mirror of
https://github.com/reactos/reactos.git
synced 2024-08-16 16:39:08 +00:00
926 lines
28 KiB
C
926 lines
28 KiB
C
/*
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* PROJECT: ReactOS Kernel
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: ntoskrnl/lpc/send.c
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* PURPOSE: Local Procedure Call: Sending (Requests)
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* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
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*/
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/* INCLUDES ******************************************************************/
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#include <ntoskrnl.h>
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#define NDEBUG
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#include <debug.h>
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/* PUBLIC FUNCTIONS **********************************************************/
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/*
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* @implemented
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*/
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NTSTATUS
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NTAPI
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LpcRequestPort(IN PVOID PortObject,
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IN PPORT_MESSAGE LpcMessage)
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{
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PLPCP_PORT_OBJECT Port = PortObject, QueuePort, ConnectionPort = NULL;
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ULONG MessageType;
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PLPCP_MESSAGE Message;
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KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
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PAGED_CODE();
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LPCTRACE(LPC_SEND_DEBUG, "Port: %p. Message: %p\n", Port, LpcMessage);
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/* Check if this is a non-datagram message */
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if (LpcMessage->u2.s2.Type)
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{
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/* Get the message type */
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MessageType = LpcpGetMessageType(LpcMessage);
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/* Validate it */
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if ((MessageType < LPC_DATAGRAM) || (MessageType > LPC_CLIENT_DIED))
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{
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/* Fail */
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return STATUS_INVALID_PARAMETER;
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}
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/* Mark this as a kernel-mode message only if we really came from it */
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if ((PreviousMode == KernelMode) &&
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(LpcMessage->u2.s2.Type & LPC_KERNELMODE_MESSAGE))
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{
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/* We did, this is a kernel mode message */
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MessageType |= LPC_KERNELMODE_MESSAGE;
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}
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}
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else
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{
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/* This is a datagram */
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MessageType = LPC_DATAGRAM;
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}
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/* Can't have data information on this type of call */
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if (LpcMessage->u2.s2.DataInfoOffset) return STATUS_INVALID_PARAMETER;
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/* Validate message sizes */
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if (((ULONG)LpcMessage->u1.s1.TotalLength > Port->MaxMessageLength) ||
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((ULONG)LpcMessage->u1.s1.TotalLength <= (ULONG)LpcMessage->u1.s1.DataLength))
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{
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/* Fail */
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return STATUS_PORT_MESSAGE_TOO_LONG;
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}
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/* Allocate a new message */
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Message = LpcpAllocateFromPortZone();
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if (!Message) return STATUS_NO_MEMORY;
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/* Clear the context */
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Message->RepliedToThread = NULL;
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Message->PortContext = NULL;
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/* Copy the message */
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LpcpMoveMessage(&Message->Request,
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LpcMessage,
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LpcMessage + 1,
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MessageType,
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&PsGetCurrentThread()->Cid);
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/* Acquire the LPC lock */
