reactos/subsystems/win32/win32k/include/surface.h
Timo Kreuzer 0c60cdb311 [WIN32K]
- Allocate bitmaps as kernel sections, instead of from paged pool, like it's done in windows.
- Fix SURFACE_Cleanup. It was only freeing the memory for API_BITMAPs. If memory was allocated by a driver it never got freed.
- Add BMF_RLE_HACK flag to free decompressed RLE bits
- Support FL_ZERO_MEMORY in EngAllocSectionMem
- Set SURFOBJ::iType when creating a surface

svn path=/branches/reactos-yarotows/; revision=47606
2010-06-06 03:12:56 +00:00

117 lines
4.1 KiB
C

#pragma once
#include "win32.h"
#include "gdiobj.h"
#define PDEV_SURFACE 0x80000000
/* GDI surface object */
typedef struct _SURFACE
{
BASEOBJECT BaseObject;
SURFOBJ SurfObj;
//XDCOBJ * pdcoAA;
FLONG flags;
struct _PALETTE *ppal;
//UINT unk_050;
union
{
HANDLE hSecureUMPD; // if UMPD_SURFACE set
HANDLE hMirrorParent;// if MIRROR_SURFACE set
HANDLE hDDSurface; // if DIRECTDRAW_SURFACE set
};
SIZEL sizlDim; /* For SetBitmapDimension(), do NOT use
to get width/height of bitmap, use
bitmap.bmWidth/bitmap.bmHeight for
that */
HDC hdc; // Doc in "Undocumented Windows", page 546, seems to be supported with XP.
ULONG cRef;
HPALETTE hpalHint;
/* For device-independent bitmaps: */
HANDLE hDIBSection;
HANDLE hSecure;
DWORD dwOffset;
//UINT unk_078;
/* reactos specific */
DWORD dsBitfields[3]; // hack, should probably use palette instead
DWORD biClrUsed;
DWORD biClrImportant;
} SURFACE, *PSURFACE;
// flags field:
//#define HOOK_BITBLT 0x00000001
//#define HOOK_STRETCHBLT 0x00000002
//#define HOOK_PLGBLT 0x00000004
//#define HOOK_TEXTOUT 0x00000008
//#define HOOK_PAINT 0x00000010
//#define HOOK_STROKEPATH 0x00000020
//#define HOOK_FILLPATH 0x00000040
//#define HOOK_STROKEANDFILLPATH 0x00000080
//#define HOOK_LINETO 0x00000100
//#define SHAREACCESS_SURFACE 0x00000200
//#define HOOK_COPYBITS 0x00000400
//#define REDIRECTION_SURFACE 0x00000800 // ?
//#define HOOK_MOVEPANNING 0x00000800
//#define HOOK_SYNCHRONIZE 0x00001000
//#define HOOK_STRETCHBLTROP 0x00002000
//#define HOOK_SYNCHRONIZEACCESS 0x00004000
//#define USE_DEVLOCK_SURFACE 0x00004000
//#define HOOK_TRANSPARENTBLT 0x00008000
//#define HOOK_ALPHABLEND 0x00010000
//#define HOOK_GRADIENTFILL 0x00020000
//#if (NTDDI_VERSION < 0x06000000)
// #define HOOK_FLAGS 0x0003B5FF
//#else
// #define HOOK_FLAGS 0x0003B5EF
//#endif
#define UMPD_SURFACE 0x00040000
#define MIRROR_SURFACE 0x00080000
#define DIRECTDRAW_SURFACE 0x00100000
#define DRIVER_CREATED_SURFACE 0x00200000
#define ENG_CREATE_DEVICE_SURFACE 0x00400000
#define DDB_SURFACE 0x00800000
#define LAZY_DELETE_SURFACE 0x01000000
#define BANDING_SURFACE 0x02000000
#define API_BITMAP 0x04000000
#define PALETTE_SELECT_SET 0x08000000
#define UNREADABLE_SURFACE 0x10000000
#define DYNAMIC_MODE_PALETTE 0x20000000
#define ABORT_SURFACE 0x40000000
#define PDEV_SURFACE 0x80000000
#define BMF_DONT_FREE 0x100
#define BMF_RLE_HACK 0x200
/* Internal interface */
#define SURFACE_AllocSurface() ((PSURFACE) GDIOBJ_AllocObj(GDIObjType_SURF_TYPE))
#define SURFACE_AllocSurfaceWithHandle() ((PSURFACE) GDIOBJ_AllocObjWithHandle(GDI_OBJECT_TYPE_BITMAP))
#define SURFACE_FreeSurface(pBMObj) GDIOBJ_FreeObj((POBJ) pBMObj, GDIObjType_SURF_TYPE)
#define SURFACE_FreeSurfaceByHandle(hBMObj) GDIOBJ_FreeObjByHandle((HGDIOBJ) hBMObj, GDI_OBJECT_TYPE_BITMAP)
/* NOTE: Use shared locks! */
#define SURFACE_LockSurface(hBMObj) \
((PSURFACE) GDIOBJ_LockObj ((HGDIOBJ) hBMObj, GDI_OBJECT_TYPE_BITMAP))
#define SURFACE_ShareLockSurface(hBMObj) \
((PSURFACE) GDIOBJ_ShareLockObj ((HGDIOBJ) hBMObj, GDI_OBJECT_TYPE_BITMAP))
#define SURFACE_UnlockSurface(pBMObj) \
GDIOBJ_UnlockObjByPtr ((POBJ)pBMObj)
#define SURFACE_ShareUnlockSurface(pBMObj) \
GDIOBJ_ShareUnlockObjByPtr ((POBJ)pBMObj)
BOOL INTERNAL_CALL SURFACE_Cleanup(PVOID ObjectBody);
#define GDIDEV(SurfObj) ((PDEVOBJ *)((SurfObj)->hdev))
#define GDIDEVFUNCS(SurfObj) ((PDEVOBJ *)((SurfObj)->hdev))->DriverFunctions
INT FASTCALL BitsPerFormat (ULONG Format);
ULONG FASTCALL BitmapFormat (WORD Bits, DWORD Compression);