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![]() Make colors appearing in CGA mode 4, but still buggy concerning the computation of the resolution (either the X-dimension is twice big or the Y-dimension is twice small), and the position of the pixels... However the VGA registers are (almost) similar to http://www.brokenthorn.com/Resources/OSDevVid2.html and putting them equal to the settings given there don't change anything new... svn path=/branches/ntvdm/; revision=61435 |
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ntvdm | ||
win | ||
win32 | ||
CMakeLists.txt |