reactos/reactos/subsys/win32k/dib/dib16bpp.c
Magnus Olsen e4d12844dc fix a comment
svn path=/trunk/; revision=15846
2005-06-09 18:03:05 +00:00

1413 lines
43 KiB
C

/*
* ReactOS W32 Subsystem
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id$ */
#include <w32k.h>
VOID
DIB_16BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c)
{
PBYTE byteaddr = SurfObj->pvScan0 + y * SurfObj->lDelta;
PWORD addr = (PWORD)byteaddr + x;
*addr = (WORD)c;
}
ULONG
DIB_16BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y)
{
PBYTE byteaddr = SurfObj->pvScan0 + y * SurfObj->lDelta;
PWORD addr = (PWORD)byteaddr + x;
return (ULONG)(*addr);
}
VOID
DIB_16BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
{
PDWORD addr = (PDWORD)((PWORD)(SurfObj->pvScan0 + y * SurfObj->lDelta) + x1);
#ifdef _M_IX86
/* This is about 10% faster than the generic C code below */
LONG Count = x2 - x1;
__asm__(
" cld\n"
" mov %0, %%eax\n"
" shl $16, %%eax\n"
" andl $0xffff, %0\n" /* If the pixel value is "abcd", put "abcdabcd" in %eax */
" or %0, %%eax\n"
" test $0x03, %%edi\n" /* Align to fullword boundary */
" jz .L1\n"
" stosw\n"
" dec %1\n"
" jz .L2\n"
".L1:\n"
" mov %1,%%ecx\n" /* Setup count of fullwords to fill */
" shr $1,%%ecx\n"
" rep stosl\n" /* The actual fill */
" test $0x01, %1\n" /* One left to do at the right side? */
" jz .L2\n"
" stosw\n"
".L2:\n"
: /* no output */
: "r"(c), "r"(Count), "D"(addr)
: "%eax", "%ecx");
#else /* _M_IX86 */
LONG cx = x1;
DWORD cc;
if (0 != (cx & 0x01)) {
*((PWORD) addr) = c;
cx++;
addr = (PDWORD)((PWORD)(addr) + 1);
}
cc = ((c & 0xffff) << 16) | (c & 0xffff);
while(cx + 1 < x2) {
*addr++ = cc;
cx += 2;
}
if (cx < x2) {
*((PWORD) addr) = c;
}
#endif /* _M_IX86 */
}
VOID
DIB_16BPP_VLine(SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
{
#ifdef _M_IX86
asm volatile(
" testl %2, %2" "\n\t"
" jle 2f" "\n\t"
" movl %2, %%ecx" "\n\t"
" shrl $2, %2" "\n\t"
" andl $3, %%ecx" "\n\t"
" jz 1f" "\n\t"
"0:" "\n\t"
" movw %%ax, (%0)" "\n\t"
" addl %1, %0" "\n\t"
" decl %%ecx" "\n\t"
" jnz 0b" "\n\t"
" testl %2, %2" "\n\t"
" jz 2f" "\n\t"
"1:" "\n\t"
" movw %%ax, (%0)" "\n\t"
" addl %1, %0" "\n\t"
" movw %%ax, (%0)" "\n\t"
" addl %1, %0" "\n\t"
" movw %%ax, (%0)" "\n\t"
" addl %1, %0" "\n\t"
" movw %%ax, (%0)" "\n\t"
" addl %1, %0" "\n\t"
" decl %2" "\n\t"
" jnz 1b" "\n\t"
"2:" "\n\t"
: /* no output */
: "r"(SurfObj->pvScan0 + (y1 * SurfObj->lDelta) + (x * sizeof (WORD))),
"r"(SurfObj->lDelta), "r"(y2 - y1), "a"(c)
: "cc", "memory", "%ecx");
#else
PBYTE byteaddr = SurfObj->pvScan0 + y1 * SurfObj->lDelta;
PWORD addr = (PWORD)byteaddr + x;
LONG lDelta = SurfObj->lDelta;
byteaddr = (PBYTE)addr;
while(y1++ < y2) {
*addr = (WORD)c;
byteaddr += lDelta;
addr = (PWORD)byteaddr;
}
#endif
}
BOOLEAN
DIB_16BPP_BitBltSrcCopy(PBLTINFO BltInfo)
{
LONG i, j, sx, sy, xColor, f1;
PBYTE SourceBits, DestBits, SourceLine, DestLine;
PBYTE SourceBits_4BPP, SourceLine_4BPP;
DestBits = BltInfo->DestSurface->pvScan0 + (BltInfo->DestRect.top * BltInfo->DestSurface->lDelta) + 2 * BltInfo->DestRect.left;
switch(BltInfo->SourceSurface->iBitmapFormat)
{
case BMF_1BPP:
sx = BltInfo->SourcePoint.x;
sy = BltInfo->SourcePoint.y;
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
sx = BltInfo->SourcePoint.x;
for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
{
if(DIB_1BPP_GetPixel(BltInfo->SourceSurface, sx, sy) == 0)
{
DIB_16BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 0));
} else {
DIB_16BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 1));
}
sx++;
}
sy++;
}
break;
case BMF_4BPP:
SourceBits_4BPP = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + (BltInfo->SourcePoint.x >> 1);
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
SourceLine_4BPP = SourceBits_4BPP;
sx = BltInfo->SourcePoint.x;
f1 = sx & 1;
