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492 lines
22 KiB
C
492 lines
22 KiB
C
////////////////////////////////////////////////////////////////////
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// Copyright (C) Alexander Telyatnikov, Ivan Keliukh, Yegor Anchishkin, SKIF Software, 1999-2013. Kiev, Ukraine
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// All rights reserved
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// This file was released under the GPLv2 on June 2015.
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////////////////////////////////////////////////////////////////////
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/*************************************************************************
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*
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* File: struct.h
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*
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* Module: UDF File System Driver (Kernel mode execution only)
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*
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* Description:
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* This file contains structure definitions for the UDF file system
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* driver. Note that all structures are prefixed with the letters
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* "UDF". The structures are all aligned using normal alignment
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* used by the compiler (typically quad-word aligned).
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*
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*************************************************************************/
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#ifndef _UDF_STRUCTURES_H_
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#define _UDF_STRUCTURES_H_
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/**************************************************************************
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some useful definitions
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**************************************************************************/
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#include "Include/platform.h"
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/**************************************************************************
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some empty typedefs defined here so we can reference them easily
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**************************************************************************/
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struct _UDFIdentifier;
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struct _UDFObjectName;
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struct _UDFContextControlBlock;
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struct _UDFNTRequiredFCB;
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struct _UDFDiskDependentFCB;
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struct _UDFFileControlBlock;
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struct _UDFVolumeControlBlock;
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struct _UDFIrpContext;
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struct _UDFIrpContextLite;
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struct _UDF_FILE_INFO;
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struct _UDFData;
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struct _UDFEjectWaitContext;
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struct _UDFFileIDCacheItem;
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struct _SparingEntry;
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struct _UDFTrackMap;
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/**************************************************************************
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include udf related structures *here* (because we need definition of Fcb)
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**************************************************************************/
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#include "udf_info/udf_rel.h"
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/**************************************************************************
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each structure has a unique "node type" or signature associated with it
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**************************************************************************/
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#define UDF_NODE_TYPE_NT_REQ_FCB ((CSHORT)(0xfcb0))
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#define UDF_NODE_TYPE_OBJECT_NAME (0xfdecba01)
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#define UDF_NODE_TYPE_CCB (0xfdecba02)
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#define UDF_NODE_TYPE_FCB (0xfdecba03)
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#define UDF_NODE_TYPE_VCB (0xfdecba04)
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#define UDF_NODE_TYPE_IRP_CONTEXT (0xfdecba05)
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#define UDF_NODE_TYPE_GLOBAL_DATA (0xfdecba06)
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#define UDF_NODE_TYPE_FILTER_DEVOBJ (0xfdecba07)
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#define UDF_NODE_TYPE_UDFFS_DEVOBJ (0xfdecba08)
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#define UDF_NODE_TYPE_IRP_CONTEXT_LITE (0xfdecba09)
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#define UDF_NODE_TYPE_UDFFS_DRVOBJ (0xfdecba0a)
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/**************************************************************************
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every structure has a node type, and a node size associated with it.
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The node type serves as a signature field. The size is used for
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consistency checking ...
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**************************************************************************/
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typedef struct _UDFIdentifier {
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uint32 NodeType; // a 32 bit identifier for the structure
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uint32 NodeSize; // computed as sizeof(structure)
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} UDFIdentifier, *PtrUDFIdentifier;
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/**************************************************************************
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Every open on-disk object must have a name associated with it
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This name has two components:
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(a) the path-name (prefix) that leads to this on-disk object
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(b) the name of the object itself
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Note that with multiply linked objects, a single object might be
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associated with more than one name structure.
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This UDF FSD does not correctly support multiply linked objects.
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This structure must be quad-word aligned because it is zone allocated.
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**************************************************************************/
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typedef struct _UDFObjectName {
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UDFIdentifier NodeIdentifier;
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uint32 ObjectNameFlags;
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// an absolute pathname of the object is stored below
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UNICODE_STRING ObjectName;
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} UDFObjectName, *PtrUDFObjectName;
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#define UDF_OBJ_NAME_NOT_FROM_ZONE (0x80000000)
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/**************************************************************************
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Each file open instance is represented by a context control block.
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For each successful create/open request; a file object and a CCB will
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be created.
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For open operations performed internally by the FSD, there may not
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exist file objects; but a CCB will definitely be created.
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This structure must be quad-word aligned because it is zone allocated.
