reactos/dll/directx/wine/d3dx9_36
2021-03-03 04:16:02 +01:00
..
animation.c [WINESYNC] d3dx9: Implement D3DXCreateKeyframedAnimationSet. 2021-02-04 16:37:05 +01:00
CMakeLists.txt [D3DX9_XX] Share source files 2020-02-26 18:19:18 +01:00
core.c [WINESYNC] d3dx9: Add a trace to D3DXCreateBuffer. 2021-02-04 16:37:04 +01:00
d3dx9.cmake [CMAKE] target_compile_definitions() calls: Remove (now) useless '-D' (#3490) 2021-03-03 04:16:02 +01:00
d3dx9_36.spec [WINESYNC] d3dx9: Implement D3DXComputeTangent 2021-02-04 16:37:07 +01:00
d3dx9_private.h [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file. 2021-02-04 16:37:07 +01:00
effect.c [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect. 2021-02-04 16:37:07 +01:00
font.c [WINESYNC] d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText. 2021-02-04 16:37:07 +01:00
guid.c [D3DX9_XX] Use a common header for every file 2021-02-04 16:37:01 +01:00
line.c [WINESYNC] d3dx9: Make ID3DXLine::OnResetDevice() return S_OK. 2021-02-04 16:37:05 +01:00
main.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
math.c [WINESYNC] d3dx9_*: Add D3DXSHProjectCubeMap stub 2021-02-04 16:37:07 +01:00
mesh.c [WINESYNC] d3dx9: Implement D3DXComputeTangent 2021-02-04 16:37:07 +01:00
precomp.h [WINESYNC] d3dx9: Handle word breaks in ID3DXFont_DrawText. 2021-02-04 16:37:06 +01:00
preshader.c [WINESYNC] d3dx9: Make qsort() callback functions cdecl. 2021-02-04 16:37:04 +01:00
render.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
shader.c [WINESYNC] d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4) 2021-02-04 16:37:07 +01:00
skin.c [WINESYNC] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh. 2021-02-04 16:37:07 +01:00
sprite.c [WINESYNC] d3dx9: Correctly handle sprites array reallocation. 2021-02-04 16:37:07 +01:00
surface.c [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file. 2021-02-04 16:37:07 +01:00
texture.c [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file. 2021-02-04 16:37:07 +01:00
txc_compress_dxtn.c [WINESYNC] d3dx9_36: Fix the spelling of a comment. 2021-02-04 16:37:05 +01:00
txc_dxtn.h [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
txc_fetch_dxtn.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
util.c [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions. 2021-02-04 16:37:07 +01:00
version.rc
volume.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
xfile.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00