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KeAcquireGuardedMutex(&LpcpLock);
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/* Check if this is anything but a connection port */
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if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_CONNECTION_PORT)
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{
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/* The queue port is the connected port */
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QueuePort = Port->ConnectedPort;
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if (QueuePort)
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{
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/* Check if this is a client port */
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if ((Port->Flags & LPCP_PORT_TYPE_MASK) == LPCP_CLIENT_PORT)
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{
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/* Then copy the context */
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Message->PortContext = QueuePort->PortContext;
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ConnectionPort = QueuePort = Port->ConnectionPort;
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if (!ConnectionPort)
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{
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/* Fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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}
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else if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_COMMUNICATION_PORT)
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{
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/* Any other kind of port, use the connection port */
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ConnectionPort = QueuePort = Port->ConnectionPort;
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if (!ConnectionPort)
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{
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/* Fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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}
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/* If we have a connection port, reference it */
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if (ConnectionPort) ObReferenceObject(ConnectionPort);
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}
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}
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else
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{
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/* For connection ports, use the port itself */
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QueuePort = PortObject;
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}
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/* Make sure we have a port */
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if (QueuePort)
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{
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/* Generate the Message ID and set it */
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Message->Request.MessageId = LpcpNextMessageId++;
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if (!LpcpNextMessageId) LpcpNextMessageId = 1;
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Message->Request.CallbackId = 0;
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/* No Message ID for the thread */
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PsGetCurrentThread()->LpcReplyMessageId = 0;
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/* Insert the message in our chain */
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InsertTailList(&QueuePort->MsgQueue.ReceiveHead, &Message->Entry);
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/* Release the lock and release the semaphore */
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KeEnterCriticalRegion();
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KeReleaseGuardedMutex(&LpcpLock);
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LpcpCompleteWait(QueuePort->MsgQueue.Semaphore);
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/* If this is a waitable port, wake it up */
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if (QueuePort->Flags & LPCP_WAITABLE_PORT)
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{
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/* Wake it */
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KeSetEvent(&QueuePort->WaitEvent, IO_NO_INCREMENT, FALSE);
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}
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/* We're done */
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KeLeaveCriticalRegion();
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if (ConnectionPort) ObDereferenceObject(ConnectionPort);
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LPCTRACE(LPC_SEND_DEBUG, "Port: %p. Message: %p\n", QueuePort, Message);
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return STATUS_SUCCESS;
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}
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/* If we got here, then free the message and fail */
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LpcpFreeToPortZone(Message, 3);
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if (ConnectionPort) ObDereferenceObject(ConnectionPort);
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return STATUS_PORT_DISCONNECTED;
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}
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/*
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* @implemented
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*/
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NTSTATUS
