reactos/ntoskrnl/ke/thrdobj.c
Amine Khaldi 527f2f9057 [SHELL/EXPERIMENTS]
* Create a branch for some evul shell experiments.

svn path=/branches/shell-experiments/; revision=61927
2014-02-02 19:37:27 +00:00

1463 lines
40 KiB
C

/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL - See COPYING in the top level directory
* FILE: ntoskrnl/ke/thrdobj.c
* PURPOSE: Implements routines to manage the Kernel Thread Object
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
*/
/* INCLUDES ******************************************************************/
#include <ntoskrnl.h>
#define NDEBUG
#include <debug.h>
extern EX_WORK_QUEUE ExWorkerQueue[MaximumWorkQueue];
extern LIST_ENTRY PspReaperListHead;
ULONG KiMask32Array[MAXIMUM_PRIORITY] =
{
0x1, 0x2, 0x4, 0x8, 0x10, 0x20,
0x40, 0x80, 0x100, 0x200, 0x400, 0x800,
0x1000, 0x2000, 0x4000, 0x8000, 0x10000, 0x20000,
0x40000, 0x80000, 0x100000, 0x200000, 0x400000, 0x800000,
0x1000000, 0x2000000, 0x4000000, 0x8000000, 0x10000000, 0x20000000,
0x40000000, 0x80000000
};
/* FUNCTIONS *****************************************************************/
UCHAR
NTAPI
KeFindNextRightSetAffinity(IN UCHAR Number,
IN ULONG Set)
{
ULONG Bit, Result;
ASSERT(Set != 0);
/* Calculate the mask */
Bit = (AFFINITY_MASK(Number) - 1) & Set;
/* If it's 0, use the one we got */
if (!Bit) Bit = Set;
/* Now find the right set and return it */
BitScanReverse(&Result, Bit);
return (UCHAR)Result;
}
BOOLEAN
NTAPI
KeReadStateThread(IN PKTHREAD Thread)
{
ASSERT_THREAD(Thread);
/* Return signal state */
return (BOOLEAN)Thread->Header.SignalState;
}
KPRIORITY
NTAPI
KeQueryBasePriorityThread(IN PKTHREAD Thread)
{
LONG BaseIncrement;
KIRQL OldIrql;
PKPROCESS Process;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Raise IRQL to synch level */
OldIrql = KeRaiseIrqlToSynchLevel();
/* Lock the thread */
KiAcquireThreadLock(Thread);
/* Get the Process */
Process = Thread->ApcStatePointer[0]->Process;
/* Calculate the base increment */
BaseIncrement = Thread->BasePriority - Process->BasePriority;
/* If saturation occured, return the saturation increment instead */
if (Thread->Saturation) BaseIncrement = (HIGH_PRIORITY + 1) / 2 *
Thread->Saturation;
/* Release thread lock */
KiReleaseThreadLock(Thread);
/* Lower IRQl and return Increment */
KeLowerIrql(OldIrql);
return BaseIncrement;
}
BOOLEAN
NTAPI
KeSetDisableBoostThread(IN OUT PKTHREAD Thread,
IN BOOLEAN Disable)
{
ASSERT_THREAD(Thread);
/* Check if we're enabling or disabling */
if (Disable)
{
/* Set the bit */
return InterlockedBitTestAndSet(&Thread->ThreadFlags, 1);
}
else
{
/* Remove the bit */
return InterlockedBitTestAndReset(&Thread->ThreadFlags, 1);
}
}
VOID
NTAPI
KeReadyThread(IN PKTHREAD Thread)
{
KIRQL OldIrql;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Make the thread ready */
KiReadyThread(Thread);
/* Unlock dispatcher database */
KiReleaseDispatcherLock(OldIrql);
}
ULONG
NTAPI
KeAlertResumeThread(IN PKTHREAD Thread)
{
ULONG PreviousCount;
KLOCK_QUEUE_HANDLE ApcLock;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the Dispatcher Database and the APC Queue */
KiAcquireApcLock(Thread, &ApcLock);
KiAcquireDispatcherLockAtDpcLevel();
/* Return if Thread is already alerted. */
if (!Thread->Alerted[KernelMode])
{
/* If it's Blocked, unblock if it we should */
if ((Thread->State == Waiting) && (Thread->Alertable))
{
/* Abort the wait */
KiUnwaitThread(Thread, STATUS_ALERTED, THREAD_ALERT_INCREMENT);
}
else
{
/* If not, simply Alert it */
Thread->Alerted[KernelMode] = TRUE;
}
}
/* Save the old Suspend Count */
PreviousCount = Thread->SuspendCount;
/* If the thread is suspended, decrease one of the suspend counts */
if (PreviousCount)
{
/* Decrease count. If we are now zero, unwait it completely */
Thread->SuspendCount--;
if (!(Thread->SuspendCount) && !(Thread->FreezeCount))
{
/* Signal and satisfy */
Thread->SuspendSemaphore.Header.SignalState++;
KiWaitTest(&Thread->SuspendSemaphore.Header, IO_NO_INCREMENT);
}
}
/* Release Locks and return the Old State */
KiReleaseDispatcherLockFromDpcLevel();
KiReleaseApcLockFromDpcLevel(&ApcLock);
