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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
21 lines
570 B
CMake
21 lines
570 B
CMake
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add_definitions(-D__WINESRC__)
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(oledlg.dll oledlg.spec ADD_IMPORTLIB)
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list(APPEND SOURCE
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insobjdlg.c
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oledlg_main.c
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pastespl.c
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precomp.h)
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add_library(oledlg MODULE
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${SOURCE}
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rsrc.rc
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${CMAKE_CURRENT_BINARY_DIR}/oledlg.def)
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set_module_type(oledlg win32dll)
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target_link_libraries(oledlg wine)
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add_importlibs(oledlg ole32 comdlg32 user32 advapi32 msvcrt kernel32 ntdll)
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add_pch(oledlg precomp.h SOURCE)
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add_cd_file(TARGET oledlg DESTINATION reactos/system32 FOR all)
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