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NTAPI
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LpcRequestWaitReplyPort(IN PVOID PortObject,
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IN PPORT_MESSAGE LpcRequest,
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OUT PPORT_MESSAGE LpcReply)
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{
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PLPCP_PORT_OBJECT Port, QueuePort, ReplyPort, ConnectionPort = NULL;
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KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
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NTSTATUS Status = STATUS_SUCCESS;
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PLPCP_MESSAGE Message;
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PETHREAD Thread = PsGetCurrentThread();
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BOOLEAN Callback = FALSE;
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PKSEMAPHORE Semaphore;
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ULONG MessageType;
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PAGED_CODE();
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Port = (PLPCP_PORT_OBJECT)PortObject;
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LPCTRACE(LPC_SEND_DEBUG,
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"Port: %p. Messages: %p/%p. Type: %lx\n",
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Port,
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LpcRequest,
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LpcReply,
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LpcpGetMessageType(LpcRequest));
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/* Check if the thread is dying */
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if (Thread->LpcExitThreadCalled) return STATUS_THREAD_IS_TERMINATING;
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/* Check if this is an LPC Request */
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MessageType = LpcpGetMessageType(LpcRequest);
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switch (MessageType)
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{
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/* No type */
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case 0:
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/* Assume LPC request */
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MessageType = LPC_REQUEST;
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break;
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/* LPC request callback */
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case LPC_REQUEST:
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/* This is a callback */
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Callback = TRUE;
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break;
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/* Anything else */
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case LPC_CLIENT_DIED:
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case LPC_PORT_CLOSED:
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case LPC_EXCEPTION:
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case LPC_DEBUG_EVENT:
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case LPC_ERROR_EVENT:
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/* Nothing to do */
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break;
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default:
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/* Invalid message type */
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return STATUS_INVALID_PARAMETER;
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}
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/* Set the request type */
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LpcRequest->u2.s2.Type = MessageType;
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/* Validate the message length */
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if (((ULONG)LpcRequest->u1.s1.TotalLength > Port->MaxMessageLength) ||
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((ULONG)LpcRequest->u1.s1.TotalLength <= (ULONG)LpcRequest->u1.s1.DataLength))
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{
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/* Fail */
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return STATUS_PORT_MESSAGE_TOO_LONG;
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}
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/* Allocate a message from the port zone */
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Message = LpcpAllocateFromPortZone();
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if (!Message)
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{
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/* Fail if we couldn't allocate a message */
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return STATUS_NO_MEMORY;
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}
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/* Check if this is a callback */
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if (Callback)
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{
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/* FIXME: TODO */
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Semaphore = NULL; // we'd use the Thread Semaphore here
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ASSERT(FALSE);
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return STATUS_NOT_IMPLEMENTED;
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}
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else
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{