KiExitDispatcher(ApcLock.OldIrql);
return PreviousCount;
}
BOOLEAN
NTAPI
KeAlertThread(IN PKTHREAD Thread,
IN KPROCESSOR_MODE AlertMode)
{
BOOLEAN PreviousState;
KLOCK_QUEUE_HANDLE ApcLock;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the Dispatcher Database and the APC Queue */
KiAcquireApcLock(Thread, &ApcLock);
KiAcquireDispatcherLockAtDpcLevel();
/* Save the Previous State */
PreviousState = Thread->Alerted[AlertMode];
/* Check if it's already alerted */
if (!PreviousState)
{
/* Check if the thread is alertable, and blocked in the given mode */
if ((Thread->State == Waiting) &&
(Thread->Alertable) &&
(AlertMode <= Thread->WaitMode))
{
/* Abort the wait to alert the thread */
KiUnwaitThread(Thread, STATUS_ALERTED, THREAD_ALERT_INCREMENT);
}
else
{
/* Otherwise, merely set the alerted state */
Thread->Alerted[AlertMode] = TRUE;
}
}
/* Release the Dispatcher Lock */
KiReleaseDispatcherLockFromDpcLevel();
KiReleaseApcLockFromDpcLevel(&ApcLock);
KiExitDispatcher(ApcLock.OldIrql);
/* Return the old state */
return PreviousState;
}
VOID
NTAPI
KeBoostPriorityThread(IN PKTHREAD Thread,
IN KPRIORITY Increment)
{
KIRQL OldIrql;
KPRIORITY Priority;
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Only threads in the dynamic range get boosts */
if (Thread->Priority < LOW_REALTIME_PRIORITY)
{
/* Lock the thread */
KiAcquireThreadLock(Thread);
/* Check again, and make sure there's not already a boost */
if ((Thread->Priority < LOW_REALTIME_PRIORITY) &&
!(Thread->PriorityDecrement))
{
/* Compute the new priority and see if it's higher */
Priority = Thread->BasePriority + Increment;
if (Priority > Thread->Priority)
{
if (Priority >= LOW_REALTIME_PRIORITY)
{
Priority = LOW_REALTIME_PRIORITY - 1;
}
/* Reset the quantum */
Thread->Quantum = Thread->QuantumReset;
/* Set the new Priority */
KiSetPriorityThread(Thread, Priority);
}
}
/* Release thread lock */
KiReleaseThreadLock(Thread);
}
/* Release the dispatcher lokc */
KiReleaseDispatcherLock(OldIrql);
}
ULONG
NTAPI
KeForceResumeThread(IN PKTHREAD Thread)
{
KLOCK_QUEUE_HANDLE ApcLock;
ULONG PreviousCount;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the APC Queue */
KiAcquireApcLock(Thread, &ApcLock);
/* Save the old Suspend Count */
PreviousCount = Thread->SuspendCount + Thread->FreezeCount;
/* If the thread is suspended, wake it up!!! */
if (PreviousCount)
{
/* Unwait it completely */
Thread->SuspendCount = 0;
Thread->FreezeCount = 0;
/* Lock the dispatcher */
KiAcquireDispatcherLockAtDpcLevel();
/* Signal and satisfy */
Thread->SuspendSemaphore.Header.SignalState++;
KiWaitTest(&Thread->SuspendSemaphore.Header, IO_NO_INCREMENT);
/* Release the dispatcher */
KiReleaseDispatcherLockFromDpcLevel();
}
/* Release Lock and return the Old State */
KiReleaseApcLockFromDpcLevel(&ApcLock);
KiExitDispatcher(ApcLock.OldIrql);
return PreviousCount;
}
VOID
NTAPI
KeFreezeAllThreads(VOID)
{
KLOCK_QUEUE_HANDLE LockHandle, ApcLock;
PKTHREAD Current, CurrentThread = KeGetCurrentThread();
PKPROCESS Process = CurrentThread->ApcState.Process;
PLIST_ENTRY ListHead, NextEntry;
LONG OldCount;
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the process */
KiAcquireProcessLock(Process, &LockHandle);
/* If someone is already trying to free us, try again */
while (CurrentThread->FreezeCount)
{
/* Release and re-acquire the process lock so the APC will go through */
KiReleaseProcessLock(&LockHandle);
KiAcquireProcessLock(Process, &LockHandle);
}
/* Enter a critical region */
KeEnterCriticalRegion();
/* Loop the Process's Threads */
ListHead = &Process->ThreadListHead;
NextEntry = ListHead->Flink;
do
{
/* Get the current thread */
Current = CONTAINING_RECORD(NextEntry, KTHREAD, ThreadListEntry);
/* Lock it */
KiAcquireApcLockAtDpcLevel(Current, &ApcLock);
/* Make sure it's not ours, and check if APCs are enabled */
if ((Current != CurrentThread) && (Current->ApcQueueable))
{
/* Sanity check */
OldCount = Current->SuspendCount;
ASSERT(OldCount != MAXIMUM_SUSPEND_COUNT);
/* Increase the freeze count */
Current->FreezeCount++;
/* Make sure it wasn't already suspended */
