mirror of
https://github.com/reactos/reactos.git
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089686cac2
svn path=/trunk/; revision=12289
331 lines
6.8 KiB
C++
331 lines
6.8 KiB
C++
// ReliMT.cpp
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// lots of code here is (c) Bartosz Milewski, 1996, www.relisoft.com
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// The rest is (C) 2002-2004 Royce Mitchell III
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// and released under the LGPL & BSD licenses
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#include <stdlib.h>
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#include <stdio.h>
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#ifdef WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# define snprintf _snprintf
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#elif defined(UNIX)
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# include <errno.h>
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# include <sys/sem.h>
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#else
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# error unrecognized target
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#endif//WIN32|UNIX
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#include "verify.h"
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#include "ReliMT.h"
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////////////////////////////////////////////////////////////////////////////////
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// Assert
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void _wassert ( char* szExpr, char* szFile, int line )
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{
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fprintf ( stderr, "Assertion Failure: \"%s\" in file %s, line %d", szExpr, szFile, line );
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exit (-1);
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}
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////////////////////////////////////////////////////////////////////////////////
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// Thread
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Thread::Thread ( long (THREADAPI * pFun) (void* arg), void* pArg )
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{
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#ifdef WIN32
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verify ( _handle = CreateThread (
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0, // Security attributes
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0, // Stack size
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(DWORD (WINAPI*)(void*))pFun,
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pArg,
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0, // don't create suspended.
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&_tid ));
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#elif defined(UNIX)
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// set up the thread attribute: right now, we do nothing with it.
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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// this will make the threads created by this process really concurrent
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verify ( !pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM) );
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// create the new OS thread object
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verify ( !pthread_create ( &_threadId, &attr, (void* (*) (void*))pFun, pArg ) );
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verify ( !pthread_attr_destroy(&attr) );
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#else
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# error unrecognized target
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#endif//WIN32|UNIX
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}
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Thread::~Thread()
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{
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#ifdef WIN32
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verify ( CloseHandle ( _handle ) );
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#elif defined(UNIX)
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verify ( !pthread_cancel ( _threadId ) );
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#else
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# error unrecognized target
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#endif//WIN32|UNIX
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}
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/*void Thread::Resume()
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{
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#ifdef WIN32
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ResumeThread (_handle);
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#elif defined(UNIX)
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# error how to resume thread in unix?
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#else
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# error unrecognized target
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#endif//WIN32|UNIX
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}*/
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void Thread::WaitForDeath()
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{
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#ifdef WIN32
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DWORD dw = WaitForSingleObject ( _handle, 2000 );
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ASSERT ( dw != WAIT_FAILED );
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#elif defined(UNIX)
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verify ( !pthread_join ( _threadId, (void**)NULL ) );
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#else
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# error unrecognized target
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#endif//WIN32|UNIX
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}
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////////////////////////////////////////////////////////////////////////////////
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// ActiveObject
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// The constructor of the derived class
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// should call
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// _thread.Resume();
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// at the end of construction
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ActiveObject::ActiveObject() : _isDying (0), _thread (0)
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{
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}
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ActiveObject::~ActiveObject()
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{
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ASSERT ( !_thread ); // call Kill() from subclass's dtor
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// Kill() - // You can't call a virtual function from a dtor, EVEN INDIRECTLY
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// so, you must call Kill() in the subclass's dtor
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}
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// FlushThread must reset all the events on which the thread might be waiting.