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/* No callback, just copy the message */
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LpcpMoveMessage(&Message->Request,
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LpcRequest,
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LpcRequest + 1,
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0,
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&Thread->Cid);
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/* Acquire the LPC lock */
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KeAcquireGuardedMutex(&LpcpLock);
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/* Right now clear the port context */
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Message->PortContext = NULL;
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/* Check if this is a not connection port */
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if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_CONNECTION_PORT)
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{
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/* We want the connected port */
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QueuePort = Port->ConnectedPort;
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if (!QueuePort)
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{
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/* We have no connected port, fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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/* This will be the rundown port */
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ReplyPort = QueuePort;
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/* Check if this is a communication port */
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if ((Port->Flags & LPCP_PORT_TYPE_MASK) == LPCP_CLIENT_PORT)
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{
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/* Copy the port context and use the connection port */
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Message->PortContext = QueuePort->PortContext;
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ConnectionPort = QueuePort = Port->ConnectionPort;
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if (!ConnectionPort)
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{
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/* Fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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}
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else if ((Port->Flags & LPCP_PORT_TYPE_MASK) !=
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LPCP_COMMUNICATION_PORT)
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{
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/* Use the connection port for anything but communication ports */
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ConnectionPort = QueuePort = Port->ConnectionPort;
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if (!ConnectionPort)
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{
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/* Fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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}
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/* Reference the connection port if it exists */
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if (ConnectionPort) ObReferenceObject(ConnectionPort);
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}
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else
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{
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/* Otherwise, for a connection port, use the same port object */
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QueuePort = ReplyPort = Port;
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}
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/* No reply thread */
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Message->RepliedToThread = NULL;
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Message->SenderPort = Port;
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/* Generate the Message ID and set it */
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Message->Request.MessageId = LpcpNextMessageId++;
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if (!LpcpNextMessageId) LpcpNextMessageId = 1;
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Message->Request.CallbackId = 0;
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/* Set the message ID for our thread now */
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Thread->LpcReplyMessageId = Message->Request.MessageId;
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Thread->LpcReplyMessage = NULL;
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/* Insert the message in our chain */
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InsertTailList(&QueuePort->MsgQueue.ReceiveHead, &Message->Entry);
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InsertTailList(&ReplyPort->LpcReplyChainHead, &Thread->LpcReplyChain);
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LpcpSetPortToThread(Thread, Port);
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/* Release the lock and get the semaphore we'll use later */
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KeEnterCriticalRegion();
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KeReleaseGuardedMutex(&LpcpLock);
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Semaphore = QueuePort->MsgQueue.Semaphore;
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/* If this is a waitable port, wake it up */
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if (QueuePort->Flags & LPCP_WAITABLE_PORT)
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{
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/* Wake it */
