reactos/subsystems/win/basesrv/init.c
Timo Kreuzer 9ea495ba33 Create a branch for header work.
svn path=/branches/header-work/; revision=45691
2010-02-26 22:57:55 +00:00

73 lines
2 KiB
C

/* $Id$
*
* init.c - ReactOS/Win32 base enviroment subsystem server
*
* ReactOS Operating System
*
* --------------------------------------------------------------------
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* --------------------------------------------------------------------
*/
#include "basesrv.h"
#define NDEBUG
#include <debug.h>
HANDLE BaseApiPort = (HANDLE) 0;
/**********************************************************************
* NAME PRIVATE
* BaseStaticServerThread/1
*/
VOID WINAPI BaseStaticServerThread (PVOID x)
{
NTSTATUS Status = STATUS_SUCCESS;
PPORT_MESSAGE Request = (PPORT_MESSAGE) x;
PPORT_MESSAGE Reply = NULL;
ULONG MessageType = 0;
DPRINT("BASESRV: %s called\n", __FUNCTION__);
MessageType = Request->u2.s2.Type;
DPRINT("BASESRV: %s received a message (Type=%d)\n",
__FUNCTION__, MessageType);
switch (MessageType)
{
default:
Reply = Request;
Status = NtReplyPort (BaseApiPort, Reply);
break;
}
}
NTSTATUS WINAPI ServerDllInitialization (ULONG ArgumentCount, LPWSTR *Argument)
{
NTSTATUS Status = STATUS_SUCCESS;
DPRINT("BASSRV: %s(%ld,...) called\n", __FUNCTION__, ArgumentCount);
BaseApiPort = CsrQueryApiPort ();
Status = CsrAddStaticServerThread (BaseStaticServerThread);
if (NT_SUCCESS(Status))
{
//TODO initialize the BASE server
}
return STATUS_SUCCESS;
}
/* EOF */