reactos/win32ss/user/ntuser/winsta.h

115 lines
3.2 KiB
C

#pragma once
#define WINSTA_OBJ_DIR L"\\Windows\\WindowStations"
#define SESSION_DIR L"\\Sessions"
/* Window Station Status Flags */
#define WSS_LOCKED (1)
#define WSS_NOINTERACTIVE (2)
#define WSS_NOIO (4)
#define WSS_SHUTDOWN (8)
#define WSS_DYING (16)
#define WSS_REALSHUTDOWN (32)
typedef struct _WINSTATION_OBJECT
{
DWORD dwSessionId;
UNICODE_STRING Name;
LIST_ENTRY DesktopListHead;
PRTL_ATOM_TABLE AtomTable;
HANDLE ShellWindow;
HANDLE ShellListView;
ULONG Flags;
struct _DESKTOP* ActiveDesktop;
PTHREADINFO ptiClipLock;
PTHREADINFO ptiDrawingClipboard;
PWND spwndClipOpen;
PWND spwndClipViewer;
PWND spwndClipOwner;
PCLIP pClipBase; // Not a clip object.
DWORD cNumClipFormats;
INT iClipSerialNumber;
INT iClipSequenceNumber;
INT fClipboardChanged : 1;
INT fInDelayedRendering : 1;
PWND spwndClipboardListener;
LUID luidEndSession;
LUID luidUser;
PVOID psidUser;
} WINSTATION_OBJECT, *PWINSTATION_OBJECT;
extern WINSTATION_OBJECT *InputWindowStation;
extern HANDLE gpidLogon;
extern HWND hwndSAS;
extern UNICODE_STRING gustrWindowStationsDir;
#define WINSTA_READ STANDARD_RIGHTS_READ | \
WINSTA_ENUMDESKTOPS | \
WINSTA_ENUMERATE | \
WINSTA_READATTRIBUTES | \
WINSTA_READSCREEN
#define WINSTA_WRITE STANDARD_RIGHTS_WRITE | \
WINSTA_ACCESSCLIPBOARD | \
WINSTA_CREATEDESKTOP | \
WINSTA_WRITEATTRIBUTES
#define WINSTA_EXECUTE STANDARD_RIGHTS_EXECUTE | \
WINSTA_ACCESSGLOBALATOMS | \
WINSTA_EXITWINDOWS
#define WINSTA_ACCESS_ALL STANDARD_RIGHTS_REQUIRED | \
WINSTA_ACCESSCLIPBOARD | \
WINSTA_ACCESSGLOBALATOMS | \
WINSTA_CREATEDESKTOP | \
WINSTA_ENUMDESKTOPS | \
WINSTA_ENUMERATE | \
WINSTA_EXITWINDOWS | \
WINSTA_READATTRIBUTES | \
WINSTA_READSCREEN | \
WINSTA_WRITEATTRIBUTES
INIT_FUNCTION
NTSTATUS
NTAPI
InitWindowStationImpl(VOID);
NTSTATUS
NTAPI
UserCreateWinstaDirectory(VOID);
NTSTATUS
APIENTRY
IntWinStaObjectDelete(
_In_ PVOID Parameters);
NTSTATUS
APIENTRY
IntWinStaObjectParse(
_In_ PVOID Parameters);
NTSTATUS
NTAPI
IntWinstaOkToClose(
_In_ PVOID Parameters);
NTSTATUS
FASTCALL
IntValidateWindowStationHandle(
HWINSTA WindowStation,
KPROCESSOR_MODE AccessMode,
ACCESS_MASK DesiredAccess,
PWINSTATION_OBJECT *Object,
POBJECT_HANDLE_INFORMATION pObjectHandleInfo);
BOOL FASTCALL UserSetProcessWindowStation(HWINSTA hWindowStation);
BOOL FASTCALL co_IntInitializeDesktopGraphics(VOID);
VOID FASTCALL IntEndDesktopGraphics(VOID);
BOOL FASTCALL CheckWinstaAttributeAccess(ACCESS_MASK);
/* EOF */