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- Fix console apps initialization. - Add some debug output (NOTE TO MYSELF: remove them when all things work). - Rewrite ConsoleNewProcess. - Reorganize SrvAllocConsole and create ConsoleConnect based on SrvAllocConsole. - Create ConsoleDisconnect which undoes what ConsoleConnect and ConsoleNewProcess did. - Rework a little bit CsrInitConsole. Now the console app. initialization algorithm is the following: 1- A process is created, its type (GUI or CUI) is determined (kernel32 and basesrv). 2- ConsoleNewProcess is called (consrv) and makes this new process inherit the console handles table from its parent (NOTE: this is done for all CUI processes, because at this point, we still don't know whether we must inherit the handles from the parent or not). 3- (back in kernel32) In BasepInitConsole, we determine whether or not we must create a new console window or use the parent's one or not using one at all. We (as a client) connect to the console server (consrv) (via CsrClientConnectToServer) which in turn (via CSRSS mechanism) calls ConsoleConnect. For GUI processes we do nothing. For CUI processes, we initialize a new console based on properties set in BasepInitConsole. 4- When a process dies, ConsoleDisconnect is called and whether it is a GUI or CUI process, we revert the actions done previously. Part 2/2 TODO: - Debug the CSR waits. - Work on the console properties property-sheet. - See what can be done on http://jira.reactos.org/browse/CORE-122 svn path=/branches/ros-csrss/; revision=58098 |
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base | ||
boot | ||
cmake | ||
dll | ||
drivers | ||
hal | ||
include | ||
lib | ||
media | ||
modules | ||
ntoskrnl | ||
subsystems | ||
win32ss | ||
.hgeol | ||
apistatus.lst | ||
CMakeLists.txt | ||
configure.cmd | ||
configure.sh | ||
COPYING | ||
COPYING.ARM | ||
COPYING.LIB | ||
COPYING3 | ||
COPYING3.LIB | ||
CREDITS | ||
depmap.xsl | ||
Doxyfile | ||
global.lds | ||
INSTALL | ||
PreLoad.cmake | ||
README | ||
toolchain-gcc.cmake | ||
toolchain-msvc.cmake | ||
vreport.xsl |
======================== ReactOS Version 0.3.x Updated Dec 16, 2006 ======================== 1. What is ReactOS? ReactOS is an Open Source effort to develop a quality operating system that is compatible with Windows NT applications and drivers. The ReactOS project, although currently focused on Windows XP/2003 drivers compatibility, is always keeping an eye toward compatibility with older version of Windows NT family ( NT 4.0, 2000 (NT 5.0)) and new Windows NT releases (Vista, etc). Applications (Win32 API) compatibility focus is Windows XP. More information is available at http://www.reactos.org/. 2. Building ReactOS See the INSTALL file for more details. 3. More information See the media\doc subdirectory for some sparse notes. 4. Who is responsible See the CREDITS file.