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KeSetEvent(&QueuePort->WaitEvent, IO_NO_INCREMENT, FALSE);
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}
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}
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/* Now release the semaphore */
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LpcpCompleteWait(Semaphore);
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KeLeaveCriticalRegion();
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/* And let's wait for the reply */
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LpcpReplyWait(&Thread->LpcReplySemaphore, PreviousMode);
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/* Acquire the LPC lock */
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KeAcquireGuardedMutex(&LpcpLock);
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/* Get the LPC Message and clear our thread's reply data */
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Message = LpcpGetMessageFromThread(Thread);
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Thread->LpcReplyMessage = NULL;
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Thread->LpcReplyMessageId = 0;
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/* Check if we have anything on the reply chain*/
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if (!IsListEmpty(&Thread->LpcReplyChain))
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{
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/* Remove this thread and reinitialize the list */
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RemoveEntryList(&Thread->LpcReplyChain);
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InitializeListHead(&Thread->LpcReplyChain);
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}
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/* Release the lock */
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KeReleaseGuardedMutex(&LpcpLock);
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/* Check if we got a reply */
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if (Status == STATUS_SUCCESS)
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{
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/* Check if we have a valid message */
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if (Message)
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{
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LPCTRACE(LPC_SEND_DEBUG,
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"Reply Messages: %p/%p\n",
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&Message->Request,
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(&Message->Request) + 1);
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/* Move the message */
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LpcpMoveMessage(LpcReply,
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&Message->Request,
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(&Message->Request) + 1,
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0,
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NULL);
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/* Acquire the lock */
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KeAcquireGuardedMutex(&LpcpLock);
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/* Check if we replied to a thread */
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if (Message->RepliedToThread)
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{
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/* Dereference */
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ObDereferenceObject(Message->RepliedToThread);
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Message->RepliedToThread = NULL;
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}
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/* Free the message */
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LpcpFreeToPortZone(Message, 3);
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}
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else
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{
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/* We don't have a reply */
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Status = STATUS_LPC_REPLY_LOST;
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}
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}
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else
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{
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/* The wait failed, free the message */
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if (Message) LpcpFreeToPortZone(Message, 0);
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}
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/* All done */
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LPCTRACE(LPC_SEND_DEBUG,
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"Port: %p. Status: %p\n",
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Port,
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Status);
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/* Dereference the connection port */
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if (ConnectionPort) ObDereferenceObject(ConnectionPort);
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return Status;
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}
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/*
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* @implemented
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*/
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NTSTATUS
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NTAPI
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NtRequestPort(IN HANDLE PortHandle,
