reactos/dll/directx/dsound_new/primary.c
Hermès Bélusca-Maïto 9393fc320e
[FORMATTING] Remove trailing whitespace. Addendum to 34593d93.
Excluded: 3rd-party code (incl. wine) and most of the win32ss.
2021-09-13 03:52:22 +02:00

807 lines
20 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Configuration of network devices
* FILE: dll/directx/dsound_new/primary.c
* PURPOSE: Primary IDirectSoundBuffer8 implementation
*
* PROGRAMMERS: Johannes Anderwald (johannes.anderwald@reactos.org)
*/
#include "precomp.h"
typedef struct
{
const IDirectSoundBuffer8Vtbl *lpVtbl;
LONG ref;
LPFILTERINFO Filter;
DWORD dwLevel;
DWORD dwFlags;
DWORD dwFrequency;
LONG Volume;
LONG VolumePan;
WAVEFORMATEX Format;
HANDLE hPin;
CRITICAL_SECTION Lock;
KSSTATE State;
}CDirectSoundBuffer, *LPCDirectSoundBuffer;
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnQueryInterface(
LPDIRECTSOUNDBUFFER8 iface,
IN REFIID riid,
LPVOID* ppobj)
{
LPOLESTR pStr;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
if (IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IDirectSoundBuffer) ||
IsEqualIID(riid, &IID_IDirectSoundBuffer8))
{
*ppobj = (LPVOID)&This->lpVtbl;
InterlockedIncrement(&This->ref);
return S_OK;
}
if (SUCCEEDED(StringFromIID(riid, &pStr)))
{
DPRINT("No Interface for class %s\n", pStr);
CoTaskMemFree(pStr);
}
return E_NOINTERFACE;
}
ULONG
WINAPI
PrimaryDirectSoundBuffer8Impl_fnAddRef(
LPDIRECTSOUNDBUFFER8 iface)
{
ULONG ref;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
ref = InterlockedIncrement(&This->ref);
return ref;
}
ULONG
WINAPI
PrimaryDirectSoundBuffer8Impl_fnRelease(
LPDIRECTSOUNDBUFFER8 iface)
{
ULONG ref;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
ref = InterlockedDecrement(&(This->ref));
if (!ref)
{
if (This->hPin)
{
/* close pin handle */
CloseHandle(This->hPin);
}
/* free primary buffer */
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetCaps(
LPDIRECTSOUNDBUFFER8 iface,
LPDSBCAPS pDSBufferCaps)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnGetCaps\n");
if (!pDSBufferCaps)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
if (pDSBufferCaps->dwSize < sizeof(DSBCAPS))
{
/* invalid buffer size */
return DSERR_INVALIDPARAM;
}
/* get buffer details */
pDSBufferCaps->dwUnlockTransferRate = 0;
pDSBufferCaps->dwPlayCpuOverhead = 0;
pDSBufferCaps->dwSize = 0; //FIXME
pDSBufferCaps->dwFlags = This->dwFlags;
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetCurrentPosition(
LPDIRECTSOUNDBUFFER8 iface,
LPDWORD pdwCurrentPlayCursor,
LPDWORD pdwCurrentWriteCursor)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnGetCurrentPosition\n");
if (This->dwLevel < DSSCL_PRIORITY)
{
/* needs priority level */
return DSERR_PRIOLEVELNEEDED;
}
if (!pdwCurrentPlayCursor && !pdwCurrentWriteCursor)
{
/* all parameters are null */
return DSERR_INVALIDPARAM;
}
UNIMPLEMENTED;
return DSERR_INVALIDPARAM;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetFormat(
LPDIRECTSOUNDBUFFER8 iface,
LPWAVEFORMATEX pwfxFormat,
DWORD dwSizeAllocated,
LPDWORD pdwSizeWritten)
{
DWORD FormatSize;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnGetFormat\n");
FormatSize = sizeof(WAVEFORMATEX) + This->Format.cbSize;
