mirror of
https://github.com/reactos/reactos.git
synced 2024-11-01 20:32:36 +00:00
3bc2d590a1
We have a special file, tag.h, which serves as a place to store whatever kernel pool allocation tag yet we still have some tags sparse over the kernel code... So just re-group them in one unique place.
2234 lines
70 KiB
C
2234 lines
70 KiB
C
/*
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* PROJECT: ReactOS Kernel
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: ntoskrnl/dbgk/dbgkobj.c
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* PURPOSE: User-Mode Debugging Support, Debug Object Management.
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* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
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*/
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/* INCLUDES ******************************************************************/
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#include <ntoskrnl.h>
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#define NDEBUG
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#include <debug.h>
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POBJECT_TYPE DbgkDebugObjectType;
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FAST_MUTEX DbgkpProcessDebugPortMutex;
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ULONG DbgkpTraceLevel = 0;
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GENERIC_MAPPING DbgkDebugObjectMapping =
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{
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STANDARD_RIGHTS_READ | DEBUG_OBJECT_WAIT_STATE_CHANGE,
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STANDARD_RIGHTS_WRITE | DEBUG_OBJECT_ADD_REMOVE_PROCESS,
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STANDARD_RIGHTS_EXECUTE | SYNCHRONIZE,
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DEBUG_OBJECT_ALL_ACCESS
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};
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static const INFORMATION_CLASS_INFO DbgkpDebugObjectInfoClass[] =
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{
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/* DebugObjectUnusedInformation */
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IQS_SAME(ULONG, ULONG, 0),
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/* DebugObjectKillProcessOnExitInformation */
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IQS_SAME(DEBUG_OBJECT_KILL_PROCESS_ON_EXIT_INFORMATION, ULONG, ICIF_SET),
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};
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/* PRIVATE FUNCTIONS *********************************************************/
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NTSTATUS
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NTAPI
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DbgkpQueueMessage(IN PEPROCESS Process,
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IN PETHREAD Thread,
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IN PDBGKM_MSG Message,
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IN ULONG Flags,
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IN PDEBUG_OBJECT TargetObject OPTIONAL)
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{
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PDEBUG_EVENT DebugEvent;
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DEBUG_EVENT LocalDebugEvent;
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PDEBUG_OBJECT DebugObject;
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NTSTATUS Status;
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BOOLEAN NewEvent;
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PAGED_CODE();
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DBGKTRACE(DBGK_MESSAGE_DEBUG,
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"Process: %p Thread: %p Message: %p Flags: %lx\n",
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Process, Thread, Message, Flags);
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/* Check if we have to allocate a debug event */
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NewEvent = (Flags & DEBUG_EVENT_NOWAIT) ? TRUE : FALSE;
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if (NewEvent)
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{
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/* Allocate it */
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DebugEvent = ExAllocatePoolWithTag(NonPagedPool,
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sizeof(DEBUG_EVENT),
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TAG_DEBUG_EVENT);
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if (!DebugEvent) return STATUS_INSUFFICIENT_RESOURCES;
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/* Set flags */
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DebugEvent->Flags = Flags | DEBUG_EVENT_INACTIVE;
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/* Reference the thread and process */
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ObReferenceObject(Thread);
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ObReferenceObject(Process);
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/* Set the current thread */
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DebugEvent->BackoutThread = PsGetCurrentThread();
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/* Set the debug object */
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DebugObject = TargetObject;
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}
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else
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{
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/* Use the debug event on the stack */
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DebugEvent = &LocalDebugEvent;
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DebugEvent->Flags = Flags;
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/* Acquire the port lock */
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ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
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/* Get the debug object */
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DebugObject = Process->DebugPort;
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/* Check what kind of API message this is */
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switch (Message->ApiNumber)
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{
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/* Process or thread creation */
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case DbgKmCreateThreadApi:
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case DbgKmCreateProcessApi:
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/* Make sure we're not skipping creation messages */
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if (Thread->SkipCreationMsg) DebugObject = NULL;
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break;
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/* Process or thread exit */
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case DbgKmExitThreadApi:
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case DbgKmExitProcessApi:
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/* Make sure we're not skipping exit messages */
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if (Thread->SkipTerminationMsg) DebugObject = NULL;
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/* No special handling for other messages */
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default:
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break;
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}
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}
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/* Setup the Debug Event */
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KeInitializeEvent(&DebugEvent->ContinueEvent, SynchronizationEvent, FALSE);
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DebugEvent->Process = Process;
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DebugEvent->Thread = Thread;
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DebugEvent->ApiMsg = *Message;
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DebugEvent->ClientId = Thread->Cid;
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/* Check if we have a port object */
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if (!DebugObject)
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{
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/* Fail */
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Status = STATUS_PORT_NOT_SET;
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}
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else
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{
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/* Acquire the debug object mutex */
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ExAcquireFastMutex(&DebugObject->Mutex);
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/* Check if a debugger is active */
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if (!DebugObject->DebuggerInactive)
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{
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/* Add the event into the object's list */
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DBGKTRACE(DBGK_MESSAGE_DEBUG, "Inserting: %p %d\n",
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DebugEvent, Message->ApiNumber);
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InsertTailList(&DebugObject->EventList, &DebugEvent->EventList);
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/* Check if we have to signal it */
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if (!NewEvent)
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{
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/* Signal it */
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KeSetEvent(&DebugObject->EventsPresent,
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IO_NO_INCREMENT,
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FALSE);
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}
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/* Set success */
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Status = STATUS_SUCCESS;
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}
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else
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{
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/* No debugger */
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Status = STATUS_DEBUGGER_INACTIVE;
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}
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/* Release the object lock */
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ExReleaseFastMutex(&DebugObject->Mutex);
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}
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/* Check if we had acquired the port lock */
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if (!NewEvent)
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{
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/* Release it */
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ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
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/* Check if we got here through success */
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if (NT_SUCCESS(Status))
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{
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/* Wait on the continue event */
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KeWaitForSingleObject(&DebugEvent->ContinueEvent,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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/* Copy API Message back */
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*Message = DebugEvent->ApiMsg;
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/* Set return status */
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Status = DebugEvent->Status;
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}
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}
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else
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{
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/* Check if we failed */
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if (!NT_SUCCESS(Status))
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{
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/* Dereference the process and thread */
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ObDereferenceObject(Thread);
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ObDereferenceObject(Process);
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/* Free the debug event */
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ExFreePoolWithTag(DebugEvent, TAG_DEBUG_EVENT);
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}
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}
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/* Return status */
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DBGKTRACE(DBGK_MESSAGE_DEBUG, "Status: %lx\n", Status);
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return Status;
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}
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NTSTATUS
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NTAPI
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DbgkpSendApiMessageLpc(IN OUT PDBGKM_MSG Message,
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IN PVOID Port,
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IN BOOLEAN SuspendProcess)
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{
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NTSTATUS Status;
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UCHAR Buffer[PORT_MAXIMUM_MESSAGE_LENGTH];
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BOOLEAN Suspended = FALSE;
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PAGED_CODE();
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/* Suspend process if required */
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if (SuspendProcess) Suspended = DbgkpSuspendProcess();
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/* Set return status */
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Message->ReturnedStatus = STATUS_PENDING;
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/* Set create process reported state */
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PspSetProcessFlag(PsGetCurrentProcess(), PSF_CREATE_REPORTED_BIT);
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/* Send the LPC command */
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Status = LpcRequestWaitReplyPort(Port,
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(PPORT_MESSAGE)Message,
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(PPORT_MESSAGE)&Buffer[0]);
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/* Flush the instruction cache */
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ZwFlushInstructionCache(NtCurrentProcess(), NULL, 0);
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/* Copy the buffer back */
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if (NT_SUCCESS(Status)) RtlCopyMemory(Message, Buffer, sizeof(DBGKM_MSG));
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/* Resume the process if it was suspended */
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if (Suspended) DbgkpResumeProcess();
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return Status;
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}
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NTSTATUS
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NTAPI
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DbgkpSendApiMessage(IN OUT PDBGKM_MSG ApiMsg,
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IN BOOLEAN SuspendProcess)
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{
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NTSTATUS Status;
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BOOLEAN Suspended = FALSE;
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PAGED_CODE();
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DBGKTRACE(DBGK_MESSAGE_DEBUG, "ApiMsg: %p SuspendProcess: %lx\n", ApiMsg, SuspendProcess);
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/* Suspend process if required */
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if (SuspendProcess) Suspended = DbgkpSuspendProcess();
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/* Set return status */
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ApiMsg->ReturnedStatus = STATUS_PENDING;
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/* Set create process reported state */
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PspSetProcessFlag(PsGetCurrentProcess(), PSF_CREATE_REPORTED_BIT);
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/* Send the LPC command */
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Status = DbgkpQueueMessage(PsGetCurrentProcess(),
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PsGetCurrentThread(),
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ApiMsg,
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0,
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NULL);
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/* Flush the instruction cache */
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ZwFlushInstructionCache(NtCurrentProcess(), NULL, 0);
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/* Resume the process if it was suspended */
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if (Suspended) DbgkpResumeProcess();
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return Status;
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}
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VOID
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NTAPI
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DbgkCopyProcessDebugPort(IN PEPROCESS Process,
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IN PEPROCESS Parent)
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{
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PDEBUG_OBJECT DebugObject;
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PAGED_CODE();
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DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Parent: %p\n", Process, Parent);
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/* Clear this process's port */
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Process->DebugPort = NULL;
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/* Check if the parent has one */
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if (!Parent->DebugPort) return;
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/* It does, acquire the mutex */
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ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
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/* Make sure it still has one, and that we should inherit */
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DebugObject = Parent->DebugPort;
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if ((DebugObject) && !(Process->NoDebugInherit))
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{
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/* Acquire the debug object's lock */
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ExAcquireFastMutex(&DebugObject->Mutex);
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/* Make sure the debugger is active */
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if (!DebugObject->DebuggerInactive)
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{
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/* Reference the object and set it */
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ObReferenceObject(DebugObject);
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Process->DebugPort = DebugObject;
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}
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/* Release the debug object */
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ExReleaseFastMutex(&DebugObject->Mutex);
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}
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/* Release the port mutex */
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ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
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}
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BOOLEAN
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NTAPI
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DbgkForwardException(IN PEXCEPTION_RECORD ExceptionRecord,
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IN BOOLEAN DebugPort,
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IN BOOLEAN SecondChance)
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{
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DBGKM_MSG ApiMessage;
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PDBGKM_EXCEPTION DbgKmException = &ApiMessage.Exception;
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NTSTATUS Status;
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PEPROCESS Process = PsGetCurrentProcess();
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PVOID Port;
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BOOLEAN UseLpc = FALSE;
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PAGED_CODE();
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DBGKTRACE(DBGK_EXCEPTION_DEBUG,
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"ExceptionRecord: %p Port: %u\n", ExceptionRecord, DebugPort);
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/* Setup the API Message */
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ApiMessage.h.u1.Length = sizeof(DBGKM_MSG) << 16 |
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(8 + sizeof(DBGKM_EXCEPTION));
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ApiMessage.h.u2.ZeroInit = 0;
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ApiMessage.h.u2.s2.Type = LPC_DEBUG_EVENT;
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ApiMessage.ApiNumber = DbgKmExceptionApi;
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/* Check if this is to be sent on the debug port */
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if (DebugPort)
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{
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/* Use the debug port, unless the thread is being hidden */
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Port = PsGetCurrentThread()->HideFromDebugger ?
