mirror of
https://github.com/reactos/reactos.git
synced 2024-11-18 21:13:52 +00:00
568b27baeb
svn path=/trunk/; revision=13063
504 lines
15 KiB
C++
504 lines
15 KiB
C++
// SockUtils.cpp - Some basic socket utility functions.
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// (C) 2002-2004 Royce Mitchell III
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// This file is under the BSD & LGPL licenses
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#include <stdio.h>
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#include "SockUtils.h"
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#ifdef WIN32
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# ifndef SD_SEND // defined in winsock2.h, but not winsock.h
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# define SD_SEND 1
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# endif
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# define snprintf _snprintf
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# ifdef _MSC_VER
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# pragma comment ( lib, "ws2_32.lib" )
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# endif//_MSC_VER
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#elif defined(UNIX)
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# include <errno.h>
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# include "string.h" // memset
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# include <netdb.h> // hostent
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# include <arpa/inet.h> //inet_addr
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# include <sys/time.h>
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# define SD_SEND SHUT_WR //bah thou shalt name thy defines the same
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#else
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# error unrecognized target
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#endif
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//// Constants /////////////////////////////////////////////////////////
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const int kBufferSize = 1024;
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// creates broadcast address
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SockAddrIn::SockAddrIn()
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{
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memset ( this, 0, sizeof(sockaddr_in) );
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sin_family = AF_INET;
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}
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SockAddrIn::SockAddrIn ( const char* szAddr, u_short iPort )
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{
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memset ( this, 0, sizeof(sockaddr_in) );
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sin_family = AF_INET;
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sin_addr.s_addr = suLookupAddress(szAddr);
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sin_port = htons(iPort);
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}
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SockAddrIn::SockAddrIn ( in_addr_t iAddr, u_short iPort )
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{
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memset ( this, 0, sizeof(sockaddr_in) );
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sin_family = AF_INET;
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sin_addr.s_addr = iAddr;
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sin_port = htons(iPort);
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}
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bool suStartup()
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{
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#ifdef WIN32
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WSADATA wsaData;
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if ( WSAStartup ( MAKEWORD(2,0), &wsaData ) )
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return false;
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if ( wsaData.wVersion != MAKEWORD(2,0) )
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{
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WSACleanup();
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return false;
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}
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return true;
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#elif defined(UNIX)
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// nothing special required here
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return true;
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#else
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# error unrecognized target
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#endif
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}
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//// suTcpSocket ////////////////////////////////////////////////
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// Creates a TCP socket.
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SOCKET suTcpSocket()
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{
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SOCKET so = socket ( AF_INET, SOCK_STREAM, 0 );
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#if defined(_DEBUG) && defined(WIN32)
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if ( so == INVALID_SOCKET && WSANOTINITIALISED == WSAGetLastError() )
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MessageBox ( NULL, "You forgot to call suStartup()!", "SockUtils", MB_OK|MB_ICONEXCLAMATION );
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#endif
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return so;
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}
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//// suUdpSocket ////////////////////////////////////////////////
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// Creates a UDP socket. Compensates for new "functionality" introduced
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// in Win2K with regards to select() calls
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// MS Transport Provider IOCTL to control
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// reporting PORT_UNREACHABLE messages
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// on UDP sockets via recv/WSARecv/etc.
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// Path TRUE in input buffer to enable (default if supported),
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// FALSE to disable.
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#ifndef SIO_UDP_CONNRESET
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#define SIO_UDP_CONNRESET _WSAIOW(IOC_VENDOR,12)
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#endif//SIO_UDP_CONNRESET
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SOCKET suUdpSocket()
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{
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SOCKET so = socket ( AF_INET, SOCK_DGRAM, 0 );
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#if defined(_DEBUG) && defined(WIN32)
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if ( so == INVALID_SOCKET && WSANOTINITIALISED == WSAGetLastError() )
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MessageBox ( NULL, "You forgot to call suStartup()!", "SockUtils", MB_OK|MB_ICONEXCLAMATION );
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#endif
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#ifdef WIN32
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// for Windows 2000, disable new behavior...