if (!(OldCount) && !(Current->SuspendCount))
{
/* Did we already insert it? */
if (!Current->SuspendApc.Inserted)
{
/* Insert the APC */
Current->SuspendApc.Inserted = TRUE;
KiInsertQueueApc(&Current->SuspendApc, IO_NO_INCREMENT);
}
else
{
/* Lock the dispatcher */
KiAcquireDispatcherLockAtDpcLevel();
/* Unsignal the semaphore, the APC was already inserted */
Current->SuspendSemaphore.Header.SignalState--;
/* Release the dispatcher */
KiReleaseDispatcherLockFromDpcLevel();
}
}
}
/* Release the APC lock */
KiReleaseApcLockFromDpcLevel(&ApcLock);
/* Move to the next thread */
NextEntry = NextEntry->Flink;
} while (NextEntry != ListHead);
/* Release the process lock and exit the dispatcher */
KiReleaseProcessLockFromDpcLevel(&LockHandle);
KiExitDispatcher(LockHandle.OldIrql);
}
ULONG
NTAPI
KeResumeThread(IN PKTHREAD Thread)
{
KLOCK_QUEUE_HANDLE ApcLock;
ULONG PreviousCount;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the APC Queue */
KiAcquireApcLock(Thread, &ApcLock);
/* Save the Old Count */
PreviousCount = Thread->SuspendCount;
/* Check if it existed */
if (PreviousCount)
{
/* Decrease the suspend count */
Thread->SuspendCount--;
/* Check if the thrad is still suspended or not */
if ((!Thread->SuspendCount) && (!Thread->FreezeCount))
{
/* Acquire the dispatcher lock */
KiAcquireDispatcherLockAtDpcLevel();
/* Signal the Suspend Semaphore */
Thread->SuspendSemaphore.Header.SignalState++;
KiWaitTest(&Thread->SuspendSemaphore.Header, IO_NO_INCREMENT);
/* Release the dispatcher lock */
KiReleaseDispatcherLockFromDpcLevel();
}
}
/* Release APC Queue lock and return the Old State */
KiReleaseApcLockFromDpcLevel(&ApcLock);
KiExitDispatcher(ApcLock.OldIrql);
return PreviousCount;
}
VOID
NTAPI
KeRundownThread(VOID)
{
KIRQL OldIrql;
PKTHREAD Thread = KeGetCurrentThread();
PLIST_ENTRY NextEntry, ListHead;
PKMUTANT Mutant;
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Optimized path if nothing is on the list at the moment */
if (IsListEmpty(&Thread->MutantListHead)) return;
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Get the List Pointers */
ListHead = &Thread->MutantListHead;
NextEntry = ListHead->Flink;
while (NextEntry != ListHead)
{
/* Get the Mutant */
Mutant = CONTAINING_RECORD(NextEntry, KMUTANT, MutantListEntry);
ASSERT_MUTANT(Mutant);
/* Make sure it's not terminating with APCs off */
if (Mutant->ApcDisable)
{
/* Bugcheck the system */
KeBugCheckEx(THREAD_TERMINATE_HELD_MUTEX,
(ULONG_PTR)Thread,
(ULONG_PTR)Mutant,
0,
0);
}
/* Now we can remove it */
RemoveEntryList(&Mutant->MutantListEntry);
/* Unconditionally abandon it */
Mutant->Header.SignalState = 1;
Mutant->Abandoned = TRUE;
Mutant->OwnerThread = NULL;
/* Check if the Wait List isn't empty */
if (!IsListEmpty(&Mutant->Header.WaitListHead))
{
/* Wake the Mutant */
KiWaitTest(&Mutant->Header, MUTANT_INCREMENT);
}
/* Move on */
NextEntry = Thread->MutantListHead.Flink;
}
/* Release the Lock */
KiReleaseDispatcherLock(OldIrql);
}
VOID
NTAPI
KeStartThread(IN OUT PKTHREAD Thread)
{
KLOCK_QUEUE_HANDLE LockHandle;
#ifdef CONFIG_SMP
PKNODE Node;
PKPRCB NodePrcb;
ULONG Set, Mask;
#endif
UCHAR IdealProcessor = 0;
PKPROCESS Process = Thread->ApcState.Process;
/* Setup static fields from parent */
Thread->DisableBoost = Process->DisableBoost;
#if defined(_M_IX86)
Thread->Iopl = Process->Iopl;
#endif
Thread->Quantum = Process->QuantumReset;
Thread->QuantumReset = Process->QuantumReset;
Thread->SystemAffinityActive = FALSE;
/* Lock the process */
KiAcquireProcessLock(Process, &LockHandle);
/* Setup volatile data */
Thread->Priority = Process->BasePriority;
Thread->BasePriority = Process->BasePriority;
Thread->Affinity = Process->Affinity;
Thread->UserAffinity = Process->Affinity;
#ifdef CONFIG_SMP
/* Get the KNODE and its PRCB */
Node = KeNodeBlock[Process->IdealNode];
NodePrcb = KiProcessorBlock[Process->ThreadSeed];
/* Calculate affinity mask */
Set = ~NodePrcb->MultiThreadProcessorSet;
Mask = (ULONG)(Node->ProcessorMask & Process->Affinity);
Set &= Mask;
if (Set) Mask = Set;
/* Get the new thread seed */
