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56 lines
1.3 KiB
C
56 lines
1.3 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Console Utilities Library
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* FILE: sdk/lib/conutils/screen.h
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* PURPOSE: Console/terminal screen management.
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* PROGRAMMERS: - Hermes Belusca-Maito (for the library);
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* - All programmers who wrote the different console applications
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* from which I took those functions and improved them.
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*/
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#ifndef __SCREEN_H__
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#define __SCREEN_H__
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#ifndef _UNICODE
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#error The ConUtils library at the moment only supports compilation with _UNICODE defined!
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#endif
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#if 0
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VOID
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ConClearLine(IN PCON_STREAM Stream);
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#endif
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#include <wincon.h>
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typedef struct _CON_SCREEN
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{
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PCON_STREAM Stream; // Out
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// PCON_STREAM In;
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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CONSOLE_CURSOR_INFO cci;
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} CON_SCREEN, *PCON_SCREEN;
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#define INIT_CON_SCREEN(pStream) {(pStream)} /* {(pStream), {{}}, {{}}} */
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#define InitializeConScreen(pScreen, pStream) \
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do { \
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(pScreen)->Stream = (pStream); \
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RtlZeroMemory(&(pScreen)->csbi, sizeof((pScreen)->csbi)); \
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RtlZeroMemory(&(pScreen)->cci , sizeof((pScreen)->cci )); \
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} while (0)
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BOOL
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ConGetScreenInfo(
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IN PCON_SCREEN Screen,
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OUT PCONSOLE_SCREEN_BUFFER_INFO pcsbi);
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VOID
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ConClearScreen(IN PCON_SCREEN Screen);
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#endif /* __SCREEN_H__ */
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