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- Fix code headers. No code changes. - Rename csrcl.h to csr.h for readability purposes. - exitros.c --> shutdown.c svn path=/branches/ros-csrss/; revision=57618
181 lines
9.1 KiB
C
181 lines
9.1 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Console Server DLL
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* FILE: win32ss/user/consrv/conio.h
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* PURPOSE: Internal console I/O interface
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* PROGRAMMERS:
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*/
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#pragma once
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#define CSR_DEFAULT_CURSOR_SIZE 25
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/* Object type magic numbers */
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#define CONIO_CONSOLE_MAGIC 0x00000001
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#define CONIO_SCREEN_BUFFER_MAGIC 0x00000002
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/************************************************************************
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* Screen buffer structure represents the win32 screen buffer object. *
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* Internally, the portion of the buffer being shown CAN loop past the *
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* bottom of the virtual buffer and wrap around to the top. Win32 does *
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* not do this. I decided to do this because it eliminates the need to *
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* do a massive memcpy() to scroll the contents of the buffer up to *
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* scroll the screen on output, instead I just shift down the position *
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* to be displayed, and let it wrap around to the top again. *
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* The VirtualY member keeps track of the top Y coord that win32 *
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* clients THINK is currently being displayed, because they think that *
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* when the display reaches the bottom of the buffer and another line *
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* being printed causes another line to scroll down, that the buffer IS *
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* memcpy()'s up, and the bottom of the buffer is still displayed, but *
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* internally, I just wrap back to the top of the buffer. *
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***********************************************************************/
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typedef struct tagCSRSS_SCREEN_BUFFER
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{
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Object_t Header; /* Object header */
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BYTE *Buffer; /* pointer to screen buffer */
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USHORT MaxX, MaxY; /* size of the entire scrollback buffer */
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USHORT ShowX, ShowY; /* beginning offset for the actual display area */
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ULONG CurrentX; /* Current X cursor position */
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ULONG CurrentY; /* Current Y cursor position */
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WORD DefaultAttrib; /* default char attribute */
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USHORT VirtualY; /* top row of buffer being displayed, reported to callers */
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CONSOLE_CURSOR_INFO CursorInfo;
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USHORT Mode;
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LIST_ENTRY ListEntry; /* entry in console's list of buffers */
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} CSRSS_SCREEN_BUFFER, *PCSRSS_SCREEN_BUFFER;
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typedef struct tagCSRSS_CONSOLE
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{
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Object_t Header; /* Object header */
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LONG ReferenceCount;
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CRITICAL_SECTION Lock;
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struct tagCSRSS_CONSOLE *Prev, *Next; /* Next and Prev consoles in console wheel */
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HANDLE ActiveEvent;
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LIST_ENTRY InputEvents; /* List head for input event queue */
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PWCHAR LineBuffer; /* current line being input, in line buffered mode */
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WORD LineMaxSize; /* maximum size of line in characters (including CR+LF) */
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WORD LineSize; /* current size of line */
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WORD LinePos; /* current position within line */
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BOOLEAN LineComplete; /* user pressed enter, ready to send back to client */
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BOOLEAN LineUpPressed;
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BOOLEAN LineInsertToggle; /* replace character over cursor instead of inserting */
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ULONG LineWakeupMask; /* bitmap of which control characters will end line input */
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LIST_ENTRY HistoryBuffers;
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WORD HistoryBufferSize; /* size for newly created history buffers */
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WORD NumberOfHistoryBuffers; /* maximum number of history buffers allowed */
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BOOLEAN HistoryNoDup; /* remove old duplicate history entries */
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LIST_ENTRY BufferList; /* List of all screen buffers for this console */
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PCSRSS_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
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WORD Mode; /* Console mode flags */
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UNICODE_STRING Title; /* Title of console */
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DWORD HardwareState; /* _GDI_MANAGED, _DIRECT */
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HWND hWindow;
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COORD Size;
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PVOID PrivateData;
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UINT CodePage;
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UINT OutputCodePage;
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struct tagCSRSS_CONSOLE_VTBL *Vtbl;
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LIST_ENTRY ProcessList;
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struct tagALIAS_HEADER *Aliases;
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CONSOLE_SELECTION_INFO Selection;
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BYTE PauseFlags;
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HANDLE UnpauseEvent;
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} CSRSS_CONSOLE, *PCSRSS_CONSOLE;
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typedef struct tagCSRSS_CONSOLE_VTBL
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{
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VOID (WINAPI *InitScreenBuffer)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
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VOID (WINAPI *WriteStream)(PCSRSS_CONSOLE Console, SMALL_RECT *Block, LONG CursorStartX, LONG CursorStartY,
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UINT ScrolledLines, CHAR *Buffer, UINT Length);
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VOID (WINAPI *DrawRegion)(PCSRSS_CONSOLE Console, SMALL_RECT *Region);