for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
{
xColor = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest,
(*SourceLine_4BPP & altnotmask[f1]) >> (4 * (1 - f1)));
DIB_16BPP_PutPixel(BltInfo->DestSurface, i, j, xColor);
if(f1 == 1) { SourceLine_4BPP++; f1 = 0; } else { f1 = 1; }
sx++;
}
SourceBits_4BPP += BltInfo->SourceSurface->lDelta;
}
break;
case BMF_8BPP:
SourceLine = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x;
DestLine = DestBits;
for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
{
SourceBits = SourceLine;
DestBits = DestLine;
for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
{
*((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *SourceBits);
SourceBits += 1;
DestBits += 2;
}
SourceLine += BltInfo->SourceSurface->lDelta;
DestLine += BltInfo->DestSurface->lDelta;
}
break;
case BMF_16BPP:
if (NULL == BltInfo->XlateSourceToDest || 0 != (BltInfo->XlateSourceToDest->flXlate & XO_TRIVIAL))
{
if (BltInfo->DestRect.top < BltInfo->SourcePoint.y)
{
SourceBits = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
{
RtlMoveMemory(DestBits, SourceBits, 2 * (BltInfo->DestRect.right - BltInfo->DestRect.left));
SourceBits += BltInfo->SourceSurface->lDelta;
DestBits += BltInfo->DestSurface->lDelta;
}
}
else
{
SourceBits = BltInfo->SourceSurface->pvScan0 + ((BltInfo->SourcePoint.y + BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1) * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
DestBits = BltInfo->DestSurface->pvScan0 + ((BltInfo->DestRect.bottom - 1) * BltInfo->DestSurface->lDelta) + 2 * BltInfo->DestRect.left;
for (j = BltInfo->DestRect.bottom - 1; BltInfo->DestRect.top <= j; j--)
{
RtlMoveMemory(DestBits, SourceBits, 2 * (BltInfo->DestRect.right - BltInfo->DestRect.left));
SourceBits -= BltInfo->SourceSurface->lDelta;
DestBits -= BltInfo->DestSurface->lDelta;
}
}
}
else
{
if (BltInfo->DestRect.top < BltInfo->SourcePoint.y)
{
SourceLine = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
DestLine = DestBits;
for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
{
SourceBits = SourceLine;
DestBits = DestLine;
for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
{
*((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *((WORD *)SourceBits));
SourceBits += 2;
DestBits += 2;
}
SourceLine += BltInfo->SourceSurface->lDelta;
DestLine += BltInfo->DestSurface->lDelta;
}
}
else
{
SourceLine = BltInfo->SourceSurface->pvScan0 + ((BltInfo->SourcePoint.y + BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1) * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
DestLine = BltInfo->DestSurface->pvScan0 + ((BltInfo->DestRect.bottom - 1) * BltInfo->DestSurface->lDelta) + 2 * BltInfo->DestRect.left;
for (j = BltInfo->DestRect.bottom - 1; BltInfo->DestRect.top <= j; j--)
{
SourceBits = SourceLine;
DestBits = DestLine;
for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
{
*((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *((WORD *)SourceBits));
SourceBits += 2;
DestBits += 2;
}
SourceLine -= BltInfo->SourceSurface->lDelta;
DestLine -= BltInfo->DestSurface->lDelta;
}
}
}
break;
case BMF_24BPP:
SourceLine = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 3 * BltInfo->SourcePoint.x;
DestLine = DestBits;
for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
{
SourceBits = SourceLine;
DestBits = DestLine;
for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
{
xColor = (*(SourceBits + 2) << 0x10) +
(*(SourceBits + 1) << 0x08) +
(*(SourceBits));
*((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, xColor);
SourceBits += 3;
DestBits += 2;
}
SourceLine += BltInfo->SourceSurface->lDelta;
DestLine += BltInfo->DestSurface->lDelta;
}
break;
case BMF_32BPP:
SourceLine = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 4 * BltInfo->SourcePoint.x;
DestLine = DestBits;
