mirror of
https://github.com/reactos/reactos.git
synced 2024-11-01 04:11:30 +00:00
3a49e26f13
Addendum to commit b8b8819c7
(r60920)
ReadConsoleInputEx() and its flags used to be undocumented.
In the meantime they became documented on MSDN, see:
https://learn.microsoft.com/en-us/windows/console/readconsoleinputex
We can therefore adopt these now-documented flag names.
684 lines
17 KiB
C
684 lines
17 KiB
C
/*
|
|
* COPYRIGHT: GPL - See COPYING in the top level directory
|
|
* PROJECT: ReactOS Virtual DOS Machine
|
|
* FILE: subsystems/mvdm/ntvdm/emulator.c
|
|
* PURPOSE: Minimal x86 machine emulator for the VDM
|
|
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
|
|
*/
|
|
|
|
/* INCLUDES *******************************************************************/
|
|
|
|
#include "ntvdm.h"
|
|
|
|
#define NDEBUG
|
|
#include <debug.h>
|
|
|
|
#include "emulator.h"
|
|
#include "memory.h"
|
|
|
|
#include "cpu/callback.h"
|
|
#include "cpu/cpu.h"
|
|
#include "cpu/bop.h"
|
|
#include <isvbop.h>
|
|
|
|
#include "int32.h"
|
|
|
|
#include "clock.h"
|
|
#include "bios/rom.h"
|
|
#include "hardware/cmos.h"
|
|
#include "hardware/disk.h"
|
|
#include "hardware/dma.h"
|
|
#include "hardware/keyboard.h"
|
|
#include "hardware/mouse.h"
|
|
#include "hardware/pic.h"
|
|
#include "hardware/pit.h"
|
|
#include "hardware/ppi.h"
|
|
#include "hardware/ps2.h"
|
|
#include "hardware/sound/speaker.h"
|
|
#include "hardware/video/svga.h"
|
|
/**/
|
|
#include "./console/video.h"
|
|
/**/
|
|
|
|
#include "vddsup.h"
|
|
#include "io.h"
|
|
|
|
/* PRIVATE VARIABLES **********************************************************/
|
|
|
|
LPVOID BaseAddress = NULL;
|
|
BOOLEAN VdmRunning = TRUE;
|
|
|
|
HANDLE VdmTaskEvent = NULL;
|
|
static HANDLE InputThread = NULL;
|
|
|
|
LPCWSTR ExceptionName[] =
|
|
{
|
|
L"Division By Zero",
|
|
L"Debug",
|
|
L"Unexpected Error",
|
|
L"Breakpoint",
|
|
L"Integer Overflow",
|
|
L"Bound Range Exceeded",
|
|
L"Invalid Opcode",
|
|
L"FPU Not Available"
|
|
};
|
|
|
|
/* BOP Identifiers */
|
|
#define BOP_DEBUGGER 0x56 // Break into the debugger from a 16-bit app
|
|
|
|
/* PRIVATE FUNCTIONS **********************************************************/
|
|
|
|
UCHAR FASTCALL EmulatorIntAcknowledge(PFAST486_STATE State)
|
|
{
|
|
UNREFERENCED_PARAMETER(State);
|
|
|
|
/* Get the interrupt number from the PIC */
|
|
return PicGetInterrupt();
|
|
}
|
|
|
|
VOID FASTCALL EmulatorFpu(PFAST486_STATE State)
|
|
{
|
|
/* The FPU is wired to IRQ 13 */
|
|
PicInterruptRequest(13);
|
|
}
|
|
|
|
VOID EmulatorException(BYTE ExceptionNumber, LPWORD Stack)
|
|
{
|
|
WORD CodeSegment, InstructionPointer;
|
|