IdealProcessor = KeFindNextRightSetAffinity(Process->ThreadSeed, Mask);
Process->ThreadSeed = IdealProcessor;
/* Sanity check */
ASSERT((Thread->UserAffinity & AFFINITY_MASK(IdealProcessor)));
#endif
/* Set the Ideal Processor */
Thread->IdealProcessor = IdealProcessor;
Thread->UserIdealProcessor = IdealProcessor;
/* Lock the Dispatcher Database */
KiAcquireDispatcherLockAtDpcLevel();
/* Insert the thread into the process list */
InsertTailList(&Process->ThreadListHead, &Thread->ThreadListEntry);
/* Increase the stack count */
ASSERT(Process->StackCount != MAXULONG_PTR);
Process->StackCount++;
/* Release locks and return */
KiReleaseDispatcherLockFromDpcLevel();
KiReleaseProcessLock(&LockHandle);
}
VOID
NTAPI
KiSuspendRundown(IN PKAPC Apc)
{
/* Does nothing */
UNREFERENCED_PARAMETER(Apc);
}
VOID
NTAPI
KiSuspendNop(IN PKAPC Apc,
IN PKNORMAL_ROUTINE *NormalRoutine,
IN PVOID *NormalContext,
IN PVOID *SystemArgument1,
IN PVOID *SystemArgument2)
{
/* Does nothing */
UNREFERENCED_PARAMETER(Apc);
UNREFERENCED_PARAMETER(NormalRoutine);
UNREFERENCED_PARAMETER(NormalContext);
UNREFERENCED_PARAMETER(SystemArgument1);
UNREFERENCED_PARAMETER(SystemArgument2);
}
VOID
NTAPI
KiSuspendThread(IN PVOID NormalContext,
IN PVOID SystemArgument1,
IN PVOID SystemArgument2)
{
/* Non-alertable kernel-mode suspended wait */
KeWaitForSingleObject(&KeGetCurrentThread()->SuspendSemaphore,
Suspended,
KernelMode,
FALSE,
NULL);
}
ULONG
NTAPI
KeSuspendThread(PKTHREAD Thread)
{
KLOCK_QUEUE_HANDLE ApcLock;
ULONG PreviousCount;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the APC Queue */
KiAcquireApcLock(Thread, &ApcLock);
/* Save the Old Count */
PreviousCount = Thread->SuspendCount;
/* Handle the maximum */
if (PreviousCount == MAXIMUM_SUSPEND_COUNT)
{
/* Raise an exception */
KiReleaseApcLock(&ApcLock);
RtlRaiseStatus(STATUS_SUSPEND_COUNT_EXCEEDED);
}
/* Should we bother to queue at all? */
if (Thread->ApcQueueable)
{
/* Increment the suspend count */
Thread->SuspendCount++;
/* Check if we should suspend it */
if (!(PreviousCount) && !(Thread->FreezeCount))
{
/* Is the APC already inserted? */
if (!Thread->SuspendApc.Inserted)
{
/* Not inserted, insert it */
Thread->SuspendApc.Inserted = TRUE;
KiInsertQueueApc(&Thread->SuspendApc, IO_NO_INCREMENT);
}
else
{
/* Lock the dispatcher */
KiAcquireDispatcherLockAtDpcLevel();
/* Unsignal the semaphore, the APC was already inserted */
Thread->SuspendSemaphore.Header.SignalState--;
/* Release the dispatcher */
KiReleaseDispatcherLockFromDpcLevel();
}
}
}
/* Release Lock and return the Old State */
KiReleaseApcLockFromDpcLevel(&ApcLock);
KiExitDispatcher(ApcLock.OldIrql);
return PreviousCount;
}
VOID
NTAPI
KeThawAllThreads(VOID)
{
KLOCK_QUEUE_HANDLE LockHandle, ApcLock;
PKTHREAD Current, CurrentThread = KeGetCurrentThread();
PKPROCESS Process = CurrentThread->ApcState.Process;
PLIST_ENTRY ListHead, NextEntry;
LONG OldCount;
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the process */
KiAcquireProcessLock(Process, &LockHandle);
/* Loop the Process's Threads */
ListHead = &Process->ThreadListHead;
NextEntry = ListHead->Flink;
do
{
/* Get the current thread */
Current = CONTAINING_RECORD(NextEntry, KTHREAD, ThreadListEntry);
/* Lock it */
KiAcquireApcLockAtDpcLevel(Current, &ApcLock);
/* Make sure we are frozen */
OldCount = Current->FreezeCount;
if (OldCount)
{
/* Decrease the freeze count */
Current->FreezeCount--;
/* Check if both counts are zero now */
if (!(Current->SuspendCount) && (!Current->FreezeCount))
{
/* Lock the dispatcher */
KiAcquireDispatcherLockAtDpcLevel();
/* Signal the suspend semaphore and wake it */
Current->SuspendSemaphore.Header.SignalState++;
KiWaitTest(&Current->SuspendSemaphore, 0);
/* Unlock the dispatcher */
KiReleaseDispatcherLockFromDpcLevel();
}
}
/* Release the APC lock */
KiReleaseApcLockFromDpcLevel(&ApcLock);
/* Go to the next one */
NextEntry = NextEntry->Flink;
} while (NextEntry != ListHead);
/* Release the process lock and exit the dispatcher */
KiReleaseProcessLockFromDpcLevel(&LockHandle);
KiExitDispatcher(LockHandle.OldIrql);
/* Leave the critical region */
KeLeaveCriticalRegion();
