mirror of
https://github.com/reactos/reactos.git
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5d57e39655
- Create xbox.cmake based on legacy.cmake and pic.cmake - Revive Xbox HAL files and add them to the build - Fix boot with Xbox HAL, add missing parts from halinit_up.c - Code style and debug logging improvements in pcibus.c - Allow to choose Xbox HAL in usetup CORE-16216
64 lines
1.6 KiB
C
64 lines
1.6 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* FILE: hal/halx86/xbox/halinit_xbox.c
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* PURPOSE: Initialize the x86 hal
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* PROGRAMMER: David Welch (welch@cwcom.net)
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* UPDATE HISTORY:
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* 11/06/98: Created
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*/
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/* INCLUDES *****************************************************************/
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#include "halxbox.h"
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#define NDEBUG
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#include <debug.h>
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/* GLOBALS ******************************************************************/
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const USHORT HalpBuildType = HAL_BUILD_TYPE;
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/* FUNCTIONS ****************************************************************/
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VOID
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NTAPI
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HalpInitProcessor(
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IN ULONG ProcessorNumber,
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IN PLOADER_PARAMETER_BLOCK LoaderBlock)
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{
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/* Set default IDR */
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KeGetPcr()->IDR = 0xFFFFFFFB;
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}
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VOID
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HalpInitPhase0(IN PLOADER_PARAMETER_BLOCK LoaderBlock)
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{
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/* Initialize Xbox-specific disk hacks */
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HalpXboxInitPartIo();
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}
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VOID
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HalpInitPhase1(VOID)
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{
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/* Enable IRQ 0 */
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HalpEnableInterruptHandler(IDT_DEVICE,
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0,
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PRIMARY_VECTOR_BASE,
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CLOCK2_LEVEL,
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HalpClockInterrupt,
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Latched);
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/* Enable IRQ 8 */
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HalpEnableInterruptHandler(IDT_DEVICE,
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0,
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PRIMARY_VECTOR_BASE + 8,
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PROFILE_LEVEL,
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HalpProfileInterrupt,
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Latched);
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/* Initialize DMA. NT does this in Phase 0 */
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HalpInitDma();
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}
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/* EOF */
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