PBYTE Opcode;
|
|
|
|
ASSERT(ExceptionNumber < 8);
|
|
|
|
/* Get the CS:IP */
|
|
InstructionPointer = Stack[STACK_IP];
|
|
CodeSegment = Stack[STACK_CS];
|
|
Opcode = (PBYTE)SEG_OFF_TO_PTR(CodeSegment, InstructionPointer);
|
|
|
|
/* Display a message to the user */
|
|
DisplayMessage(L"Exception: %s occurred at %04X:%04X\n"
|
|
L"Opcode: %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X",
|
|
ExceptionName[ExceptionNumber],
|
|
CodeSegment,
|
|
InstructionPointer,
|
|
Opcode[0],
|
|
Opcode[1],
|
|
Opcode[2],
|
|
Opcode[3],
|
|
Opcode[4],
|
|
Opcode[5],
|
|
Opcode[6],
|
|
Opcode[7],
|
|
Opcode[8],
|
|
Opcode[9]);
|
|
|
|
Fast486DumpState(&EmulatorContext);
|
|
|
|
/* Stop the VDM */
|
|
EmulatorTerminate();
|
|
}
|
|
|
|
VOID EmulatorInterruptSignal(VOID)
|
|
{
|
|
/* Call the Fast486 API */
|
|
Fast486InterruptSignal(&EmulatorContext);
|
|
}
|
|
|
|
static VOID WINAPI EmulatorDebugBreakBop(LPWORD Stack)
|
|
{
|
|
DPRINT1("NTVDM: BOP_DEBUGGER\n");
|
|
DebugBreak();
|
|
}
|
|
|
|
static VOID WINAPI PitChan0Out(LPVOID Param, BOOLEAN State)
|
|
{
|
|
if (State)
|
|
{
|
|
DPRINT("PicInterruptRequest\n");
|
|
PicInterruptRequest(0); // Raise IRQ 0
|
|
}
|
|
// else < Lower IRQ 0 >
|
|
}
|
|
|
|
static VOID WINAPI PitChan1Out(LPVOID Param, BOOLEAN State)
|
|
{
|
|
#if 0
|
|
if (State)
|
|
{
|
|
/* Set bit 4 of Port 61h */
|
|
Port61hState |= 1 << 4;
|
|
}
|
|
else
|
|
{
|
|
/* Clear bit 4 of Port 61h */
|
|
Port61hState &= ~(1 << 4);
|
|
}
|
|
#else
|
|
Port61hState = (Port61hState & 0xEF) | (State << 4);
|
|
#endif
|
|
}
|
|
|
|
static VOID WINAPI PitChan2Out(LPVOID Param, BOOLEAN State)
|
|
{
|
|
BYTE OldPort61hState = Port61hState;
|
|
|
|
#if 0
|
|
if (State)
|
|
{
|
|
/* Set bit 5 of Port 61h */
|
|
Port61hState |= 1 << 5;
|
|
}
|
|
else
|
|
{
|
|
/* Clear bit 5 of Port 61h */
|
|
Port61hState &= ~(1 << 5);
|
|
}
|
|
#else
|
|
Port61hState = (Port61hState & 0xDF) | (State << 5);
|
|
#endif
|
|
|
|
if ((OldPort61hState ^ Port61hState) & 0x20)
|
|
{
|
|
DPRINT("PitChan2Out -- Port61hState changed\n");
|
|
SpeakerChange(Port61hState);
|
|
}
|
|
}
|
|
|
|
|
|
static DWORD
|
|
WINAPI
|
|
ConsoleEventThread(LPVOID Parameter)
|
|
{
|
|
HANDLE ConsoleInput = (HANDLE)Parameter;
|
|
HANDLE WaitHandles[2];
|
|
DWORD WaitResult;
|
|
|
|
/*
|
|
* For optimization purposes, Windows (and hence ReactOS, too, for
|
|
* compatibility reasons) uses a static buffer if no more than five
|
|
* input records are read. Otherwise a new buffer is used.
|
|
* The client-side expects that we know this behaviour.
|
|
* See consrv/coninput.c
|
|
*
|
|
* We exploit here this optimization by also using a buffer of 5 records.
