mirror of
https://github.com/reactos/reactos.git
synced 2024-11-04 13:52:30 +00:00
9ea495ba33
svn path=/branches/header-work/; revision=45691
651 lines
16 KiB
C
651 lines
16 KiB
C
/* INCLUDES ******************************************************************/
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#include <ntoskrnl.h>
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#define NDEBUG
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#include <debug.h>
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#include "bootvid/bootvid.h"
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//
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// Bitmap Header
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//
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typedef struct tagBITMAPINFOHEADER
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{
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ULONG biSize;
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LONG biWidth;
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LONG biHeight;
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USHORT biPlanes;
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USHORT biBitCount;
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ULONG biCompression;
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ULONG biSizeImage;
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LONG biXPelsPerMeter;
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LONG biYPelsPerMeter;
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ULONG biClrUsed;
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ULONG biClrImportant;
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} BITMAPINFOHEADER, *PBITMAPINFOHEADER;
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/* GLOBALS *******************************************************************/
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KSPIN_LOCK BootDriverLock;
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KIRQL InbvOldIrql;
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INBV_DISPLAY_STATE InbvDisplayState;
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BOOLEAN InbvBootDriverInstalled;
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BOOLEAN InbvDisplayDebugStrings;
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INBV_DISPLAY_STRING_FILTER InbvDisplayFilter;
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ULONG ProgressBarLeft, ProgressBarTop;
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BOOLEAN ShowProgressBar;
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INBV_PROGRESS_STATE InbvProgressState;
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INBV_RESET_DISPLAY_PARAMETERS InbvResetDisplayParameters;
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ULONG ResourceCount;
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PUCHAR ResourceList[64];
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BOOLEAN SysThreadCreated;
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ROT_BAR_TYPE RotBarSelection;
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ULONG PltRotBarStatus;
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/* FUNCTIONS *****************************************************************/
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PVOID
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NTAPI
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FindBitmapResource(IN PLOADER_PARAMETER_BLOCK LoaderBlock,
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IN ULONG ResourceId)
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{
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UNICODE_STRING UpString = RTL_CONSTANT_STRING(L"ntoskrnl.exe");
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UNICODE_STRING MpString = RTL_CONSTANT_STRING(L"ntkrnlmp.exe");
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PLIST_ENTRY NextEntry, ListHead;
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PLDR_DATA_TABLE_ENTRY LdrEntry;
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PIMAGE_RESOURCE_DATA_ENTRY ResourceDataEntry;
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LDR_RESOURCE_INFO ResourceInfo;
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ULONG Size;
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NTSTATUS Status;
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PVOID Data = NULL;
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/* Loop the driver list */
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ListHead = &LoaderBlock->LoadOrderListHead;
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NextEntry = ListHead->Flink;
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while (NextEntry != ListHead)
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{
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/* Get the entry */
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LdrEntry = CONTAINING_RECORD(NextEntry,
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LDR_DATA_TABLE_ENTRY,
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InLoadOrderLinks);
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/* Check for a match */
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if ((RtlEqualUnicodeString(&LdrEntry->BaseDllName, &UpString, TRUE)) ||
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(RtlEqualUnicodeString(&LdrEntry->BaseDllName, &MpString, TRUE)))
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{
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/* Break out */
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break;
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}
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}
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/* Check if we found it */
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if (NextEntry != ListHead)
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{
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/* Try to find the resource */
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ResourceInfo.Type = 2;
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ResourceInfo.Name = ResourceId;
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ResourceInfo.Language = 0;
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Status = LdrFindResource_U(LdrEntry->DllBase,
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&ResourceInfo,
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RESOURCE_DATA_LEVEL,
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&ResourceDataEntry);
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if (NT_SUCCESS(Status))
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{
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/* Access the resource */
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Status = LdrAccessResource(LdrEntry->DllBase,
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ResourceDataEntry,
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&Data,
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&Size);
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if (!NT_SUCCESS(Status)) Data = NULL;
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}
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}
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/* Return the pointer */
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return Data;
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}
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BOOLEAN
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NTAPI
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InbvDriverInitialize(IN PLOADER_PARAMETER_BLOCK LoaderBlock,
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IN ULONG Count)
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{
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PCHAR CommandLine;
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BOOLEAN CustomLogo = FALSE;
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ULONG i;
