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c2d0d784c7
- Create a branch to do a proper merge of USB work from a trunk base instead of from cmake-bringup - In the future, DO NOT under any circumstances branch another branch. This leads to merge problems! svn path=/branches/usb-bringup-trunk/; revision=55018
50 lines
1.5 KiB
C
50 lines
1.5 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS ReactX
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* FILE: dll/directx/d3d9/d3d9_baseobject.h
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* PURPOSE: Direct3D9's base object
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* PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
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*/
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#ifndef _D3D9_BASEOBJECT_H_
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#define _D3D9_BASEOBJECT_H_
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#include "d3d9_common.h"
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#include <d3d9.h>
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struct _D3D9BaseObject;
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struct _Direct3DDevice9_INT;
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enum REF_TYPE
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{
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RT_EXTERNAL,
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RT_BUILTIN,
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RT_INTERNAL,
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};
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typedef struct _D3D9BaseObjectVtbl
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{
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VOID (*Destroy)(struct _D3D9BaseObject* pBaseObject, BOOL bFreeThis);
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} ID3D9BaseObjectVtbl;
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typedef struct _D3D9BaseObject
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{
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/* 0x0000 */ ID3D9BaseObjectVtbl* lpVtbl;
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/* 0x0004 */ LONG lRefCnt;
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/* 0x0008 */ DWORD dwNumUsed;
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/* 0x000c */ IUnknown* pUnknown;
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/* 0x0010 */ DWORD dwUnknown0010; // Index? Unique id?
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/* 0x0014 */ HANDLE hKernelHandle;
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/* 0x0018 */ LPDWORD dwUnknown0018;
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/* 0x001c */ enum REF_TYPE RefType;
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} D3D9BaseObject;
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VOID InitD3D9BaseObject(D3D9BaseObject* pBaseObject, enum REF_TYPE RefType, IUnknown* pUnknown);
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ULONG D3D9BaseObject_AddRef(D3D9BaseObject* pBaseObject);
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ULONG D3D9BaseObject_Release(D3D9BaseObject* pBaseObject);
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HRESULT D3D9BaseObject_GetDevice(D3D9BaseObject* pBaseObject, IDirect3DDevice9** ppDevice);
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HRESULT D3D9BaseObject_GetDeviceInt(D3D9BaseObject* pBaseObject, struct _Direct3DDevice9_INT** ppDevice);
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VOID D3D9BaseObject_LockDevice(D3D9BaseObject* pBaseObject);
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VOID D3D9BaseObject_UnlockDevice(D3D9BaseObject* pBaseObject);
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#endif // _D3D9_BASEOBJECT_H_
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