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// see: http://www-pc.uni-regensburg.de/systemsw/W2KPRO/UPDATE/POSTSP1/Q263823.htm
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// this code is innocuous on other win32 platforms
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DWORD dwBytesReturned = 0;
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BOOL bNewBehavior = FALSE;
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// disable new Win2K behavior using
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// IOCTL: SIO_UDP_CONNRESET
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// we don't care about return value :)
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WSAIoctl(so, SIO_UDP_CONNRESET,
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&bNewBehavior, sizeof(bNewBehavior),
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NULL, 0, &dwBytesReturned,
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NULL, NULL);
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#endif
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return so;
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}
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//// suShutdownConnection ////////////////////////////////////////////////
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// Gracefully shuts the connection sd down. Returns true if it was able
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// to shut it down nicely, false if we had to "slam" it shut.
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// (either way, the socket does get closed)
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bool suShutdownConnection(SOCKET sd)
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{
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if ( sd == INVALID_SOCKET )
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return true;
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// Disallow any further data sends. This will tell the other side
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// that we want to go away now. If we skip this step, we don't
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// shut the connection down nicely.
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if (shutdown(sd, SD_SEND) == SOCKET_ERROR)
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{
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closesocket(sd);
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return false;
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}
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// Receive any extra data still sitting on the socket. After all
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// data is received, this call will block until the remote host
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// acknowledges the TCP control packet sent by the shutdown above.
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// Then we'll get a 0 back from recv, signalling that the remote
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// host has closed its side of the connection.
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char acReadBuffer[kBufferSize];
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for ( ;; )
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{
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int nNewBytes = recv(sd, acReadBuffer, kBufferSize, 0);
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if (nNewBytes == SOCKET_ERROR)
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{
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closesocket(sd);
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return false;
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}
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else if (nNewBytes != 0)
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{
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// FYI, received (nNewBytes) unexpected bytes during shutdown.
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}
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else
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{
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// Okay, we're done!
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break;
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}
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}
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// Close the socket.
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if (closesocket(sd) == SOCKET_ERROR)
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{
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return false;
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}
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return true;
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}
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//// suLookupAddress ////////////////////////////////////////////////
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// Basically converts a name address to an ip address
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in_addr_t suLookupAddress ( const char* pcHost )
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{
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in_addr_t nRemoteAddr = inet_addr(pcHost);
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if ( nRemoteAddr == INADDR_NONE )
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{
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// pcHost isn't a dotted IP, so resolve it through DNS
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hostent* pHE = gethostbyname(pcHost);
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if ( pHE == 0 )
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{
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#if defined(_DEBUG) && defined(WIN32)
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if ( WSANOTINITIALISED == WSAGetLastError() )
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MessageBox ( NULL, "You forgot to call suStartup()!", "SockUtils", MB_OK|MB_ICONEXCLAMATION );
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#endif
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return INADDR_NONE;
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}
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nRemoteAddr = *((in_addr_t*)pHE->h_addr_list[0]);
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}
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return nRemoteAddr;
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}
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bool suConnect ( SOCKET so, in_addr_t iAddress, u_short iPort )
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{
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SockAddrIn sinRemote ( iAddress, iPort );
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if ( SOCKET_ERROR == connect(so,sinRemote,sizeof(sinRemote)) )
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{
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#if defined(_DEBUG) && defined(WIN32)
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if ( WSANOTINITIALISED == WSAGetLastError() )
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MessageBox ( NULL, "You forgot to call suStartup()!", "SockUtils", MB_OK|MB_ICONEXCLAMATION );
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#endif
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return false;
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}
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return true;
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}
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bool suConnect ( SOCKET so, const char* szAddress, u_short iPort )
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{
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return suConnect ( so, suLookupAddress(szAddress), iPort );
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}
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//// suEstablishConnection ////////////////////////////////////////////////
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// creates a socket of the specified type, connects to the ip address/port
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// requested, and returns the SOCKET created
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SOCKET suEstablishConnection ( in_addr_t iAddress, u_short iPort, int type )
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{
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// Create a socket
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if ( type != SOCK_STREAM && type != SOCK_DGRAM )
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return INVALID_SOCKET;
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SOCKET so = socket(AF_INET, type, 0);
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if ( so == INVALID_SOCKET )
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return so;
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if ( !suConnect(so, iAddress, iPort) )
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{
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closesocket(so);
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return INVALID_SOCKET;
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}
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return so;
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}
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//// suEstablishConnection ////////////////////////////////////////////////
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// creates a socket of the specified type, connects to the address/port
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// requested, and returns the SOCKET created
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SOCKET suEstablishConnection ( const char* szAddress, u_short iPort, int type )
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{
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return suEstablishConnection ( suLookupAddress ( szAddress ), iPort, type );
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}
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//// suBroadcast ////////////////////////////////////////////////
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// takes a previously created broadcast-enabled UDP socket, and broadcasts
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// a message on the local network
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bool suBroadcast ( SOCKET so, u_short port, const char* buf, int len /* = -1 */ )
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{
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if ( len == -1 )
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len = (int)strlen(buf);
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#if 1
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SockAddrIn to ( INADDR_BROADCAST, port );
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#else // some strange MS OS's don't broadcast to localhost...