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/* Quit if we're already installed */
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if (InbvBootDriverInstalled) return TRUE;
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/* Initialize the lock and check the current display state */
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KeInitializeSpinLock(&BootDriverLock);
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if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)
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{
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/* Check if we have a custom boot logo */
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CommandLine = _strupr(LoaderBlock->LoadOptions);
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CustomLogo = strstr(CommandLine, "BOOTLOGO") ? TRUE: FALSE;
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}
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/* Initialize the video */
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InbvBootDriverInstalled = VidInitialize(FALSE);
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if (InbvBootDriverInstalled)
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{
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/* Now reset the display, but only if there's a custom boot logo */
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VidResetDisplay(CustomLogo);
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/* Find bitmap resources in the kernel */
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ResourceCount = Count;
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for (i = 0; i < Count; i++)
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{
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/* Do the lookup */
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ResourceList[i] = FindBitmapResource(LoaderBlock, i);
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}
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/* Set the progress bar ranges */
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InbvSetProgressBarSubset(0, 100);
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}
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/* Return install state */
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return InbvBootDriverInstalled;
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}
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VOID
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NTAPI
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InbvAcquireLock(VOID)
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{
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/* Check if we're below dispatch level */
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InbvOldIrql = KeGetCurrentIrql();
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if (InbvOldIrql < DISPATCH_LEVEL)
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{
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/* Raise IRQL to dispatch level */
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KeRaiseIrql(DISPATCH_LEVEL, &InbvOldIrql);
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}
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/* Acquire the lock */
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KiAcquireSpinLock(&BootDriverLock);
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}
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VOID
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NTAPI
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InbvReleaseLock(VOID)
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{
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/* Release the driver lock */
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KiReleaseSpinLock(&BootDriverLock);
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/* If we were below dispatch level, lower IRQL back */
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if (InbvOldIrql < DISPATCH_LEVEL) KeLowerIrql(InbvOldIrql);
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}
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VOID
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NTAPI
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InbvEnableBootDriver(IN BOOLEAN Enable)
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{
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/* Check if we're installed */
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if (InbvBootDriverInstalled)
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{
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/* Check for lost state */
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if (InbvDisplayState >= INBV_DISPLAY_STATE_LOST) return;
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/* Acquire the lock */
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InbvAcquireLock();
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/* Cleanup the screen if we own it */
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if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED) VidCleanUp();
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/* Set the new display state */
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InbvDisplayState = Enable ? INBV_DISPLAY_STATE_OWNED:
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INBV_DISPLAY_STATE_DISABLED;
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/* Release the lock */
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InbvReleaseLock();
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}
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else
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{
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/* Set the new display state */
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InbvDisplayState = Enable ? INBV_DISPLAY_STATE_OWNED:
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INBV_DISPLAY_STATE_DISABLED;
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}
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}
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VOID
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NTAPI
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InbvAcquireDisplayOwnership(VOID)
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{
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/* Check if we have a callback and we're just acquiring it now */
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if ((InbvResetDisplayParameters) &&
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(InbvDisplayState == INBV_DISPLAY_STATE_LOST))
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{
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/* Call the callback */
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InbvResetDisplayParameters(80, 50);
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}
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/* Acquire the display */
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InbvDisplayState = INBV_DISPLAY_STATE_OWNED;
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}
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VOID
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NTAPI
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InbvSetDisplayOwnership(IN BOOLEAN DisplayOwned)
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{
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/* Set the new display state */
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InbvDisplayState = DisplayOwned ? INBV_DISPLAY_STATE_OWNED:
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INBV_DISPLAY_STATE_LOST;
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}
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BOOLEAN
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NTAPI
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InbvCheckDisplayOwnership(VOID)
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{
