reactos/dll/directx/wine/d3dcompiler_43/CMakeLists.txt

48 lines
1.2 KiB
CMake

add_definitions(
-D__WINESRC__
-DDIRECT3D_VERSION=0x0900)
include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
spec2def(d3dcompiler_43.dll d3dcompiler_43.spec ADD_IMPORTLIB)
list(APPEND SOURCE
asmparser.c
blob.c
bytecodewriter.c
compiler.c
main.c
preproc.c
reflection.c
utils.c
precomp.h
${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43_stubs.c)
add_library(d3dcompiler_43 MODULE
${SOURCE}
asmshader.tab.c
asmshader.yy.c
hlsl.tab.c
hlsl.yy.c
ppy.tab.c
ppl.yy.c
version.rc
${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43.def)
# some files have been generated with relative file paths...
set_source_files_properties(
asmshader.tab.c
asmshader.yy.c
hlsl.tab.c
hlsl.yy.c
ppy.tab.c
ppl.yy.c
PROPERTIES COMPILE_FLAGS "-UREACTOS_SOURCE_DIR -DREACTOS_SOURCE_DIR=\"\\\".\\\"\"")
set_module_type(d3dcompiler_43 win32dll)
target_link_libraries(d3dcompiler_43 dx10guid uuid wine wpp)
add_importlibs(d3dcompiler_43 msvcrt kernel32 ntdll)
add_dependencies(d3dcompiler_43 d3d_idl_headers)
add_pch(d3dcompiler_43 precomp.h SOURCE)
add_cd_file(TARGET d3dcompiler_43 DESTINATION reactos/system32 FOR all)