if (!pwfxFormat && !pdwSizeWritten)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
if (!pwfxFormat)
{
/* return required format size */
*pdwSizeWritten = FormatSize;
return DS_OK;
}
else
{
if (dwSizeAllocated >= FormatSize)
{
/* copy format */
CopyMemory(pwfxFormat, &This->Format, FormatSize);
if (pdwSizeWritten)
*pdwSizeWritten = FormatSize;
return DS_OK;
}
/* buffer too small */
if (pdwSizeWritten)
*pdwSizeWritten = 0;
return DSERR_INVALIDPARAM;
}
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetVolume(
LPDIRECTSOUNDBUFFER8 iface,
LPLONG plVolume)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnGetVolume\n");
if (!plVolume)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
/* get volume */
*plVolume = This->Volume;
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetPan(
LPDIRECTSOUNDBUFFER8 iface,
LPLONG plPan)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnGetPan\n");
if (!plPan)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
/* get frequency */
*plPan = This->VolumePan;
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetFrequency(
LPDIRECTSOUNDBUFFER8 iface,
LPDWORD pdwFrequency)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnGetFrequency\n");
if (!pdwFrequency)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
/* get frequency */
*pdwFrequency = This->dwFrequency;
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetStatus(
LPDIRECTSOUNDBUFFER8 iface,
LPDWORD pdwStatus)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnGetStatus\n");
if (!pdwStatus)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
*pdwStatus = 0;
if (This->State == KSSTATE_RUN || This->State == KSSTATE_ACQUIRE)
{
/* buffer is playing */
*pdwStatus |= DSBSTATUS_PLAYING | DSBSTATUS_LOOPING;
}
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnInitialize(
LPDIRECTSOUNDBUFFER8 iface,
LPDIRECTSOUND pDirectSound,
LPCDSBUFFERDESC pcDSBufferDesc)
{
/* RTFM */
return DSERR_ALREADYINITIALIZED;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnLock(
LPDIRECTSOUNDBUFFER8 iface,
DWORD dwOffset,
DWORD dwBytes,
LPVOID *ppvAudioPtr1,
LPDWORD pdwAudioBytes1,
LPVOID *ppvAudioPtr2,
LPDWORD pdwAudioBytes2,
DWORD dwFlags)
{
UNIMPLEMENTED;
return DSERR_INVALIDPARAM;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnPlay(
LPDIRECTSOUNDBUFFER8 iface,
DWORD dwReserved1,
DWORD dwPriority,
DWORD dwFlags)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnPlay dwFlags %x\n", dwFlags);
if (dwReserved1 != 0 || !(dwFlags & DSBPLAY_LOOPING))
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
PrimaryDirectSoundBuffer_AcquireLock(iface);
if (This->State == KSSTATE_STOP)
{
PrimaryDirectSoundBuffer_SetState(iface, KSSTATE_ACQUIRE);
ASSERT(This->State == KSSTATE_ACQUIRE);
}
if (This->State == KSSTATE_ACQUIRE)
{
PrimaryDirectSoundBuffer_SetState(iface, KSSTATE_PAUSE);
ASSERT(This->State == KSSTATE_PAUSE);
}
if (This->State == KSSTATE_PAUSE)
{
PrimaryDirectSoundBuffer_SetState(iface, KSSTATE_RUN);
ASSERT(This->State == KSSTATE_RUN);
}
PrimaryDirectSoundBuffer_ReleaseLock(iface);
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnSetCurrentPosition(
LPDIRECTSOUNDBUFFER8 iface,
DWORD dwNewPosition)
{
/* The position of a primary buffer can't be set */
