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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two. |
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.. | ||
CMakeLists.txt | ||
d3d.c | ||
dd.c | ||
ddhmg.c | ||
ddraw.c | ||
ddsurf.c | ||
dxg.rc | ||
dxg.spec | ||
dxg_driver.h | ||
dxg_int.h | ||
eng.c | ||
historic.c | ||
main.c | ||
tags.h |