVersionInPath = true;
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break;
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default:
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printf ( "Unknown switch -d%c\n",
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switchChar2 );
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return false;
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}
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return true;
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}
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bool
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ParseMakeSwitch ( char switchChar2 )
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{
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switch ( switchChar2 )
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{
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case 'i':
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configuration.MakeHandlesInstallDirectories = true;
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break;
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default:
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printf ( "Unknown switch -m%c\n",
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switchChar2 );
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return false;
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}
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return true;
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}
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bool
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ParseProxyMakefileSwitch ( char switchChar2 )
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{
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switch ( switchChar2 )
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{
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case 's':
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configuration.GenerateProxyMakefilesInSourceTree = true;
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break;
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default:
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printf ( "Unknown switch -p%c\n",
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switchChar2 );
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return false;
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}
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return true;
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}
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bool
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ParseSwitch ( int argc, char** argv, int index )
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{
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char switchChar = strlen ( argv[index] ) > 1 ? argv[index][1] : ' ';
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char switchChar2 = strlen ( argv[index] ) > 2 ? argv[index][2] : ' ';
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switch ( switchChar )
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{
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case 'v':
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if (switchChar2 == 's' || switchChar2 == 'c' || switchChar2 == 'o')
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{
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return ParseVCProjectSwitch (
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switchChar2,
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argv[index] );
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}
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else
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configuration.Verbose = true;
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break;
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case 'c':
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configuration.CleanAsYouGo = true;
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break;
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case 'd':
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return ParseAutomaticDependencySwitch (
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switchChar2,
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argv[index] );
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case 'u':
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return ParseCompilationUnitSwitch (
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switchChar2,
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argv[index] );
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case 'r':
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RootXmlFile = string(&argv[index][2]);
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break;
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case 'm':
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return ParseMakeSwitch ( switchChar2 );
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case 'p':
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return ParseProxyMakefileSwitch ( switchChar2 );
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default:
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printf (
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"Unknown switch -%c\n",
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switchChar );
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return false;
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}
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return true;
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}
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bool
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ParseArguments ( int argc, char** argv )
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{
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if ( argc < 2 )
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return false;
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for ( int i = 1; i < argc; i++ )
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{
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if ( argv[i][0] == '-' )
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{
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if ( !ParseSwitch ( argc, argv, i ) )
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return false;
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}
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else
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BuildSystem = argv[i];
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}
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return true;
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}
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int
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main ( int argc, char** argv )
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{
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InitializeEnvironment ();
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if ( !ParseArguments ( argc, argv ) )
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{
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printf ( "Generates project files for buildsystems\n\n" );
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printf ( " rbuild [switches] buildsystem\n\n" );
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printf ( "Switches:\n" );
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printf ( " -v Be verbose.\n" );
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printf ( " -c Clean as you go. Delete generated files as soon as they are not\n" );
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printf ( " needed anymore.\n" );
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printf ( " -r{file.rbuild} Name of the root rbuild file. Default is ReactOS.rbuild.\n" );
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printf ( " -dd Disable automatic dependencies.\n" );
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printf ( " -dm{module} Check only automatic dependencies for this module.\n" );
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printf ( " -ud Disable multiple source files per compilation unit.\n" );
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printf ( " -mi Let make handle creation of install directories. Rbuild will\n" );
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printf ( " not generate the directories.\n" );
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printf ( " -ps Generate proxy makefiles in source tree instead of the output.\n" );
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printf ( " tree.\n" );
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printf ( " -vs{version} Version of MS VS project files. Default is %s.\n", MS_VS_DEF_VERSION );
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printf ( " -vo{version|configuration} Adds subdirectory path to the default Intermediate-Outputdirectory.\n" );
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printf ( "\n" );
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printf ( " buildsystem Target build system. Can be one of:\n" );
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std::map<std::string,Backend::Factory*>::iterator iter;
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for (iter = Backend::Factory::map_begin(); iter != Backend::Factory::map_end(); iter++)
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{
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Backend::Factory *factory = iter->second;
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printf ( " %-10s %s\n", factory->Name(), factory->Description());
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}
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return 1;
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}
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try
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{
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string projectFilename ( RootXmlFile );
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printf ( "Reading build files..." );
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Project project ( configuration, projectFilename );
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printf ( "done\n" );
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project.SetBackend ( Backend::Factory::Create (
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BuildSystem,
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project,
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configuration ) );
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project.WriteConfigurationFile ();
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project.ExecuteInvocations ();
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project.GetBackend().Process();
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return 0;
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}
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catch ( Exception& ex )
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{
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printf ( "%s\n", (*ex).c_str () );
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return 1;
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}
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catch ( XMLException& ex )
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{
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printf ( "%s\n", (*ex).c_str () );
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return 1;
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}
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}
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