reactos/sdk/lib/conutils/screen.h

56 lines
1.3 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Utilities Library
* FILE: sdk/lib/conutils/screen.h
* PURPOSE: Console/terminal screen management.
* PROGRAMMERS: - Hermes Belusca-Maito (for the library);
* - All programmers who wrote the different console applications
* from which I took those functions and improved them.
*/
#ifndef __SCREEN_H__
#define __SCREEN_H__
#ifndef _UNICODE
#error The ConUtils library at the moment only supports compilation with _UNICODE defined!
#endif
#if 0
VOID
ConClearLine(IN PCON_STREAM Stream);
#endif
#include <wincon.h>
typedef struct _CON_SCREEN
{
PCON_STREAM Stream; // Out
// PCON_STREAM In;
CONSOLE_SCREEN_BUFFER_INFO csbi;
CONSOLE_CURSOR_INFO cci;
} CON_SCREEN, *PCON_SCREEN;
#define INIT_CON_SCREEN(pStream) {(pStream)} /* {(pStream), {{}}, {{}}} */
#define InitializeConScreen(pScreen, pStream) \
do { \
(pScreen)->Stream = (pStream); \
RtlZeroMemory(&(pScreen)->csbi, sizeof((pScreen)->csbi)); \
RtlZeroMemory(&(pScreen)->cci , sizeof((pScreen)->cci )); \
} while (0)
BOOL
ConGetScreenInfo(
IN PCON_SCREEN Screen,
OUT PCONSOLE_SCREEN_BUFFER_INFO pcsbi);
VOID
ConClearScreen(IN PCON_SCREEN Screen);
#endif /* __SCREEN_H__ */