for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
{
SourceBits = SourceLine;
DestBits = DestLine;
for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
{
*((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *((PDWORD) SourceBits));
SourceBits += 4;
DestBits += 2;
}
SourceLine += BltInfo->SourceSurface->lDelta;
DestLine += BltInfo->DestSurface->lDelta;
}
break;
default:
DPRINT1("DIB_16BPP_Bitblt: Unhandled Source BPP: %u\n", BitsPerFormat(BltInfo->SourceSurface->iBitmapFormat));
return FALSE;
}
return TRUE;
}
BOOLEAN
DIB_16BPP_BitBlt(PBLTINFO BltInfo)
{
ULONG DestX, DestY;
ULONG SourceX, SourceY;
ULONG PatternY = 0;
ULONG Dest, Source = 0, Pattern = 0;
BOOL UsesSource;
BOOL UsesPattern;
PULONG DestBits;
ULONG RoundedRight;
UsesSource = ROP4_USES_SOURCE(BltInfo->Rop4);
UsesPattern = ROP4_USES_PATTERN(BltInfo->Rop4);
RoundedRight = BltInfo->DestRect.right -
((BltInfo->DestRect.right - BltInfo->DestRect.left) & 0x1);
SourceY = BltInfo->SourcePoint.y;
DestBits = (PULONG)(
BltInfo->DestSurface->pvScan0 +
(BltInfo->DestRect.left << 1) +
BltInfo->DestRect.top * BltInfo->DestSurface->lDelta);
if (UsesPattern)
{
if (BltInfo->PatternSurface)
{
PatternY = (BltInfo->DestRect.top + BltInfo->BrushOrigin.y) %
BltInfo->PatternSurface->sizlBitmap.cy;
}
else
{
Pattern = BltInfo->Brush->iSolidColor |
(BltInfo->Brush->iSolidColor << 16);
}
}
for (DestY = BltInfo->DestRect.top; DestY < BltInfo->DestRect.bottom; DestY++)
{
SourceX = BltInfo->SourcePoint.x;
for (DestX = BltInfo->DestRect.left; DestX < RoundedRight; DestX += 2, DestBits++, SourceX += 2)
{
Dest = *DestBits;
if (UsesSource)
{
Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + 1, SourceY, BltInfo->XlateSourceToDest) << 16;
}
if (BltInfo->PatternSurface)
{
Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 1) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 16;
}
*DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern);
}
if (DestX < BltInfo->DestRect.right)
{
Dest = *((PUSHORT)DestBits);
if (UsesSource)
{
Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
}
if (BltInfo->PatternSurface)
{
Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
}
DIB_16BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xFFFF);
DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
}
SourceY++;
if (BltInfo->PatternSurface)
{
PatternY++;
PatternY %= BltInfo->PatternSurface->sizlBitmap.cy;
}
DestBits = (PULONG)(
(ULONG_PTR)DestBits -
((BltInfo->DestRect.right - BltInfo->DestRect.left) << 1) +
BltInfo->DestSurface->lDelta);
}
return TRUE;
}
/* Optimze for bitBlt */
BOOLEAN
DIB_16BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color)
{
ULONG DestY;
for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++)
{
DIB_16BPP_HLine (DestSurface, DestRect->left, DestRect->right, DestY, color);
}
return TRUE;
}
/*
=======================================
Stretching functions goes below
Some parts of code are based on an
article "Bresenhame image scaling"
Dr. Dobb Journal, May 2002
=======================================
*/
typedef unsigned short PIXEL;
/* 16-bit HiColor (565 format) */
inline PIXEL average16(PIXEL a, PIXEL b)
{
// This one doesn't work
/*
if (a == b) {
return a;
} else {
unsigned short mask = ~ (((a | b) & 0x0410) << 1);
return ((a & mask) + (b & mask)) >> 1;
}*/ /* if */
// This one should be correct, but it's too long
/*
unsigned char r1, g1, b1, r2, g2, b2, rr, gr, br;
unsigned short res;
r1 = (a & 0xF800) >> 11;
g1 = (a & 0x7E0) >> 5;
b1 = (a & 0x1F);
r2 = (b & 0xF800) >> 11;
g2 = (b & 0x7E0) >> 5;
b2 = (b & 0x1F);
rr = (r1+r2) / 2;
gr = (g1+g2) / 2;
br = (b1+b2) / 2;
res = (rr << 11) + (gr << 5) + br;
return res;
*/
return a; // FIXME: Depend on SetStretchMode
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
void ScaleLineAvg16(PIXEL *Target, PIXEL *Source, int SrcWidth, int TgtWidth)