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NULL : Process->DebugPort;
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}
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else
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{
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/* Otherwise, use the exception port */
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Port = Process->ExceptionPort;
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ApiMessage.h.u2.ZeroInit = 0;
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ApiMessage.h.u2.s2.Type = LPC_EXCEPTION;
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UseLpc = TRUE;
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}
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/* Break out if there's no port */
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if (!Port) return FALSE;
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/* Fill out the exception information */
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DbgKmException->ExceptionRecord = *ExceptionRecord;
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DbgKmException->FirstChance = !SecondChance;
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/* Check if we should use LPC */
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if (UseLpc)
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{
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/* Send the message on the LPC Port */
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Status = DbgkpSendApiMessageLpc(&ApiMessage, Port, DebugPort);
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}
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else
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{
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/* Use native debug object */
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Status = DbgkpSendApiMessage(&ApiMessage, DebugPort);
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}
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/* Check if we failed, and for a debug port, also check the return status */
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if (!(NT_SUCCESS(Status)) ||
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((DebugPort) &&
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(!(NT_SUCCESS(ApiMessage.ReturnedStatus)) ||
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(ApiMessage.ReturnedStatus == DBG_EXCEPTION_NOT_HANDLED))))
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{
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/* Fail */
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return FALSE;
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}
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/* Otherwise, we're ok */
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return TRUE;
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}
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VOID
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NTAPI
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DbgkpFreeDebugEvent(IN PDEBUG_EVENT DebugEvent)
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{
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PHANDLE Handle = NULL;
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PAGED_CODE();
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DBGKTRACE(DBGK_OBJECT_DEBUG, "DebugEvent: %p\n", DebugEvent);
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/* Check if this event had a file handle */
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switch (DebugEvent->ApiMsg.ApiNumber)
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{
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/* Create process has a handle */
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case DbgKmCreateProcessApi:
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/* Get the pointer */
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Handle = &DebugEvent->ApiMsg.CreateProcess.FileHandle;
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break;
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/* As does DLL load */
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case DbgKmLoadDllApi:
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/* Get the pointer */
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Handle = &DebugEvent->ApiMsg.LoadDll.FileHandle;
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default:
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break;
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}
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/* Close the handle if it exsts */
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if ((Handle) && (*Handle)) ObCloseHandle(*Handle, KernelMode);
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/* Dereference process and thread and free the event */
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ObDereferenceObject(DebugEvent->Process);
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ObDereferenceObject(DebugEvent->Thread);
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ExFreePoolWithTag(DebugEvent, TAG_DEBUG_EVENT);
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}
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VOID
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NTAPI
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DbgkpWakeTarget(IN PDEBUG_EVENT DebugEvent)
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{
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PETHREAD Thread = DebugEvent->Thread;
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PAGED_CODE();
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DBGKTRACE(DBGK_OBJECT_DEBUG, "DebugEvent: %p\n", DebugEvent);
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/* Check if we have to wake the thread */
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if (DebugEvent->Flags & DEBUG_EVENT_SUSPEND) PsResumeThread(Thread, NULL);
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/* Check if we had locked the thread */
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if (DebugEvent->Flags & DEBUG_EVENT_RELEASE)
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{
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/* Unlock it */
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ExReleaseRundownProtection(&Thread->RundownProtect);
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}
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/* Check if we have to wake up the event */
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if (DebugEvent->Flags & DEBUG_EVENT_NOWAIT)
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{
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/* Otherwise, free the debug event */
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DbgkpFreeDebugEvent(DebugEvent);
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}
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else
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{
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/* Signal the continue event */
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KeSetEvent(&DebugEvent->ContinueEvent, IO_NO_INCREMENT, FALSE);
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}
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}
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NTSTATUS
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NTAPI
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DbgkpPostFakeModuleMessages(IN PEPROCESS Process,
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IN PETHREAD Thread,
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IN PDEBUG_OBJECT DebugObject)
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{
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PPEB Peb = Process->Peb;
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PPEB_LDR_DATA LdrData;
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PLDR_DATA_TABLE_ENTRY LdrEntry;
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PLIST_ENTRY ListHead, NextEntry;
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DBGKM_MSG ApiMessage;
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PDBGKM_LOAD_DLL LoadDll = &ApiMessage.LoadDll;
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ULONG i;
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PIMAGE_NT_HEADERS NtHeader;
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UNICODE_STRING ModuleName;
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OBJECT_ATTRIBUTES ObjectAttributes;
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IO_STATUS_BLOCK IoStatusBlock;
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NTSTATUS Status;
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UNICODE_STRING FullDllName;
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PAGED_CODE();
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DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Thread: %p DebugObject: %p\n",
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Process, Thread, DebugObject);
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/* Quit if there's no PEB */
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if (!Peb) return STATUS_SUCCESS;
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/* Accessing user memory, need SEH */
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_SEH2_TRY
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{
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/* Get the Loader Data List */
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ProbeForRead(Peb, sizeof(*Peb), 1);
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LdrData = Peb->Ldr;
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ProbeForRead(LdrData, sizeof(*LdrData), 1);
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ListHead = &LdrData->InLoadOrderModuleList;
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ProbeForRead(ListHead, sizeof(*ListHead), 1);
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NextEntry = ListHead->Flink;
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/* Loop the modules */
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i = 0;
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while ((NextEntry != ListHead) && (i < 500))
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{
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ProbeForRead(NextEntry, sizeof(*NextEntry), 1);
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/* Skip the first entry */
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if (!i)
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{
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/* Go to the next module */
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NextEntry = NextEntry->Flink;
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i++;
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continue;
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}
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/* Get the entry */
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LdrEntry = CONTAINING_RECORD(NextEntry,
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LDR_DATA_TABLE_ENTRY,
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InLoadOrderLinks);
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ProbeForRead(LdrEntry, sizeof(*LdrEntry), 1);
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/* Setup the API Message */
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RtlZeroMemory(&ApiMessage, sizeof(DBGKM_MSG));
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ApiMessage.ApiNumber = DbgKmLoadDllApi;
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/* Set base and clear the name */
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LoadDll->BaseOfDll = LdrEntry->DllBase;
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LoadDll->NamePointer = NULL;
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/* Get the NT Headers */
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NtHeader = RtlImageNtHeader(LoadDll->BaseOfDll);
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if (NtHeader)
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{
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/* Save debug data */
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LoadDll->DebugInfoFileOffset = NtHeader->FileHeader.
