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34 lines
970 B
C
34 lines
970 B
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS ReactX
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* FILE: dll/directx/d3d9/d3d9_cursor.c
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* PURPOSE: d3d9.dll internal cursor methods
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* PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
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*/
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#include "d3d9_cursor.h"
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#include <debug.h>
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#include <d3d9.h>
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#include "d3d9_private.h"
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#include "adapter.h"
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#include "d3d9_device.h"
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#include "d3d9_swapchain.h"
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#include "d3d9_helpers.h"
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D3D9Cursor* CreateD3D9Cursor(struct _Direct3DDevice9_INT* pBaseDevice, struct _Direct3DSwapChain9_INT* pSwapChain)
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{
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D3D9Cursor* pCursor;
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if (FAILED(AlignedAlloc((LPVOID*)&pCursor, sizeof(D3D9Cursor))))
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{
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DPRINT1("Failed to allocate D3D9Cursor");
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return NULL;
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}
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pCursor->pBaseDevice = pBaseDevice;
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pCursor->pSwapChain = pSwapChain;
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pCursor->dwWidth = pSwapChain->dwWidth / 2;
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pCursor->dwHeight = pSwapChain->dwHeight / 2;
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return pCursor;
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}
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