reactos/posix/include/psx/lpcproto.h
Emanuele Aliberti bb24d01a48 PSX: early code for the PSXSS server program. Currently it is a W32 console application,
therefore it is not a proper subsystem, but it will be converted to native as soon as
it begins working. It probably does NOT work under ROS. I tested it under NT 4.0 SP 6a.
To see what it creates in the system name sapce, run WinObj, and HandleEx. If you
run csrterm.exe, it tries to connect to psxss.exe, but then dies because the API to
tell psxss to create a PSX process it not implemented yet. PSXDLL.DLL will connect
to \POSIX+\ApiPort (initial code in psx/lib/psxdll/misc/init.c is mute).

svn path=/trunk/; revision=2841
2002-04-10 21:30:22 +00:00

88 lines
2.2 KiB
C

/* $Id: lpcproto.h,v 1.3 2002/04/10 21:30:20 ea Exp $
*
* ReactOS POSIX+ Environment Subsystem
* LPC protocol spoken by PSXSS.EXE, PSXDLL.DLL, CSRTERM.EXE.
*/
#ifndef _PSX_LPCPROTO_H
#define _PSX_LPCPROTO_H
#include <napi/lpc.h>
#ifndef PRIVATE
#define PRIVATE static
#endif
/* Protocol version */
#define PSX_LPC_PROTOCOL_VERSION 1
/* POSIX+ system name space */
#define PSX_NS_SUBSYSTEM_DIRECTORY_NAME L"POSIX+"
#define PSX_NS_SESSION_DIRECTORY_NAME L"Sessions"
#define PSX_NS_SYSTEM_DIRECTORY_NAME L"System"
#define PSX_NS_API_PORT_NAME L"ApiPort"
#define PSX_NS_SBAPI_PORT_NAME L"SbApiPort"
#define PSX_NS_SESSIONAPI_PORT_NAME L"SessionPort"
#define PSX_NS_API_PORT_TEMPLATE L"\\%s\\%s"
#define PSX_NS_SESSION_PORT_TEMPLATE L"\\%s\\%s\\P%d"
#define PSX_NS_SESSION_DATA_TEMPLATE L"\\%s\\%s\\D%d"
/* ConnectData protocol */
typedef enum {
PSX_CONNECTION_TYPE_PROCESS,
PSX_CONNECTION_TYPE_TERMINAL,
PSX_CONNECTION_TYPE_SERVER
} PSX_CONNECTION_TYPE;
typedef struct _PSX_CONNECT_PORT_DATA
{
PSX_CONNECTION_TYPE ConnectionType; /* IN OUT */
ULONG Version; /* IN OUT */
ULONG PortIdentifier; /* OUT */
} PSX_CONNECT_PORT_DATA, * PPSX_CONNECT_PORT_DATA;
/* LPC message subsystem-specific header */
typedef struct _PSX_MESSAGE_HEADER
{
WORD Context;
WORD Procedure;
NTSTATUS Status;
} PSX_MESSAGE_HEADER, * PPSX_MESSAGE_HEADER;
typedef PSX_MESSAGE_HEADER PSX_MESSAGE, * PPSX_MESSAGE;
#define PSX_MAX_LPC_DATA_SIZE 128 /* compute it*/
typedef struct _PSX_MAX_MESSAGE
{
LPC_MESSAGE_HEADER Header;
PSX_MESSAGE_HEADER PsxHeader;
BYTE Data [PSX_MAX_LPC_DATA_SIZE];
} PSX_MAX_MESSAGE, * PPSX_MAX_MESSAGE;
/* Terminal I/O */
/* \POSIX+\SessionPort API */
#define PSX_TERMINAL_SECTION_SIZE 65536L
#define PSX_TERMINAL_SECTION_OFFSET 8192L
typedef enum {
PSX_TERMINAL_INTERRUPT,
PSX_TERMINAL_SESSION_STATUS_REQUEST
} PSX_TERMINAL_API;
typedef struct _PSX_TERMINAL_IO
{
LPC_MESSAGE_HEADER Header;
PSX_MESSAGE_HEADER PsxHeader;
ULONG Size;
ULONG Offset;
} PSX_TERMINAL_READ, * PPSX_TERMINAL_READ;
/* System I/O (system calls) */
#include <psx/syscall.h>
#endif /* ndef _PSX_LPCPROTO_H */