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PointerToSymbolTable;
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LoadDll->DebugInfoSize = NtHeader->FileHeader.NumberOfSymbols;
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}
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/* Trace */
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FullDllName = LdrEntry->FullDllName;
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ProbeForRead(FullDllName.Buffer, FullDllName.MaximumLength, 1);
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DBGKTRACE(DBGK_PROCESS_DEBUG, "Name: %wZ. Base: %p\n",
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&FullDllName, LdrEntry->DllBase);
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|
/* Get the name of the DLL */
|
|
Status = MmGetFileNameForAddress(NtHeader, &ModuleName);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Setup the object attributes */
|
|
InitializeObjectAttributes(&ObjectAttributes,
|
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&ModuleName,
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OBJ_FORCE_ACCESS_CHECK |
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OBJ_KERNEL_HANDLE |
|
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OBJ_CASE_INSENSITIVE,
|
|
NULL,
|
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NULL);
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|
|
/* Open the file to get a handle to it */
|
|
Status = ZwOpenFile(&LoadDll->FileHandle,
|
|
GENERIC_READ | SYNCHRONIZE,
|
|
&ObjectAttributes,
|
|
&IoStatusBlock,
|
|
FILE_SHARE_READ |
|
|
FILE_SHARE_WRITE |
|
|
FILE_SHARE_DELETE,
|
|
FILE_SYNCHRONOUS_IO_NONALERT);
|
|
if (!NT_SUCCESS(Status)) LoadDll->FileHandle = NULL;
|
|
|
|
/* Free the name now */
|
|
RtlFreeUnicodeString(&ModuleName);
|
|
}
|
|
|
|
/* Send the fake module load message */
|
|
Status = DbgkpQueueMessage(Process,
|
|
Thread,
|
|
&ApiMessage,
|
|
DEBUG_EVENT_NOWAIT,
|
|
DebugObject);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Message send failed, close the file handle if we had one */
|
|
if (LoadDll->FileHandle) ObCloseHandle(LoadDll->FileHandle,
|
|
KernelMode);
|
|
}
|
|
|
|
/* Go to the next module */
|
|
NextEntry = NextEntry->Flink;
|
|
i++;
|
|
}
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
NOTHING;
|
|
}
|
|
_SEH2_END;
|
|
|
|
/* Return success */
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpPostFakeThreadMessages(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT DebugObject,
|
|
IN PETHREAD StartThread,
|
|
OUT PETHREAD *FirstThread,
|
|
OUT PETHREAD *LastThread)
|
|
{
|
|
PETHREAD pFirstThread = NULL, ThisThread, OldThread = NULL, pLastThread;
|
|
NTSTATUS Status = STATUS_UNSUCCESSFUL;
|
|
BOOLEAN IsFirstThread;
|
|
ULONG Flags;
|
|
DBGKM_MSG ApiMessage;
|
|
PDBGKM_CREATE_THREAD CreateThread = &ApiMessage.CreateThread;
|
|
PDBGKM_CREATE_PROCESS CreateProcess = &ApiMessage.CreateProcess;
|
|
BOOLEAN First;
|
|
PIMAGE_NT_HEADERS NtHeader;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_THREAD_DEBUG, "Process: %p StartThread: %p Object: %p\n",
|
|
Process, StartThread, DebugObject);
|
|
|
|
/* Check if we have a start thread */
|
|
if (StartThread)
|
|
{
|
|
/* Then the one we'll find won't be the first one */
|
|
IsFirstThread = FALSE;
|
|
pFirstThread = StartThread;
|
|
ThisThread = StartThread;
|
|
|
|
/* Reference it */
|
|
ObReferenceObject(StartThread);
|
|
}
|
|
else
|
|
{
|
|
/* Get the first thread ourselves */
|
|
ThisThread = PsGetNextProcessThread(Process, NULL);
|
|
IsFirstThread = TRUE;
|
|
}
|
|
|
|
/* Start thread loop */
|
|
do
|
|
{
|
|
/* Dereference the previous thread if we had one */
|
|
if (OldThread) ObDereferenceObject(OldThread);
|
|
|
|
/* Set this as the last thread and lock it */
|
|
pLastThread = ThisThread;
|
|
ObReferenceObject(ThisThread);
|
|
if (ExAcquireRundownProtection(&ThisThread->RundownProtect))
|
|
{
|
|
/* Acquire worked, set flags */
|
|
Flags = DEBUG_EVENT_RELEASE | DEBUG_EVENT_NOWAIT;
|
|
|
|
/* Check if this is a user thread */
|
|
if (!ThisThread->SystemThread)
|
|
{
|
|
/* Suspend it */
|
|
if (NT_SUCCESS(PsSuspendThread(ThisThread, NULL)))
|
|
{
|
|
/* Remember this */
|
|
Flags |= DEBUG_EVENT_SUSPEND;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Couldn't acquire rundown */
|
|
Flags = DEBUG_EVENT_PROTECT_FAILED | DEBUG_EVENT_NOWAIT;
|
|
}
|
|
|
|
/* Clear the API Message */
|
|
RtlZeroMemory(&ApiMessage, sizeof(ApiMessage));
|
|
|
|
/* Check if this is the first thread */
|
|
if ((IsFirstThread) &&
|
|
!(Flags & DEBUG_EVENT_PROTECT_FAILED) &&
|
|
!(ThisThread->SystemThread) &&
|
|
(ThisThread->GrantedAccess))
|
|
{
|
|
/* It is, save the flag */
|
|
First = TRUE;
|
|
}
|
|
else
|
|
{
|
|
/* It isn't, save the flag */
|
|
First = FALSE;
|
|
}
|
|
|
|
/* Check if this is the first */
|
|
if (First)
|
|
{
|
|
/* So we'll start with the create process message */
|
|
ApiMessage.ApiNumber = DbgKmCreateProcessApi;
|
|
|
|
/* Get the file handle */
|
|
if (Process->SectionObject)
|
|
{
|
|
/* Use the section object */
|
|
CreateProcess->FileHandle =
|
|
DbgkpSectionToFileHandle(Process->SectionObject);
|
|
}
|
|
else
|
|
{
|
|
/* Don't return any handle */
|
|
CreateProcess->FileHandle = NULL;
|
|
}
|
|
|
|
/* Set the base address */
|
|
CreateProcess->BaseOfImage = Process->SectionBaseAddress;
|
|
|
|
/* Get the NT Header */
|
|
NtHeader = RtlImageNtHeader(Process->SectionBaseAddress);
|
|
if (NtHeader)
|
|
{
|
|
/* Fill out data from the header */
|
|
CreateProcess->DebugInfoFileOffset = NtHeader->FileHeader.
|
|
PointerToSymbolTable;
|
|
CreateProcess->DebugInfoSize = NtHeader->FileHeader.
