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262 lines
6.5 KiB
C
262 lines
6.5 KiB
C
/* A Bison parser, made by GNU Bison 3.0.2. */
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/* Bison interface for Yacc-like parsers in C
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Copyright (C) 1984, 1989-1990, 2000-2013 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* As a special exception, you may create a larger work that contains
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part or all of the Bison parser skeleton and distribute that work
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under terms of your choice, so long as that work isn't itself a
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parser generator using the skeleton or a modified version thereof
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as a parser skeleton. Alternatively, if you modify or redistribute
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the parser skeleton itself, you may (at your option) remove this
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special exception, which will cause the skeleton and the resulting
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Bison output files to be licensed under the GNU General Public
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License without this special exception.
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This special exception was added by the Free Software Foundation in
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version 2.2 of Bison. */
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#ifndef YY_ASMSHADER_ASMSHADER_TAB_H_INCLUDED
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# define YY_ASMSHADER_ASMSHADER_TAB_H_INCLUDED
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/* Debug traces. */
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#ifndef YYDEBUG
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# define YYDEBUG 0
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#endif
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#if YYDEBUG
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extern int asmshader_debug;
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#endif
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/* Token type. */
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#ifndef YYTOKENTYPE
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# define YYTOKENTYPE
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enum yytokentype
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{
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INSTR_ADD = 258,
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INSTR_NOP = 259,
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INSTR_MOV = 260,
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INSTR_SUB = 261,
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INSTR_MAD = 262,
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INSTR_MUL = 263,
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INSTR_RCP = 264,
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INSTR_RSQ = 265,
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INSTR_DP3 = 266,
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INSTR_DP4 = 267,
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INSTR_MIN = 268,
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INSTR_MAX = 269,
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INSTR_SLT = 270,
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INSTR_SGE = 271,
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INSTR_ABS = 272,
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INSTR_EXP = 273,
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INSTR_LOG = 274,
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INSTR_EXPP = 275,
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INSTR_LOGP = 276,
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INSTR_DST = 277,
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INSTR_LRP = 278,
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INSTR_FRC = 279,
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INSTR_POW = 280,
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INSTR_CRS = 281,
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INSTR_SGN = 282,
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INSTR_NRM = 283,
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INSTR_SINCOS = 284,
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INSTR_M4x4 = 285,
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INSTR_M4x3 = 286,
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INSTR_M3x4 = 287,
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INSTR_M3x3 = 288,
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INSTR_M3x2 = 289,
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INSTR_DCL = 290,
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INSTR_DEF = 291,
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INSTR_DEFB = 292,
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INSTR_DEFI = 293,
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INSTR_REP = 294,
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INSTR_ENDREP = 295,
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INSTR_IF = 296,
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INSTR_ELSE = 297,
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INSTR_ENDIF = 298,
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INSTR_BREAK = 299,
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INSTR_BREAKP = 300,
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INSTR_CALL = 301,
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INSTR_CALLNZ = 302,
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INSTR_LOOP = 303,
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INSTR_RET = 304,
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INSTR_ENDLOOP = 305,
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INSTR_LABEL = 306,
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INSTR_SETP = 307,
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INSTR_TEXLDL = 308,
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INSTR_LIT = 309,
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INSTR_MOVA = 310,
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INSTR_CND = 311,
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INSTR_CMP = 312,
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INSTR_DP2ADD = 313,
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INSTR_TEXCOORD = 314,
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INSTR_TEXCRD = 315,
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INSTR_TEXKILL = 316,
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INSTR_TEX = 317,
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INSTR_TEXLD = 318,
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INSTR_TEXBEM = 319,
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INSTR_TEXBEML = 320,
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INSTR_TEXREG2AR = 321,
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INSTR_TEXREG2GB = 322,
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INSTR_TEXREG2RGB = 323,
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INSTR_TEXM3x2PAD = 324,
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INSTR_TEXM3x2TEX = 325,
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INSTR_TEXM3x3PAD = 326,
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INSTR_TEXM3x3SPEC = 327,
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INSTR_TEXM3x3VSPEC = 328,
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INSTR_TEXM3x3TEX = 329,
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INSTR_TEXDP3TEX = 330,
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INSTR_TEXM3x2DEPTH = 331,
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INSTR_TEXDP3 = 332,
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INSTR_TEXM3x3 = 333,
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INSTR_TEXDEPTH = 334,
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INSTR_BEM = 335,
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INSTR_DSX = 336,
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INSTR_DSY = 337,
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INSTR_TEXLDP = 338,
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INSTR_TEXLDB = 339,
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INSTR_TEXLDD = 340,
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INSTR_PHASE = 341,
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REG_TEMP = 342,
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REG_OUTPUT = 343,