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/* Return if we own it or not */
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return InbvDisplayState != INBV_DISPLAY_STATE_LOST;
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}
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INBV_DISPLAY_STATE
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NTAPI
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InbvGetDisplayState(VOID)
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{
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/* Return the actual state */
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return InbvDisplayState;
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}
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BOOLEAN
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NTAPI
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InbvDisplayString(IN PCHAR String)
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{
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/* Make sure we own the display */
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if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)
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{
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/* If we're not allowed, return success anyway */
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if (!InbvDisplayDebugStrings) return TRUE;
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/* Check if a filter is installed */
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if (InbvDisplayFilter) InbvDisplayFilter(&String);
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/* Acquire the lock */
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InbvAcquireLock();
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/* Make sure we're installed and display the string */
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if (InbvBootDriverInstalled) VidDisplayString((PUCHAR) String);
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/* Call Headless (We don't support headless for now)
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HeadlessDispatch(DISPLAY_STRING); */
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/* Release the lock */
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InbvReleaseLock();
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/* All done */
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return TRUE;
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}
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/* We don't own it, fail */
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return FALSE;
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}
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BOOLEAN
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NTAPI
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InbvEnableDisplayString(IN BOOLEAN Enable)
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{
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BOOLEAN OldSetting;
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/* Get the old setting */
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OldSetting = InbvDisplayDebugStrings;
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/* Update it */
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InbvDisplayDebugStrings = Enable;
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/* Return the old setting */
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return OldSetting;
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}
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VOID
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NTAPI
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InbvInstallDisplayStringFilter(IN INBV_DISPLAY_STRING_FILTER Filter)
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{
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/* Save the filter */
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InbvDisplayFilter = Filter;
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}
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BOOLEAN
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NTAPI
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InbvIsBootDriverInstalled(VOID)
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{
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/* Return driver state */
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return InbvBootDriverInstalled;
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}
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VOID
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NTAPI
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InbvNotifyDisplayOwnershipLost(IN INBV_RESET_DISPLAY_PARAMETERS Callback)
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{
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/* Check if we're installed */
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if (InbvBootDriverInstalled)
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{
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/* Acquire the lock and cleanup if we own the screen */
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InbvAcquireLock();
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if (InbvDisplayState != INBV_DISPLAY_STATE_LOST) VidCleanUp();
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/* Set the reset callback and display state */
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InbvResetDisplayParameters = Callback;
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InbvDisplayState = INBV_DISPLAY_STATE_LOST;
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/* Release the lock */
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InbvReleaseLock();
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}
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else
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{
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/* Set the reset callback and display state */
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InbvResetDisplayParameters = Callback;
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InbvDisplayState = INBV_DISPLAY_STATE_LOST;
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}
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}
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BOOLEAN
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NTAPI
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InbvResetDisplay(VOID)
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{
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/* Check if we're installed and we own it */
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if ((InbvBootDriverInstalled) &&
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(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
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{
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/* Do the reset */
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VidResetDisplay(TRUE);
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return TRUE;
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}
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/* Nothing to reset */
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return FALSE;
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}
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VOID
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NTAPI
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InbvSetScrollRegion(IN ULONG Left,
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IN ULONG Top,
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IN ULONG Width,
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IN ULONG Height)
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{
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/* Just call bootvid */
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VidSetScrollRegion(Left, Top, Width, Height);