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void ActiveObject::Kill()
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{
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if ( _thread )
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{
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_isDying++;
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FlushThread();
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// Let's make sure it's gone
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_thread->WaitForDeath();
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delete _thread;
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_thread = 0;
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}
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}
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void ActiveObject::Start()
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{
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ASSERT ( !_thread );
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_thread = new Thread ( ThreadEntry, this );
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}
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long THREADAPI ActiveObject::ThreadEntry ( void* pArg )
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{
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ActiveObject * pActive = (ActiveObject*)pArg;
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pActive->InitThread();
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pActive->Run();
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pActive->Kill();
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Mutex
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Mutex::Mutex()
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{
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#ifdef WIN32
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verify ( _h = CreateMutex ( NULL, FALSE, NULL ) );
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#elif defined(UNIX)
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pthread_mutexattr_t attrib;
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verify ( !pthread_mutexattr_init( &attrib ) );
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// allow recursive locks
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verify ( !pthread_mutexattr_settype( &attrib, PTHREAD_MUTEX_RECURSIVE ) );
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verify ( !pthread_mutex_init ( &_mutex, &attrib ) );
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#else
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# error unrecognized target
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#endif
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}
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Mutex::~Mutex()
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{
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#ifdef WIN32
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verify ( CloseHandle ( _h ) );
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#elif defined(UNIX)
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verify ( !pthread_mutex_destroy(&_mutex) );
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#else
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# error unrecognized target
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#endif
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}
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void Mutex::Acquire()
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{
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#ifdef WIN32
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DWORD dw = WaitForSingleObject ( _h, INFINITE );
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ASSERT ( dw == WAIT_OBJECT_0 || dw == WAIT_ABANDONED );
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#elif defined(UNIX)
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verify ( !pthread_mutex_lock(&_mutex) );
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#else
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# error unrecognized target
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#endif
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}
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bool Mutex::TryAcquire()
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{
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#ifdef WIN32
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DWORD dw = WaitForSingleObject ( _h, 1 );
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ASSERT ( dw == WAIT_OBJECT_0 || dw == WAIT_TIMEOUT || dw == WAIT_ABANDONED );
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return (dw != WAIT_TIMEOUT);
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#elif defined(UNIX)
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int err = pthread_mutex_trylock(&_mutex);
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ASSERT ( err == EBUSY || err == 0 );
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return (err == 0);
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#else
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# error unrecognized target
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#endif
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}
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void Mutex::Release()
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{
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#ifdef WIN32
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verify ( ReleaseMutex ( _h ) );
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#elif defined(UNIX)
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verify ( !pthread_mutex_unlock(&_mutex) );
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// we could allow EPERM return value too, but we are forcing user into RIIA
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#else
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# error unrecognized target
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#endif
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}
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Mutex::Lock::Lock ( Mutex& m ) : _m(m)
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{
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_m.Acquire();
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}
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Mutex::Lock::~Lock()
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{
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_m.Release();
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}
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Mutex::TryLock::TryLock ( Mutex& m ) : _m(m)
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{
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_bLocked = _m.TryAcquire();
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}
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Mutex::TryLock::~TryLock()
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{
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if ( _bLocked )
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_m.Release();
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}
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///////////////////////////////////////////////////////////////////////////////
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// Event
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Event::Event()
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{
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#ifdef WIN32
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// start in non-signaled state (red light)
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// auto reset after every Wait
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verify ( _handle = CreateEvent ( 0, FALSE, FALSE, 0 ) );
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#elif defined(UNIX)
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//verify ( !pthread_cond_init ( &_cond, NULL /* default attributes */) );
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sem_init();
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//verify(sem_init());
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#else
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# error unrecognized target
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#endif
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}
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Event::~Event()
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{
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#ifdef WIN32
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verify ( CloseHandle ( _handle ) );
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#elif defined(UNIX)
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//verify ( !pthread_cond_destroy ( &_cond ) );
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sem_destroy();
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#else
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# error unrecognized target
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#endif
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}
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void Event::Release() // put into signaled state
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{
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#ifdef WIN32
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verify ( SetEvent ( _handle ) );
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#elif defined(UNIX)
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//verify ( !pthread_cond_signal ( &_cond ) );
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verify(!sem_V());
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#else
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# error unrecognized target
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#endif
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}
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void Event::Wait()
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{
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#ifdef WIN32
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// Wait until event is in signaled (green) state
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DWORD dw = WaitForSingleObject ( _handle, INFINITE );
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ASSERT ( dw == WAIT_OBJECT_0 || dw == WAIT_ABANDONED );
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#elif defined(UNIX)
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// According to docs: The pthread_cond_wait() and pthread_cond_timedwait()
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// functions are used to block on a condition variable. They are called
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// with mutex locked by the calling thread or undefined behaviour will
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// result.
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//Mutex::Lock lock ( _mutex );
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//verify ( !pthread_cond_wait ( &_cond, _mutex ) );
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verify(!sem_P());
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#else
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# error unrecognized target
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#endif
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}
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#ifdef UNIX
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void Event::sem_init()
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{
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sem_id = semget(IPC_PRIVATE, 1, 0666 | IPC_CREAT);
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ASSERT(sem_id != -1);
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}
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int Event::sem_P()
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{
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struct sembuf sb;
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sb.sem_num = 0;
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sb.sem_op = -1;
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sb.sem_flg = 0;
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return semop(sem_id, &sb, 1);
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}
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int Event::sem_V()
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{
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struct sembuf sb;
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sb.sem_num = 0;
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sb.sem_op = 1;
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sb.sem_flg = 0;
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return semop(sem_id, &sb, 1);
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}
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void Event::sem_destroy()
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{
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#ifdef MACOSX
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semun mactmp;
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mactmp.val = 0;
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semctl(sem_id, 0, IPC_RMID, mactmp);
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#else
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semctl(sem_id, 0, IPC_RMID, 0);
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#endif
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}
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#endif
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