reactos/dll/directx/wine/d3dx9_36
winesync d9ceaa2284 [WINESYNC] d3dx9: Correctly handle NULL constant state for objects on 64 bit arch.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id aef11864a47a33830eca086de8bf337ee9b5114a by Paul Gofman <gofmanp@gmail.com>
2021-02-04 16:37:04 +01:00
..
animation.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
CMakeLists.txt [D3DX9_XX] Share source files 2020-02-26 18:19:18 +01:00
core.c [WINESYNC] d3dx9: Add a trace to D3DXCreateBuffer. 2021-02-04 16:37:04 +01:00
d3dx9.cmake [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
d3dx9_36.spec [D3DX9_xx] Reduce diff to wine 2021-02-04 16:37:01 +01:00
d3dx9_private.h [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
effect.c [WINESYNC] d3dx9: Correctly handle NULL constant state for objects on 64 bit arch. 2021-02-04 16:37:04 +01:00
font.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
guid.c [D3DX9_XX] Use a common header for every file 2021-02-04 16:37:01 +01:00
line.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
main.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
math.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
mesh.c [WINESYNC] d3dx9: Make qsort() callback functions cdecl. 2021-02-04 16:37:04 +01:00
precomp.h [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
preshader.c [WINESYNC] d3dx9: Make qsort() callback functions cdecl. 2021-02-04 16:37:04 +01:00
render.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
shader.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
skin.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
sprite.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
surface.c [WINESYNC] d3dx9: Fix pitch passed to DXTn [de]compression functions. 2021-02-04 16:37:04 +01:00
texture.c [WINESYNC] d3dx9: Don't pass usage flags for staging texture in D3DXCreateVolumeTextureFromFileInMemoryEx(). 2021-02-04 16:37:04 +01:00
txc_compress_dxtn.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
txc_dxtn.h [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
txc_fetch_dxtn.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
util.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
version.rc Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers into modules, and delete rossubsys. 2017-10-03 07:45:34 +00:00
volume.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
xfile.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00