}
BOOLEAN
NTAPI
KeTestAlertThread(IN KPROCESSOR_MODE AlertMode)
{
PKTHREAD Thread = KeGetCurrentThread();
BOOLEAN OldState;
KLOCK_QUEUE_HANDLE ApcLock;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the Dispatcher Database and the APC Queue */
KiAcquireApcLock(Thread, &ApcLock);
/* Save the old State */
OldState = Thread->Alerted[AlertMode];
/* Check the Thread is alerted */
if (OldState)
{
/* Disable alert for this mode */
Thread->Alerted[AlertMode] = FALSE;
}
else if ((AlertMode != KernelMode) &&
(!IsListEmpty(&Thread->ApcState.ApcListHead[UserMode])))
{
/* If the mode is User and the Queue isn't empty, set Pending */
Thread->ApcState.UserApcPending = TRUE;
}
/* Release Locks and return the Old State */
KiReleaseApcLock(&ApcLock);
return OldState;
}
NTSTATUS
NTAPI
KeInitThread(IN OUT PKTHREAD Thread,
IN PVOID KernelStack,
IN PKSYSTEM_ROUTINE SystemRoutine,
IN PKSTART_ROUTINE StartRoutine,
IN PVOID StartContext,
IN PCONTEXT Context,
IN PVOID Teb,
IN PKPROCESS Process)
{
BOOLEAN AllocatedStack = FALSE;
ULONG i;
PKWAIT_BLOCK TimerWaitBlock;
PKTIMER Timer;
NTSTATUS Status;
/* Initialize the Dispatcher Header */
Thread->Header.Type = ThreadObject;
Thread->Header.ThreadControlFlags = 0;
Thread->Header.DebugActive = FALSE;
Thread->Header.SignalState = 0;
InitializeListHead(&(Thread->Header.WaitListHead));
/* Initialize the Mutant List */
InitializeListHead(&Thread->MutantListHead);
/* Initialize the wait blocks */
for (i = 0; i< (THREAD_WAIT_OBJECTS + 1); i++)
{
/* Put our pointer */
Thread->WaitBlock[i].Thread = Thread;
}
/* Set swap settings */
Thread->EnableStackSwap = TRUE;
Thread->IdealProcessor = 1;
Thread->SwapBusy = FALSE;
Thread->KernelStackResident = TRUE;
Thread->AdjustReason = AdjustNone;
/* Initialize the lock */
KeInitializeSpinLock(&Thread->ThreadLock);
/* Setup the Service Descriptor Table for Native Calls */
Thread->ServiceTable = KeServiceDescriptorTable;
/* Setup APC Fields */
InitializeListHead(&Thread->ApcState.ApcListHead[0]);
InitializeListHead(&Thread->ApcState.ApcListHead[1]);
Thread->ApcState.Process = Process;
Thread->ApcStatePointer[OriginalApcEnvironment] = &Thread->ApcState;
Thread->ApcStatePointer[AttachedApcEnvironment] = &Thread->SavedApcState;
Thread->ApcStateIndex = OriginalApcEnvironment;
Thread->ApcQueueable = TRUE;
KeInitializeSpinLock(&Thread->ApcQueueLock);
/* Initialize the Suspend APC */
KeInitializeApc(&Thread->SuspendApc,
Thread,
OriginalApcEnvironment,
KiSuspendNop,
KiSuspendRundown,
KiSuspendThread,
KernelMode,
NULL);
/* Initialize the Suspend Semaphore */
KeInitializeSemaphore(&Thread->SuspendSemaphore, 0, 2);
/* Setup the timer */
Timer = &Thread->Timer;
KeInitializeTimer(Timer);
TimerWaitBlock = &Thread->WaitBlock[TIMER_WAIT_BLOCK];
TimerWaitBlock->Object = Timer;
TimerWaitBlock->WaitKey = STATUS_TIMEOUT;
TimerWaitBlock->WaitType = WaitAny;
TimerWaitBlock->NextWaitBlock = NULL;
/* Link the two wait lists together */
TimerWaitBlock->WaitListEntry.Flink = &Timer->Header.WaitListHead;
TimerWaitBlock->WaitListEntry.Blink = &Timer->Header.WaitListHead;
/* Set the TEB */
Thread->Teb = Teb;
/* Check if we have a kernel stack */
if (!KernelStack)
{
/* We don't, allocate one */
KernelStack = MmCreateKernelStack(FALSE, 0);
if (!KernelStack) return STATUS_INSUFFICIENT_RESOURCES;
/* Remember for later */
AllocatedStack = TRUE;
}
/* Set the Thread Stacks */
Thread->InitialStack = KernelStack;
Thread->StackBase = KernelStack;
Thread->StackLimit = (ULONG_PTR)KernelStack - KERNEL_STACK_SIZE;
Thread->KernelStackResident = TRUE;
/* Enter SEH to avoid crashes due to user mode */
Status = STATUS_SUCCESS;
_SEH2_TRY
{
/* Initialize the Thread Context */
KiInitializeContextThread(Thread,
SystemRoutine,
StartRoutine,
StartContext,
Context);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Set failure status */
Status = STATUS_UNSUCCESSFUL;
/* Check if a stack was allocated */
if (AllocatedStack)
{
/* Delete the stack */
MmDeleteKernelStack((PVOID)Thread->StackBase, FALSE);
Thread->InitialStack = NULL;
}
}
_SEH2_END;
/* Set the Thread to initialized */