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}
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VOID
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NTAPI
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InbvSetTextColor(IN ULONG Color)
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{
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/* FIXME: Headless */
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/* Update the text color */
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VidSetTextColor(Color);
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}
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VOID
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NTAPI
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InbvSolidColorFill(IN ULONG Left,
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IN ULONG Top,
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IN ULONG Width,
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IN ULONG Height,
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IN ULONG Color)
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{
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/* Make sure we own it */
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if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)
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{
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/* Acquire the lock */
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InbvAcquireLock();
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/* Check if we're installed */
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if (InbvBootDriverInstalled)
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{
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/* Call bootvid */
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VidSolidColorFill(Left, Top, Width, Height, (UCHAR)Color);
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}
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/* FIXME: Headless */
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/* Release the lock */
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InbvReleaseLock();
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}
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}
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VOID
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NTAPI
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InbvUpdateProgressBar(IN ULONG Progress)
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{
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ULONG FillCount;
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/* Make sure the progress bar is enabled, that we own and are installed */
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if ((ShowProgressBar) &&
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(InbvBootDriverInstalled) &&
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(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
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{
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FillCount = InbvProgressState.Bias * Progress * 121 + InbvProgressState.Floor;
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FillCount /= 1000000;
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/* Acquire the lock */
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InbvAcquireLock();
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/* Fill the progress bar */
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VidSolidColorFill(ProgressBarLeft,
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ProgressBarTop,
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ProgressBarLeft + FillCount,
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ProgressBarTop + 12,
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11);
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/* Release the lock */
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InbvReleaseLock();
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}
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}
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VOID
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NTAPI
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InbvBufferToScreenBlt(IN PUCHAR Buffer,
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IN ULONG X,
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IN ULONG Y,
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IN ULONG Width,
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IN ULONG Height,
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IN ULONG Delta)
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{
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/* Check if we're installed and we own it */
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if ((InbvBootDriverInstalled) &&
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(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
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{
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/* Do the blit */
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VidBufferToScreenBlt(Buffer, X, Y, Width, Height, Delta);
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}
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}
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VOID
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NTAPI
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InbvBitBlt(IN PUCHAR Buffer,
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IN ULONG X,
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IN ULONG Y)
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{
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/* Check if we're installed and we own it */
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if ((InbvBootDriverInstalled) &&
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(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
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{
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/* Acquire the lock */
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InbvAcquireLock();
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/* Do the blit */
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VidBitBlt(Buffer, X, Y);
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/* Release the lock */
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InbvReleaseLock();
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}
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}
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VOID
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NTAPI
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InbvScreenToBufferBlt(IN PUCHAR Buffer,
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IN ULONG X,
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IN ULONG Y,
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IN ULONG Width,
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IN ULONG Height,
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IN ULONG Delta)
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{
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/* Check if we're installed and we own it */
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if ((InbvBootDriverInstalled) &&
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(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
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{
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/* Do the blit */
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VidScreenToBufferBlt(Buffer, X, Y, Width, Height, Delta);
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}
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}
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VOID
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NTAPI
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InbvSetProgressBarCoordinates(IN ULONG Left,
