reactos/dll/cpl/console/console.h
Amine Khaldi 527f2f9057 [SHELL/EXPERIMENTS]
* Create a branch for some evul shell experiments.

svn path=/branches/shell-experiments/; revision=61927
2014-02-02 19:37:27 +00:00

37 lines
782 B
C

#ifndef CONSOLE_H__
#define CONSOLE_H__
#define WIN32_NO_STATUS
#include <limits.h> // just for UINT_MAX in layout.c
#include <tchar.h>
#include <windef.h>
#include <winbase.h>
#include <wingdi.h>
#include <winuser.h>
#include <wincon.h>
#include <commctrl.h>
#include <cpl.h>
#include "resource.h"
/* Shared header with the GUI Terminal Front-End from consrv.dll */
#include "consolecpl.h"
typedef struct
{
int idIcon;
int idName;
int idDescription;
APPLET_PROC AppletProc;
} APPLET, *PAPPLET;
BOOL ApplyConsoleInfo(HWND hwndDlg, PCONSOLE_PROPS pConInfo);
VOID PaintConsole(LPDRAWITEMSTRUCT drawItem, PCONSOLE_PROPS pConInfo);
VOID PaintText(LPDRAWITEMSTRUCT drawItem, PCONSOLE_PROPS pConInfo);
// Globals
extern HINSTANCE hApplet;
#endif /* CONSOLE_H__ */