reactos/dll/opengl/mesa/api.h
Jérôme Gardou 5f2bebf7a5 [OPENGL32][MESA] Downgrade Mesa library to version 2.6
With this commit, we now use a forked version of MESA which only supports OpenGL 1.1, like the windows implementation does.
It exposes :
  - The same pixel formats
  - The same set of extensions
  - Nothing more
All of this without taking 10% of your build time.
If you need a more modern option, look at the MESA package from Rapps, which is (and must be) maintained outside of this code tree.
CORE-7499
2019-01-19 14:23:54 +01:00

84 lines
2 KiB
C

/* $Id: api.h,v 1.4 1998/02/04 00:38:24 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 2.4
* Copyright (C) 1995-1997 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: api.h,v $
* Revision 1.4 1998/02/04 00:38:24 brianp
* WIN32 patch from Oleg Letsinsky
*
* Revision 1.3 1998/02/04 00:13:35 brianp
* updated for Cygnus (Stephane Rehel)
*
* Revision 1.2 1997/11/25 03:20:09 brianp
* simple clean-ups for multi-threading (John Stone)
*
* Revision 1.1 1997/08/22 01:42:26 brianp
* Initial revision
*
*/
/*
* The original api.c file has been split into two files: api1.c and api2.c
* because some compilers complained that api.c was too big.
*
* This header contains stuff only included by api1.c and api2.c
*/
#ifndef API_H
#define API_H
/*
* Single/multiple thread context selection.
*/
#ifdef THREADS
/* Get the context associated with the calling thread */
#define GET_CONTEXT GLcontext *CC = gl_get_thread_context()
#else
/* CC is a global pointer for all threads in the address space */
#define GET_CONTEXT
#endif /* THREADS */
/*
* An optimization in a few performance-critical functions.
*/
#define SHORTCUT
/*
* Windows 95/NT DLL stuff.
*/
#if !defined(WIN32) && !defined(WINDOWS_NT) && !defined(__CYGWIN32__)
#define APIENTRY
#endif
#endif