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7bffb70353
WinSpool : Implement missing API. Sync/Port from wine. Setting it to fast track for needed testing of the later GDI code. Leaving Fix-me debug prints on. Local tree has WinSpool_winetest turned on. So no debug noise during normal ReactOS operation. SpoolSS : Reordered header types. Have more Spl function to be added while SpoolSV is being coded to forward to LocalSpl. Based on wine and old research from the GDI code.
32 lines
691 B
C
32 lines
691 B
C
/*
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* PROJECT: ReactOS Print Spooler Service
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* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
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* PURPOSE: Precompiled Header for all source files
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* COPYRIGHT: Copyright 2015-2017 Colin Finck (colin@reactos.org)
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*/
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#ifndef _PRECOMP_H
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#define _PRECOMP_H
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#define WIN32_NO_STATUS
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#include <windef.h>
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#include <winbase.h>
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#include <winreg.h>
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#include <winsvc.h>
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#include <wingdi.h>
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#include <winspool.h>
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#include <winsplp.h>
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#include <winspool_s.h>
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#include <ndk/rtlfuncs.h>
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#include <spoolss.h>
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#include <marshalling/marshalling.h>
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(spoolsv);
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// rpcserver.c
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DWORD WINAPI LrpcThreadProc(LPVOID lpParameter);
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#endif
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