|
|
NumberOfSymbols;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise it's a thread message */
|
|
ApiMessage.ApiNumber = DbgKmCreateThreadApi;
|
|
CreateThread->StartAddress = ThisThread->StartAddress;
|
|
}
|
|
|
|
/* Trace */
|
|
DBGKTRACE(DBGK_THREAD_DEBUG, "Thread: %p. First: %lx, OldThread: %p\n",
|
|
ThisThread, First, OldThread);
|
|
DBGKTRACE(DBGK_THREAD_DEBUG, "Start Address: %p\n",
|
|
ThisThread->StartAddress);
|
|
|
|
/* Queue the message */
|
|
Status = DbgkpQueueMessage(Process,
|
|
ThisThread,
|
|
&ApiMessage,
|
|
Flags,
|
|
DebugObject);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Resume the thread if it was suspended */
|
|
if (Flags & DEBUG_EVENT_SUSPEND) PsResumeThread(ThisThread, NULL);
|
|
|
|
/* Check if we acquired rundown */
|
|
if (Flags & DEBUG_EVENT_RELEASE)
|
|
{
|
|
/* Release it */
|
|
ExReleaseRundownProtection(&ThisThread->RundownProtect);
|
|
}
|
|
|
|
/* If this was a process create, check if we got a handle */
|
|
if ((ApiMessage.ApiNumber == DbgKmCreateProcessApi) &&
|
|
(CreateProcess->FileHandle))
|
|
{
|
|
/* Close it */
|
|
ObCloseHandle(CreateProcess->FileHandle, KernelMode);
|
|
}
|
|
|
|
/* Release our reference and break out */
|
|
ObDereferenceObject(ThisThread);
|
|
break;
|
|
}
|
|
|
|
/* Check if this was the first message */
|
|
if (First)
|
|
{
|
|
/* It isn't the first thread anymore */
|
|
IsFirstThread = FALSE;
|
|
|
|
/* Reference this thread and set it as first */
|
|
ObReferenceObject(ThisThread);
|
|
pFirstThread = ThisThread;
|
|
}
|
|
|
|
/* Get the next thread */
|
|
ThisThread = PsGetNextProcessThread(Process, ThisThread);
|
|
OldThread = pLastThread;
|
|
} while (ThisThread);
|
|
|
|
/* Check the API status */
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Dereference and fail */
|
|
if (pFirstThread) ObDereferenceObject(pFirstThread);
|
|
ObDereferenceObject(pLastThread);
|
|
return Status;
|
|
}
|
|
|
|
/* Make sure we have a first thread */
|
|
if (!pFirstThread) return STATUS_UNSUCCESSFUL;
|
|
|
|
/* Return thread pointers */
|
|
*FirstThread = pFirstThread;
|
|
*LastThread = pLastThread;
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpPostFakeProcessCreateMessages(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT DebugObject,
|
|
OUT PETHREAD *LastThread)
|
|
{
|
|
KAPC_STATE ApcState;
|
|
PETHREAD FirstThread, FinalThread;
|
|
PETHREAD ReturnThread = NULL;
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p DebugObject: %p\n",
|
|
Process, DebugObject);
|
|
|
|
/* Attach to the process */
|
|
KeStackAttachProcess(&Process->Pcb, &ApcState);
|
|
|
|
/* Post the fake thread messages */
|
|
Status = DbgkpPostFakeThreadMessages(Process,
|
|
DebugObject,
|
|
NULL,
|
|
&FirstThread,
|
|
&FinalThread);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Send the fake module messages too */
|
|
Status = DbgkpPostFakeModuleMessages(Process,
|
|
FirstThread,
|
|
DebugObject);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* We failed, dereference the final thread */
|
|
ObDereferenceObject(FinalThread);
|
|
}
|
|
else
|
|
{
|
|
/* Set the final thread */
|
|
ReturnThread = FinalThread;
|
|
}
|
|
|
|
/* Dereference the first thread */
|
|
ObDereferenceObject(FirstThread);
|
|
}
|
|
|
|
/* Detach from the process */
|
|
KeUnstackDetachProcess(&ApcState);
|
|
|
|
/* Return the last thread */
|
|
*LastThread = ReturnThread;
|
|
return Status;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpConvertKernelToUserStateChange(IN PDBGUI_WAIT_STATE_CHANGE WaitStateChange,
|
|
IN PDEBUG_EVENT DebugEvent)
|
|
{
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "DebugEvent: %p\n", DebugEvent);
|
|
|
|
/* Start by copying the client ID */
|
|
WaitStateChange->AppClientId = DebugEvent->ClientId;
|
|
|
|
/* Now check which kind of event this was */
|
|
switch (DebugEvent->ApiMsg.ApiNumber)
|
|
{
|
|
/* New process */
|
|
case DbgKmCreateProcessApi:
|
|
|
|
/* Set the right native code */
|
|
WaitStateChange->NewState = DbgCreateProcessStateChange;
|
|
|
|
/* Copy the information */
|
|
WaitStateChange->StateInfo.CreateProcessInfo.NewProcess =
|
|
DebugEvent->ApiMsg.CreateProcess;
|
|
|
|
/* Clear the file handle for us */
|
|
DebugEvent->ApiMsg.CreateProcess.FileHandle = NULL;
|
|
break;
|
|
|
|
/* New thread */
|
|
case DbgKmCreateThreadApi:
|
|
|
|
/* Set the right native code */
|
|
WaitStateChange->NewState = DbgCreateThreadStateChange;
|
|
|
|
/* Copy information */
|
|
WaitStateChange->StateInfo.CreateThread.NewThread.StartAddress =
|
|
DebugEvent->ApiMsg.CreateThread.StartAddress;
|
|
WaitStateChange->StateInfo.CreateThread.NewThread.SubSystemKey =
|
|
DebugEvent->ApiMsg.CreateThread.SubSystemKey;
|
|
break;
|
|
|
|
/* Exception (or breakpoint/step) */
|
|
case DbgKmExceptionApi:
|
|
|
|
/* Look at the exception code */
|
|
if ((NTSTATUS)DebugEvent->ApiMsg.Exception.ExceptionRecord.ExceptionCode ==
|
|
STATUS_BREAKPOINT)
|
|
{
|
|
/* Update this as a breakpoint exception */
|
|
WaitStateChange->NewState = DbgBreakpointStateChange;
|
|
}
|
|
else if ((NTSTATUS)DebugEvent->ApiMsg.Exception.ExceptionRecord.ExceptionCode ==
|
|
STATUS_SINGLE_STEP)
|
|
{
|
|
/* Update this as a single step exception */
|
|
WaitStateChange->NewState = DbgSingleStepStateChange;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, set default exception */
|
|
WaitStateChange->NewState = DbgExceptionStateChange;
|
|
}
|
|
|
|
/* Copy the exception record */
|
|
WaitStateChange->StateInfo.Exception.ExceptionRecord =
|
|
DebugEvent->ApiMsg.Exception.ExceptionRecord;
|
|
/* Copy FirstChance flag */
|
|
WaitStateChange->StateInfo.Exception.FirstChance =
|
|
DebugEvent->ApiMsg.Exception.FirstChance;
|
|
break;
|
|
|
|
/* Process exited */
|
|
case DbgKmExitProcessApi:
|
|
|
|
/* Set the right native code and copy the exit code */
|
|
WaitStateChange->NewState = DbgExitProcessStateChange;
|
|
WaitStateChange->StateInfo.ExitProcess.ExitStatus =
|
|
DebugEvent->ApiMsg.ExitProcess.ExitStatus;
|
|
break;
|
|
|
|
/* Thread exited */
|
|
case DbgKmExitThreadApi:
|
|
|
|
/* Set the right native code */
|
|
WaitStateChange->NewState = DbgExitThreadStateChange;
|
|
WaitStateChange->StateInfo.ExitThread.ExitStatus =
|
|
DebugEvent->ApiMsg.ExitThread.ExitStatus;
|
|
break;
|
|
|
|
/* DLL Load */
|
|
case DbgKmLoadDllApi:
|
|
|
|
/* Set the native code */
|
|
WaitStateChange->NewState = DbgLoadDllStateChange;
|
|
|
|
/* Copy the data */
|
|
WaitStateChange->StateInfo.LoadDll = DebugEvent->ApiMsg.LoadDll;
|
|
|
|
/* Clear the file handle for us */
|
|
DebugEvent->ApiMsg.LoadDll.FileHandle = NULL;
|
|
break;
|
|
|
|
/* DLL Unload */
|
|
case DbgKmUnloadDllApi:
|
|
|
|
/* Set the native code and copy the address */
|
|
WaitStateChange->NewState = DbgUnloadDllStateChange;
|
|
WaitStateChange->StateInfo.UnloadDll.BaseAddress =
|
|
DebugEvent->ApiMsg.UnloadDll.BaseAddress;
|
|
break;
|
|
|
|
default:
|
|
|
|
/* Shouldn't happen */
|
|
ASSERT(FALSE);
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpMarkProcessPeb(IN PEPROCESS Process)
|
|
{
|
|
KAPC_STATE ApcState;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p\n", Process);
|
|
|
|
/* Acquire process rundown */
|
|
if (!ExAcquireRundownProtection(&Process->RundownProtect)) return;
|
|
|
|
/* Make sure we have a PEB */
|
|
if (Process->Peb)
|
|
{
|
|
/* Attach to the process */
|
|
KeStackAttachProcess(&Process->Pcb, &ApcState);
|
|
|
|
/* Acquire the debug port mutex */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Set the IsBeingDebugged member of the PEB */
|
|
Process->Peb->BeingDebugged = (Process->DebugPort) ? TRUE: FALSE;
|
|
|
|
/* Release lock */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Detach from the process */
|
|
KeUnstackDetachProcess(&ApcState);
|
|
}
|
|
|
|
/* Release rundown protection */
|
|
ExReleaseRundownProtection(&Process->RundownProtect);
