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![Hermès Bélusca-Maïto](/assets/img/avatar_default.png)
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line): /DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible. /DEBUGPORT=FOO --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...) /DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port. svn path=/branches/kd++/; revision=58883
10 lines
203 B
CMake
10 lines
203 B
CMake
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add_subdirectory(3rdparty)
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add_subdirectory(cpl)
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add_subdirectory(directx)
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add_subdirectory(keyboard)
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add_subdirectory(opengl)
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add_subdirectory(ntdll)
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add_subdirectory(shellext)
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add_subdirectory(win32)
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