reactos/sdk/include/psdk/gdiplusbrush.h
Katayama Hirofumi MZ 84de8c3f25
[SDK][INCLUDE] Refinement of Gdiplus headers (#2217)
Define getNat helper functions in gdiplusbase.h and use them. CORE-16585
2020-01-01 13:53:30 +09:00

643 lines
17 KiB
C++

/*
* GdiPlusBrush.h
*
* Windows GDI+
*
* This file is part of the w32api package.
*
* THIS SOFTWARE IS NOT COPYRIGHTED
*
* This source code is offered for use in the public domain. You may
* use, modify or distribute it freely.
*
* This code is distributed in the hope that it will be useful but
* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
* DISCLAIMED. This includes but is not limited to warranties of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef _GDIPLUSBRUSH_H
#define _GDIPLUSBRUSH_H
class Brush : public GdiplusBase
{
public:
friend class Graphics;
friend class Pen;
virtual ~Brush()
{
DllExports::GdipDeleteBrush(nativeBrush);
}
Brush *
Clone() const
{
GpBrush *brush = NULL;
SetStatus(DllExports::GdipCloneBrush(nativeBrush, &brush));
if (lastStatus != Ok)
return NULL;
Brush *newBrush = new Brush(brush, lastStatus);
if (newBrush == NULL)
{
DllExports::GdipDeleteBrush(brush);
}
return newBrush;
}
Status
GetLastStatus() const
{
return lastStatus;
}
BrushType
GetType() const
{
BrushType type;
SetStatus(DllExports::GdipGetBrushType(nativeBrush, &type));
return type;
}
protected:
GpBrush *nativeBrush;
mutable Status lastStatus;
Brush()
{
}
Brush(GpBrush *brush, Status status) : nativeBrush(brush), lastStatus(status)
{
}
Status
SetStatus(Status status) const
{
if (status != Ok)
lastStatus = status;
return status;
}
void
SetNativeBrush(GpBrush *brush)
{
nativeBrush = brush;
}
private:
// Brush is not copyable
Brush(const Brush &);
Brush &
operator=(const Brush &);
// get native
friend inline GpBrush *&
getNat(const Brush *brush)
{
return const_cast<Brush *>(brush)->nativeBrush;
}
};
class HatchBrush : public Brush
{
public:
friend class Pen;
HatchBrush(HatchStyle hatchStyle, const Color &foreColor, const Color &backColor)
{
GpHatch *brush = NULL;
lastStatus = DllExports::GdipCreateHatchBrush(hatchStyle, foreColor.GetValue(), backColor.GetValue(), &brush);
SetNativeBrush(brush);
}
Status
GetBackgroundColor(Color *color) const
{
if (!color)
return SetStatus(InvalidParameter);
ARGB argb;
GpHatch *hatch = GetNativeHatch();
SetStatus(DllExports::GdipGetHatchBackgroundColor(hatch, &argb));
color->SetValue(argb);
return lastStatus;
}
Status
GetForegroundColor(Color *color) const
{
if (!color)
return SetStatus(InvalidParameter);
ARGB argb;
GpHatch *hatch = GetNativeHatch();
SetStatus(DllExports::GdipGetHatchForegroundColor(hatch, &argb));
color->SetValue(argb);
return lastStatus;
}
HatchStyle
GetHatchStyle() const
{
HatchStyle hatchStyle;
GpHatch *hatch = GetNativeHatch();
SetStatus(DllExports::GdipGetHatchStyle(hatch, &hatchStyle));
return hatchStyle;
}
protected:
HatchBrush()
{
}
GpHatch *
GetNativeHatch() const
{
return static_cast<GpHatch *>(nativeBrush);
}
};
class LinearGradientBrush : public Brush
{
public:
friend class Pen;
LinearGradientBrush(const PointF &point1, const PointF &point2, const Color &color1, const Color &color2)
{
GpLineGradient *brush = NULL;
lastStatus = DllExports::GdipCreateLineBrush(
&point1, &point2, color1.GetValue(), color2.GetValue(), WrapModeTile, &brush);
SetNativeBrush(brush);
}
LinearGradientBrush(
const Rect &rect,
const Color &color1,
const Color &color2,
REAL angle,
BOOL isAngleScalable = FALSE)
{
GpLineGradient *brush = NULL;