{
int NumPixels = TgtWidth;
int IntPart = SrcWidth / TgtWidth;
int FractPart = SrcWidth % TgtWidth;
int Mid = TgtWidth >> 1;
int E = 0;
int skip;
PIXEL p;
skip = (TgtWidth < SrcWidth) ? 0 : (TgtWidth / (2*SrcWidth) + 1);
NumPixels -= skip;
while (NumPixels-- > 0) {
p = *Source;
if (E >= Mid)
p = average16(p, *(Source+1));
*Target++ = p;
Source += IntPart;
E += FractPart;
if (E >= TgtWidth) {
E -= TgtWidth;
Source++;
} /* if */
} /* while */
while (skip-- > 0)
*Target++ = *Source;
}
static BOOLEAN
FinalCopy16(PIXEL *Target, PIXEL *Source, PSPAN ClipSpans, UINT ClipSpansCount, UINT *SpanIndex,
UINT DestY, RECTL *DestRect)
{
LONG Left, Right;
while (ClipSpans[*SpanIndex].Y < DestY
|| (ClipSpans[*SpanIndex].Y == DestY
&& ClipSpans[*SpanIndex].X + ClipSpans[*SpanIndex].Width < DestRect->left))
{
(*SpanIndex)++;
if (ClipSpansCount <= *SpanIndex)
{
/* No more spans, everything else is clipped away, we're done */
return FALSE;
}
}
while (ClipSpans[*SpanIndex].Y == DestY)
{
if (ClipSpans[*SpanIndex].X < DestRect->right)
{
Left = max(ClipSpans[*SpanIndex].X, DestRect->left);
Right = min(ClipSpans[*SpanIndex].X + ClipSpans[*SpanIndex].Width, DestRect->right);
memcpy(Target + Left - DestRect->left, Source + Left - DestRect->left,
(Right - Left) * sizeof(PIXEL));
}
(*SpanIndex)++;
if (ClipSpansCount <= *SpanIndex)
{
/* No more spans, everything else is clipped away, we're done */
return FALSE;
}
}
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN ScaleRectAvg16(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
int NumPixels = DestRect->bottom - DestRect->top;
int IntPart = (((SourceRect->bottom - SourceRect->top) / (DestRect->bottom - DestRect->top)) * SourceSurf->lDelta) >> 1;
int FractPart = (SourceRect->bottom - SourceRect->top) % (DestRect->bottom - DestRect->top);
int Mid = (DestRect->bottom - DestRect->top) >> 1;
int E = 0;
int skip;
PIXEL *ScanLine, *ScanLineAhead;
PIXEL *PrevSource = NULL;
PIXEL *PrevSourceAhead = NULL;
PIXEL *Target = (PIXEL *) (DestSurf->pvScan0 + (DestRect->top * DestSurf->lDelta) + 2 * DestRect->left);
PIXEL *Source = (PIXEL *) (SourceSurf->pvScan0 + (SourceRect->top * SourceSurf->lDelta) + 2 * SourceRect->left);
PSPAN ClipSpans;
UINT ClipSpansCount;
UINT SpanIndex;
LONG DestY;
if (! ClipobjToSpans(&ClipSpans, &ClipSpansCount, ClipRegion, DestRect))
{
return FALSE;
}
if (0 == ClipSpansCount)
{
/* No clip spans == empty clipping region, everything clipped away */
ASSERT(NULL == ClipSpans);
return TRUE;
}
skip = (DestRect->bottom - DestRect->top < SourceRect->bottom - SourceRect->top) ? 0 : ((DestRect->bottom - DestRect->top) / (2 * (SourceRect->bottom - SourceRect->top)) + 1);
NumPixels -= skip;
ScanLine = (PIXEL*)ExAllocatePool(PagedPool, (DestRect->right - DestRect->left) * sizeof(PIXEL));
ScanLineAhead = (PIXEL *)ExAllocatePool(PagedPool, (DestRect->right - DestRect->left) * sizeof(PIXEL));
DestY = DestRect->top;
SpanIndex = 0;
while (NumPixels-- > 0) {
if (Source != PrevSource) {
if (Source == PrevSourceAhead) {
/* the next scan line has already been scaled and stored in
* ScanLineAhead; swap the buffers that ScanLine and ScanLineAhead
* point to
*/
PIXEL *tmp = ScanLine;
ScanLine = ScanLineAhead;
ScanLineAhead = tmp;
} else {
ScaleLineAvg16(ScanLine, Source, SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
} /* if */
PrevSource = Source;
} /* if */
if (E >= Mid && PrevSourceAhead != (PIXEL *)((BYTE *)Source + SourceSurf->lDelta)) {
int x;
ScaleLineAvg16(ScanLineAhead, (PIXEL *)((BYTE *)Source + SourceSurf->lDelta), SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
for (x = 0; x < DestRect->right - DestRect->left; x++)
ScanLine[x] = average16(ScanLine[x], ScanLineAhead[x]);
PrevSourceAhead = (PIXEL *)((BYTE *)Source + SourceSurf->lDelta);
} /* if */