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SockAddrIn to ( "127.0.0.1", port );
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if ( SOCKET_ERROR == sendto ( so, buf, len, 0, to, sizeof(to) ) )
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return false;
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to.sin_addr.s_addr = INADDR_BROADCAST;
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#endif
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if ( SOCKET_ERROR == sendto ( so, buf, len, 0, to, sizeof(to) ) )
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return false;
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return true;
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}
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//// suRecv ////////////////////////////////////////////////
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// retrieves data sent to our TCP socket. If no data, waits for
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// a period of timeout ms.
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// returns bytes received
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// -1 == SOCKET_ERROR
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// -2 == timed out waiting for data
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int suRecv ( SOCKET so, char* buf, int buflen, int timeout )
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{
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struct timeval to;
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fd_set rread;
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int res;
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FD_ZERO(&rread); // clear the fd_set
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FD_SET(so,&rread); // indicate which socket(s) we want to check
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memset((char *)&to,0,sizeof(to)); // clear the timeval struct
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to.tv_sec = timeout; // timeout select after (timeout) seconds
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// select returns > 0 if there is an event on the socket
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res = select((int)so+1, &rread, (fd_set *)0, (fd_set *)0, &to );
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if (res < 0)
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return -1; // socket error
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// there was an event on the socket
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if ( (res>0) && (FD_ISSET(so,&rread)) )
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return recv ( so, buf, buflen, 0 );
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return -2;
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}
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//// suRecvFrom ////////////////////////////////////////////////
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// retrieves data sent to our UDP socket. If no data, waits for
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// a period of timeout ms.
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// returns bytes received
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// returns bytes received
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// -1 == SOCKET_ERROR
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// -2 == timed out waiting for data
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int suRecvFrom ( SOCKET so, char* buf, int buflen, int timeout, sockaddr_in* from, socklen_t* fromlen )
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{
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struct timeval to;
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fd_set rread;
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int res;
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FD_ZERO(&rread); // clear the fd_set
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FD_SET(so,&rread); // indicate which socket(s) we want to check
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memset((char *)&to,0,sizeof(to)); // clear the timeval struct
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to.tv_sec = timeout; // timeout select after (timeout) seconds
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// select returns > 0 if there is an event on the socket
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res = select((int)so+1, &rread, (fd_set *)0, (fd_set *)0, &to );
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if (res < 0)
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return -1; // socket error
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// there was an event on the socket
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if ( (res>0) && (FD_ISSET(so,&rread)) )
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return recvfrom ( so, buf, buflen, 0, (sockaddr*)from, fromlen );
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return -2; // timeout
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}
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//// suBind ////////////////////////////////////////////////
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// binds a UDP socket to an interface & port to receive
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// data on that port
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bool suBind ( SOCKET so, in_addr_t iInterfaceAddress, u_short iListenPort, bool bReuseAddr /* = false */ )
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{
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SockAddrIn sinInterface ( iInterfaceAddress, iListenPort );
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if ( bReuseAddr )
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{
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int optval = -1; // true
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if ( SOCKET_ERROR == setsockopt ( so, SOL_SOCKET, SO_REUSEADDR, (const char*)&optval, sizeof(optval) ) )
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{
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#if defined(_DEBUG) && defined(WIN32)
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if ( WSANOTINITIALISED == WSAGetLastError() )
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MessageBox ( NULL, "You forgot to call suStartup()!", "SockUtils", MB_OK|MB_ICONEXCLAMATION );