Thread->State = Initialized;
return Status;
}
VOID
NTAPI
KeInitializeThread(IN PKPROCESS Process,
IN OUT PKTHREAD Thread,
IN PKSYSTEM_ROUTINE SystemRoutine,
IN PKSTART_ROUTINE StartRoutine,
IN PVOID StartContext,
IN PCONTEXT Context,
IN PVOID Teb,
IN PVOID KernelStack)
{
/* Initialize and start the thread on success */
if (NT_SUCCESS(KeInitThread(Thread,
KernelStack,
SystemRoutine,
StartRoutine,
StartContext,
Context,
Teb,
Process)))
{
/* Start it */
KeStartThread(Thread);
}
}
VOID
NTAPI
KeUninitThread(IN PKTHREAD Thread)
{
/* Delete the stack */
MmDeleteKernelStack((PVOID)Thread->StackBase, FALSE);
Thread->InitialStack = NULL;
}
/* PUBLIC FUNCTIONS **********************************************************/
/*
* @unimplemented
*/
VOID
NTAPI
KeCapturePersistentThreadState(IN PVOID CurrentThread,
IN ULONG Setting1,
IN ULONG Setting2,
IN ULONG Setting3,
IN ULONG Setting4,
IN ULONG Setting5,
IN PVOID ThreadState)
{
UNIMPLEMENTED;
}
/*
* @implemented
*/
#undef KeGetCurrentThread
PKTHREAD
NTAPI
KeGetCurrentThread(VOID)
{
/* Return the current thread on this PCR */
return _KeGetCurrentThread();
}
/*
* @implemented
*/
#undef KeGetPreviousMode
UCHAR
NTAPI
KeGetPreviousMode(VOID)
{
/* Return the previous mode of this thread */
return _KeGetPreviousMode();
}
/*
* @implemented
*/
ULONG
NTAPI
KeQueryRuntimeThread(IN PKTHREAD Thread,
OUT PULONG UserTime)
{
ASSERT_THREAD(Thread);
/* Return the User Time */
*UserTime = Thread->UserTime;
/* Return the Kernel Time */
return Thread->KernelTime;
}
/*
* @implemented
*/
BOOLEAN
NTAPI
KeSetKernelStackSwapEnable(IN BOOLEAN Enable)
{
BOOLEAN PreviousState;
PKTHREAD Thread = KeGetCurrentThread();
/* Save Old State */
PreviousState = Thread->EnableStackSwap;
/* Set New State */
Thread->EnableStackSwap = Enable;
/* Return Old State */
return PreviousState;
}
/*
* @implemented
*/
KPRIORITY
NTAPI
KeQueryPriorityThread(IN PKTHREAD Thread)
{
ASSERT_THREAD(Thread);
/* Return the current priority */
return Thread->Priority;
}
/*
* @implemented
*/
VOID
NTAPI
KeRevertToUserAffinityThread(VOID)
{
KIRQL OldIrql;
PKPRCB Prcb;
PKTHREAD NextThread, CurrentThread = KeGetCurrentThread();
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
ASSERT(CurrentThread->SystemAffinityActive != FALSE);
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Set the user affinity and processor and disable system affinity */
CurrentThread->Affinity = CurrentThread->UserAffinity;
CurrentThread->IdealProcessor = CurrentThread->UserIdealProcessor;
CurrentThread->SystemAffinityActive = FALSE;
/* Get the current PRCB and check if it doesn't match this affinity */
Prcb = KeGetCurrentPrcb();
if (!(Prcb->SetMember & CurrentThread->Affinity))
{
/* Lock the PRCB */
KiAcquirePrcbLock(Prcb);
/* Check if there's no next thread scheduled */
if (!Prcb->NextThread)
{
/* Select a new thread and set it on standby */
NextThread = KiSelectNextThread(Prcb);
NextThread->State = Standby;
Prcb->NextThread = NextThread;
}
/* Release the PRCB lock */
KiReleasePrcbLock(Prcb);
}
/* Unlock dispatcher database */
KiReleaseDispatcherLock(OldIrql);
}
/*
* @implemented
*/
UCHAR
NTAPI
KeSetIdealProcessorThread(IN PKTHREAD Thread,
IN UCHAR Processor)
{
CCHAR OldIdealProcessor;
KIRQL OldIrql;
ASSERT(Processor <= MAXIMUM_PROCESSORS);
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Save Old Ideal Processor */
OldIdealProcessor = Thread->UserIdealProcessor;
/* Make sure a valid CPU was given */
if (Processor < KeNumberProcessors)
{
/* Check if the user ideal CPU is in the affinity */
if (Thread->Affinity & AFFINITY_MASK(Processor))
{
/* Set the ideal processor */
Thread->IdealProcessor = Processor;
/* Check if system affinity is used */
if (!Thread->SystemAffinityActive)
{
/* It's not, so update the user CPU too */
Thread->UserIdealProcessor = Processor;
}
}
}
/* Release dispatcher lock and return the old ideal CPU */
KiReleaseDispatcherLock(OldIrql);
return OldIdealProcessor;
}
/*
* @implemented
*/
VOID
NTAPI
KeSetSystemAffinityThread(IN KAFFINITY Affinity)
{
KIRQL OldIrql;
PKPRCB Prcb;
PKTHREAD NextThread, CurrentThread = KeGetCurrentThread();