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpOpenHandles(IN PDBGUI_WAIT_STATE_CHANGE WaitStateChange,
|
|
IN PEPROCESS Process,
|
|
IN PETHREAD Thread)
|
|
{
|
|
NTSTATUS Status;
|
|
HANDLE Handle;
|
|
PHANDLE DupHandle;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Process: %p Thread: %p State: %lx\n",
|
|
Process, Thread, WaitStateChange->NewState);
|
|
|
|
/* Check which state this is */
|
|
switch (WaitStateChange->NewState)
|
|
{
|
|
/* New thread */
|
|
case DbgCreateThreadStateChange:
|
|
|
|
/* Get handle to thread */
|
|
Status = ObOpenObjectByPointer(Thread,
|
|
0,
|
|
NULL,
|
|
THREAD_ALL_ACCESS,
|
|
PsThreadType,
|
|
KernelMode,
|
|
&Handle);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Save the thread handle */
|
|
WaitStateChange->
|
|
StateInfo.CreateThread.HandleToThread = Handle;
|
|
}
|
|
return;
|
|
|
|
/* New process */
|
|
case DbgCreateProcessStateChange:
|
|
|
|
/* Get handle to thread */
|
|
Status = ObOpenObjectByPointer(Thread,
|
|
0,
|
|
NULL,
|
|
THREAD_ALL_ACCESS,
|
|
PsThreadType,
|
|
KernelMode,
|
|
&Handle);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Save the thread handle */
|
|
WaitStateChange->
|
|
StateInfo.CreateProcessInfo.HandleToThread = Handle;
|
|
}
|
|
|
|
/* Get handle to process */
|
|
Status = ObOpenObjectByPointer(Process,
|
|
0,
|
|
NULL,
|
|
PROCESS_ALL_ACCESS,
|
|
PsProcessType,
|
|
KernelMode,
|
|
&Handle);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Save the process handle */
|
|
WaitStateChange->
|
|
StateInfo.CreateProcessInfo.HandleToProcess = Handle;
|
|
}
|
|
|
|
/* Fall through to duplicate file handle */
|
|
DupHandle = &WaitStateChange->
|
|
StateInfo.CreateProcessInfo.NewProcess.FileHandle;
|
|
break;
|
|
|
|
/* DLL Load */
|
|
case DbgLoadDllStateChange:
|
|
|
|
/* Fall through to duplicate file handle */
|
|
DupHandle = &WaitStateChange->StateInfo.LoadDll.FileHandle;
|
|
break;
|
|
|
|
/* Anything else has no handles */
|
|
default:
|
|
return;
|
|
}
|
|
|
|
/* If we got here, then we have to duplicate a handle, possibly */
|
|
Handle = *DupHandle;
|
|
if (Handle)
|
|
{
|
|
/* Duplicate it */
|
|
Status = ObDuplicateObject(PsGetCurrentProcess(),
|
|
Handle,
|
|
PsGetCurrentProcess(),
|
|
DupHandle,
|
|
0,
|
|
0,
|
|
DUPLICATE_SAME_ACCESS,
|
|
KernelMode);
|
|
if (!NT_SUCCESS(Status)) *DupHandle = NULL;
|
|
|
|
/* Close the original handle */
|
|
ObCloseHandle(Handle, KernelMode);
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpDeleteObject(IN PVOID DebugObject)
|
|
{
|
|
PAGED_CODE();
|
|
|
|
/* Sanity check */
|
|
ASSERT(IsListEmpty(&((PDEBUG_OBJECT)DebugObject)->EventList));
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpCloseObject(IN PEPROCESS OwnerProcess OPTIONAL,
|
|
IN PVOID ObjectBody,
|
|
IN ACCESS_MASK GrantedAccess,
|
|
IN ULONG HandleCount,
|
|
IN ULONG SystemHandleCount)
|
|
{
|
|
PDEBUG_OBJECT DebugObject = ObjectBody;
|
|
PEPROCESS Process = NULL;
|
|
BOOLEAN DebugPortCleared = FALSE;
|
|
PLIST_ENTRY DebugEventList;
|
|
PDEBUG_EVENT DebugEvent;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "OwnerProcess: %p DebugObject: %p\n",
|
|
OwnerProcess, DebugObject);
|
|
|
|
/* If this isn't the last handle, do nothing */
|
|
if (SystemHandleCount > 1) return;
|
|
|
|
/* Otherwise, lock the debug object */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Set it as inactive */
|
|
DebugObject->DebuggerInactive = TRUE;
|
|
|
|
/* Remove it from the debug event list */
|
|
DebugEventList = DebugObject->EventList.Flink;
|
|
InitializeListHead(&DebugObject->EventList);
|
|
|
|
/* Release the lock */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Signal the wait event */
|
|
KeSetEvent(&DebugObject->EventsPresent, IO_NO_INCREMENT, FALSE);
|
|
|
|
/* Start looping each process */
|
|
while ((Process = PsGetNextProcess(Process)))
|
|
{
|
|
/* Check if the process has us as their debug port */
|
|
if (Process->DebugPort == DebugObject)
|
|
{
|
|
/* Acquire the process debug port lock */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if it's still us */
|
|
if (Process->DebugPort == DebugObject)
|
|
{
|
|
/* Clear it and remember */
|
|
Process->DebugPort = NULL;
|
|
DebugPortCleared = TRUE;
|
|
}
|
|
|
|
/* Release the port lock */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if we cleared the debug port */
|
|
if (DebugPortCleared)
|
|
{
|
|
/* Mark this in the PEB */
|
|
DbgkpMarkProcessPeb(Process);
|
|
|
|
/* Check if we terminate on exit */
|
|
if (DebugObject->KillProcessOnExit)
|
|
{
|
|
/* Terminate the process */
|
|
PsTerminateProcess(Process, STATUS_DEBUGGER_INACTIVE);
|
|
}
|
|
|
|
/* Dereference the debug object */
|
|
ObDereferenceObject(DebugObject);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Loop debug events */
|
|
while (DebugEventList != &DebugObject->EventList)
|
|
{
|
|
/* Get the debug event */
|
|
DebugEvent = CONTAINING_RECORD(DebugEventList, DEBUG_EVENT, EventList);
|
|
|
|
/* Go to the next entry */
|
|
DebugEventList = DebugEventList->Flink;
|
|
|
|
/* Wake it up */
|
|
DebugEvent->Status = STATUS_DEBUGGER_INACTIVE;
|
|
DbgkpWakeTarget(DebugEvent);
|
|
}
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpSetProcessDebugObject(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT DebugObject,
|
|
IN NTSTATUS MsgStatus,
|
|
IN PETHREAD LastThread)
|
|
{
|
|
NTSTATUS Status;
|
|
LIST_ENTRY TempList;
|
|
BOOLEAN GlobalHeld = FALSE, DoSetEvent = TRUE;
|
|
PETHREAD ThisThread, FirstThread;
|
|
PLIST_ENTRY NextEntry;
|
|
PDEBUG_EVENT DebugEvent;
|
|
PETHREAD EventThread;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p DebugObject: %p\n",
|
|
Process, DebugObject);
|
|
|
|
/* Initialize the temporary list */
|
|
InitializeListHead(&TempList);
|
|
|
|
/* Check if we have a success message */
|
|
if (NT_SUCCESS(MsgStatus))
|
|
{
|
|
/* Then default to STATUS_SUCCESS */
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
/* No last thread, and set the failure code */
|
|
LastThread = NULL;
|
|
Status = MsgStatus;
|
|
}
|
|
|
|
/* Now check what status we have here */
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Acquire the global lock */
|
|
ThreadScan:
|
|
GlobalHeld = TRUE;
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if we already have a port */
|
|
if (Process->DebugPort)
|
|
{
|
|
/* Set failure */
|
|
Status = STATUS_PORT_ALREADY_SET;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, set the port and reference the thread */
|
|
Process->DebugPort = DebugObject;
|
|
ObReferenceObject(LastThread);
|
|
|
|
/* Get the next thread */
|
|
ThisThread = PsGetNextProcessThread(Process, LastThread);
|
|
if (ThisThread)
|
|
{
|
|
/* Clear the debug port and release the lock */
|
|
Process->DebugPort = NULL;
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
GlobalHeld = FALSE;
|
|
|
|
/* Dereference the thread */
|
|
ObDereferenceObject(LastThread);
|
|
|
|
/* Post fake messages */
|
|
Status = DbgkpPostFakeThreadMessages(Process,
|
|
DebugObject,
|
|
ThisThread,
|
|
&FirstThread,
|
|
&LastThread);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Clear the last thread */
|
|
LastThread = NULL;
|
|
}
|
|
else
|
|
{
|
|
/* Dereference the first thread and re-acquire the lock */
|
|
ObDereferenceObject(FirstThread);
|
|
goto ThreadScan;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Acquire the debug object's lock */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Check our status here */
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Check if we're disconnected */
|
|
if (DebugObject->DebuggerInactive)
|
|
{
|
|
/* Set status */
|
|
Process->DebugPort = NULL;
|
|
Status = STATUS_DEBUGGER_INACTIVE;
|
|
}
|
|
else
|
|
{
|
|
/* Set the process flags */
|
|
PspSetProcessFlag(Process,
|
|
PSF_NO_DEBUG_INHERIT_BIT |
|
|
PSF_CREATE_REPORTED_BIT);
|
|
|
|
/* Reference the debug object */
|
|
ObReferenceObject(DebugObject);
|
|
}