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**************************************************************************/
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typedef struct _UDFContextControlBlock {
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UDFIdentifier NodeIdentifier;
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// ptr to the associated FCB
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struct _UDFFileControlBlock *Fcb;
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// all CCB structures for a FCB are linked together
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LIST_ENTRY NextCCB;
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// each CCB is associated with a file object
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PFILE_OBJECT FileObject;
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// flags (see below) associated with this CCB
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uint32 CCBFlags;
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// current index in directory is required sometimes
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ULONG CurrentIndex;
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// if this CCB represents a directory object open, we may
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// need to maintain a search pattern
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PUNICODE_STRING DirectorySearchPattern;
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HASH_ENTRY hashes;
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ULONG TreeLength;
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// Acces rights previously granted to caller's thread
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ACCESS_MASK PreviouslyGrantedAccess;
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} UDFCCB, *PtrUDFCCB;
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/**************************************************************************
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the following CCBFlags values are relevant. These flag
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values are bit fields; therefore we can test whether
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a bit position is set (1) or not set (0).
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**************************************************************************/
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// some on-disk file/directories are opened by UDF itself
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// as opposed to being opened on behalf of a user process
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#define UDF_CCB_OPENED_BY_UDF (0x00000001)
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// the file object specified synchronous access at create/open time.
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// this implies that UDF must maintain the current byte offset
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#define UDF_CCB_OPENED_FOR_SYNC_ACCESS (0x00000002)
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// file object specified sequential access for this file
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#define UDF_CCB_OPENED_FOR_SEQ_ACCESS (0x00000004)
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// the CCB has had an IRP_MJ_CLEANUP issued on it. we must
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// no longer allow the file object / CCB to be used in I/O requests.
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#define UDF_CCB_CLEANED (0x00000008)
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// if we were invoked via the fast i/o path to perform file i/o;
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// we should set the CCB access/modification time at cleanup
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#define UDF_CCB_ACCESSED (0x00000010)
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#define UDF_CCB_MODIFIED (0x00000020)
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// if an application process set the file date time, we must
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// honor that request and *not* overwrite the values at cleanup
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#define UDF_CCB_ACCESS_TIME_SET (0x00000040)
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#define UDF_CCB_MODIFY_TIME_SET (0x00000080)
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#define UDF_CCB_CREATE_TIME_SET (0x00000100)
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#define UDF_CCB_WRITE_TIME_SET (0x00000200)
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#define UDF_CCB_ATTRIBUTES_SET (0x00020000)
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#define UDF_CCB_CASE_SENSETIVE (0x00000400)
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#ifndef UDF_READ_ONLY_BUILD
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#define UDF_CCB_DELETE_ON_CLOSE (0x00000800)
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#endif //UDF_READ_ONLY_BUILD
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// this CCB was allocated for a "volume open" operation
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#define UDF_CCB_VOLUME_OPEN (0x00001000)
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#define UDF_CCB_MATCH_ALL (0x00002000)
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#define UDF_CCB_WILDCARD_PRESENT (0x00004000)
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#define UDF_CCB_CAN_BE_8_DOT_3 (0x00008000)
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#define UDF_CCB_READ_ONLY (0x00010000)
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//#define UDF_CCB_ATTRIBUTES_SET (0x00020000) // see above
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#define UDF_CCB_FLUSHED (0x20000000)
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#define UDF_CCB_VALID (0x40000000)
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#define UDF_CCB_NOT_FROM_ZONE (0x80000000)
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/**************************************************************************
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each open file/directory/volume is represented by a file control block.
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Each FCB can logically be divided into two:
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(a) a structure that must have a field of type FSRTL_COMMON_FCB_HEADER
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as the first field in the structure.
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This portion should also contain other structures/resources required
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by the NT Cache Manager
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We will call this structure the "NT Required" FCB. Note that this
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portion of the FCB must be allocated from non-paged pool.
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(b) the remainder of the FCB is dependent upon the particular FSD
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requirements.
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This portion of the FCB could possibly be allocated from paged
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memory, though in the UDF FSD, it will always be allocated
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from non-paged pool.
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FCB structures are protected by the MainResource as well as the
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PagingIoResource. Of course, if the FSD implementation requires
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it, we can associate other syncronization structures with the
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FCB.
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These structures must be quad-word aligned because they are zone-allocated.
