reactos/subsystems/win32/win32k/include/paint.h
Timo Kreuzer 9ea495ba33 Create a branch for header work.
svn path=/branches/header-work/; revision=45691
2010-02-26 22:57:55 +00:00

7 lines
377 B
C

#pragma once
BOOL APIENTRY FillSolid (SURFOBJ* Surface, RECTL* Dimensions, ULONG iColor);
BOOL APIENTRY FillPolygon ( DC* dc, SURFACE* pSurface, BRUSHOBJ* BrushObj, MIX RopMode, CONST PPOINT Points, INT Count, RECTL BoundRect );
BOOL FASTCALL IntFillPolygon(PDC dc, SURFACE *psurf, BRUSHOBJ *BrushObj,
CONST PPOINT Points, int Count, RECTL DestRect, POINTL *BrushOrigin);