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IN PPORT_MESSAGE LpcRequest)
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{
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PLPCP_PORT_OBJECT Port, QueuePort, ConnectionPort = NULL;
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KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
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NTSTATUS Status;
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PLPCP_MESSAGE Message;
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PETHREAD Thread = PsGetCurrentThread();
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PKSEMAPHORE Semaphore;
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ULONG MessageType;
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PAGED_CODE();
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LPCTRACE(LPC_SEND_DEBUG,
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"Handle: %lx. Message: %p. Type: %lx\n",
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PortHandle,
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LpcRequest,
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LpcpGetMessageType(LpcRequest));
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/* Get the message type */
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MessageType = LpcRequest->u2.s2.Type | LPC_DATAGRAM;
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/* Can't have data information on this type of call */
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if (LpcRequest->u2.s2.DataInfoOffset) return STATUS_INVALID_PARAMETER;
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/* Validate the length */
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if (((ULONG)LpcRequest->u1.s1.DataLength + sizeof(PORT_MESSAGE)) >
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(ULONG)LpcRequest->u1.s1.TotalLength)
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{
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/* Fail */
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return STATUS_INVALID_PARAMETER;
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}
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/* Reference the object */
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Status = ObReferenceObjectByHandle(PortHandle,
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0,
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LpcPortObjectType,
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PreviousMode,
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(PVOID*)&Port,
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NULL);
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if (!NT_SUCCESS(Status)) return Status;
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|
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/* Validate the message length */
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if (((ULONG)LpcRequest->u1.s1.TotalLength > Port->MaxMessageLength) ||
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((ULONG)LpcRequest->u1.s1.TotalLength <= (ULONG)LpcRequest->u1.s1.DataLength))
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{
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/* Fail */
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ObDereferenceObject(Port);
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return STATUS_PORT_MESSAGE_TOO_LONG;
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}
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/* Allocate a message from the port zone */
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Message = LpcpAllocateFromPortZone();
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if (!Message)
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{
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/* Fail if we couldn't allocate a message */
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ObDereferenceObject(Port);
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return STATUS_NO_MEMORY;
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}
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/* No callback, just copy the message */
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_SEH2_TRY
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{
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/* Copy it */
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LpcpMoveMessage(&Message->Request,
|
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LpcRequest,
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LpcRequest + 1,
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MessageType,
|
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&Thread->Cid);
|
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}
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_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
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{
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/* Fail */
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LpcpFreeToPortZone(Message, 0);
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ObDereferenceObject(Port);
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_SEH2_YIELD(return _SEH2_GetExceptionCode());
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}
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_SEH2_END;
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|
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/* Acquire the LPC lock */
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KeAcquireGuardedMutex(&LpcpLock);
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|
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/* Right now clear the port context */
|
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Message->PortContext = NULL;