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**************************************************************************/
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typedef struct _UDFNTRequiredFCB {
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FSRTL_COMMON_FCB_HEADER CommonFCBHeader;
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SECTION_OBJECT_POINTERS SectionObject;
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FILE_LOCK FileLock;
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ERESOURCE MainResource;
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ERESOURCE PagingIoResource;
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// we will maintain some time information here to make our life easier
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LARGE_INTEGER CreationTime;
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LARGE_INTEGER LastAccessTime;
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LARGE_INTEGER LastWriteTime;
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LARGE_INTEGER ChangeTime;
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// NT requires that a file system maintain and honor the various
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// SHARE_ACCESS modes ...
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SHARE_ACCESS FCBShareAccess;
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// This counter is used to prevent unexpected structure releases
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ULONG CommonRefCount;
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PSECURITY_DESCRIPTOR SecurityDesc;
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ULONG NtReqFCBFlags;
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// to identify the lazy writer thread(s) we will grab and store
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// the thread id here when a request to acquire resource(s)
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// arrives ..
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uint32 LazyWriterThreadID;
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UCHAR AcqSectionCount;
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UCHAR AcqFlushCount;
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#ifdef DBG
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PFILE_OBJECT FileObject;
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#endif //DBG
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PETHREAD CloseThread;
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} UDFNTRequiredFCB, *PtrUDFNTRequiredFCB;
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#define UDF_NTREQ_FCB_SD_MODIFIED (0x00000001)
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#define UDF_NTREQ_FCB_INLIST (0x00000002)
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#define UDF_NTREQ_FCB_DELETED (0x00000004)
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#define UDF_NTREQ_FCB_MODIFIED (0x00000008)
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#define UDF_NTREQ_FCB_VALID (0x40000000)
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/**************************************************************************/
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#define UDF_FCB_MT NonPagedPool
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/***************************************************/
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/***************** W A R N I N G *****************/
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/***************************************************/
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/***************************************************/
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/* DO NOT FORGET TO UPDATE VCB's HEADER ! */
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/***************************************************/
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typedef struct _UDFFileControlBlock {
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UDFIdentifier NodeIdentifier;
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// we will not embed the "NT Required FCB" here, 'cause we dislike
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// troubles with Hard(&Symbolic) Links
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PtrUDFNTRequiredFCB NTRequiredFCB;
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// UDF related data
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PUDF_FILE_INFO FileInfo;
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// this FCB belongs to some mounted logical volume
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struct _UDFVolumeControlBlock* Vcb;
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// to be able to access all open file(s) for a volume, we will
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// link all FCB structures for a logical volume together
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LIST_ENTRY NextFCB;
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// some state information for the FCB is maintained using the
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// flags field
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uint32 FCBFlags;
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// all CCB's for this particular FCB are linked off the following
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// list head.
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LIST_ENTRY NextCCB;
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// whenever a file stream has a create/open operation performed,
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// the Reference count below is incremented AND the OpenHandle count
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// below is also incremented.
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// When an IRP_MJ_CLEANUP is received, the OpenHandle count below
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// is decremented.
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// When an IRP_MJ_CLOSE is received, the Reference count below is
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// decremented.
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// When the Reference count goes down to zero, the FCB can be de-allocated.
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// Note that a zero Reference count implies a zero OpenHandle count.
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// But when we have mapped data, we can receive no IRP_MJ_CLOSE
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// In this case OpenHandleCount may reach zero, but ReferenceCount may
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// be non-zero.
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uint32 ReferenceCount;
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uint32 OpenHandleCount;
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uint32 CachedOpenHandleCount;
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// for the UDF fsd, there exists a 1-1 correspondence between a
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// full object pathname and a FCB
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PtrUDFObjectName FCBName;
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ERESOURCE CcbListResource;
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struct _UDFFileControlBlock* ParentFcb;
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// Pointer to IrpContextLite in delayed queue.
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struct _UDFIrpContextLite* IrpContextLite;
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uint32 CcbCount;
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} UDFFCB, *PtrUDFFCB;
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/**************************************************************************
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the following FCBFlags values are relevant. These flag
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values are bit fields; therefore we can test whether
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a bit position is set (1) or not set (0).