|
|
}
|
|
|
|
/* Loop the events list */
|
|
NextEntry = DebugObject->EventList.Flink;
|
|
while (NextEntry != &DebugObject->EventList)
|
|
{
|
|
/* Get the debug event and go to the next entry */
|
|
DebugEvent = CONTAINING_RECORD(NextEntry, DEBUG_EVENT, EventList);
|
|
NextEntry = NextEntry->Flink;
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "DebugEvent: %p Flags: %lx TH: %p/%p\n",
|
|
DebugEvent, DebugEvent->Flags,
|
|
DebugEvent->BackoutThread, PsGetCurrentThread());
|
|
|
|
/* Check for if the debug event queue needs flushing */
|
|
if ((DebugEvent->Flags & DEBUG_EVENT_INACTIVE) &&
|
|
(DebugEvent->BackoutThread == PsGetCurrentThread()))
|
|
{
|
|
/* Get the event's thread */
|
|
EventThread = DebugEvent->Thread;
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "EventThread: %p MsgStatus: %lx\n",
|
|
EventThread, MsgStatus);
|
|
|
|
/* Check if the status is success */
|
|
if ((MsgStatus == STATUS_SUCCESS) &&
|
|
(EventThread->GrantedAccess) &&
|
|
(!EventThread->SystemThread))
|
|
{
|
|
/* Check if we couldn't acquire rundown for it */
|
|
if (DebugEvent->Flags & DEBUG_EVENT_PROTECT_FAILED)
|
|
{
|
|
/* Set the skip termination flag */
|
|
PspSetCrossThreadFlag(EventThread, CT_SKIP_CREATION_MSG_BIT);
|
|
|
|
/* Insert it into the temp list */
|
|
RemoveEntryList(&DebugEvent->EventList);
|
|
InsertTailList(&TempList, &DebugEvent->EventList);
|
|
}
|
|
else
|
|
{
|
|
/* Do we need to signal the event */
|
|
if (DoSetEvent)
|
|
{
|
|
/* Do it */
|
|
DebugEvent->Flags &= ~DEBUG_EVENT_INACTIVE;
|
|
KeSetEvent(&DebugObject->EventsPresent,
|
|
IO_NO_INCREMENT,
|
|
FALSE);
|
|
DoSetEvent = FALSE;
|
|
}
|
|
|
|
/* Clear the backout thread */
|
|
DebugEvent->BackoutThread = NULL;
|
|
|
|
/* Set skip flag */
|
|
PspSetCrossThreadFlag(EventThread, CT_SKIP_CREATION_MSG_BIT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Insert it into the temp list */
|
|
RemoveEntryList(&DebugEvent->EventList);
|
|
InsertTailList(&TempList, &DebugEvent->EventList);
|
|
}
|
|
|
|
/* Check if the lock is held */
|
|
if (DebugEvent->Flags & DEBUG_EVENT_RELEASE)
|
|
{
|
|
/* Release it */
|
|
DebugEvent->Flags &= ~DEBUG_EVENT_RELEASE;
|
|
ExReleaseRundownProtection(&EventThread->RundownProtect);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Release the debug object */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Release the global lock if acquired */
|
|
if (GlobalHeld) ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if there's a thread to dereference */
|
|
if (LastThread) ObDereferenceObject(LastThread);
|
|
|
|
/* Loop our temporary list */
|
|
while (!IsListEmpty(&TempList))
|
|
{
|
|
/* Remove the event */
|
|
NextEntry = RemoveHeadList(&TempList);
|
|
DebugEvent = CONTAINING_RECORD(NextEntry, DEBUG_EVENT, EventList);
|
|
|
|
/* Wake it */
|
|
DbgkpWakeTarget(DebugEvent);
|
|
}
|
|
|
|
/* Check if we got here through success and mark the PEB, then return */
|
|
if (NT_SUCCESS(Status)) DbgkpMarkProcessPeb(Process);
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkClearProcessDebugObject(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT SourceDebugObject OPTIONAL)
|
|
{
|
|
PDEBUG_OBJECT DebugObject;
|
|
PDEBUG_EVENT DebugEvent;
|
|
LIST_ENTRY TempList;
|
|
PLIST_ENTRY NextEntry;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Process: %p DebugObject: %p\n",
|
|
Process, SourceDebugObject);
|
|
|
|
/* Acquire the port lock */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Get the Process Debug Object */
|
|
DebugObject = Process->DebugPort;
|
|
|
|
/*
|
|
* Check if the process had an object and it matches,
|
|
* or if the process had an object but none was specified
|
|
* (in which we are called from NtTerminateProcess)
|
|
*/
|
|
if ((DebugObject) &&
|
|
((DebugObject == SourceDebugObject) ||
|
|
(SourceDebugObject == NULL)))
|
|
{
|
|
/* Clear the debug port */
|
|
Process->DebugPort = NULL;
|
|
|
|
/* Release the port lock and remove the PEB flag */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
DbgkpMarkProcessPeb(Process);
|
|
}
|
|
else
|
|
{
|
|
/* Release the port lock and fail */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
return STATUS_PORT_NOT_SET;
|
|
}
|
|
|
|
/* Initialize the temporary list */
|
|
InitializeListHead(&TempList);
|
|
|
|
/* Acquire the Object */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Loop the events */
|
|
NextEntry = DebugObject->EventList.Flink;
|
|
while (NextEntry != &DebugObject->EventList)
|
|
{
|
|
/* Get the Event and go to the next entry */
|
|
DebugEvent = CONTAINING_RECORD(NextEntry, DEBUG_EVENT, EventList);
|
|
NextEntry = NextEntry->Flink;
|
|
|
|
/* Check that it belongs to the specified process */
|
|
if (DebugEvent->Process == Process)
|
|
{
|
|
/* Insert it into the temporary list */
|
|
RemoveEntryList(&DebugEvent->EventList);
|
|
InsertTailList(&TempList, &DebugEvent->EventList);
|
|
}
|
|
}
|
|
|
|
/* Release the Object */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Release the initial reference */
|
|
ObDereferenceObject(DebugObject);
|
|
|
|
/* Loop our temporary list */
|
|
while (!IsListEmpty(&TempList))
|
|
{
|
|
/* Remove the event */
|
|
NextEntry = RemoveHeadList(&TempList);
|
|
DebugEvent = CONTAINING_RECORD(NextEntry, DEBUG_EVENT, EventList);
|
|
|
|
/* Wake it up */
|
|
DebugEvent->Status = STATUS_DEBUGGER_INACTIVE;
|
|
DbgkpWakeTarget(DebugEvent);
|
|
}
|
|
|
|
/* Return Success */
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
CODE_SEG("INIT")
|
|
VOID
|
|
NTAPI
|
|
DbgkInitialize(VOID)
|
|
{
|
|
OBJECT_TYPE_INITIALIZER ObjectTypeInitializer;
|
|
UNICODE_STRING Name;
|
|
PAGED_CODE();
|
|
|
|
/* Initialize the process debug port mutex */
|
|
ExInitializeFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Create the Debug Object Type */
|
|
RtlZeroMemory(&ObjectTypeInitializer, sizeof(ObjectTypeInitializer));
|
|
RtlInitUnicodeString(&Name, L"DebugObject");
|
|
ObjectTypeInitializer.Length = sizeof(ObjectTypeInitializer);
|
|
ObjectTypeInitializer.DefaultNonPagedPoolCharge = sizeof(DEBUG_OBJECT);
|
|
ObjectTypeInitializer.GenericMapping = DbgkDebugObjectMapping;
|
|
ObjectTypeInitializer.PoolType = NonPagedPool;
|
|
ObjectTypeInitializer.ValidAccessMask = DEBUG_OBJECT_ALL_ACCESS;
|
|
ObjectTypeInitializer.SecurityRequired = TRUE;
|
|
ObjectTypeInitializer.CloseProcedure = DbgkpCloseObject;
|
|
ObjectTypeInitializer.DeleteProcedure = DbgkpDeleteObject;
|
|
ObCreateObjectType(&Name,
|
|
&ObjectTypeInitializer,
|
|
NULL,
|
|
&DbgkDebugObjectType);
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkOpenProcessDebugPort(IN PEPROCESS Process,
|
|
IN KPROCESSOR_MODE PreviousMode,
|
|
OUT HANDLE *DebugHandle)
|
|
{
|
|
PDEBUG_OBJECT DebugObject;
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
|
|
/* If there's no debug port, just exit */
|
|
if (!Process->DebugPort) return STATUS_PORT_NOT_SET;
|
|
|
|
/* Otherwise, acquire the lock while we grab the port */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Grab it and reference it if it exists */
|
|
DebugObject = Process->DebugPort;
|
|
if (DebugObject) ObReferenceObject(DebugObject);
|
|
|
|
/* Release the lock now */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Bail out if it doesn't exist */
|
|
if (!DebugObject) return STATUS_PORT_NOT_SET;
|
|
|
|
/* Now get a handle to it */
|
|
Status = ObOpenObjectByPointer(DebugObject,
|
|
0,
|
|
NULL,
|
|
MAXIMUM_ALLOWED,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
DebugHandle);
|
|
if (!NT_SUCCESS(Status)) ObDereferenceObject(DebugObject);
|
|
|
|
/* Return status */
|
|
return Status;
|
|
}
|
|
|
|
/* PUBLIC FUNCTIONS **********************************************************/
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtCreateDebugObject(OUT PHANDLE DebugHandle,
|
|
IN ACCESS_MASK DesiredAccess,
|
|
IN POBJECT_ATTRIBUTES ObjectAttributes,
|
|
