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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
14 lines
479 B
CMake
14 lines
479 B
CMake
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add_definitions(-DDEBUG_NT4)
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/libs/sound)
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spec2def(sndblst.dll sndblst.spec)
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list(APPEND SOURCE
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sndblst.c
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${CMAKE_CURRENT_BINARY_DIR}/sndblst.def)
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add_library(sndblst MODULE ${SOURCE})
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set_module_type(sndblst win32dll UNICODE)
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target_link_libraries(sndblst mment4 mmebuddy)
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add_importlibs(sndblst user32 winmm advapi32 msvcrt kernel32 ntdll)
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add_cd_file(TARGET sndblst DESTINATION reactos/system32 FOR all)
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