|
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|
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/* Check if this is a not connection port */
|
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if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_CONNECTION_PORT)
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{
|
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/* We want the connected port */
|
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QueuePort = Port->ConnectedPort;
|
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if (!QueuePort)
|
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{
|
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/* We have no connected port, fail */
|
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LpcpFreeToPortZone(Message, 3);
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ObDereferenceObject(Port);
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return STATUS_PORT_DISCONNECTED;
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}
|
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|
|
/* Check if this is a communication port */
|
|
if ((Port->Flags & LPCP_PORT_TYPE_MASK) == LPCP_CLIENT_PORT)
|
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{
|
|
/* Copy the port context and use the connection port */
|
|
Message->PortContext = QueuePort->PortContext;
|
|
ConnectionPort = QueuePort = Port->ConnectionPort;
|
|
if (!ConnectionPort)
|
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{
|
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/* Fail */
|
|
LpcpFreeToPortZone(Message, 3);
|
|
ObDereferenceObject(Port);
|
|
return STATUS_PORT_DISCONNECTED;
|
|
}
|
|
}
|
|
else if ((Port->Flags & LPCP_PORT_TYPE_MASK) !=
|
|
LPCP_COMMUNICATION_PORT)
|
|
{
|
|
/* Use the connection port for anything but communication ports */
|
|
ConnectionPort = QueuePort = Port->ConnectionPort;
|
|
if (!ConnectionPort)
|
|
{
|
|
/* Fail */
|
|
LpcpFreeToPortZone(Message, 3);
|
|
ObDereferenceObject(Port);
|
|
return STATUS_PORT_DISCONNECTED;
|
|
}
|
|
}
|
|
|
|
/* Reference the connection port if it exists */
|
|
if (ConnectionPort) ObReferenceObject(ConnectionPort);
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, for a connection port, use the same port object */
|
|
QueuePort = Port;
|
|
}
|
|
|
|
/* Reference QueuePort if we have it */
|
|
if (QueuePort && ObReferenceObjectSafe(QueuePort))
|
|
{
|
|
/* Set sender's port */
|
|
Message->SenderPort = Port;
|
|
|
|
/* Generate the Message ID and set it */
|
|
Message->Request.MessageId = LpcpNextMessageId++;
|
|
if (!LpcpNextMessageId) LpcpNextMessageId = 1;
|
|
Message->Request.CallbackId = 0;
|
|
|
|
/* No Message ID for the thread */
|
|
PsGetCurrentThread()->LpcReplyMessageId = 0;
|
|
|
|
/* Insert the message in our chain */
|
|
InsertTailList(&QueuePort->MsgQueue.ReceiveHead, &Message->Entry);
|
|
|
|
/* Release the lock and get the semaphore we'll use later */
|
|
KeEnterCriticalRegion();
|
|
KeReleaseGuardedMutex(&LpcpLock);
|
|
|
|
/* Now release the semaphore */
|
|
Semaphore = QueuePort->MsgQueue.Semaphore;
|
|
LpcpCompleteWait(Semaphore);
|
|
|
|
/* If this is a waitable port, wake it up */
|
|
if (QueuePort->Flags & LPCP_WAITABLE_PORT)
|
|
{
|
|
/* Wake it */
|
|
KeSetEvent(&QueuePort->WaitEvent, IO_NO_INCREMENT, FALSE);
|
|
}
|
|
|
|
KeLeaveCriticalRegion();
|
|
|
|
/* Dereference objects */
|
|
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
|
|
ObDereferenceObject(QueuePort);
|
|
ObDereferenceObject(Port);
|
|
LPCTRACE(LPC_SEND_DEBUG, "Port: %p. Message: %p\n", QueuePort, Message);
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
Status = STATUS_PORT_DISCONNECTED;
|
|
|
|
/* All done with a failure*/
|
|
LPCTRACE(LPC_SEND_DEBUG,
|
|
"Port: %p. Status: %p\n",
|
|
Port,
|
|
Status);
|
|
|
|
/* The wait failed, free the message */
|
|
if (Message) LpcpFreeToPortZone(Message, 3);
|
|
|
|
ObDereferenceObject(Port);
|
|
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
|
|
return Status;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtRequestWaitReplyPort(IN HANDLE PortHandle,
|
|
IN PPORT_MESSAGE LpcRequest,
|
|
IN OUT PPORT_MESSAGE LpcReply)
|
|
{
|
|
PLPCP_PORT_OBJECT Port, QueuePort, ReplyPort, ConnectionPort = NULL;
|
|
KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
|
|
NTSTATUS Status;
|
|
PLPCP_MESSAGE Message;
|
|
PETHREAD Thread = PsGetCurrentThread();
|
|
BOOLEAN Callback;
|
|
PKSEMAPHORE Semaphore;
|
|
ULONG MessageType;
|
|
PAGED_CODE();
|
|
LPCTRACE(LPC_SEND_DEBUG,
|
|
"Handle: %lx. Messages: %p/%p. Type: %lx\n",
|
|
PortHandle,
|
|
LpcRequest,
|
|
LpcReply,
|
|
LpcpGetMessageType(LpcRequest));
|
|
|
|
/* Check if the thread is dying */
|
|
if (Thread->LpcExitThreadCalled) return STATUS_THREAD_IS_TERMINATING;
|
|
|
|
/* Check if this is an LPC Request */
|
|
if (LpcpGetMessageType(LpcRequest) == LPC_REQUEST)
|
|
{
|
|
/* Then it's a callback */
|
|
Callback = TRUE;
|
|
}
|
|
else if (LpcpGetMessageType(LpcRequest))
|
|
{
|
|
/* This is a not kernel-mode message */
|
|
return STATUS_INVALID_PARAMETER;
|
|
}
|
|
else
|
|
{
|
|
/* This is a kernel-mode message without a callback */
|
|
LpcRequest->u2.s2.Type |= LPC_REQUEST;
|
|
Callback = FALSE;
|
|
}
|
|
|
|
/* Get the message type */
|
|
MessageType = LpcRequest->u2.s2.Type;
|
|
|
|
/* Validate the length */
|
|
if (((ULONG)LpcRequest->u1.s1.DataLength + sizeof(PORT_MESSAGE)) >
|
|
(ULONG)LpcRequest->u1.s1.TotalLength)
|
|
{
|
|
/* Fail */
|
|
return STATUS_INVALID_PARAMETER;
|
|
}
|
|
|
|
/* Reference the object */
|
|
Status = ObReferenceObjectByHandle(PortHandle,
|
|
0,
|
|
LpcPortObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&Port,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Validate the message length */
|
|
if (((ULONG)LpcRequest->u1.s1.TotalLength > Port->MaxMessageLength) ||
