reactos/freeldr
Steven Edwards 698924b5ec Disregard that last change. The line endings were messed up.
svn path=/trunk/; revision=11988
2004-12-09 04:47:20 +00:00
..
bootsect Don't print "sector size" message, it is causing confusion 2004-11-21 13:30:44 +00:00
fdebug Make the freeldr build system more like the reactos module 2004-06-01 01:21:07 +00:00
freeldr Add hardware detection stub for Xbox 2004-11-28 22:42:40 +00:00
install - Fixed the makefiles for the build on windows. 2004-06-02 20:26:08 +00:00
tools Disregard that last change. The line endings were messed up. 2004-12-09 04:47:20 +00:00
COPYING Initial revision 2001-05-15 03:50:25 +00:00
FREELDR.INI Removed obsolete settings. 2003-05-19 09:51:34 +00:00
Makefile Support video and memory detection on the Xbox 2004-11-08 22:02:48 +00:00
notes.txt Add ability to be loaded as "multiboot kernel" from other multiboot loaders 2004-11-01 20:49:32 +00:00
ntvdmpat.c Fixed Makefile problem 2001-11-29 01:56:04 +00:00
ntvdmpat.exe Recommitting file as binary 2002-01-18 19:20:32 +00:00
readme Fixed Makefile problem 2001-11-29 01:56:04 +00:00
rules.mak Make the freeldr build system more like the reactos module 2004-06-01 01:21:07 +00:00

Perform at your own risk.

Directions for patching NTVDM on Windows 2000

1) Start a Command Prompt Window
2) Start Task Manager.  Sort by Name.  If NTVDM.EXE is a task End Process.
3) Execute NTVDMPAT.EXE from this ZIP file.

Notes:
 With no arguments the executable patches both the DLLCACHE (for system file
 protection) and the version in SYSTEM32.  The image is a Win32 executable
 (launching a DJGPP image will require NTVDM, locking the DLL so it can't
 be patched).  It saves the old version into NTVDM.ORI if you want to go
 back.  If you specify arguments on the command line it will patch the
 executables you specify instead of automating the process (if you want to
 do the archives/patches/moves yourself).  Good luck.

 Source included if you want to hack your own version.