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
ASSERT((Affinity & KeActiveProcessors) != 0);
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Restore the affinity and enable system affinity */
CurrentThread->Affinity = Affinity;
CurrentThread->SystemAffinityActive = TRUE;
/* Check if the ideal processor is part of the affinity */
#ifdef CONFIG_SMP
if (!(Affinity & AFFINITY_MASK(CurrentThread->IdealProcessor)))
{
ULONG AffinitySet, NodeMask;
/* It's not! Get the PRCB */
Prcb = KiProcessorBlock[CurrentThread->IdealProcessor];
/* Calculate the affinity set */
AffinitySet = KeActiveProcessors & Affinity;
NodeMask = Prcb->ParentNode->ProcessorMask & AffinitySet;
if (NodeMask)
{
/* Use the Node set instead */
AffinitySet = NodeMask;
}
/* Calculate the ideal CPU from the affinity set */
BitScanReverse(&NodeMask, AffinitySet);
CurrentThread->IdealProcessor = (UCHAR)NodeMask;
}
#endif
/* Get the current PRCB and check if it doesn't match this affinity */
Prcb = KeGetCurrentPrcb();
if (!(Prcb->SetMember & CurrentThread->Affinity))
{
/* Lock the PRCB */
KiAcquirePrcbLock(Prcb);
/* Check if there's no next thread scheduled */
if (!Prcb->NextThread)
{
/* Select a new thread and set it on standby */
NextThread = KiSelectNextThread(Prcb);
NextThread->State = Standby;
Prcb->NextThread = NextThread;
}
/* Release the PRCB lock */
KiReleasePrcbLock(Prcb);
}
/* Unlock dispatcher database */
KiReleaseDispatcherLock(OldIrql);
}
/*
* @implemented
*/
LONG
NTAPI
KeSetBasePriorityThread(IN PKTHREAD Thread,
IN LONG Increment)
{
KIRQL OldIrql;
KPRIORITY OldBasePriority, Priority, BasePriority;
LONG OldIncrement;
PKPROCESS Process;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Get the process */
Process = Thread->ApcState.Process;
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Lock the thread */
KiAcquireThreadLock(Thread);
/* Save the old base priority and increment */
OldBasePriority = Thread->BasePriority;
OldIncrement = OldBasePriority - Process->BasePriority;
/* If priority saturation happened, use the saturated increment */
if (Thread->Saturation) OldIncrement = (HIGH_PRIORITY + 1) / 2 *
Thread->Saturation;
/* Reset the saturation value */
Thread->Saturation = 0;
/* Now check if saturation is being used for the new value */
if (abs(Increment) >= ((HIGH_PRIORITY + 1) / 2))
{
/* Check if we need positive or negative saturation */
Thread->Saturation = (Increment > 0) ? 1 : -1;
}
/* Normalize the Base Priority */
BasePriority = Process->BasePriority + Increment;
if (Process->BasePriority >= LOW_REALTIME_PRIORITY)
{
/* Check if it's too low */
if (BasePriority < LOW_REALTIME_PRIORITY)
{
/* Set it to the lowest real time level */
BasePriority = LOW_REALTIME_PRIORITY;
}
/* Check if it's too high */
if (BasePriority > HIGH_PRIORITY) BasePriority = HIGH_PRIORITY;
/* We are at real time, so use the raw base priority */
Priority = BasePriority;
}
else
{
/* Check if it's entering the real time range */
if (BasePriority >= LOW_REALTIME_PRIORITY)
{
/* Set it to the highest dynamic level */
BasePriority = LOW_REALTIME_PRIORITY - 1;
}
/* Check if it's too low and normalize it */
if (BasePriority <= LOW_PRIORITY) BasePriority = 1;
/* Check if Saturation is used */
if (Thread->Saturation)
{
/* Use the raw base priority */
Priority = BasePriority;
}
else
{
/* Otherwise, calculate the new priority */
Priority = KiComputeNewPriority(Thread, 0);
Priority += (BasePriority - OldBasePriority);
/* Check if it entered the real-time range */
if (Priority >= LOW_REALTIME_PRIORITY)
{
/* Normalize it down to the highest dynamic priority */
Priority = LOW_REALTIME_PRIORITY - 1;
}
else if (Priority <= LOW_PRIORITY)
{
/* It went too low, normalize it */
Priority = 1;
}
}
}
/* Finally set the new base priority */
Thread->BasePriority = (SCHAR)BasePriority;
/* Reset the decrements */
Thread->PriorityDecrement = 0;
/* Check if we're changing priority after all */
if (Priority != Thread->Priority)
{
/* Reset the quantum and do the actual priority modification */
Thread->Quantum = Thread->QuantumReset;
KiSetPriorityThread(Thread, Priority);
}