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#endif
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return false;
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}
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}
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if ( SOCKET_ERROR == bind(so, sinInterface, sizeof(sinInterface)) )
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{
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int err = SUERRNO;
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if ( err != EADDRINUSE )
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return false;
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#if defined(_DEBUG) && defined(WIN32)
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if ( WSANOTINITIALISED == WSAGetLastError() )
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MessageBox ( NULL, "You forgot to call suStartup()!", "SockUtils", MB_OK|MB_ICONEXCLAMATION );
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#endif
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}
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return true;
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}
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//// suBind ////////////////////////////////////////////////
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// binds a UDP socket to an interface & port to receive
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// data on that port
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bool suBind ( SOCKET so, const char* szInterfaceAddress, u_short iListenPort, bool bReuseAddr /* = false */ )
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{
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in_addr_t iInterfaceAddr = inet_addr(szInterfaceAddress);
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if ( iInterfaceAddr == INADDR_NONE )
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return false;
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return suBind ( so, iInterfaceAddr, iListenPort, bReuseAddr );
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}
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//// suEnableBroadcast ////////////////////////////////////////////////
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// in order to send broadcast messages on a UDP socket, this function
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// must be called first
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bool suEnableBroadcast ( SOCKET so, bool bEnable /* = true */ )
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{
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int optval = bEnable ? -1 : 0;
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if ( SOCKET_ERROR == setsockopt ( so, SOL_SOCKET, SO_BROADCAST, (const char*)&optval, sizeof(optval) ) )
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return false;
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return true;
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}
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//// suErrDesc ////////////////////////////////////////////////
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// returns text description of error code
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const char* suErrDesc ( int err )
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{
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static char errbuf[256];
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#ifdef WIN32
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switch ( err )
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{
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#define X(E) case E: return #E;
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X(WSAEINTR) X(WSAEBADF)
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X(WSAEACCES) X(WSAEFAULT)
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X(WSAEINVAL) X(WSAEMFILE)
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X(WSAEWOULDBLOCK) X(WSAEINPROGRESS)
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X(WSAEALREADY) X(WSAENOTSOCK)
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X(WSAEDESTADDRREQ) X(WSAEMSGSIZE)
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X(WSAEPROTOTYPE) X(WSAENOPROTOOPT)
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X(WSAEPROTONOSUPPORT) X(WSAESOCKTNOSUPPORT)
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X(WSAEOPNOTSUPP) X(WSAEPFNOSUPPORT)
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X(WSAEAFNOSUPPORT) X(WSAEADDRINUSE)
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X(WSAEADDRNOTAVAIL) X(WSAENETDOWN)
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X(WSAENETUNREACH) X(WSAENETRESET)
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X(WSAECONNABORTED) X(WSAECONNRESET)
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X(WSAENOBUFS) X(WSAEISCONN)
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X(WSAENOTCONN) X(WSAESHUTDOWN)
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X(WSAETOOMANYREFS) X(WSAETIMEDOUT)
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X(WSAECONNREFUSED) X(WSAELOOP)
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X(WSAENAMETOOLONG) X(WSAEHOSTDOWN)
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X(WSAEHOSTUNREACH) X(WSAENOTEMPTY)
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X(WSAEPROCLIM) X(WSAEUSERS)
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X(WSAEDQUOT) X(WSAESTALE)
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X(WSAEREMOTE) X(WSASYSNOTREADY)
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X(WSAVERNOTSUPPORTED) X(WSANOTINITIALISED)
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X(WSAEDISCON) X(WSAENOMORE)
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X(WSAECANCELLED) X(WSAEINVALIDPROCTABLE)
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X(WSAEINVALIDPROVIDER) X(WSAEPROVIDERFAILEDINIT)
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X(WSASYSCALLFAILURE) X(WSASERVICE_NOT_FOUND)
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X(WSATYPE_NOT_FOUND) X(WSA_E_NO_MORE)
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X(WSA_E_CANCELLED) X(WSAEREFUSED)
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#undef X
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}
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snprintf ( errbuf, sizeof(errbuf), "Unknown socket error (%lu)", err );
