reactos/subsystems/ntvdm/callback.c
Hermès Bélusca-Maïto e4155c95c7 Sync with trunk r63383 .
svn path=/branches/condrv_restructure/; revision=63384
2014-05-20 17:04:19 +00:00

303 lines
8.4 KiB
C

/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: callback.c
* PURPOSE: 16 and 32-bit Callbacks Support
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
/* INCLUDES *******************************************************************/
#define NDEBUG
#include "emulator.h"
#include "callback.h"
#include "bop.h"
#include <isvbop.h>
/* PRIVATE VARIABLES **********************************************************/
/*
* This is the list of registered 32-bit Interrupt handlers.
*/
static EMULATOR_INT32_PROC Int32Proc[EMULATOR_MAX_INT32_NUM] = { NULL };
/* BOP Identifiers */
#define BOP_CONTROL 0xFF // Control BOP Handler
#define BOP_CONTROL_DEFFUNC 0x00 // Default Control BOP Function
#define BOP_CONTROL_INT32 0xFF // 32-bit Interrupt dispatcher
// function code for the Control BOP Handler
#define BOP(num) LOBYTE(EMULATOR_BOP), HIBYTE(EMULATOR_BOP), (num)
#define UnSimulate16(trap) \
do { \
*(PUSHORT)(trap) = EMULATOR_BOP; \
(trap) += sizeof(USHORT); \
*(trap) = BOP_UNSIMULATE; \
} while(0)
// #define UnSimulate16 MAKELONG(EMULATOR_BOP, BOP_UNSIMULATE) // BOP(BOP_UNSIMULATE)
#define CALL16_TRAMPOLINE_SIZE (1 * sizeof(ULONGLONG))
#define INT16_TRAMPOLINE_SIZE (1 * sizeof(ULONGLONG))
//
// WARNING WARNING!!
//
// If you modify the code stubs here, think also
// about updating them in int32.c too!!
//
/* 16-bit generic interrupt code for calling a 32-bit interrupt handler */
static BYTE Int16To32[] =
{
0xFA, // cli
/* Push the value of the interrupt to be called */
0x6A, 0xFF, // push i (patchable to 0x6A, 0xIntNum)
/* The BOP Sequence */
// BOP_SEQ:
0xF8, // clc
BOP(BOP_CONTROL), // Control BOP
BOP_CONTROL_INT32, // 32-bit Interrupt dispatcher
0x73, 0x04, // jnc EXIT (offset +4)
0xFB, // sti
// HACK: The following instruction should be HLT!
0x90, // nop
0xEB, 0xF5, // jmp BOP_SEQ (offset -11)
// EXIT:
0x44, 0x44, // inc sp, inc sp
0xCF, // iret
};
const ULONG Int16To32StubSize = sizeof(Int16To32);
/* PUBLIC FUNCTIONS ***********************************************************/
VOID
InitializeContext(IN PCALLBACK16 Context,
IN USHORT Segment,
IN USHORT Offset)
{
Context->TrampolineFarPtr = MAKELONG(Offset, Segment);
Context->TrampolineSize = max(CALL16_TRAMPOLINE_SIZE,
INT16_TRAMPOLINE_SIZE);
Context->Segment = Segment;
Context->NextOffset = Offset + Context->TrampolineSize;
}
VOID
Call16(IN USHORT Segment,
IN USHORT Offset)
{
/* Save CS:IP */
USHORT OrgCS = getCS();
USHORT OrgIP = getIP();
/* Set the new CS:IP */
setCS(Segment);
setIP(Offset);
DPRINT("Call16(%04X:%04X)\n", Segment, Offset);
/* Start CPU simulation */
EmulatorSimulate();
/* Restore CS:IP */
setCS(OrgCS);
setIP(OrgIP);
}
ULONG
RegisterCallback16(IN ULONG FarPtr,
IN LPBYTE CallbackCode,
IN SIZE_T CallbackSize,
OUT PSIZE_T CodeSize OPTIONAL)
{
LPBYTE CodeStart = (LPBYTE)FAR_POINTER(FarPtr);
LPBYTE Code = CodeStart;
SIZE_T OurCodeSize = CallbackSize;
if (CallbackCode == NULL) CallbackSize = 0;
if (CallbackCode)
{
/* 16-bit interrupt code */
RtlCopyMemory(Code, CallbackCode, CallbackSize);
Code += CallbackSize;
}
/* Return the real size of the code if needed */
if (CodeSize) *CodeSize = OurCodeSize; // == (ULONG_PTR)Code - (ULONG_PTR)CodeStart;
// /* Return the entry-point address for 32-bit calls */
// return (ULONG_PTR)(CodeStart + CallbackSize);
return OurCodeSize;
}
VOID
RunCallback16(IN PCALLBACK16 Context,
IN ULONG FarPtr)
{