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**************************************************************************/
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#define UDF_FCB_VALID (0x00000002)
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#define UDF_FCB_PAGE_FILE (0x00000004)
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#define UDF_FCB_DIRECTORY (0x00000008)
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#define UDF_FCB_ROOT_DIRECTORY (0x00000010)
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#define UDF_FCB_WRITE_THROUGH (0x00000020)
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#define UDF_FCB_MAPPED (0x00000040)
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#define UDF_FCB_FAST_IO_READ_IN_PROGESS (0x00000080)
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#define UDF_FCB_FAST_IO_WRITE_IN_PROGESS (0x00000100)
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#define UDF_FCB_DELETE_ON_CLOSE (0x00000200)
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#define UDF_FCB_MODIFIED (0x00000400)
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#define UDF_FCB_ACCESSED (0x00000800)
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#define UDF_FCB_READ_ONLY (0x00001000)
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#define UDF_FCB_DELAY_CLOSE (0x00002000)
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#define UDF_FCB_DELETED (0x00004000)
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#define UDF_FCB_INITIALIZED_CCB_LIST_RESOURCE (0x00008000)
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#define UDF_FCB_POSTED_RENAME (0x00010000)
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#define UDF_FCB_DELETE_PARENT (0x10000000)
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#define UDF_FCB_NOT_FROM_ZONE (0x80000000)
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/**************************************************************************
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A logical volume is represented with the following structure.
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This structure is allocated as part of the device extension
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for a device object that this FSD will create, to represent
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the mounted logical volume.
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**************************************************************************/
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#define _BROWSE_UDF_
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// Common UDF-related definitions
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#include "Include/udf_common.h"
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// One for root
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#define UDF_RESIDUAL_REFERENCE (2)
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// input flush flags
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#define UDF_FLUSH_FLAGS_BREAKABLE (0x00000001)
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// see also udf_rel.h
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#define UDF_FLUSH_FLAGS_LITE (0x80000000)
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// output flush flags
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#define UDF_FLUSH_FLAGS_INTERRUPTED (0x00000001)
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#define UDF_MAX_BG_WRITERS 16
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typedef struct _FILTER_DEV_EXTENSION {
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UDFIdentifier NodeIdentifier;
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PFILE_OBJECT fileObject;
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PDEVICE_OBJECT lowerFSDeviceObject;
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} FILTER_DEV_EXTENSION, *PFILTER_DEV_EXTENSION;
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typedef struct _UDFFS_DEV_EXTENSION {
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UDFIdentifier NodeIdentifier;
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} UDFFS_DEV_EXTENSION, *PUDFFS_DEV_EXTENSION;
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/**************************************************************************
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The IRP context encapsulates the current request. This structure is
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used in the "common" dispatch routines invoked either directly in
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the context of the original requestor, or indirectly in the context
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of a system worker thread.
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**************************************************************************/
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typedef struct _UDFIrpContext {
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UDFIdentifier NodeIdentifier;
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uint32 IrpContextFlags;
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// copied from the IRP
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uint8 MajorFunction;
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// copied from the IRP
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uint8 MinorFunction;
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// to queue this IRP for asynchronous processing
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WORK_QUEUE_ITEM WorkQueueItem;
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// the IRP for which this context structure was created
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PIRP Irp;
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// the target of the request (obtained from the IRP)
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PDEVICE_OBJECT TargetDeviceObject;
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// if an exception occurs, we will store the code here
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NTSTATUS SavedExceptionCode;
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// For queued close operation we save Fcb
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_UDFFileControlBlock *Fcb;
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ULONG TreeLength;
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PMDL PtrMdl;
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PCHAR TransitionBuffer;
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// support for delayed close
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} UDFIrpContext, *PtrUDFIrpContext;
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#define UDF_IRP_CONTEXT_CAN_BLOCK (0x00000001)
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#define UDF_IRP_CONTEXT_WRITE_THROUGH (0x00000002)
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#define UDF_IRP_CONTEXT_EXCEPTION (0x00000004)
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#define UDF_IRP_CONTEXT_DEFERRED_WRITE (0x00000008)
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#define UDF_IRP_CONTEXT_ASYNC_PROCESSING (0x00000010)
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#define UDF_IRP_CONTEXT_NOT_TOP_LEVEL (0x00000020)
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#define UDF_IRP_CONTEXT_FLAG_DISABLE_POPUPS (0x00000040)
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#define UDF_IRP_CONTEXT_FLUSH_REQUIRED (0x00000080)
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#define UDF_IRP_CONTEXT_FLUSH2_REQUIRED (0x00000100)
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#define UDF_IRP_CONTEXT_READ_ONLY (0x00010000)
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#define UDF_IRP_CONTEXT_RES1_ACQ (0x01000000)
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#define UDF_IRP_CONTEXT_RES2_ACQ (0x02000000)
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#define UDF_IRP_CONTEXT_FORCED_POST (0x20000000)
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#define UDF_IRP_CONTEXT_BUFFER_LOCKED (0x40000000)
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#define UDF_IRP_CONTEXT_NOT_FROM_ZONE (0x80000000)
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/**************************************************************************
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Following structure is used to queue a request to the delayed close queue.