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BOOL (WINAPI *SetCursorInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
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BOOL (WINAPI *SetScreenInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer,
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UINT OldCursorX, UINT OldCursorY);
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BOOL (WINAPI *UpdateScreenInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
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BOOL (WINAPI *ChangeTitle)(PCSRSS_CONSOLE Console);
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VOID (WINAPI *CleanupConsole)(PCSRSS_CONSOLE Console);
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BOOL (WINAPI *ChangeIcon)(PCSRSS_CONSOLE Console, HICON hWindowIcon);
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NTSTATUS (WINAPI *ResizeBuffer)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer, COORD Size);
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} CSRSS_CONSOLE_VTBL, *PCSRSS_CONSOLE_VTBL;
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typedef struct ConsoleInput_t
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{
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LIST_ENTRY ListEntry;
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INPUT_RECORD InputEvent;
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} ConsoleInput;
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/* CONSOLE_SELECTION_INFO dwFlags values */
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#define CONSOLE_NO_SELECTION 0x0
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#define CONSOLE_SELECTION_IN_PROGRESS 0x1
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#define CONSOLE_SELECTION_NOT_EMPTY 0x2
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#define CONSOLE_MOUSE_SELECTION 0x4
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#define CONSOLE_MOUSE_DOWN 0x8
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/* HistoryFlags values */
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#define HISTORY_NO_DUP_FLAG 0x1
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/* PauseFlags values (internal only) */
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#define PAUSED_FROM_KEYBOARD 0x1
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#define PAUSED_FROM_SCROLLBAR 0x2
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#define PAUSED_FROM_SELECTION 0x4
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#define ConioInitScreenBuffer(Console, Buff) (Console)->Vtbl->InitScreenBuffer((Console), (Buff))
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#define ConioDrawRegion(Console, Region) (Console)->Vtbl->DrawRegion((Console), (Region))
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#define ConioWriteStream(Console, Block, CurStartX, CurStartY, ScrolledLines, Buffer, Length) \
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(Console)->Vtbl->WriteStream((Console), (Block), (CurStartX), (CurStartY), \
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(ScrolledLines), (Buffer), (Length))
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#define ConioSetCursorInfo(Console, Buff) (Console)->Vtbl->SetCursorInfo((Console), (Buff))
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#define ConioSetScreenInfo(Console, Buff, OldCursorX, OldCursorY) \
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(Console)->Vtbl->SetScreenInfo((Console), (Buff), (OldCursorX), (OldCursorY))
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#define ConioUpdateScreenInfo(Console, Buff) \
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(Console)->Vtbl->UpdateScreenInfo(Console, Buff)
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#define ConioChangeTitle(Console) (Console)->Vtbl->ChangeTitle(Console)
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#define ConioCleanupConsole(Console) (Console)->Vtbl->CleanupConsole(Console)
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#define ConioChangeIcon(Console, hWindowIcon) (Console)->Vtbl->ChangeIcon(Console, hWindowIcon)
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#define ConioResizeBuffer(Console, Buff, Size) (Console)->Vtbl->ResizeBuffer(Console, Buff, Size)
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/* console.c */
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NTSTATUS FASTCALL ConioConsoleFromProcessData(PCSR_PROCESS ProcessData, PCSRSS_CONSOLE *Console);
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VOID WINAPI ConioDeleteConsole(Object_t *Object);
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VOID WINAPI CsrInitConsoleSupport(VOID);
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VOID FASTCALL ConioPause(PCSRSS_CONSOLE Console, UINT Flags);
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VOID FASTCALL ConioUnpause(PCSRSS_CONSOLE Console, UINT Flags);
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VOID FASTCALL ConioConsoleCtrlEvent(DWORD Event, PCSR_PROCESS ProcessData);
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VOID FASTCALL ConioConsoleCtrlEventTimeout(DWORD Event, PCSR_PROCESS ProcessData,
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DWORD Timeout);
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/* coninput.c */
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#define ConioLockConsole(ProcessData, Handle, Ptr, Access) \
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Win32CsrLockObject((ProcessData), (Handle), (Object_t **)(Ptr), Access, CONIO_CONSOLE_MAGIC)
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#define ConioUnlockConsole(Console) \
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Win32CsrUnlockObject((Object_t *) Console)
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void WINAPI ConioProcessKey(MSG *msg, PCSRSS_CONSOLE Console, BOOL TextMode);
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/* conoutput.c */
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#define ConioRectHeight(Rect) \
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(((Rect)->Top) > ((Rect)->Bottom) ? 0 : ((Rect)->Bottom) - ((Rect)->Top) + 1)
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#define ConioRectWidth(Rect) \
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(((Rect)->Left) > ((Rect)->Right) ? 0 : ((Rect)->Right) - ((Rect)->Left) + 1)
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#define ConioLockScreenBuffer(ProcessData, Handle, Ptr, Access) \
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Win32CsrLockObject((ProcessData), (Handle), (Object_t **)(Ptr), Access, CONIO_SCREEN_BUFFER_MAGIC)
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#define ConioUnlockScreenBuffer(Buff) \
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Win32CsrUnlockObject((Object_t *) Buff)
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PBYTE FASTCALL ConioCoordToPointer(PCSRSS_SCREEN_BUFFER Buf, ULONG X, ULONG Y);
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VOID FASTCALL ConioDrawConsole(PCSRSS_CONSOLE Console);
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NTSTATUS FASTCALL ConioWriteConsole(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER Buff,
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CHAR *Buffer, DWORD Length, BOOL Attrib);
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NTSTATUS FASTCALL CsrInitConsoleScreenBuffer(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER Buffer);
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VOID WINAPI ConioDeleteScreenBuffer(PCSRSS_SCREEN_BUFFER Buffer);
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DWORD FASTCALL ConioEffectiveCursorSize(PCSRSS_CONSOLE Console, DWORD Scale);
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/* alias.c */
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VOID IntDeleteAllAliases(struct tagALIAS_HEADER *RootHeader);
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/* lineinput.c */
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struct tagHISTORY_BUFFER;
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VOID FASTCALL HistoryDeleteBuffer(struct tagHISTORY_BUFFER *Hist);
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VOID FASTCALL LineInputKeyDown(PCSRSS_CONSOLE Console, KEY_EVENT_RECORD *KeyEvent);
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/* EOF */
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