PUCHAR TrampolineBase = (PUCHAR)FAR_POINTER(Context->TrampolineFarPtr);
PUCHAR Trampoline = TrampolineBase;
UCHAR OldTrampoline[CALL16_TRAMPOLINE_SIZE];
/* Save the old trampoline */
((PULONGLONG)&OldTrampoline)[0] = ((PULONGLONG)TrampolineBase)[0];
DPRINT1("RunCallback16(0x%p)\n", FarPtr);
/* Build the generic entry-point for 16-bit far calls */
*Trampoline++ = 0x9A; // Call far seg:off
*(PULONG)Trampoline = FarPtr;
Trampoline += sizeof(ULONG);
UnSimulate16(Trampoline);
/* Perform the call */
Call16(HIWORD(Context->TrampolineFarPtr),
LOWORD(Context->TrampolineFarPtr));
/* Restore the old trampoline */
((PULONGLONG)TrampolineBase)[0] = ((PULONGLONG)&OldTrampoline)[0];
}
ULONG
RegisterInt16(IN ULONG FarPtr,
IN BYTE IntNumber,
IN LPBYTE CallbackCode,
IN SIZE_T CallbackSize,
OUT PSIZE_T CodeSize OPTIONAL)
{
/* Get a pointer to the IVT and set the corresponding entry (far pointer) */
LPDWORD IntVecTable = (LPDWORD)SEG_OFF_TO_PTR(0x0000, 0x0000);
IntVecTable[IntNumber] = FarPtr;
/* Register the 16-bit callback */
return RegisterCallback16(FarPtr,
CallbackCode,
CallbackSize,
CodeSize);
}
ULONG
RegisterInt32(IN ULONG FarPtr,
IN BYTE IntNumber,
IN EMULATOR_INT32_PROC IntHandler,
OUT PSIZE_T CodeSize OPTIONAL)
{
/* Array for holding our copy of the 16-bit interrupt callback */
BYTE IntCallback[sizeof(Int16To32)/sizeof(BYTE)];
/* Check whether the 32-bit interrupt was already registered */
#if 0
if (Int32Proc[IntNumber] != NULL)
{
DPRINT1("RegisterInt32: Interrupt 0x%X already registered!\n", IntNumber);
return 0;
}
#endif
/* Register the 32-bit interrupt handler */
Int32Proc[IntNumber] = IntHandler;
/* Copy the generic 16-bit interrupt callback and patch it */
RtlCopyMemory(IntCallback, Int16To32, sizeof(Int16To32));
IntCallback[2] = IntNumber;
/* Register the 16-bit interrupt callback */
return RegisterInt16(FarPtr,
IntNumber,
IntCallback,
sizeof(IntCallback),
CodeSize);
}
VOID
Int32Call(IN PCALLBACK16 Context,
IN BYTE IntNumber)
{
PUCHAR TrampolineBase = (PUCHAR)FAR_POINTER(Context->TrampolineFarPtr);
PUCHAR Trampoline = TrampolineBase;
UCHAR OldTrampoline[INT16_TRAMPOLINE_SIZE];
DPRINT("Int32Call(0x%X)\n", IntNumber);
/* Save the old trampoline */
((PULONGLONG)&OldTrampoline)[0] = ((PULONGLONG)TrampolineBase)[0];
/* Build the generic entry-point for 16-bit calls */
if (IntNumber == 0x03)
{
/* We are redefining for INT 03h */
*Trampoline++ = 0xCC; // Call INT 03h
/** *Trampoline++ = 0x90; // nop **/
}
else
{
/* Normal interrupt */
*Trampoline++ = 0xCD; // Call INT XXh
*Trampoline++ = IntNumber;
}
UnSimulate16(Trampoline);
/* Perform the call */
Call16(HIWORD(Context->TrampolineFarPtr),
LOWORD(Context->TrampolineFarPtr));
/* Restore the old trampoline */
((PULONGLONG)TrampolineBase)[0] = ((PULONGLONG)&OldTrampoline)[0];
}
VOID WINAPI Int32Dispatch(LPWORD Stack)
{
/* Get the interrupt number */
BYTE IntNum = LOBYTE(Stack[STACK_INT_NUM]);
/* Call the 32-bit Interrupt handler */
if (Int32Proc[IntNum] != NULL)
Int32Proc[IntNum](Stack);
else
DPRINT1("Unhandled 32-bit interrupt: 0x%02X, AX = 0x%04X\n", IntNum, getAX());
}
static VOID WINAPI ControlBop(LPWORD Stack)
{
/* Get the Function Number and skip it */
BYTE FuncNum = *(PBYTE)SEG_OFF_TO_PTR(getCS(), getIP());
setIP(getIP() + 1);
switch (FuncNum)
{
case BOP_CONTROL_INT32:
Int32Dispatch(Stack);
break;
default:
// DPRINT1("Unassigned Control BOP Function: 0x%02X\n", FuncNum);
DisplayMessage(L"Unassigned Control BOP Function: 0x%02X", FuncNum);
break;
}
}
VOID InitializeCallbacks(VOID)
{
/* Register the Control BOP */
RegisterBop(BOP_CONTROL, ControlBop);
}
/* EOF */