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7bffb70353
WinSpool : Implement missing API. Sync/Port from wine. Setting it to fast track for needed testing of the later GDI code. Leaving Fix-me debug prints on. Local tree has WinSpool_winetest turned on. So no debug noise during normal ReactOS operation. SpoolSS : Reordered header types. Have more Spl function to be added while SpoolSV is being coded to forward to LocalSpl. Based on wine and old research from the GDI code.
36 lines
820 B
C
36 lines
820 B
C
/*
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* PROJECT: ReactOS Local Spooler
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* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
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* PURPOSE: Functions related to Spool Files and printing
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* COPYRIGHT: Copyright 1998-2020 ReactOS
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*/
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#include "precomp.h"
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BOOL WINAPI
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LocalGetSpoolFileInfo(
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HANDLE hPrinter,
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LPWSTR *pSpoolDir,
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LPHANDLE phFile,
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HANDLE hSpoolerProcess,
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HANDLE hAppProcess )
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{
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FIXME("LocalGetSpoolFileInfo(%p, %S, %p, %p, %p)\n", hPrinter, pSpoolDir, phFile, hSpoolerProcess, hAppProcess);
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return FALSE;
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}
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BOOL WINAPI
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LocalCommitSpoolData( HANDLE hPrinter, DWORD cbCommit)
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{
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FIXME("LocalCommitSpoolData(%p, %lu)\n", hPrinter, cbCommit);
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return FALSE;
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}
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BOOL WINAPI
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LocalCloseSpoolFileHandle( HANDLE hPrinter)
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{
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FIXME("LocalCloseSpoolFileHandle(%p)\n", hPrinter);
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return FALSE;
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}
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