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This structure should be the minimum block allocation size.
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**************************************************************************/
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typedef struct _UDFIrpContextLite {
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UDFIdentifier NodeIdentifier;
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// Fcb for the file object being closed.
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_UDFFileControlBlock *Fcb;
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// List entry to attach to delayed close queue.
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LIST_ENTRY DelayedCloseLinks;
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// User reference count for the file object being closed.
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//ULONG UserReference;
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// Real device object. This represents the physical device closest to the media.
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PDEVICE_OBJECT RealDevice;
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ULONG TreeLength;
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uint32 IrpContextFlags;
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} UDFIrpContextLite, *PtrUDFIrpContextLite;
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// a default size of the number of pages of non-paged pool allocated
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// for each of the zones ...
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// Note that the values are absolutely arbitrary, the only information
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// worth using from the values themselves is that they increase for
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// larger systems (i.e. systems with more memory)
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#define UDF_DEFAULT_ZONE_SIZE_SMALL_SYSTEM (0x4)
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#define UDF_DEFAULT_ZONE_SIZE_MEDIUM_SYSTEM (0x8)
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#define UDF_DEFAULT_ZONE_SIZE_LARGE_SYSTEM (0xc)
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// another simplistic (brain dead ? :-) method used is to simply double
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// the values for a "server" machine
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// So, for all you guys who "modified" the registry ;-) to change the
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// wkstation into a server, tough luck !
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#define UDF_NTAS_MULTIPLE (0x2)
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typedef struct _UDFEjectWaitContext {
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PVCB Vcb;
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BOOLEAN SoftEjectReq;
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UCHAR Padding0[3];
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KEVENT StopReq;
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PKEVENT WaiterStopped;
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WORK_QUEUE_ITEM EjectReqWorkQueueItem;
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GET_EVENT_USER_OUT EjectReqBuffer;
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UCHAR PaddingEvt[(0x40 - sizeof(GET_EVENT_USER_OUT)) & 0x0f];
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GET_CAPABILITIES_USER_OUT DevCap;
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UCHAR PaddingDevCap[(0x40 - sizeof(GET_CAPABILITIES_USER_OUT)) & 0x0f];
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GET_LAST_ERROR_USER_OUT Error;
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UCHAR PaddingError[(0x40 - sizeof(GET_LAST_ERROR_USER_OUT)) & 0x0f];
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|
|
ULONG Zero;
|
|
} UDFEjectWaitContext, *PUDFEjectWaitContext;
|
|
|
|
typedef struct _UDFBGWriteContext {
|
|
PVCB Vcb;
|
|
PVOID Buffer; // Target buffer
|
|
ULONG Length;
|
|
ULONG Lba;
|
|
ULONG WrittenBytes;
|
|
BOOLEAN FreeBuffer;
|
|
WORK_QUEUE_ITEM WorkQueueItem;
|
|
} UDFBGWriteContext, *PUDFBGWriteContext;
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|
|
|
// Define the file system statistics struct. Vcb->Statistics points to an
|
|
// array of these (one per processor) and they must be 64 byte aligned to
|
|
// prevent cache line tearing.
|
|
typedef struct _FILE_SYSTEM_STATISTICS {
|
|
// This contains the actual data.
|
|
FILESYSTEM_STATISTICS Common;
|
|
FAT_STATISTICS Fat;
|
|
// Pad this structure to a multiple of 64 bytes.
|
|
UCHAR Pad[64-(sizeof(FILESYSTEM_STATISTICS)+sizeof(FAT_STATISTICS))%64];
|
|
} FILE_SYSTEM_STATISTICS, *PFILE_SYSTEM_STATISTICS;
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|
|
|
//
|
|
typedef struct _UDFFileIDCacheItem {
|
|
LONGLONG Id;
|
|
UNICODE_STRING FullName;
|
|
BOOLEAN CaseSens;
|
|
} UDFFileIDCacheItem, *PUDFFileIDCacheItem;
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|
|
|
#define DIRTY_PAGE_LIMIT 32
|
|
|
|
#endif /* _UDF_STRUCTURES_H_ */ // has this file been included?
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|
|