lastStatus = DllExports::GdipCreateLineBrushFromRectWithAngleI(
&rect, color1.GetValue(), color2.GetValue(), angle, isAngleScalable, WrapModeTile, &brush);
SetNativeBrush(brush);
}
LinearGradientBrush(const Rect &rect, const Color &color1, const Color &color2, LinearGradientMode mode)
{
GpLineGradient *brush = NULL;
lastStatus = DllExports::GdipCreateLineBrushFromRectI(
&rect, color1.GetValue(), color2.GetValue(), mode, WrapModeTile, &brush);
SetNativeBrush(brush);
}
LinearGradientBrush(const Point &point1, const Point &point2, const Color &color1, const Color &color2)
{
GpLineGradient *brush = NULL;
lastStatus = DllExports::GdipCreateLineBrushI(
&point1, &point2, color1.GetValue(), color2.GetValue(), WrapModeTile, &brush);
SetNativeBrush(brush);
}
LinearGradientBrush(
const RectF &rect,
const Color &color1,
const Color &color2,
REAL angle,
BOOL isAngleScalable = FALSE)
{
GpLineGradient *brush = NULL;
lastStatus = DllExports::GdipCreateLineBrushFromRectWithAngle(
&rect, color1.GetValue(), color2.GetValue(), angle, isAngleScalable, WrapModeTile, &brush);
SetNativeBrush(brush);
}
LinearGradientBrush(const RectF &rect, const Color &color1, const Color &color2, LinearGradientMode mode)
{
GpLineGradient *brush = NULL;
lastStatus = DllExports::GdipCreateLineBrushFromRect(
&rect, color1.GetValue(), color2.GetValue(), mode, WrapModeTile, &brush);
SetNativeBrush(brush);
}
Status
GetBlend(REAL *blendFactors, REAL *blendPositions, INT count)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipGetLineBlend(gradient, blendFactors, blendPositions, count));
}
INT
GetBlendCount() const
{
INT count = 0;
GpLineGradient *gradient = GetNativeGradient();
SetStatus(DllExports::GdipGetLineBlendCount(gradient, &count));
return count;
}
BOOL
GetGammaCorrection() const
{
BOOL useGammaCorrection;
GpLineGradient *gradient = GetNativeGradient();
SetStatus(DllExports::GdipGetLineGammaCorrection(gradient, &useGammaCorrection));
return useGammaCorrection;
}
INT
GetInterpolationColorCount() const
{
INT count = 0;
GpLineGradient *gradient = GetNativeGradient();
SetStatus(DllExports::GdipGetLinePresetBlendCount(gradient, &count));
return count;
}
Status
GetInterpolationColors(Color *presetColors, REAL *blendPositions, INT count) const
{
return SetStatus(NotImplemented);
}
Status
GetLinearColors(Color *colors) const
{
if (!colors)
return SetStatus(InvalidParameter);
GpLineGradient *gradient = GetNativeGradient();
ARGB argb[2];
SetStatus(DllExports::GdipGetLineColors(gradient, argb));
if (lastStatus == Ok)
{
colors[0] = Color(argb[0]);
colors[1] = Color(argb[1]);
}
return lastStatus;
}
Status
GetRectangle(Rect *rect) const
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipGetLineRectI(gradient, rect));
}
Status
GetRectangle(RectF *rect) const
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipGetLineRect(gradient, rect));
}
Status
GetTransform(Matrix *matrix) const
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipGetLineTransform(gradient, getNat(matrix)));
}
WrapMode
GetWrapMode() const
{
WrapMode wrapMode;
GpLineGradient *gradient = GetNativeGradient();
SetStatus(DllExports::GdipGetLineWrapMode(gradient, &wrapMode));
return wrapMode;
}
Status
MultiplyTransform(const Matrix *matrix, MatrixOrder order)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipMultiplyLineTransform(gradient, getNat(matrix), order));
}
Status
ResetTransform()
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipResetLineTransform(gradient));
}
Status