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IN ULONG Top)
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{
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/* Update the coordinates */
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ProgressBarLeft = Left;
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ProgressBarTop = Top;
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/* Enable the progress bar */
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ShowProgressBar = TRUE;
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}
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VOID
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NTAPI
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InbvSetProgressBarSubset(IN ULONG Floor,
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IN ULONG Ceiling)
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{
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/* Sanity checks */
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ASSERT(Floor < Ceiling);
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ASSERT(Ceiling <= 100);
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/* Update the progress bar state */
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InbvProgressState.Floor = Floor * 100;
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InbvProgressState.Ceiling = Ceiling * 100;
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InbvProgressState.Bias = (Ceiling * 100) - Floor;
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}
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PUCHAR
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NTAPI
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InbvGetResourceAddress(IN ULONG ResourceNumber)
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{
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/* Validate the resource number */
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if (ResourceNumber > ResourceCount) return NULL;
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/* Return the address */
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return ResourceList[ResourceNumber--];
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}
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NTSTATUS
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NTAPI
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NtDisplayString(IN PUNICODE_STRING DisplayString)
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{
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OEM_STRING OemString;
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/* Convert the string to OEM and display it */
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RtlUnicodeStringToOemString(&OemString, DisplayString, TRUE);
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InbvDisplayString(OemString.Buffer);
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RtlFreeOemString(&OemString);
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/* Return success */
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return STATUS_SUCCESS;
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}
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VOID
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NTAPI
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DisplayBootBitmap(IN BOOLEAN SosMode)
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{
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PVOID Bitmap, Header;
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ROT_BAR_TYPE TempRotBarSelection = RB_UNSPECIFIED;
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/* Check if the system thread has already been created */
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if (SysThreadCreated)
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{
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/* Reset the progress bar */
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InbvAcquireLock();
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RotBarSelection = 0;
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InbvReleaseLock();
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}
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/* Check if this is SOS mode */
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ShowProgressBar = FALSE;
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if (SosMode)
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{
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/* Check if this is a server OS */
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if (SharedUserData->NtProductType == NtProductWinNt)
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{
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/* It's not, set workstation settings */
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InbvSetTextColor(15);
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InbvSolidColorFill(0, 0, 639, 479, 7);
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InbvSolidColorFill(0, 421, 639, 479, 1);
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/* Get resources */
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Bitmap = InbvGetResourceAddress(6);
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Header = InbvGetResourceAddress(7);
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}
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else
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{
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/* Set server settings */
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InbvSetTextColor(14);
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InbvSolidColorFill(0, 0, 639, 479, 6);
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InbvSolidColorFill(0, 421, 639, 479, 1);
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/* Get resources */
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Bitmap = InbvGetResourceAddress(6);
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Header = InbvGetResourceAddress(15);
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}
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/* Set the scrolling region */
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InbvSetScrollRegion(32, 80, 631, 400);
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/* Make sure we have resources */
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if ((Bitmap) && (Header))
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{
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/* BitBlt them on the screen */
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InbvBitBlt(Header, 0, 419);
|
|
InbvBitBlt(Bitmap, 0, 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Is the boot driver installed? */
|
|
if (!InbvBootDriverInstalled) return;
|
|
|
|
/* Display full-screen bitmap */
|
|
Bitmap = InbvGetResourceAddress(5);
|
|
if (Bitmap)
|
|
{
|
|
PBITMAPINFOHEADER BitmapInfoHeader = (PBITMAPINFOHEADER)Bitmap;
|
|
ULONG Top, Left;
|
|
|
|
Left = (640 - BitmapInfoHeader->biWidth) / 2;
|
|
if (BitmapInfoHeader->biHeight < 0)
|
|
Top = (480 + BitmapInfoHeader->biHeight) / 2;
|
|
else
|
|
Top = (480 - BitmapInfoHeader->biHeight) / 2;
|
|
InbvBitBlt(Bitmap, Left, Top);
|
|
|
|
/* Set progress bar coordinates and display it */
|
|
InbvSetProgressBarCoordinates(257, 352);
|
|
}
|
|
}
|
|
|
|
/* Do we have a system thread? */
|
|
if (SysThreadCreated)
|
|
{
|
|
/* We do, set the progress bar location */
|
|
InbvAcquireLock();
|
|
RotBarSelection = TempRotBarSelection;
|
|
//InbvRotBarInit();
|
|
InbvReleaseLock();
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
FinalizeBootLogo(VOID)
|
|
{
|
|
/* Acquire lock and check the display state */
|
|
InbvAcquireLock();
|
|
if (InbvGetDisplayState() == INBV_DISPLAY_STATE_OWNED)
|
|
{
|
|
/* Clear the screen */
|
|
VidSolidColorFill(0, 0, 639, 479, 0);
|
|
}
|
|
|
|
/* Reset progress bar and lock */
|
|
PltRotBarStatus = 3;
|
|
InbvReleaseLock();
|
|
}
|