if (! FinalCopy16(Target, ScanLine, ClipSpans, ClipSpansCount, &SpanIndex, DestY, DestRect))
{
/* No more spans, everything else is clipped away, we're done */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
DestY++;
Target = (PIXEL *)((BYTE *)Target + DestSurf->lDelta);
Source += IntPart;
E += FractPart;
if (E >= DestRect->bottom - DestRect->top) {
E -= DestRect->bottom - DestRect->top;
Source = (PIXEL *)((BYTE *)Source + SourceSurf->lDelta);
} /* if */
} /* while */
if (skip > 0 && Source != PrevSource)
ScaleLineAvg16(ScanLine, Source, SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
while (skip-- > 0) {
if (! FinalCopy16(Target, ScanLine, ClipSpans, ClipSpansCount, &SpanIndex, DestY, DestRect))
{
/* No more spans, everything else is clipped away, we're done */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
DestY++;
Target = (PIXEL *)((BYTE *)Target + DestSurf->lDelta);
} /* while */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
int SrcSizeY;
int SrcSizeX;
int DesSizeY;
int DesSizeX;
int sx;
int sy;
int DesX;
int DesY;
int color;
int zoomX;
int zoomY;
int count;
int saveX;
int saveY;
BOOLEAN DesIsBiggerY=FALSE;
DPRINT("DIB_16BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
SrcSizeY = SourceRect->bottom;
SrcSizeX = SourceRect->right;
DesSizeY = DestRect->bottom;
DesSizeX = DestRect->right;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;
zoomY = DesSizeY / SrcSizeY;
if (zoomY==0) zoomY=1;
if (DesSizeY>SrcSizeY)
DesIsBiggerY = TRUE;
switch(SourceSurf->iBitmapFormat)
{
case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
saveX = DesX + zoomX;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 1);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
saveX = DesX + zoomX;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 1);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, 1);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, 1);
}
}
}
}
break;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
case BMF_8BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
case BMF_16BPP:
return ScaleRectAvg16(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,
ClipRegion, ColorTranslation, Mode);
break;
case BMF_24BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
case BMF_32BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
break;
default:
DPRINT1("DIB_16BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
return FALSE;
}
return TRUE;
}
BOOLEAN
DIB_16BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, POINTL *SourcePoint,
XLATEOBJ *ColorTranslation, ULONG iTransColor)
{
ULONG RoundedRight, X, Y, SourceX, SourceY, Source, wd, Dest;
ULONG *DestBits;
RoundedRight = DestRect->right - ((DestRect->right - DestRect->left) & 0x1);
SourceY = SourcePoint->y;
DestBits = (ULONG*)(DestSurf->pvScan0 +
(DestRect->left << 1) +
DestRect->top * DestSurf->lDelta);
wd = DestSurf->lDelta - ((DestRect->right - DestRect->left) << 1);
for(Y = DestRect->top; Y < DestRect->bottom; Y++)
{
SourceX = SourcePoint->x;
for(X = DestRect->left; X < RoundedRight; X += 2, DestBits++, SourceX += 2)
{
Dest = *DestBits;
Source = DIB_GetSourceIndex(SourceSurf, SourceX, SourceY);
if(Source != iTransColor)
{
Dest &= 0xFFFF0000;
Dest |= (XLATEOBJ_iXlate(ColorTranslation, Source) & 0xFFFF);
}
Source = DIB_GetSourceIndex(SourceSurf, SourceX + 1, SourceY);
if(Source != iTransColor)
{
Dest &= 0xFFFF;
Dest |= (XLATEOBJ_iXlate(ColorTranslation, Source) << 16);
}
*DestBits = Dest;
}
if(X < DestRect->right)
{
Source = DIB_GetSourceIndex(SourceSurf, SourceX, SourceY);
if(Source != iTransColor)
{
*((USHORT*)DestBits) = (USHORT)XLATEOBJ_iXlate(ColorTranslation, Source);
}
DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
}
SourceY++;
DestBits = (ULONG*)((ULONG_PTR)DestBits + wd);
}
return TRUE;
}
/* EOF */