reactos/reactos/subsystems/ntvdm/emulator.h
Aleksandar Andrejevic 44c816e20c [FAST486][NTVDM]
Use an external interrupt for the FPU when the NE bit of CR0 is cleared.


svn path=/trunk/; revision=65961
2015-01-03 15:16:41 +00:00

113 lines
2.9 KiB
C

/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: emulator.h
* PURPOSE: Minimal x86 machine emulator for the VDM
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
#ifndef _EMULATOR_H_
#define _EMULATOR_H_
/* INCLUDES *******************************************************************/
#include "ntvdm.h"
#include <fast486.h>
/* DEFINES ********************************************************************/
/* Basic Memory Management */
#define MEM_ALIGN_UP(ptr, align) MEM_ALIGN_DOWN((ULONG_PTR)(ptr) + (align) - 1l, (align))
#define MEM_ALIGN_DOWN(ptr, align) (PVOID)((ULONG_PTR)(ptr) & ~((align) - 1l))
#define TO_LINEAR(seg, off) (((seg) << 4) + (off))
#define MAX_SEGMENT 0xFFFF
#define MAX_OFFSET 0xFFFF
#define MAX_ADDRESS 0x1000000 // 16 MB of RAM; see also: kernel32/client/vdm.c!BaseGetVdmConfigInfo
#define FAR_POINTER(x) \
(PVOID)((ULONG_PTR)BaseAddress + TO_LINEAR(HIWORD(x), LOWORD(x)))
#define SEG_OFF_TO_PTR(seg, off) \
(PVOID)((ULONG_PTR)BaseAddress + TO_LINEAR((seg), (off)))
#define REAL_TO_PHYS(ptr) (PVOID)((ULONG_PTR)(ptr) + (ULONG_PTR)BaseAddress)
#define PHYS_TO_REAL(ptr) (PVOID)((ULONG_PTR)(ptr) - (ULONG_PTR)BaseAddress)
/* BCD-Binary conversion */
#define BINARY_TO_BCD(x) ((((x) / 1000) << 12) + (((x) / 100) << 8) + (((x) / 10) << 4) + ((x) % 10))
#define BCD_TO_BINARY(x) (((x) >> 12) * 1000 + ((x) >> 8) * 100 + ((x) >> 4) * 10 + ((x) & 0x0F))
/* System I/O ports */
#define CONTROL_SYSTEM_PORT61H 0x61
enum
{
EMULATOR_EXCEPTION_DIVISION_BY_ZERO,
EMULATOR_EXCEPTION_DEBUG,
EMULATOR_EXCEPTION_NMI,
EMULATOR_EXCEPTION_BREAKPOINT,
EMULATOR_EXCEPTION_OVERFLOW,
EMULATOR_EXCEPTION_BOUND,
EMULATOR_EXCEPTION_INVALID_OPCODE,
EMULATOR_EXCEPTION_NO_FPU,
EMULATOR_EXCEPTION_DOUBLE_FAULT,
EMULATOR_EXCEPTION_FPU_SEGMENT,
EMULATOR_EXCEPTION_INVALID_TSS,
EMULATOR_EXCEPTION_NO_SEGMENT,
EMULATOR_EXCEPTION_STACK_SEGMENT,
EMULATOR_EXCEPTION_GPF,
EMULATOR_EXCEPTION_PAGE_FAULT
};
// extern FAST486_STATE EmulatorContext;
extern LPVOID BaseAddress;
extern BOOLEAN VdmRunning;
/* FUNCTIONS ******************************************************************/
VOID DumpMemory(BOOLEAN TextFormat);
VOID WINAPI EmulatorReadMemory
(
PFAST486_STATE State,
ULONG Address,
PVOID Buffer,
ULONG Size
);
VOID WINAPI EmulatorWriteMemory
(
PFAST486_STATE State,
ULONG Address,
PVOID Buffer,
ULONG Size
);
UCHAR WINAPI EmulatorIntAcknowledge
(
PFAST486_STATE State
);
VOID WINAPI EmulatorFpu
(
PFAST486_STATE State
);
VOID EmulatorException(BYTE ExceptionNumber, LPWORD Stack);
VOID EmulatorTerminate(VOID);
VOID EmulatorInterruptSignal(VOID);
VOID EmulatorSetA20(BOOLEAN Enabled);
BOOLEAN EmulatorInitialize(HANDLE ConsoleInput, HANDLE ConsoleOutput);
VOID EmulatorCleanup(VOID);
#endif // _EMULATOR_H_
/* EOF */