RotateTransform(REAL angle, MatrixOrder order)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipRotateLineTransform(gradient, angle, order));
}
Status
ScaleTransform(REAL sx, REAL sy, MatrixOrder order = MatrixOrderPrepend)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipScaleLineTransform(gradient, sx, sy, order));
}
Status
SetBlend(const REAL *blendFactors, const REAL *blendPositions, INT count)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLineBlend(gradient, blendFactors, blendPositions, count));
}
Status
SetBlendBellShape(REAL focus, REAL scale)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLineSigmaBlend(gradient, focus, scale));
}
Status
SetBlendTriangularShape(REAL focus, REAL scale = 1.0f)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLineLinearBlend(gradient, focus, scale));
}
Status
SetGammaCorrection(BOOL useGammaCorrection)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLineGammaCorrection(gradient, useGammaCorrection));
}
Status
SetInterpolationColors(const Color *presetColors, const REAL *blendPositions, INT count)
{
return SetStatus(NotImplemented);
}
Status
SetLinearColors(const Color &color1, const Color &color2)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLineColors(gradient, color1.GetValue(), color2.GetValue()));
}
Status
SetTransform(const Matrix *matrix)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLineTransform(gradient, getNat(matrix)));
}
Status
SetWrapMode(WrapMode wrapMode)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLineWrapMode(gradient, wrapMode));
}
Status
TranslateTransform(REAL dx, REAL dy, MatrixOrder order = MatrixOrderPrepend)
{
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipTranslateLineTransform(gradient, dx, dy, order));
}
Status
SetLinearPoints(const PointF &point1, const PointF &point2)
{
#if 1
return SetStatus(NotImplemented);
#else
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLinePoints(gradient, &point1, &point2));
#endif
}
Status
GetLinearPoints(PointF *points) const
{
#if 1
return SetStatus(NotImplemented);
#else
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipGetLinePoints(gradient, points));
#endif
}
Status
SetLinearPoints(const Point &point1, const Point &point2)
{
#if 1
return SetStatus(NotImplemented);
#else
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipSetLinePointsI(gradient, &point1, &point2));
#endif
}
Status
GetLinearPoints(Point *points) const
{
#if 1
return SetStatus(NotImplemented);
#else
GpLineGradient *gradient = GetNativeGradient();
return SetStatus(DllExports::GdipGetLinePointsI(gradient, points));
#endif
}
protected:
GpLineGradient *
GetNativeGradient() const
{
return static_cast<GpLineGradient *>(nativeBrush);
}
};
class SolidBrush : Brush
{
public:
friend class Pen;
SolidBrush(const Color &color)
{
GpSolidFill *brush = NULL;
lastStatus = DllExports::GdipCreateSolidFill(color.GetValue(), &brush);
SetNativeBrush(brush);
}
Status
GetColor(Color *color) const
{
if (!color)
return SetStatus(InvalidParameter);
ARGB argb;
GpSolidFill *fill = GetNativeFill();
SetStatus(DllExports::GdipGetSolidFillColor(fill, &argb));
*color = Color(argb);
return lastStatus;
}
Status
SetColor(const Color &color)
{
GpSolidFill *fill = GetNativeFill();
return SetStatus(DllExports::GdipSetSolidFillColor(fill, color.GetValue()));
}
protected:
SolidBrush()
{
}
GpSolidFill *
GetNativeFill() const
{
return static_cast<GpSolidFill *>(nativeBrush);
}
};
class TextureBrush : Brush
{
public:
TextureBrush(Image *image, WrapMode wrapMode, const RectF &dstRect)
{
GpTexture *texture = NULL;
lastStatus = DllExports::GdipCreateTexture2(
getNat(image), wrapMode, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
SetNativeBrush(texture);
}
TextureBrush(Image *image, Rect &dstRect, ImageAttributes *imageAttributes)
{
GpTexture *texture = NULL;
GpImageAttributes *attrs = imageAttributes ? getNat(imageAttributes) : NULL;
lastStatus = DllExports::GdipCreateTextureIA(
getNat(image), attrs, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
SetNativeBrush(texture);
}
TextureBrush(Image *image, WrapMode wrapMode, INT dstX, INT dstY, INT dstWidth, INT dstHeight)
{
GpTexture *texture = NULL;
lastStatus =
DllExports::GdipCreateTexture2I(getNat(image), wrapMode, dstX, dstY, dstWidth, dstHeight, &texture);
SetNativeBrush(texture);
}
TextureBrush(Image *image, WrapMode wrapMode, REAL dstX, REAL dstY, REAL dstWidth, REAL dstHeight)
{
GpTexture *texture = NULL;
lastStatus = DllExports::GdipCreateTexture2(getNat(image), wrapMode, dstX, dstY, dstWidth, dstHeight, &texture);
SetNativeBrush(texture);
}
TextureBrush(Image *image, RectF &dstRect, ImageAttributes *imageAttributes)
{
GpTexture *texture = NULL;
GpImageAttributes *attrs = imageAttributes ? getNat(imageAttributes) : NULL;
lastStatus = DllExports::GdipCreateTextureIA(
getNat(image), attrs, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
SetNativeBrush(texture);
}
TextureBrush(Image *image, WrapMode wrapMode)
{
GpTexture *texture = NULL;
lastStatus = DllExports::GdipCreateTexture(getNat(image), wrapMode, &texture);
SetNativeBrush(texture);
}
TextureBrush(Image *image, WrapMode wrapMode, const Rect &dstRect)
{
GpTexture *texture = NULL;
lastStatus = DllExports::GdipCreateTexture2I(
getNat(image), wrapMode, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
SetNativeBrush(texture);
}
// Defined in "gdiplusheaders.h":
Image *
GetImage() const;
Status
GetTransform(Matrix *matrix) const
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipGetTextureTransform(texture, getNat(matrix)));
}
WrapMode
GetWrapMode() const
{
WrapMode wrapMode;
GpTexture *texture = GetNativeTexture();
SetStatus(DllExports::GdipGetTextureWrapMode(texture, &wrapMode));
return wrapMode;
}
Status
MultiplyTransform(Matrix *matrix, MatrixOrder order = MatrixOrderPrepend)
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipMultiplyTextureTransform(texture, getNat(matrix), order));
}
Status
ResetTransform()
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipResetTextureTransform(texture));
}
Status
RotateTransform(REAL angle, MatrixOrder order)
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipRotateTextureTransform(texture, angle, order));
}
Status
ScaleTransform(REAL sx, REAL sy, MatrixOrder order)
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipScaleTextureTransform(texture, sx, sy, order));
}
Status
SetTransform(const Matrix *matrix)
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipSetTextureTransform(texture, getNat(matrix)));
}
Status
SetWrapMode(WrapMode wrapMode)
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipSetTextureWrapMode(texture, wrapMode));
}
Status
TranslateTransform(REAL dx, REAL dy, MatrixOrder order)
{
GpTexture *texture = GetNativeTexture();
return SetStatus(DllExports::GdipTranslateTextureTransform(texture, dx, dy, order));
}
protected:
GpTexture *
GetNativeTexture() const
{
return static_cast<GpTexture *>(nativeBrush);
}
TextureBrush()
{
}
};
#endif /* _GDIPLUSBRUSH_H */