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* Put ntoskrnl and ntdll in the same folder, because they both start with nt. * Place hal next to acpi, they both deal with hardware stuff. * Move mountmgr next to usb drivers. * Put the rtl next to the crt, and share as much as possible between the two. * I'm just kidding, you know, April's fool and all ;) Here's the real deal: [WIN32SS] * And finally, integrate win32k itself into the new file layout. Now the subsystem modules are located close to each other (like gdi32 and ntgdi, or user32 and ntuser). * Thanks go to the subsystem team for coming up with this nice layout, hopefully this will scale to the whole codebase layout soon. * Special thanks to Smiley for coming up with this cool idea :) svn path=/trunk/; revision=56311
25 lines
407 B
C
25 lines
407 B
C
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#include "DibLib.h"
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#define __USES_SOURCE 0
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#define __USES_PATTERN 0
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#define __USES_DEST 1
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#define __USES_MASK 1
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#define __FUNCTIONNAME MaskPaint
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#define _DibDoRop(pBltData, M, D, S, P) pBltData->apfnDoRop[M](D,0,0)
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#include "diblib_alldstbpp.h"
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VOID
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FASTCALL
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Dib_MaskPaint(PBLTDATA pBltData)
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{
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// TODO: XLATEless same-surface variants
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gapfnMaskPaint[pBltData->siDst.iFormat](pBltData);
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}
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