return DSERR_INVALIDCALL;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnSetFormat(
LPDIRECTSOUNDBUFFER8 iface,
LPCWAVEFORMATEX pcfxFormat)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
if (This->dwLevel == DSSCL_NORMAL)
{
/* can't change format with this level */
return DSERR_PRIOLEVELNEEDED;
}
ASSERT(pcfxFormat->cbSize == 0);
DPRINT("This %p Format: Tag %x nChannels %u nSamplesPerSec %u nAvgBytesPerSec %u nBlockAlign %u wBitsPerSample %u cbSize %u\n", This,
pcfxFormat->wFormatTag, pcfxFormat->nChannels, pcfxFormat->nSamplesPerSec, pcfxFormat->nAvgBytesPerSec, pcfxFormat->nBlockAlign, pcfxFormat->wBitsPerSample, pcfxFormat->cbSize);
CopyMemory(&This->Format, pcfxFormat, sizeof(WAVEFORMATEX));
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnSetVolume(
LPDIRECTSOUNDBUFFER8 iface,
LONG lVolume)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
if (lVolume < DSBVOLUME_MIN || lVolume > DSBVOLUME_MAX)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
/* TODO: call volume node */
/* Store volume */
This->Volume = lVolume;
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnSetPan(
LPDIRECTSOUNDBUFFER8 iface,
LONG lPan)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
if (lPan < DSBPAN_LEFT || lPan > DSBPAN_RIGHT)
{
/* invalid parameter */
return DSERR_INVALIDPARAM;
}
/* TODO: call volume node */
/* Store volume pan */
This->VolumePan = lPan;
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnSetFrequency(
LPDIRECTSOUNDBUFFER8 iface,
DWORD dwFrequency)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
if (This->dwLevel < DSSCL_PRIORITY)
{
/* needs priority level */
return DSERR_PRIOLEVELNEEDED;
}
/* invalid request */
return DSERR_CONTROLUNAVAIL;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnStop(
LPDIRECTSOUNDBUFFER8 iface)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
DPRINT("PrimaryDirectSoundBuffer8Impl_fnStop\n");
PrimaryDirectSoundBuffer_AcquireLock(iface);
if (This->State == KSSTATE_RUN)
{
PrimaryDirectSoundBuffer_SetState(iface, KSSTATE_PAUSE);
ASSERT(This->State == KSSTATE_PAUSE);
}
if (This->State == KSSTATE_PAUSE)
{
PrimaryDirectSoundBuffer_SetState(iface, KSSTATE_ACQUIRE);
ASSERT(This->State == KSSTATE_ACQUIRE);
}
if (This->State == KSSTATE_ACQUIRE)
{
PrimaryDirectSoundBuffer_SetState(iface, KSSTATE_STOP);
ASSERT(This->State == KSSTATE_STOP);
}
PrimaryDirectSoundBuffer_ReleaseLock(iface);
return DS_OK;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnUnlock(
LPDIRECTSOUNDBUFFER8 iface,
LPVOID pvAudioPtr1,
DWORD dwAudioBytes1,
LPVOID pvAudioPtr2,
DWORD dwAudioBytes2)
{
UNIMPLEMENTED;
return DSERR_INVALIDPARAM;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnRestore(
LPDIRECTSOUNDBUFFER8 iface)
{
UNIMPLEMENTED;
return DSERR_INVALIDPARAM;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnSetFX(
LPDIRECTSOUNDBUFFER8 iface,
DWORD dwEffectsCount,
LPDSEFFECTDESC pDSFXDesc,
LPDWORD pdwResultCodes)
{
UNIMPLEMENTED;
return DSERR_INVALIDPARAM;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnAcquireResources(
LPDIRECTSOUNDBUFFER8 iface,
DWORD dwFlags,
DWORD dwEffectsCount,
LPDWORD pdwResultCodes)
{
UNIMPLEMENTED;
return DSERR_INVALIDPARAM;
}
HRESULT