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errbuf[sizeof(errbuf)-1] = '\0';
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return errbuf;
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#elif defined(UNIX)
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perror(errbuf);
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return errbuf;
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#else
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# error unrecognized target
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#endif
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}
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#if defined(UNICODE) || defined(_UNICODE)
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in_addr_t suLookupAddress ( const wchar_t* pcHost )
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{
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int len = wcslen(pcHost);
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char* p = new char[len+1];
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wcstombs ( p, pcHost, len );
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p[len] = 0;
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in_addr_t rc = suLookupAddress ( p );
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delete[] p;
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return rc;
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}
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bool suBroadcast ( SOCKET so, u_short port, const wchar_t* buf, int len /* = -1 */ )
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{
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char* p = new char[len+1];
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wcstombs ( p, buf, len );
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p[len] = 0;
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bool rc = suBroadcast ( so, port, p, len );
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delete[] p;
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return rc;
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}
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int suRecv ( SOCKET so, wchar_t* buf, int buflen, int timeout )
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{
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char* p = new char[buflen+1];
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int rc = suRecv ( so, p, buflen, timeout );
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p[buflen] = 0;
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mbstowcs ( buf, p, buflen );
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delete[] p;
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return rc;
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}
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int suRecvFrom ( SOCKET so, wchar_t* buf, int buflen, int timeout, sockaddr_in* from, int* fromlen )
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{
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char* p = new char[buflen+1];
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int rc = suRecvFrom ( so, p, buflen, timeout, from, fromlen );
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p[buflen] = 0;
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mbs2wcs ( buf, p, buflen );
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delete[] p;
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return rc;
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}
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bool suBind ( SOCKET so, const wchar_t* szInterfaceAddress, u_short iListenPort, bool bReuseAddr /* = false */ )
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{
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int len = wcslen(szInterfaceAddress);
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char* p = new char[len+1];
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wcstombs ( p, szInterfaceAddress, len );
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p[len] = 0;
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bool rc = suBind ( so, p, iListenPort, bReuseAddr );
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delete[] p;
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return rc;
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}
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#endif//UNICODE
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suBufferedRecvSocket::suBufferedRecvSocket ( SOCKET so )
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: suSocket ( so ), _off(0), _len(0)
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{
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}
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int suBufferedRecvSocket::recvUntil ( std::string& buf, char until, int timeout )
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{
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if ( !_len )
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_off = 0;
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else if ( _off > (sizeof(_buf)>>1) )
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{
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memmove ( _buf, &_buf[_off], _len );
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|
_off = 0;
|
|
}
|
|
char* poff = &_buf[_off];
|
|
for ( ;; )
|
|
{
|
|
char* p = (char*)memchr ( poff, until, _len );
|
|
if ( p /*&& p < &poff[_len]*/ )
|
|
{
|
|
int ret_len = p-poff+1;
|
|
buf.resize ( ret_len );
|
|
memmove ( &buf[0], poff, ret_len );
|
|
_off += ret_len;
|
|
_len -= ret_len;
|
|
return ret_len;
|
|
}
|
|
int rc = suRecv ( *this, &poff[_len], sizeof(_buf)-_len-_off, timeout );
|
|
if ( rc < 0 )
|
|
{
|
|
if ( _len )
|
|
{
|
|
rc = _len;
|
|
buf.resize ( rc );
|
|
memmove ( &buf[0], &_buf[_off], rc );
|
|
_len = 0;
|
|
}
|
|
return rc;
|
|
}
|
|
_len += rc;
|
|
}
|
|
}
|
|
|
|
void suBufferedRecvSocket::recvPending()
|
|
{
|
|
if ( !_len )
|
|
_off = 0;
|
|
else if ( _off > (sizeof(_buf)>>1) )
|
|
{
|
|
memmove ( _buf, &_buf[_off], _len );
|
|
_off = 0;
|
|
}
|
|
char* poff = &_buf[_off];
|
|
while ( sizeof(_buf)-_len-_off )
|
|
{
|
|
int rc = suRecv ( *this, &poff[_len], sizeof(_buf)-_len-_off, 1 );
|
|
if ( rc <= 0 )
|
|
break;
|
|
_len += rc;
|
|
}
|
|
}
|
|
|
|
bool suBufferedRecvSocket::recvInStr ( char c )
|
|
{
|
|
return NULL != memchr ( &_buf[_off], c, _len );
|
|
}
|