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See https://docs.microsoft.com/fr-fr/archive/blogs/itgoestoeleven/why-your-user-mode-pointer-captures-are-probably-broken for more details. Since the contents of ClientCaptureBuffer is in the shared memory, the client could modify it while it is being probed and captured, and so we have to avoid any potential compiler optimizations regarding the captured "Length = ClientCaptureBuffer->Size" and "PointerCount = ClientCaptureBuffer->PointerCount" values. |
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CMakeLists.txt |