IN ULONG Flags)
|
|
{
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
PDEBUG_OBJECT DebugObject;
|
|
HANDLE hDebug;
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
|
|
/* Check if we were called from user mode*/
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
/* Enter SEH for probing */
|
|
_SEH2_TRY
|
|
{
|
|
/* Probe the handle */
|
|
ProbeForWriteHandle(DebugHandle);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
/* Return the exception code */
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
} _SEH2_END;
|
|
}
|
|
|
|
/* Check for invalid flags */
|
|
if (Flags & ~DBGK_ALL_FLAGS) return STATUS_INVALID_PARAMETER;
|
|
|
|
/* Create the Object */
|
|
Status = ObCreateObject(PreviousMode,
|
|
DbgkDebugObjectType,
|
|
ObjectAttributes,
|
|
PreviousMode,
|
|
NULL,
|
|
sizeof(DEBUG_OBJECT),
|
|
0,
|
|
0,
|
|
(PVOID*)&DebugObject);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Initialize the Debug Object's Fast Mutex */
|
|
ExInitializeFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Initialize the State Event List */
|
|
InitializeListHead(&DebugObject->EventList);
|
|
|
|
/* Initialize the Debug Object's Wait Event */
|
|
KeInitializeEvent(&DebugObject->EventsPresent,
|
|
NotificationEvent,
|
|
FALSE);
|
|
|
|
/* Set the Flags */
|
|
DebugObject->Flags = 0;
|
|
if (Flags & DBGK_KILL_PROCESS_ON_EXIT)
|
|
{
|
|
DebugObject->KillProcessOnExit = TRUE;
|
|
}
|
|
|
|
/* Insert it */
|
|
Status = ObInsertObject((PVOID)DebugObject,
|
|
NULL,
|
|
DesiredAccess,
|
|
0,
|
|
NULL,
|
|
&hDebug);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Enter SEH to protect the write */
|
|
_SEH2_TRY
|
|
{
|
|
/* Return the handle */
|
|
*DebugHandle = hDebug;
|
|
}
|
|
_SEH2_EXCEPT(ExSystemExceptionFilter())
|
|
{
|
|
/* Get the exception code */
|
|
Status = _SEH2_GetExceptionCode();
|
|
} _SEH2_END;
|
|
}
|
|
}
|
|
|
|
/* Return Status */
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Handle: %p DebugObject: %p\n",
|
|
hDebug, DebugObject);
|
|
return Status;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtDebugContinue(IN HANDLE DebugHandle,
|
|
IN PCLIENT_ID AppClientId,
|
|
IN NTSTATUS ContinueStatus)
|
|
{
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
PDEBUG_OBJECT DebugObject;
|
|
NTSTATUS Status;
|
|
PDEBUG_EVENT DebugEvent = NULL, DebugEventToWake = NULL;
|
|
PLIST_ENTRY ListHead, NextEntry;
|
|
BOOLEAN NeedsWake = FALSE;
|
|
CLIENT_ID ClientId;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Handle: %p Status: %d\n",
|
|
DebugHandle, ContinueStatus);
|
|
|
|
/* Check if we were called from user mode*/
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
/* Enter SEH for probing */
|
|
_SEH2_TRY
|
|
{
|
|
/* Probe the handle */
|
|
ProbeForRead(AppClientId, sizeof(CLIENT_ID), sizeof(ULONG));
|
|
ClientId = *AppClientId;
|
|
AppClientId = &ClientId;
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
/* Return the exception code */
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
} _SEH2_END;
|
|
}
|
|
|
|
/* Make sure that the status is valid */
|
|
if ((ContinueStatus != DBG_CONTINUE) &&
|
|
(ContinueStatus != DBG_EXCEPTION_HANDLED) &&
|
|
(ContinueStatus != DBG_EXCEPTION_NOT_HANDLED) &&
|
|
(ContinueStatus != DBG_TERMINATE_THREAD) &&
|
|
(ContinueStatus != DBG_TERMINATE_PROCESS))
|
|
{
|
|
/* Invalid status */
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
}
|
|
else
|
|
{
|
|
/* Get the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_WAIT_STATE_CHANGE,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Acquire the mutex */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Loop the state list */
|
|
ListHead = &DebugObject->EventList;
|
|
NextEntry = ListHead->Flink;
|
|
while (ListHead != NextEntry)
|
|
{
|
|
/* Get the current debug event */
|
|
DebugEvent = CONTAINING_RECORD(NextEntry,
|
|
DEBUG_EVENT,
|
|
EventList);
|
|
|
|
/* Compare process ID */
|
|
if (DebugEvent->ClientId.UniqueProcess ==
|
|
AppClientId->UniqueProcess)
|
|
{
|
|
/* Check if we already found a match */
|
|
if (NeedsWake)
|
|
{
|
|
/* Wake it up and break out */
|
|
DebugEvent->Flags &= ~DEBUG_EVENT_INACTIVE;
|
|
KeSetEvent(&DebugObject->EventsPresent,
|
|
IO_NO_INCREMENT,
|
|
FALSE);
|
|
break;
|
|
}
|
|
|
|
/* Compare thread ID and flag */
|
|
if ((DebugEvent->ClientId.UniqueThread ==
|
|
AppClientId->UniqueThread) && (DebugEvent->Flags & DEBUG_EVENT_READ))
|
|
{
|
|
/* Remove the event from the list */
|
|
RemoveEntryList(NextEntry);
|
|
|
|
/* Remember who to wake */
|
|
NeedsWake = TRUE;
|
|
DebugEventToWake = DebugEvent;
|
|
}
|
|
}
|
|
|
|
/* Go to the next entry */
|
|
NextEntry = NextEntry->Flink;
|
|
}
|
|
|
|
/* Release the mutex */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Dereference the object */
|
|
ObDereferenceObject(DebugObject);
|
|
|
|
/* Check if need a wait */
|
|
if (NeedsWake)
|
|
{
|
|
/* Set the continue status */
|
|
DebugEventToWake->ApiMsg.ReturnedStatus = ContinueStatus;
|
|
DebugEventToWake->Status = STATUS_SUCCESS;
|
|
|
|
/* Wake the target */
|
|
DbgkpWakeTarget(DebugEventToWake);
|
|
}
|
|
else
|
|
{
|
|
/* Fail */
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Return status */
|
|
return Status;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtDebugActiveProcess(IN HANDLE ProcessHandle,
|
|
IN HANDLE DebugHandle)
|
|
{
|
|
PEPROCESS Process;
|
|
PDEBUG_OBJECT DebugObject;
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
PETHREAD LastThread;
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Handle: %p\n",
|
|
ProcessHandle, DebugHandle);
|
|
|
|
/* Reference the process */
|
|
Status = ObReferenceObjectByHandle(ProcessHandle,
|
|
PROCESS_SUSPEND_RESUME,
|
|
PsProcessType,
|
|
PreviousMode,
|
|
(PVOID*)&Process,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Don't allow debugging the current process or the system process */
|
|
if ((Process == PsGetCurrentProcess()) ||
|
|
(Process == PsInitialSystemProcess))
|
|
{
|
|
/* Dereference and fail */
|
|
ObDereferenceObject(Process);
|
|
return STATUS_ACCESS_DENIED;
|
|
}
|
|
|
|
/* Reference the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_ADD_REMOVE_PROCESS,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Dereference the process and exit */
|
|
ObDereferenceObject(Process);
|
|
return Status;
|
|
}
|
|
|
|
/* Acquire process rundown protection */
|
|
if (!ExAcquireRundownProtection(&Process->RundownProtect))
|
|
{
|
|
/* Dereference the process and debug object and exit */
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(DebugObject);
|
|
return STATUS_PROCESS_IS_TERMINATING;
|
|
}
|
|
|
|
/* Send fake create messages for debuggers to have a consistent state */
|
|
Status = DbgkpPostFakeProcessCreateMessages(Process,
|
|
DebugObject,
|
|
&LastThread);
|
|
Status = DbgkpSetProcessDebugObject(Process,
|
|
DebugObject,
|
|
Status,
|
|
LastThread);
|
|
|
|
/* Release rundown protection */
|
|
ExReleaseRundownProtection(&Process->RundownProtect);
|
|
|
|
/* Dereference the process and debug object and return status */
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(DebugObject);
|
|
return Status;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtRemoveProcessDebug(IN HANDLE ProcessHandle,
|
|
IN HANDLE DebugHandle)
|
|
{
|
|
PEPROCESS Process;
|
|
PDEBUG_OBJECT DebugObject;
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Handle: %p\n",
|
|
ProcessHandle, DebugHandle);
|
|
|
|
/* Reference the process */
|
|
Status = ObReferenceObjectByHandle(ProcessHandle,
|
|
PROCESS_SUSPEND_RESUME,
|
|
PsProcessType,
|
|
PreviousMode,
|
|
(PVOID*)&Process,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Reference the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_ADD_REMOVE_PROCESS,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Dereference the process and exit */
|
|
ObDereferenceObject(Process);
|
|
return Status;
|
|
}
|
