reactos/reactos/tools/rbuild/rbuild.cpp
Hervé Poussineau e51baab788 Fix indentation
svn path=/trunk/; revision=25591
2007-01-22 09:46:01 +00:00

297 lines
7 KiB
C++

/*
* Copyright (C) 2005 Casper S. Hornstrup
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pch.h"
#include <typeinfo>
#include <algorithm>
#include <stdio.h>
#ifdef WIN32
#include <io.h>
#endif
#include <assert.h>
#include "rbuild.h"
#include "backend/backend.h"
#include "backend/mingw/mingw.h"
using std::string;
using std::vector;
static string BuildSystem;
static string RootXmlFile = "ReactOS.rbuild";
static Configuration configuration;
bool
ParseAutomaticDependencySwitch (
char switchChar2,
char* switchStart )
{
switch ( switchChar2 )
{
case 'd':
configuration.AutomaticDependencies = false;
break;
case 'm':
if ( strlen ( switchStart ) <= 3 )
{
printf ( "Switch -dm requires a module name\n" );
return false;
}
configuration.CheckDependenciesForModuleOnly = true;
configuration.CheckDependenciesForModuleOnlyModule = string(&switchStart[3]);
break;
default:
printf ( "Unknown switch -d%c\n",
switchChar2 );
return false;
}
return true;
}
bool
ParseCompilationUnitSwitch (
char switchChar2,
char* switchStart )
{
switch ( switchChar2 )
{
case 'd':
configuration.CompilationUnitsEnabled = false;
break;
default:
printf ( "Unknown switch -u%c\n",
switchChar2 );
return false;
}
return true;
}
bool
ParseVCProjectSwitch (
char switchChar2,
char* switchStart )
{
string temp;
switch ( switchChar2 )
{
case 's':
if ( strlen ( switchStart ) <= 3 )
{
printf ( "Switch -dm requires a module name\n" );
return false;
}
configuration.VSProjectVersion = string(&switchStart[3]);
if (configuration.VSProjectVersion.at(0) == '{') {
printf ( "Error: invalid char {\n" );
return false;
}
if (configuration.VSProjectVersion.length() == 1) //7,8
configuration.VSProjectVersion.append(".00");
if (configuration.VSProjectVersion.length() == 3) //7.1
configuration.VSProjectVersion.append("0");
break;
case 'c':
configuration.VSConfigurationType = string (&switchStart[3]);
configuration.InstallFiles = true;
break;
case 'o':
if ( strlen ( switchStart ) <= 3 )
{
printf ( "Invalid switch\n" );
return false;
}
temp = string (&switchStart[3]);
if ( temp.find ("configuration") != string::npos )
configuration.UseConfigurationInPath = true;
if ( temp.find ("version") != string::npos )
configuration.UseVSVersionInPath = true;
break;
default:
printf ( "Unknown switch -d%c\n",
switchChar2 );
return false;
}
return true;
}
bool
ParseMakeSwitch ( char switchChar2 )
{
switch ( switchChar2 )
{
case 'i':
configuration.MakeHandlesInstallDirectories = true;
break;
default:
printf ( "Unknown switch -m%c\n",
switchChar2 );
return false;
}
return true;
}
bool
ParseProxyMakefileSwitch ( char switchChar2 )
{
switch ( switchChar2 )
{
case 's':
configuration.GenerateProxyMakefilesInSourceTree = true;
break;
default:
printf ( "Unknown switch -p%c\n",
switchChar2 );
return false;
}
return true;
}
bool
ParseSwitch ( int argc, char** argv, int index )
{
char switchChar = strlen ( argv[index] ) > 1 ? argv[index][1] : ' ';
char switchChar2 = strlen ( argv[index] ) > 2 ? argv[index][2] : ' ';
switch ( switchChar )
{
case 'v':
if (switchChar2 == 's' || switchChar2 == 'c' || switchChar2 == 'o')
{
return ParseVCProjectSwitch (
switchChar2,
argv[index] );
}
else
configuration.Verbose = true;
break;
case 'c':
configuration.CleanAsYouGo = true;
break;
case 'd':
return ParseAutomaticDependencySwitch (
switchChar2,
argv[index] );
case 'u':
return ParseCompilationUnitSwitch (
switchChar2,
argv[index] );
case 'r':
RootXmlFile = string(&argv[index][2]);
break;
case 'm':
return ParseMakeSwitch ( switchChar2 );
case 'p':
return ParseProxyMakefileSwitch ( switchChar2 );
default:
printf (
"Unknown switch -%c\n",
switchChar );
return false;
}
return true;
}
bool
ParseArguments ( int argc, char** argv )
{
if ( argc < 2 )
return false;
for ( int i = 1; i < argc; i++ )
{
if ( argv[i][0] == '-' )
{
if ( !ParseSwitch ( argc, argv, i ) )
return false;
}
else
BuildSystem = argv[i];
}
return true;
}
int
main ( int argc, char** argv )
{
InitializeEnvironment ();
if ( !ParseArguments ( argc, argv ) )
{
printf ( "Generates project files for buildsystems\n\n" );
printf ( " rbuild [switches] buildsystem\n\n" );
printf ( "Switches:\n" );
printf ( " -v Be verbose.\n" );
printf ( " -c Clean as you go. Delete generated files as soon as they are not\n" );
printf ( " needed anymore.\n" );
printf ( " -r{file.rbuild} Name of the root rbuild file. Default is ReactOS.rbuild.\n" );
printf ( " -dd Disable automatic dependencies.\n" );
printf ( " -dm{module} Check only automatic dependencies for this module.\n" );
printf ( " -ud Disable multiple source files per compilation unit.\n" );
printf ( " -mi Let make handle creation of install directories. Rbuild will\n" );
printf ( " not generate the directories.\n" );
printf ( " -ps Generate proxy makefiles in source tree instead of the output.\n" );
printf ( " tree.\n" );
printf ( " -vs{version} Version of MS VS project files. Default is %s.\n", MS_VS_DEF_VERSION );
printf ( " -vo{version|configuration} Adds subdirectory path to the default Intermediate-Outputdirectory.\n" );
printf ( "\n" );
printf ( " buildsystem Target build system. Can be one of:\n" );
std::map<std::string,Backend::Factory*>::iterator iter;
for (iter = Backend::Factory::map_begin(); iter != Backend::Factory::map_end(); iter++)
{
Backend::Factory *factory = iter->second;
printf ( " %-10s %s\n", factory->Name(), factory->Description());
}
return 1;
}
try
{
string projectFilename ( RootXmlFile );
printf ( "Reading build files..." );
Project project ( configuration, projectFilename );
printf ( "done\n" );
project.SetBackend ( Backend::Factory::Create (
BuildSystem,
project,
configuration ) );
project.WriteConfigurationFile ();
project.ExecuteInvocations ();
project.GetBackend().Process();
return 0;
}
catch ( Exception& ex )
{
printf ( "%s\n", (*ex).c_str () );
return 1;
}
catch ( XMLException& ex )
{
printf ( "%s\n", (*ex).c_str () );
return 1;
}
}