WINAPI
PrimaryDirectSoundBuffer8Impl_fnGetObjectInPath(
LPDIRECTSOUNDBUFFER8 iface,
REFGUID rguidObject,
DWORD dwIndex,
REFGUID rguidInterface,
LPVOID *ppObject)
{
UNIMPLEMENTED;
return DSERR_INVALIDPARAM;
}
static IDirectSoundBuffer8Vtbl vt_DirectSoundBuffer8 =
{
/* IUnknown methods */
PrimaryDirectSoundBuffer8Impl_fnQueryInterface,
PrimaryDirectSoundBuffer8Impl_fnAddRef,
PrimaryDirectSoundBuffer8Impl_fnRelease,
/* IDirectSoundBuffer methods */
PrimaryDirectSoundBuffer8Impl_fnGetCaps,
PrimaryDirectSoundBuffer8Impl_fnGetCurrentPosition,
PrimaryDirectSoundBuffer8Impl_fnGetFormat,
PrimaryDirectSoundBuffer8Impl_fnGetVolume,
PrimaryDirectSoundBuffer8Impl_fnGetPan,
PrimaryDirectSoundBuffer8Impl_fnGetFrequency,
PrimaryDirectSoundBuffer8Impl_fnGetStatus,
PrimaryDirectSoundBuffer8Impl_fnInitialize,
PrimaryDirectSoundBuffer8Impl_fnLock,
PrimaryDirectSoundBuffer8Impl_fnPlay,
PrimaryDirectSoundBuffer8Impl_fnSetCurrentPosition,
PrimaryDirectSoundBuffer8Impl_fnSetFormat,
PrimaryDirectSoundBuffer8Impl_fnSetVolume,
PrimaryDirectSoundBuffer8Impl_fnSetPan,
PrimaryDirectSoundBuffer8Impl_fnSetFrequency,
PrimaryDirectSoundBuffer8Impl_fnStop,
PrimaryDirectSoundBuffer8Impl_fnUnlock,
PrimaryDirectSoundBuffer8Impl_fnRestore,
/* IDirectSoundBuffer8 methods */
PrimaryDirectSoundBuffer8Impl_fnSetFX,
PrimaryDirectSoundBuffer8Impl_fnAcquireResources,
PrimaryDirectSoundBuffer8Impl_fnGetObjectInPath
};
DWORD
PrimaryDirectSoundBuffer_Write(
LPDIRECTSOUNDBUFFER8 iface,
LPVOID Buffer,
DWORD BufferSize)
{
KSSTREAM_HEADER Header;
DWORD Result, BytesTransferred;
OVERLAPPED Overlapped;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
ZeroMemory(&Overlapped, sizeof(OVERLAPPED));
Overlapped.hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
ASSERT(This->hPin);
ZeroMemory(&Header, sizeof(KSSTREAM_HEADER));
Header.FrameExtent = BufferSize;
Header.DataUsed = BufferSize;
Header.Data = Buffer;
Header.Size = sizeof(KSSTREAM_HEADER);
Header.PresentationTime.Numerator = 1;
Header.PresentationTime.Denominator = 1;
Result = DeviceIoControl(This->hPin, IOCTL_KS_WRITE_STREAM, NULL, 0, &Header, sizeof(KSSTREAM_HEADER), &BytesTransferred, &Overlapped);
if (Result != ERROR_SUCCESS)
return 0;
return BytesTransferred;
}
VOID
PrimaryDirectSoundBuffer_SetState(
LPDIRECTSOUNDBUFFER8 iface,
KSSTATE State)
{
KSPROPERTY Property;
DWORD Result, BytesTransferred;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
if (This->State == State)
return;
Property.Set = KSPROPSETID_Connection;
Property.Id = KSPROPERTY_CONNECTION_STATE;
Property.Flags = KSPROPERTY_TYPE_SET;
Result = SyncOverlappedDeviceIoControl(This->hPin, IOCTL_KS_PROPERTY, (PVOID)&Property, sizeof(KSPROPERTY), (PVOID)&State, sizeof(KSSTATE), &BytesTransferred);
if (Result == ERROR_SUCCESS)
{
This->State = State;
}
}
HRESULT
PrimaryDirectSoundBuffer_GetPosition(
LPDIRECTSOUNDBUFFER8 iface,
LPDWORD pdwCurrentPlayCursor,
LPDWORD pdwCurrentWriteCursor)
{
KSAUDIO_POSITION Position;
KSPROPERTY Request;
DWORD Result;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
//DPRINT("PrimaryDirectSoundBuffer_GetPosition\n");
if (!This->hPin)
{
if (pdwCurrentPlayCursor)
*pdwCurrentPlayCursor = 0;
if (pdwCurrentWriteCursor)