|
|
|
/* Remove the debug object */
|
|
Status = DbgkClearProcessDebugObject(Process, DebugObject);
|
|
|
|
/* Dereference the process and debug object and return status */
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(DebugObject);
|
|
return Status;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtSetInformationDebugObject(IN HANDLE DebugHandle,
|
|
IN DEBUGOBJECTINFOCLASS DebugObjectInformationClass,
|
|
IN PVOID DebugInformation,
|
|
IN ULONG DebugInformationLength,
|
|
OUT PULONG ReturnLength OPTIONAL)
|
|
{
|
|
PDEBUG_OBJECT DebugObject;
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
NTSTATUS Status;
|
|
PDEBUG_OBJECT_KILL_PROCESS_ON_EXIT_INFORMATION DebugInfo = DebugInformation;
|
|
PAGED_CODE();
|
|
|
|
/* Check buffers and parameters */
|
|
Status = DefaultSetInfoBufferCheck(DebugObjectInformationClass,
|
|
DbgkpDebugObjectInfoClass,
|
|
sizeof(DbgkpDebugObjectInfoClass) /
|
|
sizeof(DbgkpDebugObjectInfoClass[0]),
|
|
DebugInformation,
|
|
DebugInformationLength,
|
|
PreviousMode);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Check if the caller wanted the return length */
|
|
if (ReturnLength)
|
|
{
|
|
/* Enter SEH for probe */
|
|
_SEH2_TRY
|
|
{
|
|
/* Return required length to user-mode */
|
|
ProbeForWriteUlong(ReturnLength);
|
|
*ReturnLength = sizeof(*DebugInfo);
|
|
}
|
|
_SEH2_EXCEPT(ExSystemExceptionFilter())
|
|
{
|
|
/* Return the exception code */
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
|
|
/* Open the Object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_WAIT_STATE_CHANGE,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Acquire the object */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Set the proper flag */
|
|
if (DebugInfo->KillProcessOnExit)
|
|
{
|
|
/* Enable killing the process */
|
|
DebugObject->KillProcessOnExit = TRUE;
|
|
}
|
|
else
|
|
{
|
|
/* Disable */
|
|
DebugObject->KillProcessOnExit = FALSE;
|
|
}
|
|
|
|
/* Release the mutex */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Release the Object */
|
|
ObDereferenceObject(DebugObject);
|
|
}
|
|
|
|
/* Return Status */
|
|
return Status;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtWaitForDebugEvent(IN HANDLE DebugHandle,
|
|
IN BOOLEAN Alertable,
|
|
IN PLARGE_INTEGER Timeout OPTIONAL,
|
|
OUT PDBGUI_WAIT_STATE_CHANGE StateChange)
|
|
{
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
LARGE_INTEGER LocalTimeOut;
|
|
PEPROCESS Process;
|
|
LARGE_INTEGER StartTime;
|
|
PETHREAD Thread;
|
|
BOOLEAN GotEvent;
|
|
LARGE_INTEGER NewTime;
|
|
PDEBUG_OBJECT DebugObject;
|
|
DBGUI_WAIT_STATE_CHANGE WaitStateChange;
|
|
NTSTATUS Status;
|
|
PDEBUG_EVENT DebugEvent = NULL, DebugEvent2;
|
|
PLIST_ENTRY ListHead, NextEntry, NextEntry2;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Handle: %p\n", DebugHandle);
|
|
|
|
/* Clear the initial wait state change structure and the timeout */
|
|
RtlZeroMemory(&WaitStateChange, sizeof(WaitStateChange));
|
|
LocalTimeOut.QuadPart = 0;
|
|
|
|
/* Check if we were called from user mode */
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
/* Protect probe in SEH */
|
|
_SEH2_TRY
|
|
{
|
|
/* Check if we came with a timeout */
|
|
if (Timeout)
|
|
{
|
|
/* Probe it */
|
|
ProbeForReadLargeInteger(Timeout);
|
|
|
|
/* Make a local copy */
|
|
LocalTimeOut = *Timeout;
|
|
Timeout = &LocalTimeOut;
|
|
}
|
|
|
|
/* Probe the state change structure */
|
|
ProbeForWrite(StateChange, sizeof(*StateChange), sizeof(ULONG));
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
/* Return the exception code */
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
else
|
|
{
|
|
/* Copy directly */
|
|
if (Timeout) LocalTimeOut = *Timeout;
|
|
}
|
|
|
|
/* If we were passed a timeout, query the current time */
|
|
if (Timeout) KeQuerySystemTime(&StartTime);
|
|
|
|
/* Get the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_WAIT_STATE_CHANGE,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Clear process and thread */
|
|
Process = NULL;
|
|
Thread = NULL;
|
|
|
|
/* Wait on the debug object given to us */
|
|
while (TRUE)
|
|
{
|
|
Status = KeWaitForSingleObject(&DebugObject->EventsPresent,
|
|
Executive,
|
|
PreviousMode,
|
|
Alertable,
|
|
Timeout);
|
|
if (!NT_SUCCESS(Status) ||
|
|
(Status == STATUS_TIMEOUT) ||
|
|
(Status == STATUS_ALERTED) ||
|
|
(Status == STATUS_USER_APC))
|
|
{
|
|
/* Break out the wait */
|
|
break;
|
|
}
|
|
|
|
/* Lock the object */
|
|
GotEvent = FALSE;
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Check if a debugger is connected */
|
|
if (DebugObject->DebuggerInactive)
|
|
{
|
|
/* Not connected */
|
|
Status = STATUS_DEBUGGER_INACTIVE;
|
|
}
|
|
else
|
|
{
|
|
/* Loop the events */
|
|
ListHead = &DebugObject->EventList;
|
|
NextEntry = ListHead->Flink;
|
|
while (ListHead != NextEntry)
|
|
{
|
|
/* Get the debug event */
|
|
DebugEvent = CONTAINING_RECORD(NextEntry,
|
|
DEBUG_EVENT,
|
|
EventList);
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "DebugEvent: %p Flags: %lx\n",
|
|
DebugEvent, DebugEvent->Flags);
|
|
|
|
/* Check flags */
|
|
if (!(DebugEvent->Flags & (DEBUG_EVENT_INACTIVE | DEBUG_EVENT_READ)))
|
|
{
|
|
/* We got an event */
|
|
GotEvent = TRUE;
|
|
|
|
/* Loop the list internally */
|
|
NextEntry2 = DebugObject->EventList.Flink;
|
|
while (NextEntry2 != NextEntry)
|
|
{
|
|
/* Get the debug event */
|
|
DebugEvent2 = CONTAINING_RECORD(NextEntry2,
|
|
DEBUG_EVENT,
|
|
EventList);
|
|
|
|
/* Try to match process IDs */
|
|
if (DebugEvent2->ClientId.UniqueProcess ==
|
|
DebugEvent->ClientId.UniqueProcess)
|
|
{
|
|
/* Found it, break out */
|
|
DebugEvent->Flags |= DEBUG_EVENT_INACTIVE;
|
|
DebugEvent->BackoutThread = NULL;
|
|
GotEvent = FALSE;
|
|
break;
|
|
}
|
|
|
|
/* Move to the next entry */
|
|
NextEntry2 = NextEntry2->Flink;
|
|
}
|
|
|
|
/* Check if we still have a valid event */
|
|
if (GotEvent) break;
|
|
}
|
|
|
|
/* Move to the next entry */
|
|
NextEntry = NextEntry->Flink;
|
|
}
|
|
|
|
/* Check if we have an event */
|
|
if (GotEvent)
|
|
{
|
|
/* Save and reference the process and thread */
|
|
Process = DebugEvent->Process;
|
|
Thread = DebugEvent->Thread;
|
|
ObReferenceObject(Process);
|
|
ObReferenceObject(Thread);
|
|
|
|
/* Convert to user-mode structure */
|
|
DbgkpConvertKernelToUserStateChange(&WaitStateChange,
|
|
DebugEvent);
|
|
|
|
/* Set flag */
|
|
DebugEvent->Flags |= DEBUG_EVENT_READ;
|
|
}
|
|
else
|
|
{
|
|
/* Unsignal the event */
|
|
KeClearEvent(&DebugObject->EventsPresent);
|
|
}
|
|
|
|
/* Set success */
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
|
|
/* Release the mutex */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
if (!NT_SUCCESS(Status)) break;
|
|
|
|
/* Check if we got an event */
|
|
if (!GotEvent)
|
|
{
|
|
/* Check if we can wait again */
|
|
if (LocalTimeOut.QuadPart < 0)
|
|
{
|
|
/* Query the new time */
|
|
KeQuerySystemTime(&NewTime);
|
|
|
|
/* Substract times */
|
|
LocalTimeOut.QuadPart += (NewTime.QuadPart - StartTime.QuadPart);
|
|
StartTime = NewTime;
|
|
|
|
/* Check if we've timed out */
|
|
if (LocalTimeOut.QuadPart >= 0)
|
|
{
|
|
/* We have, break out of the loop */
|
|
Status = STATUS_TIMEOUT;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Open the handles and dereference the objects */
|
|
DbgkpOpenHandles(&WaitStateChange, Process, Thread);
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(Thread);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* We're done, dereference the object */
|
|
ObDereferenceObject(DebugObject);
|
|
|
|
/* Protect write with SEH */
|
|
_SEH2_TRY
|
|
{
|
|
/* Return our wait state change structure */
|
|
*StateChange = WaitStateChange;
|
|
}
|
|
_SEH2_EXCEPT(ExSystemExceptionFilter())
|
|
{
|
|
/* Get SEH Exception code */
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
|
|
/* Return status */
|
|
return Status;
|
|
}
|