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REG_INPUT = 344,
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REG_CONSTFLOAT = 345,
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REG_CONSTINT = 346,
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REG_CONSTBOOL = 347,
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REG_TEXTURE = 348,
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REG_SAMPLER = 349,
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REG_TEXCRDOUT = 350,
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REG_OPOS = 351,
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REG_OFOG = 352,
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REG_OPTS = 353,
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REG_VERTEXCOLOR = 354,
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REG_FRAGCOLOR = 355,
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REG_FRAGDEPTH = 356,
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REG_VPOS = 357,
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REG_VFACE = 358,
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REG_ADDRESS = 359,
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REG_LOOP = 360,
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REG_PREDICATE = 361,
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REG_LABEL = 362,
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VER_VS10 = 363,
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VER_VS11 = 364,
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VER_VS20 = 365,
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VER_VS2X = 366,
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VER_VS30 = 367,
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VER_PS10 = 368,
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VER_PS11 = 369,
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VER_PS12 = 370,
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VER_PS13 = 371,
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VER_PS14 = 372,
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VER_PS20 = 373,
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VER_PS2X = 374,
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VER_PS30 = 375,
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SHIFT_X2 = 376,
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SHIFT_X4 = 377,
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SHIFT_X8 = 378,
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SHIFT_D2 = 379,
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SHIFT_D4 = 380,
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SHIFT_D8 = 381,
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MOD_SAT = 382,
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MOD_PP = 383,
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MOD_CENTROID = 384,
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COMP_GT = 385,
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COMP_LT = 386,
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COMP_GE = 387,
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COMP_LE = 388,
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COMP_EQ = 389,
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COMP_NE = 390,
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SMOD_BIAS = 391,
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SMOD_SCALEBIAS = 392,
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SMOD_DZ = 393,
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SMOD_DW = 394,
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SMOD_ABS = 395,
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SMOD_NOT = 396,
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SAMPTYPE_1D = 397,
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SAMPTYPE_2D = 398,
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SAMPTYPE_CUBE = 399,
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SAMPTYPE_VOLUME = 400,
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USAGE_POSITION = 401,
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USAGE_BLENDWEIGHT = 402,
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USAGE_BLENDINDICES = 403,
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USAGE_NORMAL = 404,
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USAGE_PSIZE = 405,
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USAGE_TEXCOORD = 406,
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USAGE_TANGENT = 407,
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USAGE_BINORMAL = 408,
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USAGE_TESSFACTOR = 409,
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USAGE_POSITIONT = 410,
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USAGE_COLOR = 411,
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USAGE_FOG = 412,
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USAGE_DEPTH = 413,
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USAGE_SAMPLE = 414,
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COMPONENT = 415,
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IMMVAL = 416,
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IMMBOOL = 417
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};
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#endif
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/* Value type. */
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#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
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typedef union YYSTYPE YYSTYPE;
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union YYSTYPE
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{
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#line 70 "asmshader.y" /* yacc.c:1909 */
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struct {
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float val;
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BOOL integer;
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} immval;
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BOOL immbool;
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unsigned int regnum;
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struct shader_reg reg;
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DWORD srcmod;
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DWORD writemask;
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struct {
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DWORD writemask;
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DWORD idx;
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DWORD last;
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} wm_components;
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DWORD swizzle;
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struct {
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DWORD swizzle;
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DWORD idx;
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} sw_components;
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DWORD component;
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struct {
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DWORD mod;
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DWORD shift;
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} modshift;
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enum bwriter_comparison_type comptype;
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struct {
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DWORD dclusage;
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unsigned int regnum;
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} declaration;
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enum bwritersampler_texture_type samplertype;
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struct rel_reg rel_reg;
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struct src_regs sregs;
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#line 252 "asmshader.tab.h" /* yacc.c:1909 */
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};
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# define YYSTYPE_IS_TRIVIAL 1
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# define YYSTYPE_IS_DECLARED 1
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#endif
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extern YYSTYPE asmshader_lval;
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int asmshader_parse (void);
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#endif /* !YY_ASMSHADER_ASMSHADER_TAB_H_INCLUDED */
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