*pdwCurrentWriteCursor = 0;
DPRINT("No Audio Pin\n");
return DS_OK;
}
/* setup audio position property request */
Request.Id = KSPROPERTY_AUDIO_POSITION;
Request.Set = KSPROPSETID_Audio;
Request.Flags = KSPROPERTY_TYPE_GET;
Result = SyncOverlappedDeviceIoControl(This->hPin, IOCTL_KS_PROPERTY, (PVOID)&Request, sizeof(KSPROPERTY), (PVOID)&Position, sizeof(KSAUDIO_POSITION), NULL);
if (Result != ERROR_SUCCESS)
{
DPRINT("GetPosition failed with %x\n", Result);
return DSERR_UNSUPPORTED;
}
//DPRINT("Play %I64u Write %I64u \n", Position.PlayOffset, Position.WriteOffset);
if (pdwCurrentPlayCursor)
*pdwCurrentPlayCursor = (DWORD)Position.PlayOffset;
if (pdwCurrentWriteCursor)
*pdwCurrentWriteCursor = (DWORD)Position.WriteOffset;
return DS_OK;
}
HRESULT
PrimaryDirectSoundBuffer_SetFormat(
LPDIRECTSOUNDBUFFER8 iface,
LPWAVEFORMATEX pcfxFormat,
BOOL bLooped)
{
ULONG PinId, DeviceId = 0, Result;
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
if (This->hPin)
{
// FIXME
// check if multiple buffers are active
// in that case need mixing
if (SetPinFormat(This->hPin, pcfxFormat))
return DS_OK;
else
return DSERR_GENERIC;
}
do
{
/* try all available recording pins on that filter */
PinId = GetPinIdFromFilter(This->Filter, FALSE, DeviceId);
DPRINT("PinId %u DeviceId %u\n", PinId, DeviceId);
if (PinId == ULONG_MAX)
break;
Result = OpenPin(This->Filter->hFilter, PinId, (LPWAVEFORMATEX)pcfxFormat, &This->hPin, bLooped);
DPRINT("PinId %u Result %u\n", PinId, Result);
if (Result == ERROR_SUCCESS)
{
This->dwFrequency = pcfxFormat->nSamplesPerSec;
break;
}
This->hPin = NULL;
DeviceId++;
}while(TRUE);
if (!This->hPin)
{
DPRINT("PrimaryDirectSoundBuffer8Impl_fnSetFormat failed\n");
return DSERR_INVALIDPARAM;
}
DPRINT("PrimaryDirectSoundBuffer8Impl_fnSetFormat success\n");
return DS_OK;
}
VOID
PrimaryDirectSoundBuffer_AcquireLock(
LPDIRECTSOUNDBUFFER8 iface)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
EnterCriticalSection(&This->Lock);
}
VOID
PrimaryDirectSoundBuffer_ReleaseLock(
LPDIRECTSOUNDBUFFER8 iface)
{
LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
LeaveCriticalSection(&This->Lock);
}
HRESULT
NewPrimarySoundBuffer(
LPDIRECTSOUNDBUFFER8 *OutBuffer,
LPFILTERINFO Filter,
DWORD dwLevel,
DWORD dwFlags)
{
LPCDirectSoundBuffer This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(CDirectSoundBuffer));
if (!This)
{
/* not enough memory */
return DSERR_OUTOFMEMORY;
}
This->ref = 1;
This->lpVtbl = &vt_DirectSoundBuffer8;
This->Filter = Filter;
This->dwLevel = dwLevel;
This->dwFlags = dwFlags;
This->dwFrequency = 0;
This->Volume = DSBVOLUME_MAX;
This->VolumePan = DSBPAN_CENTER;
This->hPin = NULL;
/* FIXME: determine default format for audio device */
This->Format.cbSize = sizeof(WAVEFORMATEX);
This->Format.nChannels = 2;
This->Format.nSamplesPerSec = 44100;
This->Format.wBitsPerSample = 16;
This->Format.wFormatTag = WAVE_FORMAT_PCM;
This->Format.nBlockAlign = (This->Format.nChannels * This->Format.wBitsPerSample) / 8;
This->Format.nAvgBytesPerSec = (This->Format.nChannels * This->Format.nSamplesPerSec * This->Format.wBitsPerSample) / 8;
InitializeCriticalSection(&This->Lock);
*OutBuffer = (LPDIRECTSOUNDBUFFER8)&This->lpVtbl;
return DS_OK;
}