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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
16 lines
490 B
CMake
16 lines
490 B
CMake
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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add_definitions(-D__WINESRC__)
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spec2def(shfolder.dll shfolder.spec)
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list(APPEND SOURCE
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version.rc
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${CMAKE_CURRENT_BINARY_DIR}/shfolder.def)
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add_library(shfolder MODULE ${SOURCE})
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set_module_type(shfolder win32dll ENTRYPOINT 0 )
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target_link_libraries(shfolder wine)
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add_importlibs(shfolder shell32 kernel32 ntdll)
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add_dependencies(shfolder psdk)
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add_cd_file(TARGET shfolder DESTINATION reactos/system32 FOR all)
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