|
|
*/
|
|
INPUT_RECORD InputRecords[5];
|
|
ULONG NumRecords, i;
|
|
|
|
WaitHandles[0] = VdmTaskEvent;
|
|
WaitHandles[1] = GetConsoleInputWaitHandle();
|
|
|
|
while (VdmRunning)
|
|
{
|
|
/* Make sure the task event is signaled */
|
|
WaitResult = WaitForMultipleObjects(ARRAYSIZE(WaitHandles),
|
|
WaitHandles,
|
|
TRUE,
|
|
INFINITE);
|
|
switch (WaitResult)
|
|
{
|
|
case WAIT_OBJECT_0 + 0:
|
|
case WAIT_OBJECT_0 + 1:
|
|
break;
|
|
default:
|
|
return GetLastError();
|
|
}
|
|
|
|
/* Wait for an input record */
|
|
if (!ReadConsoleInputExW(ConsoleInput,
|
|
InputRecords,
|
|
ARRAYSIZE(InputRecords),
|
|
&NumRecords,
|
|
CONSOLE_READ_NOWAIT))
|
|
{
|
|
DWORD LastError = GetLastError();
|
|
DPRINT1("Error reading console input (0x%p, %lu) - Error %lu\n", ConsoleInput, NumRecords, LastError);
|
|
return LastError;
|
|
}
|
|
|
|
// ASSERT(NumRecords != 0);
|
|
if (NumRecords == 0)
|
|
{
|
|
DPRINT1("Got NumRecords == 0!\n");
|
|
continue;
|
|
}
|
|
|
|
/* Dispatch the events */
|
|
for (i = 0; i < NumRecords; i++)
|
|
{
|
|
/* Check the event type */
|
|
switch (InputRecords[i].EventType)
|
|
{
|
|
/*
|
|
* Hardware events
|
|
*/
|
|
case KEY_EVENT:
|
|
KeyboardEventHandler(&InputRecords[i].Event.KeyEvent);
|
|
break;
|
|
|
|
case MOUSE_EVENT:
|
|
MouseEventHandler(&InputRecords[i].Event.MouseEvent);
|
|
break;
|
|
|
|
case WINDOW_BUFFER_SIZE_EVENT:
|
|
ScreenEventHandler(&InputRecords[i].Event.WindowBufferSizeEvent);
|
|
break;
|
|
|
|
/*
|
|
* Interface events
|
|
*/
|
|
case MENU_EVENT:
|
|
MenuEventHandler(&InputRecords[i].Event.MenuEvent);
|
|
break;
|
|
|
|
case FOCUS_EVENT:
|
|
FocusEventHandler(&InputRecords[i].Event.FocusEvent);
|
|
break;
|
|
|
|
default:
|
|
DPRINT1("Unknown input event type 0x%04x\n", InputRecords[i].EventType);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Let the console subsystem queue some new events */
|
|
Sleep(10);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static VOID PauseEventThread(VOID)
|
|
{
|
|
ResetEvent(VdmTaskEvent);
|
|
}
|
|
|
|
static VOID ResumeEventThread(VOID)
|
|
{
|
|
SetEvent(VdmTaskEvent);
|
|
}
|
|
|
|
|
|
/* PUBLIC FUNCTIONS ***********************************************************/
|
|
|
|
static VOID
|
|
DumpMemoryRaw(HANDLE hFile)
|
|
{
|
|
PVOID Buffer;
|
|
DWORD Size;
|
|
|
|
/* Dump the VM memory */
|
|
SetFilePointer(hFile, 0, NULL, FILE_BEGIN);
|
|
Buffer = REAL_TO_PHYS(NULL);
|
|
Size = MAX_ADDRESS - (ULONG_PTR)(NULL);
|
|
WriteFile(hFile, Buffer, Size, &Size, NULL);
|
|
}
|
|
|
|
static VOID
|
|
DumpMemoryTxt(HANDLE hFile)
|
|
{
|
|
#define LINE_SIZE 75 + 2
|
|
ULONG i;
|
|
PBYTE Ptr1, Ptr2;
|
|
CHAR LineBuffer[LINE_SIZE];
|
|
PCHAR Line;
|
|
DWORD LineSize;
|
|
|
|
/* Dump the VM memory */
|
|
SetFilePointer(hFile, 0, NULL, FILE_BEGIN);
|
|
Ptr1 = Ptr2 = REAL_TO_PHYS(NULL);
|
|
while (MAX_ADDRESS - (ULONG_PTR)PHYS_TO_REAL(Ptr1) > 0)
|
|
{
|
|
Ptr1 = Ptr2;
|
|
Line = LineBuffer;
|
|
|
|
/* Print the address */
|
|
Line += snprintf(Line, LINE_SIZE + LineBuffer - Line, "%08Ix ", (ULONG_PTR)PHYS_TO_REAL(Ptr1));