|
|
((ULONG)LpcRequest->u1.s1.TotalLength <= (ULONG)LpcRequest->u1.s1.DataLength))
|
|
{
|
|
/* Fail */
|
|
ObDereferenceObject(Port);
|
|
return STATUS_PORT_MESSAGE_TOO_LONG;
|
|
}
|
|
|
|
/* Allocate a message from the port zone */
|
|
Message = LpcpAllocateFromPortZone();
|
|
if (!Message)
|
|
{
|
|
/* Fail if we couldn't allocate a message */
|
|
ObDereferenceObject(Port);
|
|
return STATUS_NO_MEMORY;
|
|
}
|
|
|
|
/* Check if this is a callback */
|
|
if (Callback)
|
|
{
|
|
/* FIXME: TODO */
|
|
Semaphore = NULL; // we'd use the Thread Semaphore here
|
|
ASSERT(FALSE);
|
|
}
|
|
else
|
|
{
|
|
/* No callback, just copy the message */
|
|
_SEH2_TRY
|
|
{
|
|
/* Copy it */
|
|
LpcpMoveMessage(&Message->Request,
|
|
LpcRequest,
|
|
LpcRequest + 1,
|
|
MessageType,
|
|
&Thread->Cid);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
/* Fail */
|
|
LpcpFreeToPortZone(Message, 0);
|
|
ObDereferenceObject(Port);
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
}
|
|
_SEH2_END;
|
|
|
|
/* Acquire the LPC lock */
|
|
KeAcquireGuardedMutex(&LpcpLock);
|
|
|
|
/* Right now clear the port context */
|
|
Message->PortContext = NULL;
|
|
|
|
/* Check if this is a not connection port */
|
|
if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_CONNECTION_PORT)
|
|
{
|
|
/* We want the connected port */
|
|
QueuePort = Port->ConnectedPort;
|
|
if (!QueuePort)
|
|
{
|
|
/* We have no connected port, fail */
|
|
LpcpFreeToPortZone(Message, 3);
|
|
ObDereferenceObject(Port);
|
|
return STATUS_PORT_DISCONNECTED;
|
|
}
|
|
|
|
/* This will be the rundown port */
|
|
ReplyPort = QueuePort;
|
|
|
|
/* Check if this is a communication port */
|
|
if ((Port->Flags & LPCP_PORT_TYPE_MASK) == LPCP_CLIENT_PORT)
|
|
{
|
|
/* Copy the port context and use the connection port */
|
|
Message->PortContext = QueuePort->PortContext;
|
|
ConnectionPort = QueuePort = Port->ConnectionPort;
|
|
if (!ConnectionPort)
|
|
{
|
|
/* Fail */
|
|
LpcpFreeToPortZone(Message, 3);
|
|
ObDereferenceObject(Port);
|
|
return STATUS_PORT_DISCONNECTED;
|
|
}
|
|
}
|
|
else if ((Port->Flags & LPCP_PORT_TYPE_MASK) !=
|
|
LPCP_COMMUNICATION_PORT)
|
|
{
|
|
/* Use the connection port for anything but communication ports */
|
|
ConnectionPort = QueuePort = Port->ConnectionPort;
|
|
if (!ConnectionPort)
|
|
{
|
|
/* Fail */
|
|
LpcpFreeToPortZone(Message, 3);
|
|
ObDereferenceObject(Port);
|
|
return STATUS_PORT_DISCONNECTED;
|
|
}
|
|
}
|
|
|
|
/* Reference the connection port if it exists */
|
|
if (ConnectionPort) ObReferenceObject(ConnectionPort);
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, for a connection port, use the same port object */
|
|
QueuePort = ReplyPort = Port;
|
|
}
|
|
|
|
/* No reply thread */
|
|
Message->RepliedToThread = NULL;
|
|
Message->SenderPort = Port;
|
|
|
|
/* Generate the Message ID and set it */
|
|
Message->Request.MessageId = LpcpNextMessageId++;
|
|
if (!LpcpNextMessageId) LpcpNextMessageId = 1;
|
|
Message->Request.CallbackId = 0;
|
|
|
|
/* Set the message ID for our thread now */
|
|
Thread->LpcReplyMessageId = Message->Request.MessageId;
|
|
Thread->LpcReplyMessage = NULL;
|
|
|
|
/* Insert the message in our chain */
|
|
InsertTailList(&QueuePort->MsgQueue.ReceiveHead, &Message->Entry);
|
|
InsertTailList(&ReplyPort->LpcReplyChainHead, &Thread->LpcReplyChain);
|
|
LpcpSetPortToThread(Thread, Port);
|
|
|
|
/* Release the lock and get the semaphore we'll use later */
|
|
KeEnterCriticalRegion();
|
|
KeReleaseGuardedMutex(&LpcpLock);
|
|
Semaphore = QueuePort->MsgQueue.Semaphore;
|
|
|
|
/* If this is a waitable port, wake it up */
|
|
if (QueuePort->Flags & LPCP_WAITABLE_PORT)
|
|
{
|
|
/* Wake it */
|
|
KeSetEvent(&QueuePort->WaitEvent, IO_NO_INCREMENT, FALSE);
|
|
}
|
|
}
|
|
|
|
/* Now release the semaphore */
|
|
LpcpCompleteWait(Semaphore);
|
|
KeLeaveCriticalRegion();
|
|
|
|
/* And let's wait for the reply */
|
|
LpcpReplyWait(&Thread->LpcReplySemaphore, PreviousMode);
|
|
|
|
/* Acquire the LPC lock */
|
|
KeAcquireGuardedMutex(&LpcpLock);
|
|
|
|
/* Get the LPC Message and clear our thread's reply data */
|
|
Message = LpcpGetMessageFromThread(Thread);
|
|
Thread->LpcReplyMessage = NULL;
|
|
Thread->LpcReplyMessageId = 0;
|
|
|
|
/* Check if we have anything on the reply chain*/
|
|
if (!IsListEmpty(&Thread->LpcReplyChain))
|
|
{
|
|
/* Remove this thread and reinitialize the list */
|
|
RemoveEntryList(&Thread->LpcReplyChain);
|
|
InitializeListHead(&Thread->LpcReplyChain);
|
|
}
|
|
|
|
/* Release the lock */
|
|
KeReleaseGuardedMutex(&LpcpLock);
|
|
|
|
/* Check if we got a reply */
|
|
if (Status == STATUS_SUCCESS)
|
|
{
|
|
/* Check if we have a valid message */
|
|
if (Message)
|
|
{
|
|
LPCTRACE(LPC_SEND_DEBUG,
|
|
"Reply Messages: %p/%p\n",
|
|
&Message->Request,
|
|
(&Message->Request) + 1);
|
|
|
|
/* Move the message */
|
|
_SEH2_TRY
|
|
{
|
|
LpcpMoveMessage(LpcReply,
|
|
&Message->Request,
|
|
(&Message->Request) + 1,
|
|
0,
|
|
NULL);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
|
|
/* Check if this is an LPC request with data information */
|
|
if ((LpcpGetMessageType(&Message->Request) == LPC_REQUEST) &&
|
|
(Message->Request.u2.s2.DataInfoOffset))
|
|
{
|
|
/* Save the data information */
|
|
LpcpSaveDataInfoMessage(Port, Message, 0);
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, just free it */
|
|
LpcpFreeToPortZone(Message, 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* We don't have a reply */
|
|
Status = STATUS_LPC_REPLY_LOST;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* The wait failed, free the message */
|
|
if (Message) LpcpFreeToPortZone(Message, 0);
|
|
}
|
|
|
|
/* All done */
|
|
LPCTRACE(LPC_SEND_DEBUG,
|
|
"Port: %p. Status: %p\n",
|
|
Port,
|
|
Status);
|
|
ObDereferenceObject(Port);
|
|
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
|
|
return Status;
|
|
}
|
|
|
|
/* EOF */
|