/* Release thread lock */
KiReleaseThreadLock(Thread);
/* Release the dispatcher database and return old increment */
KiReleaseDispatcherLock(OldIrql);
return OldIncrement;
}
/*
* @implemented
*/
KAFFINITY
NTAPI
KeSetAffinityThread(IN PKTHREAD Thread,
IN KAFFINITY Affinity)
{
KIRQL OldIrql;
KAFFINITY OldAffinity;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the dispatcher database */
OldIrql = KiAcquireDispatcherLock();
/* Call the internal function */
OldAffinity = KiSetAffinityThread(Thread, Affinity);
/* Release the dispatcher database and return old affinity */
KiReleaseDispatcherLock(OldIrql);
return OldAffinity;
}
/*
* @implemented
*/
KPRIORITY
NTAPI
KeSetPriorityThread(IN PKTHREAD Thread,
IN KPRIORITY Priority)
{
KIRQL OldIrql;
KPRIORITY OldPriority;
ASSERT_THREAD(Thread);
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
ASSERT((Priority <= HIGH_PRIORITY) && (Priority >= LOW_PRIORITY));
ASSERT(KeIsExecutingDpc() == FALSE);
/* Lock the Dispatcher Database */
OldIrql = KiAcquireDispatcherLock();
/* Lock the thread */
KiAcquireThreadLock(Thread);
/* Save the old Priority and reset decrement */
OldPriority = Thread->Priority;
Thread->PriorityDecrement = 0;
/* Make sure that an actual change is being done */
if (Priority != Thread->Priority)
{
/* Reset the quantum */
Thread->Quantum = Thread->QuantumReset;
/* Check if priority is being set too low and normalize if so */
if ((Thread->BasePriority != 0) && !(Priority)) Priority = 1;
/* Set the new Priority */
KiSetPriorityThread(Thread, Priority);
}
/* Release thread lock */
KiReleaseThreadLock(Thread);
/* Release the dispatcher database */
KiReleaseDispatcherLock(OldIrql);
/* Return Old Priority */
return OldPriority;
}
/*
* @implemented
*/
VOID
NTAPI
KeTerminateThread(IN KPRIORITY Increment)
{
PLIST_ENTRY *ListHead;
PETHREAD Entry, SavedEntry;
PETHREAD *ThreadAddr;
KLOCK_QUEUE_HANDLE LockHandle;
PKTHREAD Thread = KeGetCurrentThread();
PKPROCESS Process = Thread->ApcState.Process;
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
/* Lock the process */
KiAcquireProcessLock(Process, &LockHandle);
/* Make sure we won't get Swapped */
KiSetThreadSwapBusy(Thread);
/* Save the Kernel and User Times */
Process->KernelTime += Thread->KernelTime;
Process->UserTime += Thread->UserTime;
/* Get the current entry and our Port */
Entry = (PETHREAD)PspReaperListHead.Flink;
ThreadAddr = &((PETHREAD)Thread)->ReaperLink;
/* Add it to the reaper's list */
do
{
/* Get the list head */
ListHead = &PspReaperListHead.Flink;
/* Link ourselves */
*ThreadAddr = Entry;
SavedEntry = Entry;
/* Now try to do the exchange */
Entry = InterlockedCompareExchangePointer((PVOID*)ListHead,
ThreadAddr,
Entry);
/* Break out if the change was succesful */
} while (Entry != SavedEntry);
/* Acquire the dispatcher lock */
KiAcquireDispatcherLockAtDpcLevel();
/* Check if the reaper wasn't active */
if (!Entry)
{
/* Activate it as a work item, directly through its Queue */
KiInsertQueue(&ExWorkerQueue[HyperCriticalWorkQueue].WorkerQueue,
&PspReaperWorkItem.List,
FALSE);
}
/* Check the thread has an associated queue */
if (Thread->Queue)
{
/* Remove it from the list, and handle the queue */
RemoveEntryList(&Thread->QueueListEntry);
KiActivateWaiterQueue(Thread->Queue);
}
/* Signal the thread */
Thread->Header.SignalState = TRUE;
if (!IsListEmpty(&Thread->Header.WaitListHead))
{
/* Unwait the threads */
KxUnwaitThread(&Thread->Header, Increment);
}
/* Remove the thread from the list */
RemoveEntryList(&Thread->ThreadListEntry);
/* Release the process lock */
KiReleaseProcessLockFromDpcLevel(&LockHandle);
/* Set us as terminated, decrease the Process's stack count */
Thread->State = Terminated;
/* Decrease stack count */
ASSERT(Process->StackCount != 0);
ASSERT(Process->State == ProcessInMemory);
Process->StackCount--;
if (!(Process->StackCount) && !(IsListEmpty(&Process->ThreadListHead)))
{
/* FIXME: Swap stacks */
}
/* Rundown arch-specific parts */
KiRundownThread(Thread);
/* Swap to a new thread */
KiReleaseDispatcherLockFromDpcLevel();
KiSwapThread(Thread, KeGetCurrentPrcb());
}