|
|
|
|
/* Print up to 16 bytes... */
|
|
|
|
/* ... in hexadecimal form first... */
|
|
i = 0;
|
|
while (i++ <= 0x0F && (MAX_ADDRESS - (ULONG_PTR)PHYS_TO_REAL(Ptr1) > 0))
|
|
{
|
|
Line += snprintf(Line, LINE_SIZE + LineBuffer - Line, " %02x", *Ptr1);
|
|
++Ptr1;
|
|
}
|
|
|
|
/* ... align with spaces if needed... */
|
|
RtlFillMemory(Line, (0x0F + 2 - i) * 3 + 2, ' ');
|
|
Line += (0x0F + 2 - i) * 3 + 2;
|
|
|
|
/* ... then in character form. */
|
|
i = 0;
|
|
while (i++ <= 0x0F && (MAX_ADDRESS - (ULONG_PTR)PHYS_TO_REAL(Ptr2) > 0))
|
|
{
|
|
*Line++ = ((*Ptr2 >= 0x20 && *Ptr2 <= 0x7E) || (*Ptr2 >= 0x80 && *Ptr2 < 0xFF) ? *Ptr2 : '.');
|
|
++Ptr2;
|
|
}
|
|
|
|
/* Newline */
|
|
*Line++ = '\r';
|
|
*Line++ = '\n';
|
|
|
|
/* Finally write the line to the file */
|
|
LineSize = Line - LineBuffer;
|
|
WriteFile(hFile, LineBuffer, LineSize, &LineSize, NULL);
|
|
}
|
|
}
|
|
|
|
VOID DumpMemory(BOOLEAN TextFormat)
|
|
{
|
|
static ULONG DumpNumber = 0;
|
|
|
|
HANDLE hFile;
|
|
WCHAR FileName[MAX_PATH];
|
|
|
|
/* Build a suitable file name */
|
|
_snwprintf(FileName, MAX_PATH,
|
|
L"memdump%lu.%s",
|
|
DumpNumber,
|
|
TextFormat ? L"txt" : L"dat");
|
|
++DumpNumber;
|
|
|
|
DPRINT1("Creating memory dump file '%S'...\n", FileName);
|
|
|
|
/* Always create the dump file */
|
|
hFile = CreateFileW(FileName,
|
|
GENERIC_WRITE,
|
|
0,
|
|
NULL,
|
|
CREATE_ALWAYS,
|
|
FILE_ATTRIBUTE_NORMAL,
|
|
NULL);
|
|
|
|
if (hFile == INVALID_HANDLE_VALUE)
|
|
{
|
|
DPRINT1("Error when creating '%S' for memory dumping, GetLastError() = %u\n",
|
|
FileName, GetLastError());
|
|
return;
|
|
}
|
|
|
|
/* Dump the VM memory in the chosen format */
|
|
if (TextFormat)
|
|
DumpMemoryTxt(hFile);
|
|
else
|
|
DumpMemoryRaw(hFile);
|
|
|
|
/* Close the file */
|
|
CloseHandle(hFile);
|
|
|
|
DPRINT1("Memory dump done\n");
|
|
}
|
|
|
|
VOID MountFloppy(IN ULONG DiskNumber)
|
|
{
|
|
// FIXME: This should be present in PSDK commdlg.h
|
|
//
|
|
// FlagsEx Values
|
|
#if (_WIN32_WINNT >= 0x0500)
|
|
#define OFN_EX_NOPLACESBAR 0x00000001
|
|
#endif // (_WIN32_WINNT >= 0x0500)
|
|
|
|
BOOLEAN Success;
|
|
OPENFILENAMEW ofn;
|
|
WCHAR szFile[MAX_PATH] = L"";
|
|
|
|
ASSERT(DiskNumber < ARRAYSIZE(GlobalSettings.FloppyDisks));
|
|
|
|
RtlZeroMemory(&ofn, sizeof(ofn));
|
|
ofn.lStructSize = sizeof(ofn);
|
|
ofn.hwndOwner = hConsoleWnd;
|
|
ofn.lpstrTitle = L"Select a virtual floppy image";
|
|
ofn.Flags = OFN_EXPLORER | OFN_ENABLESIZING | OFN_LONGNAMES | OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;
|
|
// ofn.FlagsEx = OFN_EX_NOPLACESBAR;
|
|
ofn.lpstrFilter = L"Virtual floppy images (*.vfd;*.img;*.ima;*.dsk)\0*.vfd;*.img;*.ima;*.dsk\0All files (*.*)\0*.*\0\0";
|
|
ofn.lpstrDefExt = L"vfd";
|
|
ofn.nFilterIndex = 0;
|
|
ofn.lpstrFile = szFile;
|
|
ofn.nMaxFile = ARRAYSIZE(szFile);
|
|
|
|
if (!GetOpenFileNameW(&ofn))
|
|
{
|
|
DPRINT1("CommDlgExtendedError = %d\n", CommDlgExtendedError());
|
|
return;
|
|
}
|
|
|
|
/* Free the old string */
|
|
if (GlobalSettings.FloppyDisks[DiskNumber].Buffer)
|
|
RtlFreeUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber]);
|
|
|
|
/* Reinitialize the string */
|
|
Success = RtlCreateUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber], szFile);
|
|
ASSERT(Success);
|
|
|
|
/* Mount the disk */
|
|
if (!MountDisk(FLOPPY_DISK, DiskNumber, GlobalSettings.FloppyDisks[DiskNumber].Buffer, !!(ofn.Flags & OFN_READONLY)))
|
|
{
|
|
DisplayMessage(L"An error happened when mounting disk %d", DiskNumber);
|
|
RtlFreeUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber]);
|
|
RtlInitEmptyUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber], NULL, 0);
|
|
return;
|
|
}
|
|
|
|
/* Refresh the menu state */
|
|
UpdateVdmMenuDisks();
|
|
}
|
|
|
|
VOID EjectFloppy(IN ULONG DiskNumber)
|
|
{
|
|
ASSERT(DiskNumber < ARRAYSIZE(GlobalSettings.FloppyDisks));
|
|
|
|
/* Unmount the disk */
|
|
if (!UnmountDisk(FLOPPY_DISK, DiskNumber))
|
|
DisplayMessage(L"An error happened when ejecting disk %d", DiskNumber);
|
|
|
|
/* Free the old string */
|
|
if (GlobalSettings.FloppyDisks[DiskNumber].Buffer)
|
|
{
|
|
RtlFreeUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber]);
|
|
RtlInitEmptyUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber], NULL, 0);
|
|
}
|
|
|
|
/* Refresh the menu state */
|
|
UpdateVdmMenuDisks();
|
|
}
|
|
|
|
|
|
VOID EmulatorPause(VOID)
|
|
{
|
|
/* Pause the VDM */
|
|
VDDBlockUserHook();
|
|
VgaRefreshDisplay();
|
|
PauseEventThread();
|
|
}
|
|
|
|
VOID EmulatorResume(VOID)
|
|
{
|
|
/* Resume the VDM */
|
|
ResumeEventThread();
|
|
VgaRefreshDisplay();
|
|
VDDResumeUserHook();
|
|
}
|
|
|
|
VOID EmulatorTerminate(VOID)
|
|
{
|
|
/* Stop the VDM */
|
|
CpuUnsimulate(); // Halt the CPU
|
|
VdmRunning = FALSE;
|
|
}
|
|
|
|
BOOLEAN EmulatorInitialize(HANDLE ConsoleInput, HANDLE ConsoleOutput)
|
|
{
|
|
USHORT i;
|
|
|
|
/* Initialize memory */
|
|
if (!MemInitialize())
|
|
{
|
|
wprintf(L"Memory initialization failed.\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Initialize I/O ports */
|
|
/* Initialize RAM */
|
|
|
|
/* Initialize the CPU */
|
|
|
|
/* Initialize the internal clock */
|
|
if (!ClockInitialize())
|
|
{
|
|
wprintf(L"FATAL: Failed to initialize the clock\n");
|
|
EmulatorCleanup();
|
|
return FALSE;
|
|
}
|
|
|
|
/* Initialize the CPU */
|
|
CpuInitialize();
|
|
|
|
/* Initialize DMA */
|
|
DmaInitialize();
|
|
|
|
/* Initialize PIC, PIT, CMOS, PC Speaker and PS/2 */
|
|
PicInitialize();
|
|
|
|
PitInitialize();
|
|
PitSetOutFunction(0, NULL, PitChan0Out);
|
|
PitSetOutFunction(1, NULL, PitChan1Out);
|
|
PitSetOutFunction(2, NULL, PitChan2Out);
|
|
|
|
CmosInitialize();
|
|
SpeakerInitialize();
|
|
PpiInitialize();
|
|
|
|
PS2Initialize();
|
|
|
|
/* Initialize the keyboard and mouse and connect them to their PS/2 ports */
|
|
KeyboardInit(0);
|
|
MouseInit(1);
|
|
|
|
/**************** ATTACH INPUT WITH CONSOLE *****************/
|
|
/* Create the task event */
|
|
VdmTaskEvent = CreateEventW(NULL, TRUE, FALSE, NULL);
|
|
ASSERT(VdmTaskEvent != NULL);
|
|
|
|
/* Start the input thread */
|
|
InputThread = CreateThread(NULL, 0, &ConsoleEventThread, ConsoleInput, 0, NULL);
|
|
if (InputThread == NULL)
|
|
{
|
|
wprintf(L"FATAL: Failed to create the console input thread.\n");
|
|
EmulatorCleanup();
|
|
return FALSE;
|
|
}
|
|
ResumeEventThread();
|
|
/************************************************************/
|
|
|
|
/* Initialize the VGA */
|
|
if (!VgaInitialize(ConsoleOutput))
|
|
{
|
|
wprintf(L"FATAL: Failed to initialize VGA support.\n");
|
|
EmulatorCleanup();
|
|
return FALSE;
|
|
}
|
|
|
|
/* Initialize the disk controller */
|
|
if (!DiskCtrlInitialize())
|
|
{
|
|
wprintf(L"FATAL: Failed to completely initialize the disk controller.\n");
|
|
EmulatorCleanup();
|
|
return FALSE;
|
|
}
|
|
|
|
/* Mount the available floppy disks */
|
|
for (i = 0; i < ARRAYSIZE(GlobalSettings.FloppyDisks); ++i)
|
|
{
|
|
if (GlobalSettings.FloppyDisks[i].Length != 0 &&
|
|
GlobalSettings.FloppyDisks[i].Buffer &&
|
|
*GlobalSettings.FloppyDisks[i].Buffer != L'\0')
|
|
{
|
|
if (!MountDisk(FLOPPY_DISK, i, GlobalSettings.FloppyDisks[i].Buffer, FALSE))
|
|
{
|
|
DPRINT1("Failed to mount floppy disk file '%wZ'.\n", &GlobalSettings.FloppyDisks[i]);
|
|
RtlFreeUnicodeString(&GlobalSettings.FloppyDisks[i]);
|
|
RtlInitEmptyUnicodeString(&GlobalSettings.FloppyDisks[i], NULL, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Mount the available hard disks. Contrary to floppies, failing
|
|
* mounting a hard disk is considered as an unrecoverable error.
|
|
*/
|
|
for (i = 0; i < ARRAYSIZE(GlobalSettings.HardDisks); ++i)
|
|
{
|
|
if (GlobalSettings.HardDisks[i].Length != 0 &&
|
|
GlobalSettings.HardDisks[i].Buffer &&
|
|
*GlobalSettings.HardDisks[i].Buffer != L'\0')
|
|
{
|
|
if (!MountDisk(HARD_DISK, i, GlobalSettings.HardDisks[i].Buffer, FALSE))
|
|
{
|
|
wprintf(L"FATAL: Failed to mount hard disk file '%wZ'.\n", &GlobalSettings.HardDisks[i]);
|
|
EmulatorCleanup();
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Refresh the menu state */
|
|
UpdateVdmMenuDisks();
|
|
|
|
/* Initialize the software callback system and register the emulator BOPs */
|
|
InitializeInt32();
|
|
RegisterBop(BOP_DEBUGGER , EmulatorDebugBreakBop);
|
|
// RegisterBop(BOP_UNSIMULATE, CpuUnsimulateBop);
|
|
|
|
/* Initialize VDD support */
|
|
VDDSupInitialize();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
VOID EmulatorCleanup(VOID)
|
|
{
|
|
DiskCtrlCleanup();
|
|
|
|
VgaCleanup();
|
|
|
|
/* Close the input thread handle */
|
|
if (InputThread != NULL) CloseHandle(InputThread);
|
|
InputThread = NULL;
|
|
|
|
/* Close the task event */
|
|
if (VdmTaskEvent != NULL) CloseHandle(VdmTaskEvent);
|
|
VdmTaskEvent = NULL;
|
|
|
|
PS2Cleanup();
|
|
|
|
SpeakerCleanup();
|
|
CmosCleanup();
|
|
// PitCleanup();
|
|
// PicCleanup();
|
|
|
|
// DmaCleanup();
|
|
|
|
CpuCleanup();
|
|
MemCleanup();
|
|
}
|
|
|
|
|
|
|
|
VOID
|
|
WINAPI
|
|
VDDSimulate16(VOID)
|
|
{
|
|
CpuSimulate();
|
|
}
|
|
|
|
VOID
|
|
WINAPI
|
|
VDDTerminateVDM(VOID)
|
|
{
|
|
/* Stop the VDM */
|
|
EmulatorTerminate();
|
|
}
|
|
|
|
/* EOF */
|